Licheguard of Zhur is a Undead faction found in Warlords Battlecry III: The Protectors of Etheria mod.
This was last updated for TPE 0.9.1
Changes
- Removes Slavehorde from Cage
- Adds Soul Harvest to Cage
Units
Doom Knight
ID: AUAX
Tier: 4
Race: Undead
Combat: 7
HP: 435
Mana: 0
Elite Undead infantry
Abilities: Emits Chaos, Excellent against small, medium and large infantry
Speed: 8
Damage: 35-45 Slashing
Attack: None
Resistance: 17
View: 7
Resists: 8
Hotkey: d
-- advanced --
Movement Type: Walk
Used By: Undead (Gharedlun, Garden of the Dead) Undead (Licheguard of Zhur)
General: N
Advanced: Y
--------
Alignment: Evil
Cost: 155g 180m
Flags: Chaos (str. 9 radius 0), Large, Land, Infantry
Zombie
ID: AUBX
Tier: 1
Race: Undead
Combat: 2
HP: 105
Mana: 0
Basic Undead infantry builder
Abilities: Can build, Can be upgraded to scavenge resources, Excellent against spearmen, Counts as 2 men when placed in a mine
Speed: 6
Damage: 8-11 Crushing
Attack: None
Resistance: 8
View: 6
Resists: 5
Hotkey: z
-- advanced --
Movement Type: Walk
Used By: Plaguelords (Gol-Draaka) Plaguelords (Plaguebearers of Treb T'lar) Plaguelords (Revenants of K'Oulis) Undead (Gharedlun, Garden of the Dead)
General: N
Advanced: N
--------
Alignment: Evil
Cost: 45g
Flags: Building 8, Disease (str. 2), Medium, Land, Infantry
Skeleton Cavalry
ID: AUCX
Tier: 2
Race: Undead
Combat: 4
HP: 130
Mana: 0
Undead cavalry
Abilities: Excellent against missile units
Speed: 21
Damage: 12-18 Slashing
Attack: None
Resistance: 10
View: 6
Resists: 0
Hotkey: c
-- advanced --
Movement Type: Walk
Used By: Undead (Gharedlun, Garden of the Dead)
General: N
Advanced: Y
--------
Alignment: Evil
Cost: 110g
Flags: Large, Land, Cavalry
Skeleton
ID: AUIX
Tier: 1
Race: Undead
Combat: 2
HP: 70
Mana: 0
Basic Undead infantry
Abilities: Double armor & resistance vs. missiles, Excellent against spearmen
Speed: 9
Damage: 6-10 Slashing
Attack: None
Resistance: 8
View: 8
Resists: 0
Hotkey: s
-- advanced --
Movement Type: Walk
Used By: None
General: N
Advanced: N
--------
Alignment: Evil
Cost: 40g
Flags: Medium, Land, Infantry
Wight
ID: AUJX
Tier: 2
Race: Undead
Combat: 3
HP: 110
Mana: 0
Undead infantry
Abilities: Excellent against spearmen
Speed: 8
Damage: 10-14 Slashing
Attack: None
Resistance: 10
View: 8
Resists: 0
Hotkey: w
-- advanced --
Movement Type: Walk
Used By: Undead (Gharedlun, Garden of the Dead)
General: N
Advanced: N
--------
Alignment: Evil
Cost: 55g
Flags: Medium, Land, Infantry
Wraith
ID: AUKX
Tier: 1
Race: Undead
Combat: 3
HP: 80
Mana: 10
Floating Undead spearman
Abilities: Drains XP from units it kills, Excellent against cavalry
Speed: 9
Damage: 10-14 Ice
Attack: None
Resistance: 10
View: 8
Resists: 1
Hotkey: w
-- advanced --
Movement Type: Flap
Used By: Orc (Dark Orcs of Toragnar) Undead (Gharedlun, Garden of the Dead)
General: N
Advanced: N
--------
Alignment: Evil
Cost: 55g
Flags: Medium, Extra-Planar, Float, Spearman
Slayer Knight
ID: AULX
Tier: 3
Race: Undead
Combat: 6
HP: 200
Mana: 0
Advanced Undead infantry
Abilities: Emits Chaos, Excellent against small and medium infantry
Speed: 8
Damage: 21-29 Slashing
Attack: None
Resistance: 12
View: 7
Resists: 8
Hotkey: d
-- advanced --
Movement Type: Walk
Used By: Undead (Gharedlun, Garden of the Dead)
General: N
Advanced: Y
--------
Alignment: Evil
Cost: 115g 80m
Flags: Chaos (str. 7 radius 0), Medium, Land, Infantry
Liche
ID: AUMX
Tier: 4
Race: Undead
Combat: 7
HP: 240
Mana: 36
Elite Undead missile unit
Abilities: Casts Call the Dead
Speed: 8
Damage: 26-34 Fire
Attack: None
Resistance: 17
View: 10
Resists: 1
Hotkey:
-- advanced --
Movement Type: Walk
Used By: Undead (Gharedlun, Garden of the Dead) Undead (Licheguard of Zhur)
General: N
Advanced: Y
is------
Alignment: Evil
Cost: 135g 200m
Flags: Medium, Land, Missile
Shadow
ID: AUXX
Tier: 3
Race: Undead
Combat: 6
HP: 175
Mana: 0
Advanced floating Undead spearman
Abilities: Drains XP from units it kills, Excellent against cavalry
Speed: 11
Damage: 21-29 Ice
Attack: None
Resistance: 13
View: 12
Resists: 21
Hotkey: s
-- advanced --
Movement Type: Flap
Used By: Undead (Gharedlun, Garden of the Dead)
General: N
Advanced: Y
--------
Alignment: Evil
Cost: 115g 80m
Flags: Medium, Extra-Planar, Float, Spearman
Vampire
ID: AUGX
Tier: 5
Race: Undead
Combat: 8
HP: 380
Mana: 40
Advanced Undead infantry with Awe
Abilities: Converts, Summons Bats, Emits Awe, Vampirism (15), Excellent against spearmen
Speed: 12
Damage: 45-55 Piercing
Attack: None
Resistance: 19
View: 10
Resists: 1
Hotkey: v
-- advanced --
Movement Type: Walk
Used By: Undead (Gharedlun, Garden of the Dead) Undead (Licheguard of Zhur)
General: Y
Advanced: Y
--------
Alignment: Evil
Cost: 180g 230m
Flags: Awe (str. 10 radius 0), Medium, Land, Infantry
Bane
ID: ATUX
Tier: 5
Race: Undead
Combat: 8
HP: 4350
Mana: 0
Undead titan
Abilities: Causes Terror, Ignores Armor
Speed: 10
Damage: 90-110 Fire
Attack: None
Resistance: 20
View: 18
Resists: 0,0,0,0,0,0,25
Hotkey: b
-- advanced --
Movement Type: Walk
Used By: Undead (Gharedlun, Garden of the Dead)
General: N
Advanced: Y
--------
Alignment: Evil
Cost: 650g 2000m 650s 650c
Flags: Terror (str. 10 radius 0), Huge, Titan, Land,
Guardian Skull
ID: AXXX
Tier: 1
Race: Undead
Combat: 5
HP: 100
Mana: 0
Floating missile unit
Abilities: None
Speed: 9
Damage: 14-20 Electric
Attack: None
Resistance: 13
View: 8
Resists: 9
Hotkey:
-- advanced --
Movement Type: Flap
Used By: Daemon (The Iron Fortress)
General: N
Advanced: N
is------
Alignment: Evil
Cost: 155g 85m
Flags: Medium, Float, Missile
Cultist
ID: AUNX
Tier: 2
Race: Undead
Combat: 3
HP: 50
Mana: 10
Basic Undead missile unit
Abilities: Raise Corpse
Speed: 7
Damage: 6-10 Ice
Attack: None
Resistance: 8
View: 8
Resists: 1
Hotkey: c
-- advanced --
Movement Type: Walk
Used By: Undead (Gharedlun, Garden of the Dead) Undead (Licheguard of Zhur)
General: N
Advanced: Y
is------
Alignment: Evil
Cost: 50g
Flags: Medium, Land, Missile
Ghost
ID: AUKG
Tier: 1
Race: Undead
Combat: 2
HP: 50
Mana: 0
Floating Undead
Abilities: causes terror
Speed: 9
Damage: 8-12 Ice
Attack: None
Resistance: 10
View: 8
Resists: 0,0,0,0,0,0,25
Hotkey: w
-- advanced --
Movement Type: Flap
Used By: None
General: N
Advanced: Y
--------
Alignment: Evil
Cost: 45g
Flags: Medium, Extra-Planar, Float, Infantry
Spectral Rider
ID: ASPR
Tier: 4
Race: Undead
Combat: 10
HP: 255
Mana: 0
Elite Undead cavalry
Abilities: Causes Awe
Speed: 10
Damage: 11-8 Ice
Attack: None
Resistance: 6
View: 4
Resists: 7
Hotkey: p
-- advanced --
Movement Type: Walk
Used By: None
General: N
Advanced: Y
i-m-----
Alignment: Evil
Cost: 155g 180m
Flags: Awe (str. 4 radius 0), Large, Land, Cavalry
Buildings
Deathkeep
ID: BKU0
Race: Undead
Combat: 15
HP: 2000
Seconds To Produce: 45
Produces retinue
Build: Nothing
Research: Level 2 Deathkeep, Burial & Death upgrades
Requires:
Produces: Deathkeep (Building), Resurrect Hero (Powerup), Feast of Garok (Powerup), Lingering Essence (Powerup), Necromantic Reconstitution (Powerup), Liche King (Powerup), Dark Lord (Powerup)
Deathkeep
ID: BKU1
Race: Undead
Combat: 15
HP: 3000
Seconds To Produce: 75
Increases army limit
Build: Nothing
Research: Level 3 Deathkeep, Burial & Death upgrades
Requires:
Produces: Deathkeep (Building), Resurrect Hero (Powerup), Feast of Garok (Powerup), Lingering Essence (Powerup), Necromantic Reconstitution (Powerup), Liche King (Powerup), Dark Lord (Powerup)
Deathkeep
ID: BKU2
Race: Undead
Combat: 15
HP: 4000
Seconds To Produce: 90
Increases army limit
Build: Nothing
Research: Level 4 Deathkeep, Burial & Death upgrades
Requires:
Produces: Deathkeep (Building), Resurrect Hero (Powerup), Feast of Garok (Powerup), Lingering Essence (Powerup), Necromantic Reconstitution (Powerup), Liche King (Powerup), Dark Lord (Powerup)
Deathkeep
ID: BKU3
Race: Undead
Combat: 15
HP: 5000
Seconds To Produce: 105
Increases army limit
Build: Nothing
Research: Level 5 Deathkeep, Burial & Death upgrades
Requires:
Produces: Deathkeep (Building), Resurrect Hero (Powerup), Feast of Garok (Powerup), Lingering Essence (Powerup), Necromantic Reconstitution (Powerup), Liche King (Powerup), Dark Lord (Powerup)
Deathkeep
ID: BKU4
Race: Undead
Combat: 15
HP: 6000
Seconds To Produce: 120
Increases army limit
Build: Nothing
Research: Burial & Death upgrades
Requires:
Produces: Resurrect Hero (Powerup), Feast of Garok (Powerup), Lingering Essence (Powerup), Necromantic Reconstitution (Powerup), Liche King (Powerup), Dark Lord (Powerup)
Dark Mill
ID: BPDM
Race: Undead
Combat: 10
HP: 1650
Seconds To Produce: 60
Produces Bone Catapults & allows damage/HP/trade advancement
Build: Bone Catapults
Research: Requisitioning, Damage & HP upgrades
Requires: Requisitioning (Powerup), Dark Mithril (Powerup)
Produces: Battering Ram (Army), Catapult (Army), Weaponsmith (II) (Powerup), Spiritual Veil (I) (Powerup), Spiritual Veil (II) (Powerup), Gruesome Shot (Powerup), Ornamental Brilliance (Powerup), Ornamental Brilliance (Powerup)
Graveyard
ID: BAGY
Race: Undead
Combat: 12
HP: 1650
Seconds To Produce: 60
Produces Zombies, Skeletons, Wraiths, Cultists & Wights
Build: Zombies, Skeletons, Wraiths, Cultists & Wights
Research: Zombie, Skeleton, Wight & Wraith upgrades
Requires: Tombguard (Powerup), Wailing (Powerup)
Produces: Zombie (Army), Skeleton (Army), Wraith (Army), Cultist (Army), Wight (Army), Gardenkeeper (Army)
Gravestone
ID: BAGR
Race: Undead
Combat: 10
HP: 800
Seconds To Produce: 30
Upgrades garrisoning, can raise nearby corpses as zombies & skeletons
Build: Nothing (but may raise corpses)
Research: Defensive & healing upgrades
Requires:
Produces: Unhallowed Grounds (Powerup), Haunting (Powerup), Dread Shroud (Powerup), Unholy Ward (Powerup), Bone Ward (Powerup)
Barrow
ID: BPBA
Race: Undead
Combat: 12
HP: 1700
Seconds To Produce: 45
Produces Skeleton Cavalry & improves them, as well as Cultists & Liches
Build: Skeleton Cavalry
Research: Upgrades Skeleton Cavalry, Cultists & Liches
Requires:
Produces: Skeleton Cavalry (Army), Memories of Brutality (Powerup), Staff of Damnation (Powerup), Staff of Dissension (Powerup)
Altar of Shadows
ID: BPAS
Race: Undead
Combat: 10
HP: 1750
Seconds To Produce: 45
Produces Dread Knights, Shadows & Vampires. Allows Shadows & Dread Knights
Build: Dread Knights, Shadows & Vampires
Research: Enemy morale penalties, Summon Mana & Reaper ability unlocks
Requires: Grip Of The Underworld (Powerup)
Produces: Slayer Knight (Army), Shadow (Army), Vampire (Army), Apprehension (Powerup), Summon Mana (I) (Powerup), Summon Mana (II) (Powerup), Summon Mana (III) (Powerup), Rotten Flesh (Powerup)
Cage
ID: BPCG
Race: Undead
Combat: 10
HP: 1600
Seconds To Produce: 45
Produces Engineers, researches Soul Harvesting which allows building Necromantic Conduits
Build: Engineers (via Slavehorde)
Research: Slavehorde, Soul Harvesting
Requires:
Produces: Soul Harvest (Powerup), Soul Harvest (Powerup)
Black Library
ID: BPBL
Race: Undead
Combat: 10
HP: 1800
Seconds To Produce: 45
Offers upgrades, produces Bane & allows Doom Knights & Liches
Build: Bane
Research: Dark Citadel, melee effect upgrades, Doom Knight abilities
Requires: Hopelessness (Powerup)
Produces: Bane (Army), Dark Citadel (Powerup), Paranormal Trepidation (Powerup), Torture (Powerup), Mark of Bane (Powerup), Black Host (Powerup)
Gardenkeep
ID: BKC0
Race: Undead
Combat: 15
HP: 2000
Seconds To Produce: 60
Produces retinue
Build: Nothing
Research: Level 2 Gardenkeep, Burial & Death upgrades
Requires:
Produces: Gardenkeep (Building), Resurrect Hero (Powerup), Feast of Garok (Powerup), Feast of Garok (Powerup), Lingering Essence (Powerup), Lingering Essence (Powerup), Necromantic Reconstitution (Powerup), Liche King (Powerup), Dark Lord (Powerup)
Gardenkeep
Gardenkeep
Gardenkeep
ID: BKC3
Race: Undead
Combat: 15
HP: 5000
Seconds To Produce: 105
Increases army limit
Build: Nothing
Research: Level 5 Gardenkeep, Burial & Death upgrades
Requires:
Produces: Gardenkeep (Building)
Haunted Tree
ID: BPHT
Race: Undead
Combat: 10
HP: 1600
Seconds To Produce: 45
Researches Soul Harvesting which allows building Necromantic Conduits
Build: Nothing
Research: Soul Harvesting, has an Awe and Entangle aura
Requires:
Produces: Soul Harvest (Powerup)
Undead Cathedral
ID: BPCC
Race: Undead
Combat: 10
HP: 600
Seconds To Produce: 45
Builds Archons, improves conversion & spells, Holy Word & Rites of Dawn
Build: Archons & Sirian
Research: Conversion & Spell Research, Holy Word & Rites of Dawn
Requires:
Produces:
Cost: 200g 200s
Hotkey: c
Damage: None
Resistance: 10
View: 15
Resists: 8
-- advanced --
Used By: None
Undead Smithy
ID: BPGS
Race: Undead
Combat: 10
HP: 500
Seconds To Produce: 30
Allows damage/HP advancement & builds siege weapons
Build: Catapults and Battering Rams
Research: Damage & HP upgrades
Requires:
Produces:
Cost: 100g 100s
Hotkey: y
Damage: None
Resistance: 8
View: 12
Resists: 8
-- advanced --
Used By: None
Burial Mound
ID: BPLD
Race: Undead
Combat: 10
HP: 750
Seconds To Produce: 45
Allows Shadows, produces Souls & Vampires
Build: Souls, Vampires
Research: Nothing
Requires:
Produces:
Cost: 100g 200s
Hotkey: a
Damage: None
Resistance: 11
View: 12
Resists: 12
-- advanced --
Used By: None
Licheguard Library
ID: BPLL
Race: Undead
Combat: 10
HP: 750
Seconds To Produce: 45
Allows Liches & Cultists
Build: Bane
Research: Spell Research & Liche/Cultist upgrades
Requires:
Produces:
Cost: 50m 50s
Hotkey: l
Damage: None
Resistance: 11
View: 12
Resists: 12
-- advanced --
Used By: None
Dark Mill
ID: BPML
Race: Undead
Combat: 10
HP: 500
Seconds To Produce: 60
Allows Wights and armor & weapon advancement
Build: Bone Catapults
Research: Damage & Armor upgrades
Requires:
Produces:
Cost: 150c 150s
Hotkey: m
Damage: None
Resistance: 11
View: 12
Resists: 12
-- advanced --
Used By: None
Cemetery
ID: BACE
Race: Undead
Combat: 12
HP: 700
Seconds To Produce: 60
Produces Skeletons, Skeleton Cavalry & Zombies
Build: Skeletons, Skeleton Cavalry & Zombies
Research: Burial Upgrade (required for Gravestones) & Rotten Flesh
Requires:
Produces:
Cost: 150g 150c
Hotkey: x
Damage: None
Resistance: 11
View: 12
Resists: 12
-- advanced --
Used By: None
Deathspire
ID: BKN0
Race: Undead
Combat: 15
HP: 500
Seconds To Produce: 45
Produces retinue
Build: Nothing
Research: Level 2 Deathspire, Miscellaneous upgrades & Dark Citadel
Requires:
Produces:
Cost: 100g 100s
Hotkey: d
Damage: None
Resistance: 12
View: 8
Resists: 12
-- advanced --
Used By: None
Deathspire
ID: BKN1
Race: Undead
Combat: 15
HP: 900
Seconds To Produce: 60
Increases army limit
Build: Nothing
Research: Level 3 Deathspire, Miscellaneous upgrades & Dark Citadel
Requires:
Produces:
Cost: 300g 300m 300c 300s
Hotkey: d
Damage: None
Resistance: 12
View: 12
Resists: 12
-- advanced --
Used By: None
Deathspire
ID: BKN2
Race: Undead
Combat: 15
HP: 1400
Seconds To Produce: 80
Increases army limit
Build: Nothing
Research: Level 4 Deathspire, Miscellaneous upgrades & Dark Citadel
Requires:
Produces:
Cost: 450g 450m 450c 450s
Hotkey: d
Damage: None
Resistance: 12
View: 12
Resists: 12
-- advanced --
Used By: None
Deathspire
ID: BKN3
Race: Undead
Combat: 15
HP: 2000
Seconds To Produce: 100
Increases army limit
Build: Nothing
Research: Level 5 Deathspire, Miscellaneous upgrades & Dark Citadel
Requires:
Produces:
Cost: 600g 600m 600c 600s
Hotkey: d
Damage: None
Resistance: 12
View: 15
Resists: 12
-- advanced --
Used By: None
Deathspire
ID: BKN4
Race: Undead
Combat: 15
HP: 3000
Seconds To Produce: 120
Increases army limit
Build: Nothing
Research: Miscellaneous upgrades & Dark Citadel
Requires:
Produces:
Cost: 800g 800m 800c 800s
Hotkey: d
Damage: None
Resistance: 12
View: 18
Resists: 12
-- advanced --
Used By: None
Necromantic Conduit