Gharedlun, Garden of the Dead is a Undead faction found in Warlords Battlecry III: The Protectors of Etheria mod.
This was last updated for TPE 0.9.1
Changes
- Removes Weaponsmith (I) from Dark Mill
- Adds Catapult to Dark Mill
- Removes Bone Catapult from Dark Mill
- Adds Battering Ram to Dark Mill
- Removes Frost Dragon from Brood
- Adds Celestial Dragon to Brood
- Removes Glimpse of the Beyond from Graveyard
- Adds Gardenkeeper to Graveyard
Units
Doom Knight
ID: AUAX
Tier: 4
Race: Undead
Combat: 7
HP: 435
Mana: 0
Elite Undead infantry
Abilities: Emits Chaos, Excellent against small, medium and large infantry
Speed: 8
Damage: 35-45 Slashing
Attack: None
Resistance: 17
View: 7
Resists: 8
Hotkey: d
-- advanced --
Movement Type: Walk
Used By: Undead (Gharedlun, Garden of the Dead) Undead (Licheguard of Zhur)
General: N
Advanced: Y
--------
Alignment: Evil
Cost: 155g 180m
Flags: Chaos (str. 9 radius 0), Large, Land, Infantry
Zombie
ID: AUBX
Tier: 1
Race: Undead
Combat: 2
HP: 105
Mana: 0
Basic Undead infantry builder
Abilities: Can build, Can be upgraded to scavenge resources, Excellent against spearmen, Counts as 2 men when placed in a mine
Speed: 6
Damage: 8-11 Crushing
Attack: None
Resistance: 8
View: 6
Resists: 5
Hotkey: z
-- advanced --
Movement Type: Walk
Used By: Plaguelords (Gol-Draaka) Plaguelords (Plaguebearers of Treb T'lar) Plaguelords (Revenants of K'Oulis) Undead (Gharedlun, Garden of the Dead)
General: N
Advanced: N
--------
Alignment: Evil
Cost: 45g
Flags: Building 8, Disease (str. 2), Medium, Land, Infantry
Skeleton Cavalry
ID: AUCX
Tier: 2
Race: Undead
Combat: 4
HP: 130
Mana: 0
Undead cavalry
Abilities: Excellent against missile units
Speed: 21
Damage: 12-18 Slashing
Attack: None
Resistance: 10
View: 6
Resists: 0
Hotkey: c
-- advanced --
Movement Type: Walk
Used By: Undead (Gharedlun, Garden of the Dead)
General: N
Advanced: Y
--------
Alignment: Evil
Cost: 110g
Flags: Large, Land, Cavalry
Skeleton
ID: AUIX
Tier: 1
Race: Undead
Combat: 2
HP: 70
Mana: 0
Basic Undead infantry
Abilities: Double armor & resistance vs. missiles, Excellent against spearmen
Speed: 9
Damage: 6-10 Slashing
Attack: None
Resistance: 8
View: 8
Resists: 0
Hotkey: s
-- advanced --
Movement Type: Walk
Used By: None
General: N
Advanced: N
--------
Alignment: Evil
Cost: 40g
Flags: Medium, Land, Infantry
Wight
ID: AUJX
Tier: 2
Race: Undead
Combat: 3
HP: 110
Mana: 0
Undead infantry
Abilities: Excellent against spearmen
Speed: 8
Damage: 10-14 Slashing
Attack: None
Resistance: 10
View: 8
Resists: 0
Hotkey: w
-- advanced --
Movement Type: Walk
Used By: Undead (Gharedlun, Garden of the Dead)
General: N
Advanced: N
--------
Alignment: Evil
Cost: 55g
Flags: Medium, Land, Infantry
Wraith
ID: AUKX
Tier: 1
Race: Undead
Combat: 3
HP: 80
Mana: 10
Floating Undead spearman
Abilities: Drains XP from units it kills, Excellent against cavalry
Speed: 9
Damage: 10-14 Ice
Attack: None
Resistance: 10
View: 8
Resists: 1
Hotkey: w
-- advanced --
Movement Type: Flap
Used By: Orc (Dark Orcs of Toragnar) Undead (Gharedlun, Garden of the Dead)
