Orcs of Kor is a Orc faction found in Warlords Battlecry III: The Protectors of Etheria mod.

This was last updated for TPE 0.9.2

Changes

Units

Kobold

ID: AOBX

Tier: 1

Race: Orc

Combat: 2

HP: 50

Mana: 0

Basic Orc builder with Poison

Traits: Can build (skill 9), Can mine (1 slot), Poison attacks (strength 6)

Speed: 8

Damage: 25700-4 Slashing

Attack: None

Resistance: 10

View: 12

Resists: 25720

Hotkey: k

-- advanced --

Movement Type: Walk

Used By: Orc (Orcs of Darkmyr)

General: N

Advanced: N

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Alignment: Neutral

Cost: 30g

Flags: Building 9, Poison (str. 6), Medium, Land, Infantry

Wolfrider

ID: AOCX

Tier: 2

Race: Orc

Combat: 4

HP: 200

Mana: 0

Basic Orc cavalry

Traits: Can be upgraded to have Diseased attacks (strength 6)

Speed: 18

Damage: 30800-22 Slashing

Attack: None

Resistance: 10

View: 13

Resists: 23170

Hotkey: w

-- advanced --

Movement Type: Walk

Used By: 2 scenarios Orc (Goblin Mountain) Orc (Graww) Orc (Orcs of Darkmyr)

General: N

Advanced: N

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Alignment: Neutral

Cost: 120g

Flags: Large, Land, Cavalry

Fire Giant

ID: AOGX

Tier: 5

Race: Orc

Combat: 7

HP: 1000

Mana: 0

Elite Orc infantry that can convert buildings and causes Fear

Traits: Converts, Fear (strength 10, range 6)

Speed: 8

Damage: 33420-75 Fire

Attack: None

Resistance: 16

View: 15

Resists: 38530

Hotkey: g

-- advanced --

Movement Type: Walk

Used By: 2 scenarios Orc (Goblin Mountain) Orc (Orcs of Darkmyr)

General: Y

Advanced: Y

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Alignment: Neutral

Cost: 235g 290m

Flags: Fear (str. 10 radius 0), Huge, Land, Infantry

Orc

ID: AOIX

Tier: 1

Race: Orc

Combat: 3

HP: 100

Mana: 0

Basic Orc infantry

Traits: None

Speed: 8

Damage: 30780-14 Slashing

Attack: None

Resistance: 10

View: 12

Resists: 25730

Hotkey: o

-- advanced --

Movement Type: Walk

Used By: 1 scenario Orc (Goblin Mountain) Orc (Orcs of Darkmyr)

General: N

Advanced: N

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Alignment: Neutral

Cost: 60g

Flags: Medium, Land, Infantry

Ogre

ID: AOJX

Tier: 3

Race: Orc

Combat: 5

HP: 425

Mana: 0

Advanced Orc infantry that causes Fear

Traits: Fear (strength 5, range 5)

Speed: 8

Damage: 30850-35 Crushing

Attack: None

Resistance: 15

View: 11

Resists: 35950

Hotkey: r

-- advanced --

Movement Type: Walk

Used By: 2 scenarios Orc (Goblin Mountain) Orc (Graww) Orc (Orcs of Darkmyr)

General: N

Advanced: Y

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Alignment: Neutral

Cost: 100g 95m

Flags: Fear (str. 5 radius 0), Large, Land, Infantry

Troll

ID: AOMX

Tier: 3

Race: Orc

Combat: 5

HP: 350

Mana: 0

Advanced Orc ranged unit

Traits: Can use small animals as ammo to deal extra damage, Double HP regen

Speed: 8

Damage: 25700-25 Crushing

Attack: None

Resistance: 13

View: 12

Resists: 12930

Hotkey: t

-- advanced --

Movement Type: Walk

Used By: 1 scenario Orc (Dark Orcs of Toragnar) Orc (Goblin Mountain) Orc (Orcs of Darkmyr)

