The Dark Path is a Daemon faction found in Warlords Battlecry III: The Protectors of Etheria mod.

This was last updated for TPE 0.9.2

Changes

Units

Succubus

ID: AVIX

Tier: 2

Race: Daemon

Combat: 4

HP: 150

Mana: 10

Basic flying Daemon infantry that causes Awe

Traits: Awe (strength 8, range 2)

Speed: 12

Damage: 28270-20 Slashing

Attack: None

Resistance: 13

View: 12

Resists: 30830

Hotkey: s

-- advanced --

Movement Type: Stomp

Used By: Daemon (The Dark Path) Daemon (The Iron Fortress)

General: N

Advanced: N

--------

Alignment: Evil

Cost: 120g

Flags: Awe (str. 8 radius 0), Medium, Extra-Planar, Flying, Infantry

Nightmare

ID: AVCX

Tier: 2

Race: Daemon

Combat: 5

HP: 200

Mana: 14

Basic Daemon cavalry that causes Fear

Traits: Fear (strength 7, range 2)

Speed: 20

Damage: 30850-25 Crushing

Attack: None

Resistance: 13

View: 11

Resists: 35900

Hotkey: n

-- advanced --

Movement Type: Walk

Used By: 2 scenarios Daemon (The Iron Fortress) Minotaur (Order of Malignus)

General: N

Advanced: N

--------

Alignment: Evil

Cost: 165g

Flags: Fear (str. 7 radius 0), Large, Extra-Planar, Land, Cavalry

Salamander

ID: AVDX

Tier: 2

Race: Daemon

Combat: 5

HP: 280

Mana: 10

Basic Daemon spearman with splash damage that causes Fear

Traits: Fear (strength 5, range 4), Splash damage, Can travel over lava

Speed: 8

Damage: 30800-30 Fire

Attack: None

Resistance: 14

View: 12

Resists: 41090

Hotkey: h

-- advanced --

Movement Type: Splash

Used By: Daemon (The Iron Fortress)

General: N

Advanced: Y

--------

Alignment: Evil

Cost: 190g

Flags: Fear (str. 5 radius 0), Large, Extra-Planar, Land, Spearman

Pit Fiend

ID: AADE

Tier: 5

Race: Daemon

Combat: 7

HP: 600

Mana: 60

Elite flying Daemon infantry that emits Chaos

Traits: Chaos (strength 9, range 4)

Speed: 11

Damage: 33410-60 Slashing

Attack: None

Resistance: 18

View: 14

Resists: 38530

Hotkey: d

-- advanced --

Movement Type: Stomp

Used By: Daemon (The Iron Fortress)

General: N

Advanced: Y

--------

Alignment: Evil

Cost: 165g 195m

Flags: Chaos (str. 9 radius 0), Large, Extra-Planar, Flying, Infantry

Imp

ID: AAIM

Tier: 2

Race: Daemon

Combat: 3

HP: 50

Mana: 0

Basic flying Daemon missile unit

Traits: Can garrison towers after researching Shackles

Speed: 15

Damage: 17990-8 Ice

Attack: None

Resistance: 13

View: 12

Resists: 30790

Hotkey: i

-- advanced --

Movement Type: Stomp

Used By: Daemon (The Iron Fortress)

General: N

Advanced: N

--------

Alignment: Evil

Cost: 50g

Flags: Small, Extra-Planar, Flying, Missile

Summoner

ID: AVGX

Tier: 5

Race: Daemon

Combat: 6

HP: 250

Mana: 75

Elite Daemon missile unit

Traits: Converts

Speed: 9

Damage: 28250-35 Electric

Attack: None

Resistance: 16

View: 11

Resists: 33390

Hotkey: s

-- advanced --

Movement Type: Walk

Used By: Daemon (The Dark Path) Daemon (The Iron Fortress)

General: Y

Advanced: Y

--------

Alignment: Evil

Cost: 105g 115m

Flags: Medium, Land, Missile

Reaper

ID: AVJX

Tier: 5

Race: Undead

Combat: 8

HP: 365

Mana: 0

Elite floating Undead spearman

Traits: Gains an additional +1 XP from units it kills

Speed: 11

Damage: 41120-65 Slashing

Attack: None

Resistance: 19

View: 13

Resists: 12960

Hotkey: r

-- advanced --

Movement Type: Flap

Used By: Undead (Gharedlun, Garden of the Dead)