General: N
Advanced: N
--------
Alignment: Evil
Cost: 55g
Flags: Medium, Extra-Planar, Float, Spearman
Slayer Knight
ID: AULX
Tier: 3
Race: Undead
Combat: 6
HP: 200
Mana: 0
Advanced Undead infantry
Abilities: Emits Chaos, Excellent against small and medium infantry
Speed: 8
Damage: 21-29 Slashing
Attack: None
Resistance: 12
View: 7
Resists: 8
Hotkey: d
-- advanced --
Movement Type: Walk
Used By: Undead (Gharedlun, Garden of the Dead)
General: N
Advanced: Y
--------
Alignment: Evil
Cost: 115g 80m
Flags: Chaos (str. 7 radius 0), Medium, Land, Infantry
Liche
ID: AUMX
Tier: 4
Race: Undead
Combat: 7
HP: 240
Mana: 36
Elite Undead missile unit
Abilities: Casts Call the Dead
Speed: 8
Damage: 26-34 Fire
Attack: None
Resistance: 17
View: 10
Resists: 1
Hotkey:
-- advanced --
Movement Type: Walk
Used By: Undead (Gharedlun, Garden of the Dead) Undead (Licheguard of Zhur)
General: N
Advanced: Y
is------
Alignment: Evil
Cost: 135g 200m
Flags: Medium, Land, Missile
Shadow
ID: AUXX
Tier: 3
Race: Undead
Combat: 6
HP: 175
Mana: 0
Advanced floating Undead spearman
Abilities: Drains XP from units it kills, Excellent against cavalry
Speed: 11
Damage: 21-29 Ice
Attack: None
Resistance: 13
View: 12
Resists: 21
Hotkey: s
-- advanced --
Movement Type: Flap
Used By: Undead (Gharedlun, Garden of the Dead)
General: N
Advanced: Y
--------
Alignment: Evil
Cost: 115g 80m
Flags: Medium, Extra-Planar, Float, Spearman
Vampire
ID: AUGX
Tier: 5
Race: Undead
Combat: 8
HP: 380
Mana: 40
Advanced Undead infantry with Awe
Abilities: Converts, Summons Bats, Emits Awe, Vampirism (15), Excellent against spearmen
Speed: 12
Damage: 45-55 Piercing
Attack: None
Resistance: 19
View: 10
Resists: 1
Hotkey: v
-- advanced --
Movement Type: Walk
Used By: Undead (Gharedlun, Garden of the Dead) Undead (Licheguard of Zhur)
General: Y
Advanced: Y
--------
Alignment: Evil
Cost: 180g 230m
Flags: Awe (str. 10 radius 0), Medium, Land, Infantry
Bane
ID: ATUX
Tier: 5
Race: Undead
Combat: 8
HP: 4350
Mana: 0
Undead titan
Abilities: Causes Terror, Ignores Armor
Speed: 10
Damage: 90-110 Fire
Attack: None
Resistance: 20
View: 18
Resists: 0,0,0,0,0,0,25
Hotkey: b
-- advanced --
Movement Type: Walk
Used By: Undead (Gharedlun, Garden of the Dead)
General: N
Advanced: Y
--------
Alignment: Evil
Cost: 650g 2000m 650s 650c
Flags: Terror (str. 10 radius 0), Huge, Titan, Land,
Guardian Skull
ID: AXXX
Tier: 1
Race: Undead
Combat: 5
HP: 100
Mana: 0
Floating missile unit
Abilities: None
Speed: 9
Damage: 14-20 Electric
Attack: None
Resistance: 13
View: 8
Resists: 9
Hotkey:
-- advanced --
Movement Type: Flap
Used By: Daemon (The Iron Fortress)
General: N
Advanced: N
is------
Alignment: Evil
Cost: 155g 85m
Flags: Medium, Float, Missile
Cultist
ID: AUNX
Tier: 2
Race: Undead
Combat: 3
HP: 50
Mana: 10
Basic Undead missile unit
Abilities: Raise Corpse
Speed: 7
Damage: 6-10 Ice
Attack: None
Resistance: 8
View: 8
Resists: 1
Hotkey: c
-- advanced --
Movement Type: Walk
Used By: Undead (Gharedlun, Garden of the Dead) Undead (Licheguard of Zhur)
General: N
Advanced: Y
is------
Alignment: Evil
Cost: 50g
Flags: Medium, Land, Missile
Ghost
ID: AUKG
Tier: 1
Race: Undead
Combat: 2
HP: 50
Mana: 0
Floating Undead
Abilities: causes terror
Speed: 9
Damage: 8-12 Ice
Attack: None
Resistance: 10
View: 8
Resists: 0,0,0,0,0,0,25
Hotkey: w
-- advanced --
Movement Type: Flap
Used By: None
General: N
Advanced: Y
--------
Alignment: Evil
Cost: 45g
Flags: Medium, Extra-Planar, Float, Infantry
Spectral Rider
ID: ASPR
Tier: 4
Race: Undead
Combat: 10
HP: 255
Mana: 0
Elite Undead cavalry
Abilities: Causes Awe
Speed: 10
Damage: 11-8 Ice
Attack: None
Resistance: 6
View: 4
Resists: 7
Hotkey: p
-- advanced --
Movement Type: Walk
Used By: None
General: N
Advanced: Y
i-m-----
Alignment: Evil
Cost: 155g 180m
Flags: Awe (str. 4 radius 0), Large, Land, Cavalry
Buildings
Deathkeep
ID: BKU0
Race: Undead
Combat: 15
HP: 2000
Seconds To Produce: 45
Produces retinue
Build: Nothing
Research: Level 2 Deathkeep, Burial & Death upgrades
Requires:
Produces: Deathkeep (Building), Resurrect Hero (Powerup), Feast of Garok (Powerup), Lingering Essence (Powerup), Necromantic Reconstitution (Powerup), Liche King (Powerup), Dark Lord (Powerup)
Deathkeep
ID: BKU1
Race: Undead
Combat: 15
HP: 3000
Seconds To Produce: 75
Increases army limit
Build: Nothing
Research: Level 3 Deathkeep, Burial & Death upgrades
Requires:
Produces: Deathkeep (Building), Resurrect Hero (Powerup), Feast of Garok (Powerup), Lingering Essence (Powerup), Necromantic Reconstitution (Powerup), Liche King (Powerup), Dark Lord (Powerup)
Deathkeep
ID: BKU2
Race: Undead
Combat: 15
HP: 4000
Seconds To Produce: 90
Increases army limit
Build: Nothing
Research: Level 4 Deathkeep, Burial & Death upgrades
Requires:
Produces: Deathkeep (Building), Resurrect Hero (Powerup), Feast of Garok (Powerup), Lingering Essence (Powerup), Necromantic Reconstitution (Powerup), Liche King (Powerup), Dark Lord (Powerup)
Deathkeep
ID: BKU3
Race: Undead
Combat: 15
HP: 5000
Seconds To Produce: 105
Increases army limit
Build: Nothing
Research: Level 5 Deathkeep, Burial & Death upgrades
Requires:
Produces: Deathkeep (Building), Resurrect Hero (Powerup), Feast of Garok (Powerup), Lingering Essence (Powerup), Necromantic Reconstitution (Powerup), Liche King (Powerup), Dark Lord (Powerup)
Deathkeep
ID: BKU4
Race: Undead
Combat: 15
HP: 6000
Seconds To Produce: 120
Increases army limit
Build: Nothing
Research: Burial & Death upgrades
Requires:
Produces: Resurrect Hero (Powerup), Feast of Garok (Powerup), Lingering Essence (Powerup), Necromantic Reconstitution (Powerup), Liche King (Powerup), Dark Lord (Powerup)
Dark Mill
ID: BPDM
Race: Undead
Combat: 10
HP: 1650
Seconds To Produce: 60
Produces Bone Catapults & allows damage/HP/trade advancement
Build: Bone Catapults
Research: Requisitioning, Damage & HP upgrades
Requires: Requisitioning (Powerup), Dark Mithril (Powerup)
Produces: Battering Ram (Army), Catapult (Army), Weaponsmith (II) (Powerup), Spiritual Veil (I) (Powerup), Spiritual Veil (II) (Powerup), Gruesome Shot (Powerup)
Graveyard
ID: BAGY
Race: Undead
Combat: 12
HP: 1650
Seconds To Produce: 60
Produces Zombies, Skeletons, Wraiths, Cultists & Wights
Build: Zombies, Skeletons, Wraiths, Cultists & Wights
Research: Zombie, Skeleton, Wight & Wraith upgrades
Requires: Tombguard (Powerup), Wailing (Powerup)
Produces: Zombie (Army), Skeleton (Army), Wraith (Army), Cultist (Army), Wight (Army), Gardenkeeper (Army)
Gravestone
ID: BAGR
Race: Undead
Combat: 10
HP: 800
Seconds To Produce: 30
Upgrades garrisoning, can raise nearby corpses as zombies & skeletons
Build: Nothing (but may raise corpses)
Research: Defensive & healing upgrades
Requires:
Produces: Unhallowed Grounds (Powerup), Haunting (Powerup), Dread Shroud (Powerup), Unholy Ward (Powerup), Bone Ward (Powerup)
Barrow
ID: BPBA
Race: Undead
Combat: 12
HP: 1700
Seconds To Produce: 45
Produces Skeleton Cavalry & improves them, as well as Cultists & Liches
Build: Skeleton Cavalry
Research: Upgrades Skeleton Cavalry, Cultists & Liches
Requires:
Produces: Skeleton Cavalry (Army), Memories of Brutality (Powerup), Staff of Damnation (Powerup), Staff of Dissension (Powerup)
Altar of Shadows
ID: BPAS
Race: Undead
Combat: 10
HP: 1750
Seconds To Produce: 45
Produces Dread Knights, Shadows & Vampires. Allows Shadows & Dread Knights
Build: Dread Knights, Shadows & Vampires
Research: Enemy morale penalties, Summon Mana & Reaper ability unlocks
Requires: Grip Of The Underworld (Powerup)
Produces: Slayer Knight (Army), Shadow (Army), Vampire (Army), Apprehension (Powerup), Summon Mana (I) (Powerup), Summon Mana (II) (Powerup), Summon Mana (III) (Powerup), Rotten Flesh (Powerup)
Cage
ID: BPCG
Race: Undead
Combat: 10
HP: 1600
Seconds To Produce: 45
Produces Engineers, researches Soul Harvesting which allows building Necromantic Conduits
Build: Engineers (via Slavehorde)
Research: Slavehorde, Soul Harvesting
Requires:
Produces: Soul Harvest (Powerup), Soul Harvest (Powerup)
Black Library
ID: BPBL
Race: Undead
Combat: 10
HP: 1800
Seconds To Produce: 45
Offers upgrades, produces Bane & allows Doom Knights & Liches
Build: Bane
Research: Dark Citadel, melee effect upgrades, Doom Knight abilities
Requires: Hopelessness (Powerup)
Produces: Bane (Army), Dark Citadel (Powerup), Paranormal Trepidation (Powerup), Torture (Powerup), Mark of Bane (Powerup), Black Host (Powerup)
Haunted Tree
ID: BPHT
Race: Undead
Combat: 10
HP: 1600
Seconds To Produce: 45
Researches Soul Harvesting which allows building Necromantic Conduits
Build: Nothing
Research: Soul Harvesting, has an Awe and Entangle aura
Requires:
Produces:
Undead Cathedral
ID: BPCC
Race: Undead
Combat: 10
HP: 600
Seconds To Produce: 45
Builds Archons, improves conversion & spells, Holy Word & Rites of Dawn
Build: Archons & Sirian
Research: Conversion & Spell Research, Holy Word & Rites of Dawn
Requires:
Produces:
Cost: 200g 200s
Hotkey: c
Damage: None
Resistance: 10
View: 15
Resists: 8
-- advanced --
Used By: None
Undead Smithy
ID: BPGS
Race: Undead
Combat: 10
HP: 500
Seconds To Produce: 30
Allows damage/HP advancement & builds siege weapons
Build: Catapults and Battering Rams
Research: Damage & HP upgrades
Requires:
Produces:
Cost: 100g 100s
Hotkey: y
Damage: None
Resistance: 8
View: 12
Resists: 8
-- advanced --
Used By: None
Burial Mound
ID: BPLD
Race: Undead
Combat: 10
HP: 750
Seconds To Produce: 45
Allows Shadows, produces Souls & Vampires
Build: Souls, Vampires
Research: Nothing
Requires:
Produces:
Cost: 100g 200s
Hotkey: a
Damage: None
Resistance: 11
View: 12
Resists: 12
-- advanced --
Used By: None
Licheguard Library
ID: BPLL
Race: Undead
Combat: 10
HP: 750
Seconds To Produce: 45
Allows Liches & Cultists
Build: Bane
Research: Spell Research & Liche/Cultist upgrades
Requires:
Produces:
Cost: 50m 50s
Hotkey: l
Damage: None
Resistance: 11
View: 12
Resists: 12
-- advanced --
Used By: None
Dark Mill
ID: BPML
Race: Undead
Combat: 10
HP: 500
Seconds To Produce: 60
Allows Wights and armor & weapon advancement
Build: Bone Catapults
Research: Damage & Armor upgrades
Requires:
Produces:
Cost: 150c 150s
Hotkey: m
Damage: None
Resistance: 11
View: 12
Resists: 12
-- advanced --
Used By: None
Cemetery
ID: BACE
Race: Undead
Combat: 12
HP: 700
Seconds To Produce: 60
Produces Skeletons, Skeleton Cavalry & Zombies
Build: Skeletons, Skeleton Cavalry & Zombies
Research: Burial Upgrade (required for Gravestones) & Rotten Flesh
Requires:
Produces:
Cost: 150g 150c
Hotkey: x
Damage: None
Resistance: 11
View: 12
Resists: 12
-- advanced --
Used By: None
Deathspire
ID: BKN0
Race: Undead
Combat: 15
HP: 500
Seconds To Produce: 45
Produces retinue
Build: Nothing
Research: Level 2 Deathspire, Miscellaneous upgrades & Dark Citadel
Requires:
Produces:
Cost: 100g 100s
Hotkey: d
Damage: None
Resistance: 12
View: 8
Resists: 12
-- advanced --
Used By: None
Deathspire
ID: BKN1
Race: Undead
Combat: 15
HP: 900
Seconds To Produce: 60
Increases army limit
Build: Nothing
Research: Level 3 Deathspire, Miscellaneous upgrades & Dark Citadel
Requires:
Produces:
Cost: 300g 300m 300c 300s
Hotkey: d
Damage: None
Resistance: 12
View: 12
Resists: 12
-- advanced --
Used By: None
Deathspire
ID: BKN2
Race: Undead
Combat: 15
HP: 1400
Seconds To Produce: 80
Increases army limit
Build: Nothing
Research: Level 4 Deathspire, Miscellaneous upgrades & Dark Citadel
Requires:
Produces:
Cost: 450g 450m 450c 450s
Hotkey: d
Damage: None
Resistance: 12
View: 12
Resists: 12
-- advanced --
Used By: None
Deathspire
ID: BKN3
Race: Undead
Combat: 15
HP: 2000
Seconds To Produce: 100
Increases army limit
Build: Nothing
Research: Level 5 Deathspire, Miscellaneous upgrades & Dark Citadel
Requires:
Produces:
Cost: 600g 600m 600c 600s
Hotkey: d
Damage: None
Resistance: 12
View: 15
Resists: 12
-- advanced --
Used By: None
Deathspire
ID: BKN4
Race: Undead
Combat: 15
HP: 3000
Seconds To Produce: 120
Increases army limit
Build: Nothing
Research: Miscellaneous upgrades & Dark Citadel
Requires:
Produces:
Cost: 800g 800m 800c 800s
Hotkey: d
Damage: None
Resistance: 12
View: 18
Resists: 12
-- advanced --
Used By: None
Necromantic Conduit