General: N

Advanced: N

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Alignment: Neutral

Cost: 75g 75m

Flags: Large, Land, Missile

Goblin Shaman

ID: AONX

Tier: 4

Race: Orc

Combat: 5

HP: 120

Mana: 40

Advanced Orc missile unit

Traits: None

Speed: 10

Damage: 25700-25 Ice

Attack: None

Resistance: 17

View: 16

Resists: 30820

Hotkey: s

-- advanced --

Movement Type: Walk

Used By: 2 scenarios Orc (Dark Orcs of Toragnar) Orc (Orcs of Darkmyr)

General: N

Advanced: Y

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Alignment: Neutral

Cost: 65g 80m

Flags: Small, Land, Missile

Kobold Sniper

ID: AOOX

Tier: 2

Race: Orc

Combat: 4

HP: 65

Mana: 0

Basic Orc missile unit

Traits: Can be upgraded to inflict Disease (Strength 1/2 Damage)

Speed: 6

Damage: 25700-17 Piercing

Attack: None

Resistance: 10

View: 12

Resists: 25720

Hotkey: s

-- advanced --

Movement Type: Walk

Used By: 3 scenarios Orc (Orcs of Darkmyr)

General: N

Advanced: N

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Alignment: Neutral

Cost: 70g

Flags: Medium, Land, Missile

Goblin

ID: AOSX

Tier: 1

Race: Orc

Combat: 2

HP: 40

Mana: 0

Basic Orc infantry that spreads Disease

Traits: Diseased attacks (strength 6), Counts as 0.5 towards army limit

Speed: 11

Damage: 25700-5 Crushing

Attack: None

Resistance: 6

View: 13

Resists: 18040

Hotkey: g

-- advanced --

Movement Type: Walk

Used By: 1 scenario Orc (Dark Orcs of Toragnar) Orc (Orcs of Darkmyr)

General: N

Advanced: N

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Alignment: Neutral

Cost: 40g

Flags: Disease (str. 6), Small, Land, Infantry

Goblin Chief

ID: AOKX

Tier: 3

Race: Orc

Combat: 4

HP: 120

Mana: 25

Basic Orc spearman that spreads Disease

Traits: Diseased attacks (strength 6)

Speed: 10

Damage: 30780-15 Crushing

Attack: None

Resistance: 10

View: 12

Resists: 25730

Hotkey: c

-- advanced --

Movement Type: Walk

Used By: 1 scenario Orc (Dark Orcs of Toragnar) Orc (Orcs of Darkmyr)

General: N

Advanced: Y

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Alignment: Neutral

Cost: 40g 25m

Flags: Disease (str. 6), Small, Land, Spearman

Gornak Elfeater

ID: ATOX

Tier: 5

Race: Orc

Combat: 8

HP: 4350

Mana: 0

Orc titan

Traits: Causes Terror (strength 10, range 10), Ignores armor, Turns victims into stone

Speed: 8

Damage: 44975-205 Ice

Attack: None

Resistance: 20

View: 20

Resists: 0,0,0,0,0,0,25

Hotkey: g

-- advanced --

Movement Type: Walk

Used By: None

General: N

Advanced: Y

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Alignment: Neutral

Cost: 500g 1500m 500s 500c

Flags: Terror (str. 10 radius 0), Huge, Titan, Land,

Orog

ID: AOOR

Tier: 2

Race: Orc

Combat: 4

HP: 280

Mana: 0

Basic Orc infantry

Traits: None

Speed: 10

Damage: 28270-27 Slashing

Attack: None

Resistance: 12

View: 12

Resists: 18050

Hotkey: o

-- advanced --

Movement Type: Walk

Used By: 1 scenario Orc (Graww)

General: N

Advanced: Y

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Alignment: Neutral

Cost: 140g

Flags: Large, Land, Infantry

Orc Giant

ID: AOGY

Tier: 5

Race: Orc

Combat: 16

HP: 260

Mana: 0

Elite Orc infantry that can convert buildings and causes Fear

Traits: Converts, Fear (strength 9, range 8)

Speed: 10

Damage: 33420-50 Crushing

Attack: None

Resistance: 15

View: 14

Resists: 25730

Hotkey: g

-- advanced --

Movement Type: Walk

Used By: None

General: Y

Advanced: Y

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Alignment: Neutral

Cost: 100m 150c

Flags: Fear (str. 9 radius 0), Huge, Land, Infantry

Buildings

Orchold

ID: BKO0

Race: Orc

Combat: 10

HP: 2000

Seconds To Produce: 45

Produces worker units & retinue

Build: Kobolds

Research: Level 2 Orchold & unit mobbing bonuses

Requires:

Produces: Orchold (Building), Kobold (Army), Horde (I) (Powerup), Resurrect Hero (Powerup), Hordecall (Powerup), Go! (Powerup), Sparkly tricks (Powerup), Walk it Off (Powerup), Stick Together! (Powerup), Horde (II) (Powerup)

Cost: 100g 100s

Hotkey: o

Damage: None

Resistance: 12

View: 12

Resists: 20580

-- advanced --

Used By:

Orchold

ID: BKO1

Race: Orc

Combat: 10

HP: 3000

Seconds To Produce: 75

Increases army limit

Build: Kobolds

Research: Level 3 Orchold & unit mobbing bonuses

Requires:

Produces: Orchold (Building), Kobold (Army), Horde (I) (Powerup), Resurrect Hero (Powerup), Hordecall (Powerup), Go! (Powerup), Sparkly tricks (Powerup), Walk it Off (Powerup), Stick Together! (Powerup)

Cost: 100g 200m 100s

Hotkey: o

Damage: None

Resistance: 12

View: 12

Resists: 20580

-- advanced --

Used By:

Orchold

ID: BKO2

Race: Orc

Combat: 10

HP: 4000

Seconds To Produce: 90

Increases army limit

Build: Kobolds

Research: Level 4 Orchold & unit mobbing bonuses

Requires:

Produces: Orchold (Building), Kobold (Army), Horde (I) (Powerup), Resurrect Hero (Powerup), Hordecall (Powerup), Go! (Powerup), Sparkly tricks (Powerup), Walk it Off (Powerup), Stick Together! (Powerup)

Cost: 200g 400m 200s

Hotkey: o

Damage: None

Resistance: 12

View: 15

Resists: 20580

-- advanced --

Used By:

Orchold

ID: BKO3

Race: Orc

Combat: 10

HP: 5000

Seconds To Produce: 105

Increases army limit

Build: Kobolds

Research: Level 5 Orchold & unit mobbing bonuses

Requires:

Produces: Orchold (Building), Kobold (Army), Horde (I) (Powerup), Resurrect Hero (Powerup), Hordecall (Powerup), Go! (Powerup), Sparkly tricks (Powerup), Walk it Off (Powerup), Stick Together! (Powerup)

Cost: 300g 600m 300s

Hotkey: o

Damage: None

Resistance: 12

View: 15

Resists: 20580

-- advanced --

Used By:

Orchold

ID: BKO4

Race: Orc

Combat: 10

HP: 6000

Seconds To Produce: 120

Increases army limit

Build: Kobolds

Research: Unit mobbing bonuses

Requires:

Produces: Kobold (Army), Horde (I) (Powerup), Resurrect Hero (Powerup), Hordecall (Powerup), Go! (Powerup), Sparkly tricks (Powerup), Walk it Off (Powerup), Stick Together! (Powerup)

Cost: 400g 800m 400s

Hotkey: o

Damage: None

Resistance: 12

View: 18

Resists: 20580

-- advanced --

Used By:

Goblin Tower

ID: BAGT

Race: Orc

Combat: 10

HP: 1650

Seconds To Produce: 50

Requires:

Produces: Goblin (Army), Battering Ram (Army), Goblin Chief (Army), Eagle Eye (I) (Powerup), Eagle Eye (II) (Powerup), Eagle Eye (III) (Powerup), Back in Line! (Powerup), Reckless Charge (Powerup), Pile-On! (Powerup), Crafty Improvisation (Powerup), Siege Drills (Powerup), Tracking (Powerup)

Cost: 135g 135s

Hotkey:

Damage: 30840-35 UnknownPiercing

Resistance: 10

View: 18

Resists: 20580

-- advanced --

Used By:

Battleyard

ID: BABY

Race: Orc

Combat: 10

HP: 1700

Seconds To Produce: 60

Produces infantry, archers & offers combat upgrades

Build: Orc Warriors, Ogres, Kobold Snipers, Fire Giants & Gornak Elfeater

Research: Training, Combat upgrades & Unit abilities

Requires:

Produces: Orc (Army), Kobold Sniper (Army), Orog (Army), Hill Giant (Army), Wraith (Army), Battlefield Medicine (Powerup), Necrophagous Cannibalism (Powerup), Wailing (Powerup), Giantlord (Powerup), Morale (I) (Powerup), Morale (II) (Powerup), Morale (III) (Powerup)

Cost: 100g 100s

Hotkey: b

Damage: None

Resistance: 10

View: 15

Resists: 20580

-- advanced --

Used By:

Manufactory

ID: BOWS

Race: Orc

Combat: 10

HP: 1650

Seconds To Produce: 45

Allows armor/weapon advancement. Builds siege weapons

Build: Trebuchets, Firebombs, Hellbores & Flame Cannon

Research: Armor & Damage upgrades & Siege weapon abilities

Requires:

Produces: Trebuchet (Army), Hellbore (Army), Flame Cannon (Army), Firebomb (Army), Recoil Support (Powerup), Siege Drills (Powerup), Cloaking Field (Powerup)

Cost: 100g 100s

Hotkey: k

Damage: None

Resistance: 10

View: 12

Resists: 20580

-- advanced --

Used By:

Hovel

ID: BPOH

Race: Orc

Combat: 10

HP: 1500

Seconds To Produce: 60

Builds Trolls & critters

Build: Trolls & critters

Research: Unit abilities & combat upgrades

Requires:

Produces: Sheep (Army), Troll (Army), Goblin Ballistics (Powerup), Lingering Habitation (Powerup), Medicinal Subsistence (Powerup), Gorge (Powerup), Territorial Insight (Powerup), Territorial Insight (Powerup)

Cost: 100g 100m 100s

Hotkey: h

Damage: None

Resistance: 8

View: 12

Resists: 20580

-- advanced --

Used By:

Beast Pit

ID: BABP

Race: Orc

Combat: 10

HP: 1650

Seconds To Produce: 60

Produces Wolfriders & upgrades them

Build: Wolfriders

Research: Wolfrider upgrades

Requires:

Produces: Wolfrider (Army), Slavehorde (Powerup), Wolfpack (I) (Powerup), Wolfpack (II) (Powerup), Wolfpack (III) (Powerup), Rabies (Powerup), Cow (Army)

Cost: 100g 100s

Hotkey: p

Damage: None

Resistance: 10

View: 12

Resists: 25700

-- advanced --

Used By:

Salvage Pit

ID: BSVP

Race: Orc

Combat: 10

HP: 1500

Seconds To Produce: 60

Upgrades armor/weapons & gives the ability to salvage resources. Max. 3 salvage pits can be built.

Build: Nothing

Research: Armor/Weapon upgrades

Requires:

Produces: Trade (Powerup), Armorer (I) (Powerup), Armorer (II) (Powerup), Marksman Training (Powerup), Cowards! (Powerup), Spiralling Stones (Powerup), No Pain! (Powerup), Demolition (Powerup), Thump (Powerup), Weaponsmith (I) (Powerup), Weaponsmith (II) (Powerup), Ornamental Brilliance (Powerup)

Cost: 120g 120s

Hotkey: v

Damage: None

Resistance: 5

View: 12

Resists: 25700

-- advanced --

Used By:

Shaman's Hut

ID: BASM

Race: Orc

Combat: 10

HP: 1600

Seconds To Produce: 60

Produces Goblin Shamans

Build: Goblin Shaman

Research: Shaman & Fire Giant upgrades

Requires:

Produces: Alchemist Fire (I) (Powerup), Hardiness (Powerup), Shaman (Powerup), Embodiment of Fire (Powerup), Gornak Elfeater (Army), Alchemist Fire (II) (Powerup)

Cost: 100g 200m 100s

Hotkey: s

Damage: None

Resistance: 11

View: 12

Resists: 20580

-- advanced --

Used By:

Totem

ID: BWTP

Race: Orc

Combat: 10

HP: 1250

Seconds To Produce: 45

Requires:

Produces:

Cost: 100g 100m 100s

Hotkey:

Damage: 25700-50 UnknownMagic

Resistance: 12

View: 15

Resists: 25700

-- advanced --

Used By: None