General: N

Advanced: Y

--------

Alignment: Evil

Cost: 160g 185m

Flags: UnknownPsych 11 (str. 4 radius 0), Medium, Float, Infantry

Balora

ID: ATVX

Tier: 5

Race: Daemon

Combat: 8

HP: 4400

Mana: 0

Daemon titan

Traits: Causes Terror (strength 10, range 10), Splash damage, Ignores armor

Speed: 16

Damage: 44975-360 Slashing

Attack: None

Resistance: 20

View: 20

Resists: 0,0,0,0,0,0,25

Hotkey: b

-- advanced --

Movement Type: Stomp

Used By: Daemon (The Iron Fortress)

General: N

Advanced: Y

--------

Alignment: Evil

Cost: 500g 1500m 500s 500c

Flags: Terror (str. 10 radius 0), Huge, Titan, Flying,

Hell Hound

ID: AVHH

Tier: 1

Race: Daemon

Combat: 3

HP: 100

Mana: 0

Basic Daemon melee unit

Traits: Fast attack speed (+50%)

Speed: 14

Damage: 28260-11 Fire

Attack: None

Resistance: 12

View: 13

Resists: 38510

Hotkey: h

-- advanced --

Movement Type: Walk

Used By: Daemon (The Iron Fortress)

General: N

Advanced: N

--------

Alignment: Neutral

Cost: 70g

Flags: Medium, Extra-Planar, Land, Cavalry

Incubus

ID: ADID

Tier: 4

Race: Daemon

Combat: 6

HP: 380

Mana: 40

Elite flying Daemon that causes Awe

Traits: Awe (strength 9, range 5)

Speed: 12

Damage: 33330-38 Slashing

Attack: None

Resistance: 16

View: 14

Resists: 35970

Hotkey: d

-- advanced --

Movement Type: Stomp

Used By: None

General: N

Advanced: Y

--------

Alignment: Evil

Cost: 110g 135m

Flags: Awe (str. 9 radius 0), Large, Extra-Planar, Flying, Infantry

Sea Dragon

ID: AVSC

Tier: 2

Race: Daemon

Combat: 4

HP: 220

Mana: 0

Triton

Traits: None

Speed: 10

Damage: 28270-26 Piercing

Attack: None

Resistance: 14

View: 12

Resists: 30830

Hotkey: t

-- advanced --

Movement Type: Fire

Used By: None

General: N

Advanced: Y

--------

Alignment: Neutral

Cost: 65g 65m

Flags: Large, Float, Spearman

Scylla

ID: AVSN

Tier: 2

Race: Daemon

Combat: 4

HP: 80

Mana: 0

Mermaid

Traits: Awe (strength 8, range 5)

Speed: 10

Damage: 28270-19 Ice

Attack: None

Resistance: 13

View: 12

Resists: 30830

Hotkey: m

-- advanced --

Movement Type: Fire

Used By: None

General: N

Advanced: Y

--------

Alignment: Neutral

Cost: 65g 65m

Flags: Awe (str. 8 radius 0), Large, Float, Cavalry

Pyro Hydra

ID: AVPH

Tier: 5

Race: Daemon

Combat: 5

HP: 650

Mana: 55

Elite Daemon cavalry that causes Fear

Traits: Fear (strength 5, range 5), Splash damage

Speed: 6

Damage: 12930-19 Fire

Attack: None

Resistance: 15

View: 12

Resists: 38540

Hotkey: h

-- advanced --

Movement Type: Walk

Used By: Daemon (The Iron Fortress)

General: N

Advanced: Y

--------

Alignment: Evil

Cost: 170g 170m

Flags: Fear (str. 5 radius 0), Huge, Land, Cavalry

Windrift

ID: APCD

Tier: -

Race: Misc

Combat: 5

HP: 200

Mana: 0

A fast melee unit aura of chaotic energy that causes damage to nearby enemy untis and buildings

Traits: Attacks hit all adjacent enemies

Speed: 16

Damage: 38550-12 Electric

Attack: None

Resistance: 15

View: 10

Resists: 38550

Hotkey: w

-- advanced --

Movement Type: Flap

Used By: None

General: N

Advanced: N

--------

Alignment:

Cost: 120g 80m

Flags: Float,

Riftstorm

ID: ARIF

Tier: -

Race: Misc

Combat: 0

HP: 1000

Mana: 0

A slow-moving aura of chaotic energy that causes damage to nearby enemy untis and buildings

Causes damage to nearby enemy units and buildings

Speed: 1

Damage: 25700-17 Magic

Attack: None

Resistance: 0

View: 10

Resists: 25700

Hotkey: r

-- advanced --

Movement Type: Stomp

Used By: None

General: N

Advanced: N

--------

Alignment:

Cost: 500s

Flags: Flying,

Buildings

Doomspire

ID: BKV0

Race: Daemon

Combat: 10

HP: 2000

Seconds To Produce: 45

Produces worker units & retinue

Build: Quasits

Research: Level 2 Doomspire, Soul devouring/manipulation improvements

Requires:

Produces: Peasant (Army), Resurrect Hero (Powerup), Doomspire (Building), Soul Binding (Powerup), Torment (Powerup), Corruption (Powerup), Phasing (Powerup), Recollection (Powerup)

Cost: 100g 100s

Hotkey: d

Damage: None

Resistance: 15

View: 8

Resists: 25700

-- advanced --

Used By:

Doomspire

ID: BKV1

Race: Daemon

Combat: 10

HP: 3000

Seconds To Produce: 75

Increases army limit

Build: Quasits

Research: Level 3 Doomspire, Soul devouring/manipulation improvements

Requires:

Produces: Quasit (Army), Resurrect Hero (Powerup), Doomspire (Building), Soul Binding (Powerup), Torment (Powerup), Corruption (Powerup), Phasing (Powerup), Recollection (Powerup)

Cost: 100g 200m 100s

Hotkey: d

Damage: None

Resistance: 15

View: 12

Resists: 25700

-- advanced --

Used By:

Doomspire

ID: BKV2

Race: Daemon

Combat: 10

HP: 4000

Seconds To Produce: 90

Increases army limit

Build: Quasits

Research: Level 4 Doomspire, Soul devouring/manipulation improvements

Requires:

Produces: Quasit (Army), Resurrect Hero (Powerup), Doomspire (Building), Soul Binding (Powerup), Torment (Powerup), Corruption (Powerup), Phasing (Powerup), Recollection (Powerup)

Cost: 200g 400m 200s

Hotkey: d

Damage: None

Resistance: 15

View: 12

Resists: 25700

-- advanced --

Used By:

Doomspire

ID: BKV3

Race: Daemon

Combat: 10

HP: 5000

Seconds To Produce: 105

Increases army limit

Build: Quasits

Research: Level 5 Doomspire, Soul devouring/manipulation improvements

Requires:

Produces: Quasit (Army), Resurrect Hero (Powerup), Doomspire (Building), Soul Binding (Powerup), Torment (Powerup), Corruption (Powerup), Phasing (Powerup), Recollection (Powerup)

Cost: 300g 600m 300s

Hotkey: d

Damage: None

Resistance: 15

View: 15

Resists: 25700

-- advanced --

Used By:

Doomspire

ID: BKV4

Race: Daemon

Combat: 10

HP: 6000

Seconds To Produce: 120

Increases army limit

Build: Quasits

Research: Soul devouring/manipulation improvements

Requires:

Produces: Quasit (Army), Resurrect Hero (Powerup), Soul Binding (Powerup), Torment (Powerup), Corruption (Powerup), Phasing (Powerup), Recollection (Powerup)

Cost: 400g 800m 400s

Hotkey: d

Damage: None

Resistance: 15

View: 18

Resists: 25700

-- advanced --

Used By:

Iron Factory

ID: BKS0

Race: Daemon

Combat: 10

HP: 2000

Seconds To Produce: 45

Produces worker units & retinue

Build: Quasits

Research: Level 2 Iron Factory, Soul devouring/manipulation improvements

Requires:

Produces: Quasit (Army), Resurrect Hero (Powerup), Soul Binding (Powerup), Iron Factory (Building), Torment (Powerup), Torment (Powerup), Corruption (Powerup), Phasing (Powerup), Recollection (Powerup)

Cost: 100g 100s

Hotkey: d

Damage: None

Resistance: 15

View: 8

Resists: 25700

-- advanced --

Used By:

Iron Factory

ID: BKS1

Race: Daemon

Combat: 10

HP: 3000

Seconds To Produce: 75

Increases army limit

Build: Quasits

Research: Level 3 Iron Factory, Soul devouring/manipulation improvements

Requires:

Produces: Iron Factory (Building), Iron Factory (Building)

Cost: 100g 200m 100s

Hotkey: d

Damage: None

Resistance: 15

View: 12

Resists: 25700

-- advanced --

Used By:

Iron Factory

ID: BKS2

Race: Daemon

Combat: 10

HP: 4000

Seconds To Produce: 90

Increases army limit

Build: Quasits

Research: Level 4 Iron Factory, Soul devouring/manipulation improvements

Requires:

Produces: Iron Factory (Building), Iron Factory (Building)

Cost: 200g 400m 200s

Hotkey: d

Damage: None

Resistance: 15

View: 12

Resists: 25700

-- advanced --

Used By:

Iron Factory

ID: BKS3

Race: Daemon

Combat: 10

HP: 5000

Seconds To Produce: 105

Increases army limit

Build: Quasits

Research: Level 5 Iron Factory, Soul devouring/manipulation improvements

Requires:

Produces: Iron Factory (Building), Iron Factory (Building)

Cost: 300g 600m 300s

Hotkey: d

Damage: None

Resistance: 15

View: 15

Resists: 25700

-- advanced --

Used By:

Iron Factory

ID: BKS4

Race: Daemon

Combat: 10

HP: 6000

Seconds To Produce: 120

Increases army limit

Build: Quasits

Research: Soul devouring/manipulation improvements

Requires:

Produces:

Cost: 400g 800m 400s

Hotkey: d

Damage: None

Resistance: 15

View: 18

Resists: 25700

-- advanced --

Used By:

Pit

ID: BAPI

Race: Daemon

Combat: 10

HP: 1650

Seconds To Produce: 60

Produces all Daemonic units

Build: Hell Hound, Imp, Nightmare, Succubus, Pit Fiend, Salamander & Summoner

Research: Nothing

Requires:

Produces: Hell Hound (Army), Nightmare (Army), Imp (Army), Succubus (Army), Salamander (Army), Pyro Hydra (Army), Summoner (Army), Pit Fiend (Army), Spy Squad (Powerup)

Cost: 100g 100s

Hotkey: i

Damage: None

Resistance: 12

View: 18

Resists: 25700

-- advanced --

Used By:

Gallows

ID: BPGA

Race: Daemon

Combat: 10

HP: 1600

Seconds To Produce: 60

Upgrades resource collection, produces Souls & Bone Catapults

Build: Souls & Bone Catapults

Research: Soul devouring, Requisitioning, Quasit/Imp/Bone Catapult upgrades

Requires:

Produces: Soul (Army), Bone Catapult (Army), Shackles (Powerup), Familiar (Powerup), Soul Absorption (I) (Powerup), Soul Absorption (II) (Powerup), Soul Absorption (III) (Powerup), Requisitioning (Powerup)

Cost: 150g 150s

Hotkey: g

Damage: None

Resistance: 10

View: 8

Resists: 25680

-- advanced --

Used By:

Portal

ID: BPPO

Race: Daemon

Combat: 10

HP: 1650

Seconds To Produce: 60

Upgrades Daemons & allows them to travel between Portals

Research: Daemon Combat upgrades

Note: Daemonic units can travel between Portals

Requires:

Produces: Might of Ctharos (I) (Powerup), Might of Ctharos (II) (Powerup), Might of Ctharos (III) (Powerup), Infernal Fury (Powerup), Cybermancy (I) (Powerup), Cybermancy (II) (Powerup), Heralds of Damnation (Powerup), Architectural Fabrication (Powerup)

Cost: 100g 100s

Hotkey: p

Damage: None

Resistance: 12

View: 15

Resists: 25700

-- advanced --

Used By:

Daemonic Sanctum

ID: BATD

Race: Daemon

Combat: 10

HP: 1650

Seconds To Produce: 45

Can garrison up to 8 Supplicants. Each Supplicant generates 0.02 Devotion per second.

Build: Nothing

Research: Daemon upgrades

Requires:

Produces: Might of Ctharos (I) (Powerup), Might of Ctharos (II) (Powerup), Might of Ctharos (III) (Powerup), Infernal Fury (Powerup), Intangibility (I) (Powerup), Intangibility (II) (Powerup), Heralds of Damnation (Powerup), Dark Wind (Powerup)

Cost: 100g 100s

Hotkey: s

Damage: None

Resistance: 0

View: 8

Resists: 25680

-- advanced --

Used By:

Summoning Tower

ID: BAS0

Race: Daemon

Combat: 10

HP: 1750

Seconds To Produce: 60

Upgrades Daemons & summons Quasits

Build: Quasits (via Breed)

Research: Production upgrades, Breed & Level 2 Summoning Tower

Requires:

Produces: Summoning Tower (Building), Summon Mana (I) (Powerup), Summon Mana (II) (Powerup), Summon Mana (III) (Powerup), Ritual Procession (Powerup), Summoning (I) (Powerup), Summoning (II) (Powerup), Gate (I) (Powerup), Gate (II) (Powerup)

Cost: 345g 345s

Hotkey: s

Damage: None

Resistance: 12

View: 12

Resists: 25700

-- advanced --

Used By:

Summoning Tower

ID: BAS1

Race: Daemon

Combat: 10

HP: 1850

Seconds To Produce: 60

Upgrades Daemons & summons Quasits

Build: Quasits (via Breed)

Research: Production upgrades, Breed & Level 3 Summoning Tower

Requires:

Produces: Summoning Tower (Building), Summon Mana (I) (Powerup), Summon Mana (II) (Powerup), Summon Mana (III) (Powerup), Breed (Powerup), Summoning (I) (Powerup), Summoning (II) (Powerup), Gate (I) (Powerup), Gate (II) (Powerup)

Cost: 100g 95m 100s

Hotkey: s

Damage: None

Resistance: 12

View: 12

Resists: 25700

-- advanced --

Used By:

Summoning Tower

ID: BAS2

Race: Daemon

Combat: 10

HP: 1950

Seconds To Produce: 60

Upgrades Daemons & summons Quasits

Build: Quasits (via Breed)

Research: Production upgrades & Breed

Requires:

Produces: Summon Mana (I) (Powerup), Summon Mana (II) (Powerup), Summon Mana (III) (Powerup), Ritual Procession (Powerup), Summoning (I) (Powerup), Summoning (II) (Powerup), Gate (I) (Powerup), Gate (II) (Powerup)

Cost: 110g 215m 110s

Hotkey: s

Damage: None

Resistance: 12

View: 12

Resists: 25700

-- advanced --

Used By:

Planar Anchor

ID: BWL0

Race: Daemon

Combat: 10

HP: 800

Seconds To Produce: 60

Requires:

Produces: Planar Anchor (Building), Daemonic Sight (I) (Powerup), Daemonic Sight (II) (Powerup), Daemonic Possession (Powerup), Stormcall (Powerup), Soul Elixir (Powerup), Paranormal Trickery (Powerup)

Cost: 150g 150s

Hotkey:

Damage: None

Resistance: 10

View: 15

Resists: 25700

-- advanced --

Used By:

Planar Anchor

ID: BWL1

Race: Daemon

Combat: 10

HP: 1650

Seconds To Produce: 45

Requires:

Produces: Daemonic Sight (I) (Powerup), Daemonic Sight (II) (Powerup), Daemonic Possession (Powerup), Stormcall (Powerup), Soul Elixir (Powerup), Paranormal Trickery (Powerup)

Cost: 100g 100m 100s

Hotkey:

Damage: 25700-15 UnknownElectric

Resistance: 10

View: 15

Resists: 25700

-- advanced --

Used By:

Chaos Shrine

ID: BPCS

Race: Daemon

Combat: 10

HP: 1800

Seconds To Produce: 45

Produces Balora & researches affliction & Soul upgrades

Build: Balora

Research: Afflication & Soul devouring improvements

Requires:

Produces: Balora (Army), Hadeshan Warp (Powerup), Soul Splicing (Powerup), Spiritual Corruption (Powerup)

Cost: 100g 200m 100s

Hotkey: c

Damage: None

Resistance: 12

View: 12

Resists: 25700

-- advanced --

Used By: