NOTICE! This is still heavily work in progress! Expect bugs. :)

This was last updated for TPE 0.9.1

Aberration of Oros

ID: PBRR

Allows you to merge one Contaminator, one Gazer and two Ghouls into a Pillar Of Eyes

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Used By: Plaguelords (Revenants of K'Oulis)

Abominator Strain

ID: PABO

Allows you to merge one Slime, one Cyst Hydra and two Ghouls into an Abomination

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Used By: None

Acclimatization

ID: PHRD

Barbarian units become immune to negative weather and terrain effects

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Used By: None

Acculturation (I)

ID: PCL0

Owned mines near embassies gain 1.33 culture per second, increasing their income

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Used By: Empire (Merchant State of Goldor)

Acculturation (II)

ID: PCL1

Doubles culture gain rate

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Used By: Empire (Merchant State of Goldor)

Acculturation (III)

ID: PCL2

Triples culture gain rate

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Used By: Empire (Merchant State of Goldor)

Acid (I)

ID: PAC0

Makes Slimes and Oozes good vs Buildings

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Used By: None

Acid (II)

ID: PAC1

Makes Slimes and Oozes excellent vs Buildings

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Used By: None

Acid (III)

ID: PAC2

Unused

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Used By: None

Airborne Virus

ID: PAIR

Allows Spore Hydras to cast Epidemic

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Used By: None

Alacrity (I)

ID: PAL0

+2 speed for all units

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Used By: None

Alacrity (II)

ID: PAL1

+4 speed for all units

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Used By: None

Alchemist Fire (I)

ID: PAF0

+10% Damage for all elemental missile units and +12.5% Damage for Firebombs

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Used By: Dwarf (Khamar, City of Artifice) Minotaur (Raiders of the Pale Sea) Orc (Dark Orcs of Toragnar)

Alchemist Fire (II)

ID: PAF1

+20% Damage for all elemental missile units and +25% Damage for Firebombs

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Used By: Dwarf (Khamar, City of Artifice) Minotaur (Raiders of the Pale Sea) Orc (Dark Orcs of Toragnar)

Alchemy Spell Research

ID: PSRA

Improve spellcasting by +1 in the Alchemy spell sphere (for this battle only)

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Used By: None

All-Consuming Fire

ID: PACF

Scarab Matriarchs you control get +15 combat for offensive purposes only

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Used By: None

Ambushing

ID: PAMB

Wood Elven units (excluding treants) become invisible in cover

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Used By: Barbarian (Alfheim, the Lost Valley) Orc (Goblin Mountain)

Ancestral Spirit

ID: PAS0

Gives Banshees a strength 8, range 3 Despair aura

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Used By: Dark Dwarf (The Verkanian Coalition)

Ancestral Spirit (II)

ID: PAS1

Allows Shadows to be Summoned

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Used By: None

Ancient Insight

ID: PAIN

Gives your non-hero units +3 to spell/ability levels

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Used By: None

Anger of Oros

ID: PANO

+10% damage for all elemental missile units

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Used By: None

Annihilation (I)

ID: PAH0

Increases Stormstrike spell levels by +3

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Used By: Dark Elf (Tierremar, Land of Eternal Grief)

Annihilation (II)

ID: PAH1

Increases Stormstrike spell levels by +6

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Used By: Dark Elf (Tierremar, Land of Eternal Grief)

Annihilation (III)

ID: PAH2

Increases Stormstrike spell levels by +9

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Used By: Dark Elf (Tierremar, Land of Eternal Grief)

Antharg's Favour

ID: PAFV

Allows you to merge one Slime, one Ghoul and three Gazers into a Plague Priest

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Used By: None

Apprehension

ID: PAPP

-5 to all enemies Morale score

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Used By: Undead (Gharedlun, Garden of the Dead)

Arachnid Dexterity

ID: PACD

Removes all cover penalties and gives +2 combat for all your units when in cover

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Used By: Swarm (The Kagh'ri Sect)

Aranea's Aura

ID: PAAA

Spider units within a Spider Priestess' radius gain command bonus and +15% attack speed

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Used By: None

Arcane Finesse

ID: PAFN

+10% Damage for all elemental missile units

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Used By: None

Arcane Research

ID: PARR

Improve spellcasting by +2 in random magical sphere (for this battle only)

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Used By: None

Arcane Research

ID: PVAR

Improve spellcasting by +2 in random magical sphere (for this battle only)

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Used By: None

Architectural Fabrication

ID: PARF

New structures get +5 Engineering (hp bonus)

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Used By: Daemon (The Iron Fortress)

Architectural Masterwork

ID: PARC

Allows Dwarven Towers to be upgraded into Civil Towers

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Used By: None

Architectural Plans

ID: PARH

15% faster building & new structures get +2 Engineering (hp bonus)

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Used By: Barbarian (Palmyr)

Architectural Runes

ID: PARN

Increases unit ability levels by +6 when within a radius of 12 of High Elf Towers you control

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Used By: High Elf (Ehlariel, Citadel of Ice)

Armorer (I)

ID: PAR0

+12.5% HP for all units

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Used By: Barbarian (Alfheim, the Lost Valley) Barbarian (Palmyr) Dark Dwarf (The Verkanian Coalition) Empire (Diraqine Empire) Orc (Dark Orcs of Toragnar)

Armorer (II)

ID: PAR1

+25% HP for all units

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Used By: Barbarian (Palmyr) Dark Dwarf (The Verkanian Coalition) Empire (Diraqine Empire) Orc (Dark Orcs of Toragnar)

Aspect of Melkor (I)

ID: PAM0

Gives +4% damage and a chaos attack of strength 10 to melee units you control

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Used By: None

Aspect of Melkor (II)

ID: PAM1

Gives +8% damage and a chaos attack of strength 15 to melee units you control

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Used By: None

Atrophic Domain

ID: PATD

Swarm Towers and Watchers gain a Crippling aura which also deals 1 damage per 3 seconds to enemy units

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Used By: None

Augment (I)

ID: PAU0

The Perfected unit gets a bonus depending on the type of unit

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Used By: Dark Dwarf (The Verkanian Coalition)

Augment (II)

ID: PAU1

The Perfected unit gets a bonus depending on the type of unit

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Used By: Dark Dwarf (The Verkanian Coalition)

Augment (III)

ID: PAU2

The Perfected unit gets a bonus depending on the type of unit

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Used By: Dark Dwarf (The Verkanian Coalition)

Augment (IV)

ID: PAU3

The Perfected unit gets a bonus depending on the type of unit

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Used By: Dark Dwarf (The Verkanian Coalition)

Augment (V)

ID: PAU4

The Perfected unit gets a bonus depending on the type of unit

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Used By: Dark Dwarf (The Verkanian Coalition)

Augmented Reflexes

ID: PAUG

Allows Imperial Archers to use the Suppressive Volley ability

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Used By: Barbarian (Alfheim, the Lost Valley) Knight (The Guardian Order)

Axe Throwing

ID: PPAT

+3 range for dwarven infantry

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Used By: None

Axe of Sartek

ID: PTHA

Allows Minotaur Axe-Throwers & Gnoll Raiders to be produced

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Used By: Minotaur (Order of Malignus)

Back in Line!

ID: PSCG

Allows sacrificing goblins for curing all psychological afflictions of nearby units

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Used By: Orc (Dark Orcs of Toragnar) Orc (Goblin Mountain)

Balanced Axes

ID: PSTR

+2 range for Minotaur Axe Throwers

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Used By: None

Banubir's Ceremony

ID: PBAN

Lay Wasp Eggs, Lay Scorpion Eggs and Lay Scarab Eggs abilities cost 30% less to activate

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Used By: Swarm (The Fertilum Sect)

Barbarian King

ID: PBAR

+18.75% Damage for all melee units

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Used By: Barbarian (Alfheim, the Lost Valley) Barbarian (Palmyr)

Barkskin

ID: PIRB

+31.25% HP for Oakmen, Treants and Ancient Treants

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Used By: Barbarian (Lindenloth)

Barricade

ID: PABR

Allows Ramparts to be upgraded into Walls

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Used By: None

Battle Focus (I)

ID: PSH0

+9.375% HP and +1 Resistance for your non-hero units

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Used By: None

Battle Focus (II)

ID: PSH1

+18.75% HP and +2 Resistance for your non-hero units

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Used By: None

Battle Horror

ID: PBHR

Allows your units to gain Devotion with each kill. When a unit reaches 100 Devotion, it gains a special life ward

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Used By: Minotaur (Order of Malignus)

Battlefield Medicine

ID: PMED

Allows Swordsmen and Spearmen to use the Medicinal Salve ability which regenerates units

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Used By: Knight (Crownsmen of Bartonia) Orc (Orcs of Darkmyr)

Beast Trapping

ID: PBST

Allows Lizard Riders to use the Ensnaring Charge ability

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Used By: None

Berserker

ID: PFAN

Allows infantry to go berserk (+2 speed, +3 combat but -3 HP on attack)

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Used By: Barbarian (Alfheim, the Lost Valley) Barbarian (Dragonslayers of Northern Reach) Barbarian (Palmyr) Dwarf (Drak-Dum, the Dragon Fortress) Dwarf (Holy City of Duernoth) Dwarf (Khamar, City of Artifice) Dwarf (Khaz Agar) Minotaur (Order of Malignus) Minotaur (Order of the Iron Fist) Minotaur (Raiders of the Pale Sea)

Bewildering Force

ID: PBWD

Allows Sprites to use the Confusing Arrows ability

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Used By: None

Binding

ID: PBIN

All extraplanar creatures gain the immunity to Banishment spells

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Used By: Daemon (The Iron Fortress)

Bio-Suspension (I)

ID: PBI0

Gives your non-hero units +9.375% HP and +1 Resistance

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Used By: Plaguelords (Gol-Draaka)

Bio-Suspension (II)

ID: PBI1

Gives your non-hero units +18.75% HP and +2 Resistance

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Used By: Plaguelords (Gol-Draaka)

Black Host

ID: PBLK

Allows Vampires to summon Bats

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Used By: Undead (Gharedlun, Garden of the Dead)

Black Ward (I)

ID: PRE0

+2 Resistance to all units

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Used By: Dark Elf (Yrm, Stronghold of Sorcery)

Black Ward (II)

ID: PRE1

+4 Resistance to all units

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Used By: Dark Elf (Yrm, Stronghold of Sorcery)

Black Ward (III)

ID: PRE2

+6 Resistance to all units

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Used By: Dark Elf (Yrm, Stronghold of Sorcery)

Blending

ID: PBLE

Your non-flying units become invisible in cover

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Used By: Ssrathi (Night Ssrathi of Tzicolotl) Swarm (The Kagh'ri Sect)

Blizzard Call

ID: PSSC

Allows you to start a blizzard from the Tower of the Moon

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Used By: High Elf (The White Council) Plaguelords (Gol-Draaka) Plaguelords (Plaguebearers of Treb T'lar) Plaguelords (Revenants of K'Oulis)

Blood Potion

ID: PBLP

Upgrades Nightblades' poison to lethal poison (str. 9)

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Used By: None

Blood Tribute

ID: PBLT

Sacrificing goblins also cures nearby units

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Used By: Orc (Dark Orcs of Toragnar) Orc (Goblin Mountain)

Bloodcraze (I)

ID: PBL0

+12.5% rage gain and +500 max rage

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Used By: Minotaur (Raiders of the Pale Sea)

Bloodcraze (II)

ID: PBL1

+25% rage gain and +1000 max rage

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Used By: Minotaur (Raiders of the Pale Sea)

Bloodcraze (III)

ID: PBL2

+37.5% rage gain and +1500 max rage

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Used By: Minotaur (Raiders of the Pale Sea)

Bloodletting

ID: PBDT

Poison and disease dissipate 10 times faster for friendly units near Orbs of Sorrow you control

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Used By: None

Bloodlust

ID: PJIH

Units are produced 25% faster

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Used By: Barbarian (Palmyr)

Bloodrune Axes

ID: PBLA

Allows Minotaur Axe Throwers to use the Splintershot ability

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Used By: None

Bloody Anticipation

ID: PWIN

+3 Speed for all Minotaurs

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Used By: Minotaur (Order of Malignus) Minotaur (Order of the Iron Fist)

Body of Sartek

ID: PBOD

Allows Minotaur Brutes to be produced

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Used By: None

Bone Ward

ID: PUBW

Allows Undead to be healed next to a Graveyard

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Used By: Undead (Gharedlun, Garden of the Dead)

Boreal Wreathe (I)

ID: PBW0

Your units gain +10% armour vs all damage types and +6% HP during snow/blizzard weather

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Used By: Plaguelords (Gol-Draaka)

Boreal Wreathe (II)

ID: PBW1

Your units gain +20% armour vs all damage types and +12% HP during snow/blizzard weather

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Used By: Plaguelords (Gol-Draaka)

Bounty Hunters

ID: PBTH

Gives melee units +20% pillaging against targets selected by Knight's Quest

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Used By: Knight (Theiran Trollslayers)

Bowmaster

ID: PBOM

+10% Damage & +2 Range for Longbows & Moonguards

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Used By: Dark Elf (Archanon) Dark Elf (Doomwood, The Dark Forest) Dark Elf (Tierremar, Land of Eternal Grief) Dark Elf (Yrm, Stronghold of Sorcery) Knight (Longbowmen of Elenia) Wood Elf (Forest of Silvermyr) Wood Elf (Light Elves of Twilight Woods) Wood Elf (Sylvan Elves of Solhaven)

Bowyer

ID: PBOW

Missile range +2 for arrows

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Used By: Barbarian (Alfheim, the Lost Valley) Knight (Order of Crux Siria)

Breaching Sabotage

ID: PBRS

Allows Chameleons to cast the Undermine spell

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Used By: None

Breed

ID: PBRD

Instantly summon up to 8 Quasits for a small sum of gold

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Used By: Daemon (The Dark Path) Daemon (The Iron Fortress)

Broken Sword Contract

ID: PBSC

If a chosen enemy character gets killed, that side will get -13 Morale for awhile

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Used By: Minotaur (Order of the Broken Sword)

Bronze General

ID: PBRO

25% Faster Conversion for Bronze Golems

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Used By: Dark Dwarf (The Verkanian Coalition)

Burgeoning Refuge

ID: PBRF

Wood Elf Towers you control get +10% damage & +10% HP and Thorn Sentinels you control get an Entangling attack of strength 12

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Used By: Wood Elf (Sylvan Elves of Solhaven)

Burial (Unused)

ID: PBUR

Allows Gravestones (a cheap source of Skeletons) to be built

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Used By: None

Burning Vitriol

ID: PBRV

Gives a poison attack of strength 10 to melee units you control. If a melee unit already had a poison attack, instead, they gain +4 poison strength

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Used By: Minotaur (Order of the Broken Sword)

Call Priesthood

ID: PCPH

Recruits a random priest from another race

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Used By: None

Canopy Cover

ID: PCOV

Wood Elven buildings emit heavy cover at a radius of 12.

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Used By: None

Carmel's Army

ID: PCTA

Produces 4 Dwarf Berserker, 4 Dwarf Axe Thrower, 2 Clay Golem, 1 Hellbore

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Used By: None

Carmel's Garrison

ID: PCTO

Produces 4 Dwarf Infantry, 2 Halberdier, 1 Terra Sanctus Knight

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Used By: None

Cartographer

ID: PCRT

Marks all map as explored (but does not remove FOW)

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Used By: None

Caustic Blood

ID: PCAU

Gives Cyst Hydras 20 magic splash damage upon death

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Used By: Plaguelords (Revenants of K'Oulis)

Celestial Arrows

ID: PCLA

Gives arrows the ability to inflict awe (str. 12)

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Used By: None

Celune's Favor

ID: PCEL

All Fey units avoid night penalties (but not rain/snow ones)

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Used By: None

Chaos Spell Research

ID: PSRC

Improve spellcasting by +1 in the Chaos spell sphere (for this battle only)

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Used By: None

Chronomancy Spell Research

ID: PSRO

Improve spellcasting by +1 in the Chronomancy spell sphere (for this battle only)

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Used By: None

Cleaving Blades

ID: PCBL

+10% Damage for Axe Throwers

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Used By: Minotaur (Order of Malignus) Minotaur (Order of the Broken Sword)

Cloaking Field

ID: PCLK

Allows Firebombs to use the Deploy Mine ability

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Used By: Dwarf (Khamar, City of Artifice) Orc (Dark Orcs of Toragnar)

Collective Consciousness

ID: PCCO

Allows you to merge two Slimes into Oozes

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Used By: None

Confluence of Power

ID: PCOP

Allows Dark Mithril Golems to use the Titanic Blow ability

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Used By: Dark Dwarf (The Verkanian Coalition)

Consonance

ID: PCNS

Enemy units can receive Culture and are converted to your side as long as you have enough army limit to incorporate them

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Used By: None

Construction

ID: PCON

+3 build skill for all builders

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Used By: None

Construction Directive

ID: PCND

Allows Clay Golems to build base buildings and defenses with a build skill of 10

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Used By: Dark Dwarf (The Verkanian Coalition)

Consumption

ID: PCMP

When your units or buildings inflict Disease or Scourge, they also inflict Poison

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Used By: None

Contagion (I)

ID: PCN0

Allows Plague Tasters to garrison enemy mines and bring Pestilence, decreasing income by 23%

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Used By: None

Contagion (II)

ID: PCN1

Pestilence inflicted by your side decreases income by 46%

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Used By: None

Contagion (IIII)

ID: PCN2

Pestilence inflicted by your side decreases income by 69%

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Used By: None

Contagion (IV)

ID: PCN3

Pestilence inflicted by your side decreases income by 92%

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Used By: None

Contagion (V)

ID: PCN4

Pestilence inflicted by your side decreases income by 115%

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Used By: None

Contagion Spell Research

ID: PSRP

Improve spellcasting by +1 in the Contagion spell sphere (for this battle only)

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Used By: None

Contract Killers

ID: PLAB

Produces 5 Nightblades

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Used By: None

Convicted Recruits

ID: PCNV

Mercenaries are 25% cheaper

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Used By: Minotaur (Order of the Iron Fist)

Copper Plating

ID: PSWB

+2 Resistance for all ships

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Used By: Undead (Gharedlun, Garden of the Dead)

Corrosive Venom

ID: PCVE

Gives Scorpions, Scartauri and Scartauri Mages Lethal Poison attacks of strengths 10, 12 and 14 (replacing their poison attacks)

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Used By: Swarm (The Kagh'ri Sect)

Corrupt Artifice (I)

ID: PCO0

+6.25% Damage for all melee units and +1 affliction strength to all afflictions you control

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Used By: None

Corrupt Artifice (II)

ID: PCO1

+12.5% Damage for all melee units and +1 affliction strength to all afflictions you control

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Used By: None

Corruption

ID: PCOR

Daemonic buildings you control gain a Chaos aura with a strength of 10 and a range of 12

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Used By: Daemon (The Iron Fortress)

Cosmopolitanism

ID: PCOS

Gives 25% faster conversions

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Used By: None

Couatl's Favor

ID: PCFA

+3 Combat and +2 Speed for all units during daytime

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Used By: Ssrathi (Night Ssrathi of Tzicolotl) Ssrathi (Tongu, the Blessed Haven)

Couatl's Wrath

ID: PCWR

Allows the Sun Temple to cast Armageddon

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Used By: None

Cowards!

ID: PCOW

Infantry & Wolfriders deal +15 & +25 damage to missile units respectively

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Used By: Orc (Goblin Mountain)

Crafty Improvisation

ID: PCIM

Goblins gain the Create Fire Mine ability

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Used By: Orc (Goblin Mountain)

Crusade (I)

ID: PCR0

Your units gain +1 XP per kill

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Used By: None

Crusade (II)

ID: PCR1

Your units gain +2 XP per kill

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Used By: None

Crusade (III)

ID: PCR2

Your units gain +3 XP per kill

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Used By: None

Crusade (IV)

ID: PCR3

Your units gain +4 XP per kill

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Used By: None

Crusade (V)

ID: PCR4

Your units gain +5 XP per kill

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Used By: None

Cryomancy Spell Research

ID: PSRF

Improve spellcasting by +1 in the Cryomancy spell sphere (for this battle only)

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Used By: None

Cult of Aranea

ID: PLAS

Produces 4 Spiders, 1 Queen Spider and 1 Spider Priestess

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Used By: None

Cultivation (I)

ID: PSY0

+5 to your Army Limit

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Used By: Minotaur (Order of the Iron Fist)

Cultivation (II)

ID: PSY1

+10 to your Army Limit

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Used By: Empire (Thalassian Empire)

Cultivation (III)

ID: PSY2

+15 to your Army Limit

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Used By: None

Cultivation (IV)

ID: PSY3

+20 to your Army Limit

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Used By: None

Cultural Utopia

ID: PCUT

+2 Morale for owning a Knight, Dwarf, Dark Dwarf, Wood Elf or Barbarian unit (+2 per race)

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Used By: Empire (Diraqine Empire)

Cutthroat Diplomacy

ID: PCTT

Your infiltrated agents also give -0.5 Morale

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Used By: Dark Elf (Doomwood, The Dark Forest)

Cybermancy (I)

ID: PCY0

Gives melee units you control +12.5% damage, gives units you control +20% HP, and gives missile units you control +10% damage

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Used By: Daemon (The Iron Fortress)

Cybermancy (II)

ID: PCY1

Gives melee units you control +25% damage, gives units you control +40% HP, and gives missile units you control +20% damage

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Used By: Daemon (The Iron Fortress)

Daemonic Manifestation

ID: PDMF

Allows Minotaur Kings to use the Terror Aura ability

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Used By: None

Daemonic Possession

ID: PDPS

Gives +15 view for Pits you control

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Used By: Daemon (The Iron Fortress)

Daemonic Sight (I)

ID: PDS0

+2 to Viewing Range

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Used By: None

Daemonic Sight (II)

ID: PDS1

+4 to Viewing Range

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Used By: None

Dark Citadel

ID: PDKC

Allows to change day into night

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Used By: Undead (Gharedlun, Garden of the Dead)

Dark Lord

ID: PDKL

Liches gain a night aura of radius 10

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Used By: Undead (Gharedlun, Garden of the Dead)

Dark Mithril

ID: PANT

Gives melee units +13% damage and +15 vampirism

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Used By: Undead (Gharedlun, Garden of the Dead)

Dark Path Sacrifice

ID: PDPF

Allows Daemonic Sanctums to use the Offering of Souls ability. When activated, a Supplicant inside the building dies, and a Soul is summoned adjacent to the building

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Used By: Daemon (The Dark Path)

Dark Sacrifice

ID: PSCS

Sacrifices basic units for a chance to summon a Shadow

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Used By: None

Dark Sacrifice

ID: PDKS

Allows units to be sacrificed to summon Shadows

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Used By: Ssrathi (Night Ssrathi of Tzicolotl)

Dark Wind

ID: PDWI

+3 Speed for Nightmares

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Used By: Daemon (The Dark Path) Daemon (The Iron Fortress)

Darkbolt

ID: PDAR

+20% Damage for all elemental missile units

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Used By: Dark Elf (Tierremar, Land of Eternal Grief)

Dauntless Resolve

ID: PDRS

+4 Psychological Resistance for all units

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Used By: Dwarf (Holy City of Duernoth)

Defiling Emanation

ID: PDFL

All plague buildings you control gain a Disease aura with a strength of 10 and a range of 12, and plague piles gain +6s +6r instead

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Used By: Plaguelords (Gol-Draaka) Plaguelords (Revenants of K'Oulis)

Defiling Witchery

ID: PDFW

Allows Cess Pools to use the Toxic Transmutation ability which changes Poison and Lethal Poison among nearby units you control to Disease and Scourge

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Used By: None

Deflection

ID: PDEF

Allows Chameleons to dodge missiles

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Used By: Ssrathi (Tongu, the Blessed Haven)

Dementia

ID: PDMN

Sylphs, Spriggans, Unicorns and Pegasi you control can assassinate enemies with afflictions (+4 assassination, +1 per XP level)

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Used By: Fey (Sacred Guard of Vivellius Madra)

Demolition

ID: PDEM

Gives Khazrimi Guards the Demolition ability, which makes the unit good against buildings

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Used By: Dwarf (Holy City of Duernoth) Dwarf (Khamar, City of Artifice) Orc (Dark Orcs of Toragnar) Orc (Goblin Mountain) Orc (Graww) Orc (Orcs of Darkmyr) Orc (Orcs of Kor)

Desertification

ID: PDES

Allows you to start a sandstorm from the Dunekeep

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Used By: None

Diabolic Invocation

ID: PDIB

Allows Supplicants to use the Archfiend Possession ability. When activated, the unit receives an enchantment. If the enchanted unit is killed by an enemy, an Archfiend is summoned under your control around that unit's location

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Used By: Daemon (The Dark Path)

Dirty Fighting

ID: PDRF

Allows Gnoll Raiders to use the Blinding Strike ability

Hotkey:

Used By: Minotaur (Order of Malignus) Minotaur (Raiders of the Pale Sea)

Dirty Fighting

ID: PDRT

Assassins, Gnolls, Gnoll Raiders, Minotaur Brutes and Blackguards have the ability to inflict Blindness

Hotkey:

Used By: Dark Dwarf (Khaz-Tor, the Cursed Empire) Dark Dwarf (The Verkanian Coalition)

Divination Spell Research

ID: PSRD

Improve spellcasting by +1 in the Divination spell sphere (for this battle only)

Hotkey:

Used By: None

Divine Accouterments

ID: PDAC

Gives +6.25% damage & +12.5% attack speed to melee units and +6.25% HP to all units you control

Hotkey:

Used By: High Elf (Ehlariel, Citadel of Ice)

Divine Heralds

ID: PDVH

Allows Pegasi to use the Hopeful Radiance ability

Hotkey:

Used By: Barbarian (Lindenloth)

Divine Intervention

ID: PDII

Allows Towers of the Moon to use the Gift of the Pantheon ability

Hotkey:

Used By: High Elf (The White Council)

Doombat

ID: PDBT

Firebats gain +50 fire resistance & become immune to the effects of lava & rain/storm weather

Hotkey:

Used By: Daemon (The Dark Path) Daemon (The Iron Fortress)

Dragon Warriors

ID: PDWA

+25% Damage for all melee units

Hotkey:

Used By: None

Dragonguard of Drak-Dum

ID: PDDD

Units you control also become good vs. dragons

Hotkey:

Used By: Dwarf (Drak-Dum, the Dragon Fortress)

Dread Shroud

ID: PDRD

Undead Towers gain a Fear aura with a strength of 12 and a range of 12

Hotkey:

Used By: None

Dual Sails

ID: PSDS

+2 Speed for all boats

Hotkey:

Used By: Minotaur (Raiders of the Pale Sea) Ssrathi (Tongu, the Blessed Haven)

Dwarven Brew

ID: PDRU

Makes units fearless and improves performance

Hotkey:

Used By: Dark Dwarf (The Verkanian Coalition) Dwarf (Holy City of Duernoth) Minotaur (Order of Malignus) Minotaur (Order of the Broken Sword)

Eagle Eye (I)

ID: PRA0

Increases view-range by +2

Hotkey:

Used By: Orc (Dark Orcs of Toragnar) Ssrathi (Tongu, the Blessed Haven) Swarm (The Fertilum Sect)

Eagle Eye (II)

ID: PRA1

Increases view-range by +4

Hotkey:

Used By: Minotaur (Order of Malignus) Orc (Dark Orcs of Toragnar) Ssrathi (Tongu, the Blessed Haven) Swarm (The Fertilum Sect)

Eagle Eye (III)

ID: PRA2

Increases view-range by +6

Hotkey:

Used By: Minotaur (Order of Malignus) Orc (Dark Orcs of Toragnar) Ssrathi (Tongu, the Blessed Haven) Swarm (The Fertilum Sect)

Earthpower

ID: PEPO

Engineers can magically repair buildings

Hotkey:

Used By: None

Earthshaking Force

ID: PESF

Allows Stone Golems to use the Shockwave ability

Hotkey:

Used By: None

Efflorescence (I)

ID: PFL0

Mirrorwood Trees gain a max garrison size of 2, increasing resource income of nearby mines as if they had miners in them

Hotkey:

Used By: None

Efflorescence (II)

ID: PFL1

Mirrorwood Trees gain a max garrison size of 4

Hotkey:

Used By: None

Efflorescence (III)

ID: PFL2

Mirrorwood Trees gain a max garrison size of 8

Hotkey:

Used By: None

Elcor's Balm

ID: PELC

Allows Major Healing to be cast from this building

Hotkey:

Used By: None

Elcor's Panacea

ID: PELP

Gives +5 spell levels to the Healer's Major Heal spell

Hotkey:

Used By: High Elf (The White Council)

Elder Wisp

ID: PWSP

2 Lodestar Wisps can merge into a Venerable Wisp

Hotkey:

Used By: None

Electrical Channelling

ID: PLCC

Allows Storm Giants to use the Lightning Bolt ability

Hotkey:

Used By: Empire (New Lysean Empire)

Elevated Foundations

ID: PEFN

Allows buildings to be built on ice, swamp and shallow water terrain

Hotkey:

Used By: Barbarian (Palmyr)

Embodiment of Fire

ID: PEOF

Allows Fire Giants to use the Burning Aura ability

Hotkey:

Used By: Orc (Orcs of Darkmyr)

Emergency Plan

ID: PEMG

20% faster building

Hotkey:

Used By: High Elf (Ehlariel, Citadel of Ice) High Elf (The White Council) Knight (The Guardian Order)

Enchanted Mining

ID: PEMN

Unlocks the Blessing of Nature ability

Hotkey:

Used By: None

Endless Hunger

ID: PEND

Whenever an egg building you control hatches next to an Altar of Fecundity, a Husk is summoned under your control at that altar

Hotkey:

Used By: None

Engineering

ID: PENG

25% faster building & new structures get +2 Engineering (hp bonus)

Hotkey:

Used By: High Elf (Ehlariel, Citadel of Ice)

Enhanced Mutagens

ID: PMUT

Ghouls created by Ghoulplague which your side inflicts get +2 unit levels

Hotkey:

Used By: None

Enlist Firstborn

ID: PEFB

Recruits a random high level wizard from another race

Hotkey:

Used By: None

Enraging Pheromones

ID: PNRG

Allows Scartauri to use the Mass Fury ability

Hotkey:

Used By: Swarm (The Kagh'ri Sect)

Ensorcelled Grid

ID: PNSC

Gives +30% damage to all your buildings with attacks

Hotkey:

Used By: None

Essence of Vitality

ID: PSSV

Allows Snakepriests to cast the Rejuvenation spell

Hotkey:

Used By: Ssrathi (Tongu, the Blessed Haven)

Eternal War

ID: PEWR

Gives your non-hero units +0.6 to spell/ability levels for each 500 Rage

Hotkey:

Used By: None

Exhaustion (I)

ID: PFA0

Allows units you control to give Famine to mines upon attacking them, which depletes a mine once it hits 100% Famine

Hotkey:

Used By: None

Exhaustion (II)

ID: PFA1

Increases the amount of Famine your units deal when attacking mines

Hotkey:

Used By: None

Exhaustion (III)

ID: PFA2

Further increases the amount of Famine your units deal when attacking mines

Hotkey:

Used By: None

Exhaustion (IV)

ID: PFA3

Further increases the amount of Famine your units deal when attacking mines

Hotkey:

Used By: None

Exotic Goods

ID: PXTC

Increases your trade rate by +15%

Hotkey:

Used By: Empire (Merchant State of Goldor)

Experiential Learning

ID: PXPL

Units get +250% XP from kills and building razes they're good against, and +335% XP when they're excellent against

Hotkey:

Used By: Empire (New Lysean Empire)

Explosive Fuses

ID: PEXF

Allows Dark Dwarf Crossbowmen to use the Fragmentation Bolt ability

Hotkey:

Used By: Minotaur (Raiders of the Pale Sea)

Faerie Blade

ID: PFBL

+12.5% damage for all melee units

Hotkey:

Used By: None

Faerie Fire

ID: PFFI

Sylphs change their attack type to fire & +10% damage for all elemental missile units

Hotkey:

Used By: None

Faerie Sight

ID: PFSI

+2 range for Faerie missile units

Hotkey:

Used By: None

Fallen Knight

ID: PFAL

Slayer Knights & Doom Knights do triple damage versus Humans

Hotkey:

Used By: None

Fame

ID: PFME

Mercenaries are 20% cheaper

Hotkey:

Used By: Empire (New Lysean Empire)

Fame (I)

ID: PFM0

Allows Foreign Merc.(II): Spellcaster

Hotkey:

Used By: None

Fame (II)

ID: PFM1

Allows Foreign Merc.(III): General

Hotkey:

Used By: None

Fame (III)

ID: PFM2

Discounts foreign mercenaries by 15%

Hotkey:

Used By: None

Familiar

ID: PFAM

Quasits gain ranged fire attacks and can hit both ground and air units (+6 Range)

Hotkey:

Used By: Daemon (The Dark Path) Daemon (The Iron Fortress)

Feast of Garok

ID: PZOM

Allows corpse gathering for Zombies.

Hotkey:

Used By: Plaguelords (Gol-Draaka) Plaguelords (Plaguebearers of Treb T'lar) Plaguelords (Revenants of K'Oulis) Undead (Gharedlun, Garden of the Dead)

Ferocious Instinct

ID: PFRI

Units you control receive a bonus amount of XP based on how many hit points they are missing

Hotkey:

Used By: Orc (Goblin Mountain)

Fertility

ID: PFER

Whenever a unit is produced next to an Altar of Fecundity, a second one of those units is produced at a cost of corpses

Hotkey:

Used By: None

Fever (I)

ID: PFV0

Any Disease, Scourge or Ghoulplague afflictions inflicted by your side also gives -2 Combat

Hotkey:

Used By: Plaguelords (Gol-Draaka)

Fever (II)

ID: PFV1

Any Disease, Scourge or Ghoulplague afflictions inflicted by your side also gives -4 Combat

Hotkey:

Used By: Plaguelords (Gol-Draaka)

Fever (III)

ID: PFV2

Any Disease, Scourge or Ghoulplague afflictions inflicted by your side also gives -6 Combat

Hotkey:

Used By: Plaguelords (Gol-Draaka)

Filth Seeking

ID: PFLS

+2 Speed for Plague Tasters

Hotkey:

Used By: Plaguelords (Gol-Draaka)

Finesse (I)

ID: PMS0

+2 Speed for Brawlers

Hotkey:

Used By: Dwarf (Holy City of Duernoth) Dwarf (Khamar, City of Artifice)

Finesse (II)

ID: PMS1

+1 Combat & +10% Damage for Brawlers

Hotkey:

Used By: Dwarf (Drak-Dum, the Dragon Fortress) Dwarf (Holy City of Duernoth) Dwarf (Khamar, City of Artifice)

Flaming Arrows

ID: PFLA

Arrows gain fire damage. Poison arrows also get +25% poison strength

Hotkey:

Used By: Barbarian (Alfheim, the Lost Valley)

Flesh Division

ID: PFDV

Allows Abominations to use the Ghoul Split ability, which reduces the unit's HP by 200 and summons Ghouls

Hotkey:

Used By: None

Flesh Purification

ID: PFPR

Allows the Altar of Fecundity to use the Nourish ability

Hotkey:

Used By: None

Flesh Rejuvenation

ID: PFRJ

Allows the Altar of Fecundity to use the Consume ability

Hotkey:

Used By: None

Fletcher

ID: PFLE

Missile damage +10% for arrows

Hotkey:

Used By: Barbarian (Alfheim, the Lost Valley) Knight (Order of Crux Siria)

Flintlock

ID: PFLL

Gives Dwarf Gunners +10% attack speed

Hotkey:

Used By: Dwarf (Khamar, City of Artifice)

Foreboding Winds

ID: PFRW

Sandstorms also give -20% range to non-swarm units and buildings

Hotkey:

Used By: None

Foreign Ally

ID: POML

Recruits a random fighter or mage from an allied race

Hotkey:

Used By: None

Foreign Merc.(II): Spellcaster

ID: POMB

Recruits a random spellcaster from another race

Hotkey:

Used By: None

Foreign Merc.(III): General

ID: POMC

Recruits a random general from another race

Hotkey:

Used By: None

Foreign Mercenary(I): Fighter

ID: POMA

Recruits a random fighter from another race

Hotkey:

Used By: None

Foreign Mercenary: Builder

ID: POMD

Recruits a random builder from another race

Hotkey:

Used By: None

Foreign Mercenary: Monster

ID: POMM

Recruits a random monster from another race

Hotkey:

Used By: None

Forge

ID: PFOR

+2 Speed for Siege Weapons & Golems

Hotkey:

Used By: Dark Dwarf (The Verkanian Coalition) Dwarf (Drak-Dum, the Dragon Fortress) Dwarf (Holy City of Duernoth) Dwarf (Khamar, City of Artifice) Dwarf (Khaz Agar)

Forgotten Power (I)

ID: PFP0

Attacks from Banshees also deal splash damage at 50% damage

Hotkey:

Used By: Dark Dwarf (The Verkanian Coalition)

Forgotten Power (II)

ID: PFP1

Banshee splash attacks deal full damage to all targets

Hotkey:

Used By: Dark Dwarf (The Verkanian Coalition)

Forgotten Power (III)

ID: PFP2

+6 Speed & Combat for Wraiths. Banshee's victims have a 15% to turn into ghosts

Hotkey:

Used By: None

Fortune's Favor

ID: PFAV

Allows Leprechauns to use the Gift of Luck ability, which increases combat of nearby friendly units

Hotkey:

Used By: Fey (Sacred Guard of Vivellius Madra)

Fountain of Life

ID: PPEE

Doubles regen rate of all troops & improves Elcors Balm

Hotkey:

Used By: None

Frigid Peril

ID: PFRP

Your melee units get +25% damage against enemies in negative cover and negative cover affects your units 50% less

Hotkey:

Used By: Plaguelords (Gol-Draaka)

Full Plate Armor

ID: PFPA

+37.5% HP for all units

Hotkey:

Used By: Knight (Longbowmen of Elenia)

Furious Retribution

ID: PFRT

Gives 40, 75, 115 or 150 Rage whenever a level 1, 2, 3 or 4 mine you control is converted or destroyed

Hotkey:

Used By: Minotaur (Raiders of the Pale Sea)

Galvanizing Light

ID: PGAL

+2 Speed for Oakmen, Treants and Ancient Treants

Hotkey:

Used By: Wood Elf (Sylvan Elves of Solhaven)

Garranoth's Dominion

ID: PGAR

Allows bribery for Assassins.

Hotkey:

Used By: Dark Elf (Doomwood, The Dark Forest)

Gate (I)

ID: PGA0

+2 spell levels for all non-hero summon spells nearby a Summoning Tower

Hotkey:

Used By: Daemon (The Iron Fortress)

Gate (II)

ID: PGA1

+4 spell levels for all non-hero summon spells nearby a Summoning Tower

Hotkey:

Used By: Daemon (The Iron Fortress)

Gaze of Sartek

ID: PGAZ

Allows Basilisks to be produced

Hotkey:

Used By: None

Genetic Perfection

ID: PERF

+5% damage, +3% HP, +1 speed for all your units and attacks accelerate the progression of Disease, Poison and Ghoulplague

Hotkey:

Used By: None

Geomancy Spell Research

ID: PSRM

Improve spellcasting by +1 in the Geomancy spell sphere (for this battle only)

Hotkey:

Used By: None

Ghostly Overseers

ID: PGHO

Non-wall buildings you control have a command radius of 12

Hotkey:

Used By: Dark Dwarf (The Verkanian Coalition)

Giant Strain

ID: PGHG

Allows mutations into Ghoul Giants

Hotkey:

Used By: None

Giantlord

ID: PGIA

Allows Giants to be produced

Hotkey:

Used By: None

Gifts of Immortality

ID: PGOI

36% chance that Daemonic creatures can be raised as undead upon death

Hotkey:

Used By: None

Gladiators

ID: PGLA

+2 Combat for Tribesmen & Reavers

Hotkey:

Used By: Barbarian (Alfheim, the Lost Valley) Barbarian (Palmyr) Minotaur (Beastmen of K'Varr) Minotaur (Order of Malignus) Minotaur (Order of the Broken Sword) Minotaur (Order of the Iron Fist) Minotaur (Raiders of the Pale Sea)

Glimpse of the Beyond

ID: PGOB

Allows Skeletons to use the Despairstrike ability

Hotkey:

Used By: None

Glittering Wings

ID: PGLT

Allows Faerie Dragons to use the Faerie Powder ability

Hotkey:

Used By: None

Gnollish Piracy

ID: PLAG

Produces 5 Gnoll Raiders

Hotkey:

Used By: None

Go For The Throat!

ID: PGTH

Allows Wolfriders to use the Crippling Bite ability - an attack that inflicts the Bleeding and Crippling conditions

Hotkey:

Used By: None

Go!

ID: PGOO

Overrun! ability also gives +3 speed

Hotkey:

Used By: None

Goblin Ballistics

ID: PGBB

Allows Gobshooters to use the Gobstorm ability

Hotkey:

Used By: Orc (Dark Orcs of Toragnar) Orc (Orcs of Darkmyr)

Goblin Raiders

ID: PLAO

Produces 3 Goblins, 1 Goblin Chief, 1 Goblin Shaman and 1 Gobshooter

Hotkey:

Used By: None

Golden Wyvern

ID: PWYV

+3 Speed for Wyverns

Hotkey:

Used By: Orc (Dark Orcs of Toragnar) Orc (Goblin Mountain)

Goreshaft Bolts

ID: PTBO

Sniper bolts gain magic/piercing damage & the ability to inflict Disease (str. 10)

Hotkey:

Used By: Orc (Orcs of Darkmyr)

Gorge

ID: PGRG

Allows Fire Giants to devour animals, regaining health

Hotkey:

Used By: Orc (Orcs of Darkmyr)

Governmental Sabotage

ID: PGOV

When you kill an enemy general, retinue unit or hero, that side gets -0.5 Morale times the unit ASP

Hotkey:

Used By: None

Grand Paladin

ID: PGRA

Cavaliers & Paladins do triple damage vs. Undead

Hotkey:

Used By: None

Grasp of Oros

ID: PGRO

Allows you to merge one Slime and one Gazer into Spores

Hotkey:

Used By: None

Griffon Training

ID: PLAR

Produces 3 Griffons

Hotkey:

Used By: None

Grip Of The Underworld

ID: PGUW

Allows Reapers to use Paralyzing Touch

Hotkey:

Used By: Undead (Gharedlun, Garden of the Dead)

Gruesome Shot

ID: PGRS

Allows Bone Catapults to use Rotting Barrage

Hotkey:

Used By: Daemon (The Iron Fortress) Undead (Gharedlun, Garden of the Dead)

Guardian's Word

ID: PGWD

Allows Nagas to use the Silence spell

Hotkey:

Used By: None

Guardianship

ID: PGSP

Allows the Imperial Guard to use the Parrying Aura ability

Hotkey:

Used By: None

Guerrilla Raids

ID: PGRR

Melee units you control gain +3 Thievery skill when in cover

Hotkey:

Used By: Barbarian (Alfheim, the Lost Valley)

Gunpowder

ID: PSWA

+ 10 damage to destroyers vs buildings and changes damage to fire

Hotkey:

Used By: None

Hadesha's Embrace

ID: PHAD

Allows Husks to cast Silence

Hotkey:

Used By: None

Hadeshan Gate

ID: PLAD

Produces 1 Succubus, 1 Nightmare and 3 Imps

Hotkey:

Used By: None

Hadeshan Warp

ID: PHDW

Gives +4 affliction strength to all units and buildings you control

Hotkey:

Used By: Daemon (The Iron Fortress)

Hard Labor (I)

ID: PHL0

Increases mine income by 12.5% for each mine

Hotkey:

Used By: None

Hard Labor (II)

ID: PHL1

Increases mine income by 25% for each mine

Hotkey:

Used By: None

Hard Labor (III)

ID: PHL2

Increases mine income by 37.5% for each mine

Hotkey:

Used By: None

Hardiness

ID: PHDN

Gives your units +2 resistance

Hotkey:

Used By: Orc (Goblin Mountain)

Harpy Feast

ID: PLAH

Produces 5 Harpies

Hotkey:

Used By: None

Harpy Hag

ID: PHAG

+3 to Harpy Combat

Hotkey:

Used By: Daemon (The Iron Fortress) Dark Elf (Tierremar, Land of Eternal Grief) Dark Elf (Yrm, Stronghold of Sorcery) Minotaur (Order of Malignus) Orc (Dark Orcs of Toragnar) Orc (Goblin Mountain) Orc (Orcs of Darkmyr)

Haunting

ID: PHAU

Undead will inflict Haunted affliction on mines they attack

Hotkey:

Used By: None

Haunting Apparition

ID: PWSH

Melee illusionary units you control gain a Terror attack of strength 10

Hotkey:

Used By: Fey (Sacred Guard of Vivellius Madra)

Healing (I)

ID: PRG0

+3 Regeneration skill for your units and buildings

Hotkey:

Used By: None

Healing (II)

ID: PRG1

+5 Regeneration skill for your units and buildings

Hotkey:

Used By: Wood Elf (Light Elves of Twilight Woods)

Healing (III)

ID: PRG2

+8 Regeneration skill for your units and buildings

Hotkey:

Used By: High Elf (Ehlariel, Citadel of Ice) Wood Elf (Light Elves of Twilight Woods)

Healing Spell Research

ID: PSRE

Improve spellcasting by +1 in the Healing spell sphere (for this battle only)

Hotkey:

Used By: None

Healing Waters

ID: PUHW

Cures and Blesses Aliied Units

Hotkey:

Used By: None

Heavy Shot

ID: PHSH

+25% Damage for your ships

Hotkey:

Used By: None

Heralds of Damnation

ID: PHDM

Allows Hellhounds to use the Soul Ravage ability

Hotkey:

Used By: Daemon (The Dark Path)

Herbal Breeze

ID: PHBB

Poison and disease dissipate 10 times faster for friendly units near Mirrorwood Trees you control

Hotkey:

Used By: None

Herbalism

ID: PHRB

Every 7 seconds, an allied unit within a range of 12 of a Kiln is cured of disease, scourge, ghoulplague, poison and lethal poison

Hotkey:

Used By: Orc (Dark Orcs of Toragnar) Orc (Goblin Mountain) Orc (Graww) Orc (Orcs of Darkmyr) Orc (Orcs of Kor)

Hidden Refuge

ID: PHRF

Your units become invisible when near your Keeps

Hotkey:

Used By: Barbarian (Alfheim, the Lost Valley)

Hive Mind (I)

ID: PHM0

+2 Psychological Resistance for all Swarm units

Hotkey:

Used By: Swarm (The Fertilum Sect)

Hive Mind (II)

ID: PHM1

+4 Psychological Resistance for all Swarm units

Hotkey:

Used By: Swarm (The Fertilum Sect)

Hive Mind (III)

ID: PHM2

+6 Psychological Resistance for all Swarm units

Hotkey:

Used By: None

Hive Mind (IV)

ID: PHM3

+8 Psychological Resistance for all Swarm units

Hotkey:

Used By: None

Hollow Reawakening

ID: PMTH

When your units are attacking enemy mines, the workers within can be passively killed and raised back as Husks for your army

Hotkey:

Used By: None

Holy Bastion

ID: PHOB

All buildings you control get +3 Engineering skill, all buildings with an attack get +10% damage and Knight Towers get magic projectiles

Hotkey:

Used By: Barbarian (Palmyr) Knight (The Guardian Order)

Holy Relic

ID: PHOC

Gives 25% faster conversions

Hotkey:

Used By: Dwarf (Holy City of Duernoth) Knight (Order of Crux Siria) Minotaur (Order of Malignus)

Holy Water

ID: PHLW

Allows Paladins to cast Cure which cures poison & disease and heals some damage

Hotkey:

Used By: None

Holy Word

ID: PHOL

Gains the ability to shoot lightning at enemy creatures nearby

Hotkey:

Used By: Dwarf (Holy City of Duernoth) High Elf (The White Council) Knight (Order of Crux Siria) Knight (The Guardian Order) Knight (Theiran Trollslayers)

Hooked Javelins

ID: PHKJ

Allows Tribesmen to use the Crippling Shot ability

Hotkey:

Used By: Barbarian (Alfheim, the Lost Valley) Barbarian (Lindenloth)

Hopelessness

ID: PHPS

All of your undead units' melee attacks reduce resistance by 1 per hit

Hotkey:

Used By: Undead (Gharedlun, Garden of the Dead)

Horde (I)

ID: PHD0

Increases your army limit by +5

Hotkey:

Used By: Orc (Dark Orcs of Toragnar) Orc (Orcs of Darkmyr)

Horde (II)

ID: PHD1

Increases your army limit by +10

Hotkey:

Used By: Orc (Graww)

Horde (III)

ID: PHD2

Increases your army limit by +15

Hotkey:

Used By: None

Horde (IV)

ID: PHD3

Increases your army limit by +20

Hotkey:

Used By: None

Horde (IX)

ID: PHD8

Increases your army limit by +50

Hotkey:

Used By: None

Horde (V)

ID: PHD4

Increases your army limit by +25

Hotkey:

Used By: None

Horde (VI)

ID: PHD5

Increases your army limit by +30

Hotkey:

Used By: None

Horde (VII)

ID: PHD6

Increases your army limit by +35

Hotkey:

Used By: None

Horde (VIII)

ID: PHD7

Increases your army limit by +40

Hotkey:

Used By: None

Hordecall

ID: PHDC

Unlocks the Overrun! ability

Hotkey:

Used By: None

Horse Lord

ID: PHOM

+3 Speed for Riders, Pegasi & Warlords

Hotkey:

Used By: Barbarian (Lindenloth)

Horsemaster

ID: PHOR

+5 Speed for Riders, Pegasi & Warlords

Hotkey:

Used By: Barbarian (Dragonslayers of Northern Reach) Barbarian (Lindenloth)

Hunters Instinct

ID: PHNI

Your missile units ignore half of enemy cover bonuses

Hotkey:

Used By: None

Hunting

ID: PHUN

Tribesmen Range +2 & damage vs. resistant troops

Hotkey:

Used By: Barbarian (Alfheim, the Lost Valley) Barbarian (Palmyr)

Hypnotic Persuation

ID: PHPN

Praetors gain +2 mana and can magically convert buildings

Hotkey:

Used By: Empire (New Lysean Empire)

Iceshard Arrows

ID: PFLF

Arrows gain frost damage.

Hotkey:

Used By: None

Illusion Spell Research

ID: PSRG

Improve spellcasting by +1 in the Illusion spell sphere (for this battle only)

Hotkey:

Used By: None

Imbued Arms

ID: PIAR

+12.5% Damage for all melee units

Hotkey:

Used By: Wood Elf (Light Elves of Twilight Woods)

Imperial Guard

ID: PIGU

+9 Combat for Pikemen & Halberdiers & they ignore up to 6 points of armor

Hotkey:

Used By: None

Imperial Pride

ID: PRID

When a unit you control uses an ability or casts a spell, it receives the Hope affliction

Hotkey:

Used By: None

Income (I)

ID: PIB0

Increases mine income by 12.5% for each mine

Hotkey:

Used By: None

Income (II)

ID: PIB1

Increases mine income by 25% for each mine

Hotkey:

Used By: None

Income (III)

ID: PIB2

Increases mine income by 37.5% for each mine

Hotkey:

Used By: None

Income (IV)

ID: PIB3

Increases mine income by 50% for each mine

Hotkey:

Used By: None

Incubation

ID: PNIU

Decreases Swarm unit production costs by 10%

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Used By: Swarm (The Kagh'ri Sect)

Indignation

ID: PIND

Buildings get +6% damage for each 500 Rage

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Used By: None

Indomitability

ID: PHAN

+1 Combat for all units for each 500 Rage

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Used By: None

Infernal Fury

ID: PIFU

+3 Combat for all Daemonic units

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Used By: Daemon (The Dark Path)

Infestation

ID: PINF

Melee units you control gain a bleeding attack of strength 13 (or +7 if they already had bleeding attacks)

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Used By: Swarm (The Fertilum Sect)

Infiltration

ID: PINL

Allows damaging of garrisoned units and gives a small chance of killing miners

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Used By: None

Insatiable Hunger

ID: PHNG

Allows Ghouls to use the Blood Craze ability

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Used By: None

Intangibility (I)

ID: PIN0

Gives +13% HP to units you control

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Used By: Daemon (The Dark Path) Daemon (The Iron Fortress)

Intangibility (II)

ID: PIN1

Gives +26% HP to units you control

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Used By: Daemon (The Dark Path) Daemon (The Iron Fortress)

Iron Clad Horns (I)

ID: PIR0

+12.5% Damage for all melee units and gives Minotaur Brutes a piercing/crushing attack

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Used By: Minotaur (Order of Malignus)

Iron Clad Horns (II)

ID: PIR1

+25% Damage for all melee units

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Used By: Minotaur (Order of Malignus)

Iron Fist

ID: PIRO

+3 Combat for all Golems

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Used By: Dark Dwarf (The Verkanian Coalition)

Iron Fist Mercenary: Fighter

ID: PFMA

Recruits a random fighter from another race

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Used By: None

Iron Fist Mercenary: General

ID: PFMC

Recruits a random general from another race

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Used By: None

Iron Fist Mercenary: Spellcaster

ID: PFMB

Recruits a random spellcaster from another race

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Used By: None

Jousting

ID: PJST

Gives cavalry you control +2 combat & +2 speed

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Used By: Knight (Crownsmen of Bartonia)

Jungle Grace

ID: PJUN

Allows units you control to move through cover unimpeded and gives them +2 speed when in cover

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Used By: None

Kargothian Sacrifice

ID: PSAK

Sacrifices basic units to summon Incubi

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Used By: Dark Elf (Yrm, Stronghold of Sorcery)

Knight's Quest

ID: PQKN

Gives your Knight units large XP bonuses against a chosen creature

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Used By: Knight (Order of Crux Siria)

Knights of Faerie

ID: PFKN

+2 combat for all units

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Used By: None

Knights of the Bronze Dragon

ID: PDK0

Dragon Knights get +2 combat

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Used By: None

Knights of the Gold Dragon

ID: PDK2

Dragon Knights become excelent vs. Dragons

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Used By: High Elf (Ehlariel, Citadel of Ice)

Knights of the Silver Dragon

ID: PDK1

Dragon Knights get +1 unit level

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Used By: None

Knowledge of Oros

ID: PKGO

Allows you to merge one Slime and two Gazers into Contaminators

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Used By: None

Lacerating Arms (I)

ID: PLA0

Gives +6% damage and a bleeding attack of strength 8 to melee units you control

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Used By: None

Lacerating Arms (II)

ID: PLA1

Gives +12% damage and a bleeding attack of strength 11 to melee units you control

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Used By: None

Larcenous Appropriation

ID: PLAP

All non-hero units gain 1 point in Thievery skill

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Used By: Minotaur (Raiders of the Pale Sea)

Last Stand

ID: PLST

Allows Dwarf Lords to use the Adamant Resolve ability

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Used By: Dark Dwarf (The Verkanian Coalition)

Lawless Vigilante

ID: PLAW

Allows mines and utilities you control to use the Rally Vigilante ability

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Used By: Empire (Thalassian Empire)

Legendary Trial

ID: PLGT

Reavers become excelent vs. Dragons

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Used By: Barbarian (Dragonslayers of Northern Reach)

Liche King

ID: PLKG

Raise Corpse and Raise Dead spells are cast at +6 levels higher

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Used By: Undead (Gharedlun, Garden of the Dead) Undead (Licheguard of Zhur)

Lingering Essence

ID: PLGE

Bones remain on the battlefield for an additional 120 seconds

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Used By: Undead (Gharedlun, Garden of the Dead)

Lingering Habitation

ID: PLHB

When you destroy a mine or utility building, its reconstruction time is increased by 25%

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Used By: None

Lord of Murder

ID: PLOM

Allows Minotaur Slayers to use the Unbridled Fury ability

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Used By: None

Lore (I)

ID: PLO0

+1 XP level for newly produced fey units

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Used By: None

Lore (II)

ID: PLO1

+1 XP level for newly produced fey units

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Used By: None

Lore (III)

ID: PLO2

+1 XP level for newly produced fey units

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Used By: None

Lore (IV)

ID: PLO3

+1 XP level for newly produced fey units

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Used By: None

Lore (V)

ID: PLO4

+1 XP level for newly produced fey units

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Used By: None

Magic Resonance

ID: PMGC

Increases crystal income by 37.5%

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Used By: Dwarf (Holy City of Duernoth)

Magical Osmosis

ID: PMOS

Doubles the amount of maximum mana that all buildings you control have

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Used By: None

Magical Overload

ID: PMOV

Entropy Orbs cast +2 spell levels, +6 speed for buildings, and Snare Orbs you control also deal 30 crushing damage upon detonation

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Used By: None

Magical Tattoos

ID: PMAG

+12.5% HP for all units

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Used By: Barbarian (Palmyr) Wood Elf (Light Elves of Twilight Woods)

Magical Weave

ID: PMWV

Increases building ability/spell levels by 3

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Used By: None

Mana Shield

ID: PMNS

Damage towards High Elven buildings reduces the building's mana instead of hit points

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Used By: None

Mark of Bane

ID: PMOB

Allows Doom Knights to use the Doomblade ability which gives them Scourge attacks

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Used By: Undead (Gharedlun, Garden of the Dead) Undead (Licheguard of Zhur)

Marksman Training

ID: PSNP

Allows Dwarf Axe Throwers to use the Snipe ability

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Used By: Dwarf (Khamar, City of Artifice) Orc (Dark Orcs of Toragnar) Orc (Goblin Mountain) Orc (Graww) Orc (Orcs of Darkmyr) Orc (Orcs of Kor)

Martial Force

ID: PMRT

Allows Brawlers to use the Crippling Fury ability

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Used By: Dwarf (Holy City of Duernoth) Dwarf (Khamar, City of Artifice)

Masonry

ID: PMAS

Halves the repair costs of buildings

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Used By: None

Medical Wards

ID: PMDW

Poison and disease dissipate 10 times faster for your garrisoned units

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Used By: Dark Dwarf (The Verkanian Coalition) Dwarf (Holy City of Duernoth)

Medicinal Subsistence

ID: PMSS

Gives units you control +8 HP Regeneration when in cover

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Used By: Orc (Orcs of Darkmyr)

Meditation (I)

ID: PME0

+5 Ritual skill for your hero

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Used By: None

Meditation (II)

ID: PME1

+10 Ritual skill for your hero

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Used By: None

Meditation (III)

ID: PME2

+20 Ritual skill for your hero

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Used By: None

Melancholy

ID: PMEL

Gives a despair attack of strength 10 to melee units you control. If a melee unit already had a despair attack, instead, they gain +4 despair strength. In addition, if Ancestral Spirit has been researched, the Banshee's Despair aura gets +7 strength

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Used By: None

Melkor's Blessing

ID: PMBL

Allows Devourers to use the Atrophic Aura ability, which causes damage and crippling to nearby enemy units

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Used By: None

Melkor's Curse

ID: PMCU

Poison and Lethal Poison that you inflict degenerates at +0.5HP per second

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Used By: None

Memories of Brutality

ID: PMBR

Allows Skeleton Cavalry to use Crippling Charge

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Used By: Undead (Gharedlun, Garden of the Dead)

Mercantile League

ID: PMRC

Allows one resource to be traded for another. Whenever you trade, you get an amount of Favor equal to half the amount of resources traded away

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Used By: Empire (Merchant State of Goldor)

Merfolk Pod

ID: PLGL

Produces 2 Tritons and 2 Mermaids

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Used By: None

Might of Ctharos (I)

ID: PCT0

+6% damage to melee units and +5% damage to missile units

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Used By: Daemon (The Dark Path) Daemon (The Iron Fortress)

Might of Ctharos (II)

ID: PCT1

+12% damage to melee units and +10% damage to missile units

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Used By: Daemon (The Dark Path) Daemon (The Iron Fortress)

Might of Ctharos (III)

ID: PCT2

+18% damage to melee units and +15% damage to missile units

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Used By: Daemon (The Dark Path) Daemon (The Iron Fortress)

Mighty Oaks

ID: PMIG

+3 Combat for Treants and +2 Combat for Oakmen

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Used By: Barbarian (Lindenloth)

ID: PMLK

+5 Combat for Lizard Riders

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Used By: None

Mineral Tracing

ID: PMNT

Reduces the crystal cost of Blessing of Nature ability by 20%

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Used By: None

Minions of Lorbriss

ID: PMOL

Makes spiders inflict lethal poison

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Used By: None

Mirror Root Arrows

ID: PMIR

Arrows gain magic/piercing damage with a crippling strength of 9

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Used By: Wood Elf (Light Elves of Twilight Woods)

Mirrorwood Patrol

ID: PLAF

Produces 2 Sylphs, 2 Spriggans, 1 Unicorn and 2 Sprites

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Used By: None

Mischievous Larceny

ID: PMSL

Allows Spriggans to use the Pilfer ability, which gives them a 100% chance to steal resources on their next attack

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Used By: None

Mist Dance

ID: PMSD

Allows you to create foggy weather

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Used By: Ssrathi (Night Ssrathi of Tzicolotl)

Mistform

ID: PMST

Allows Tomes to cast Spectral Horde and gives them +10 max mana

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Used By: Fey (Sacred Guard of Vivellius Madra)

Mithril Bolts

ID: PMBO

Increases damage of arrows by +5%, and critical hit chance by +5%

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Used By: Wood Elf (Forest of Silvermyr) Wood Elf (Light Elves of Twilight Woods) Wood Elf (Sylvan Elves of Solhaven)

Momentum

ID: PMOM

Increases the terrain height damage bonus for all (non-hero) units and buildings you control by +50%

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Used By: Dark Dwarf (The Verkanian Coalition) Knight (The Guardian Order)

Morale (I)

ID: PMO0

+3 to your Morale score

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Used By: Barbarian (Palmyr) Dark Dwarf (The Verkanian Coalition) Dwarf (Holy City of Duernoth) Empire (Merchant State of Goldor) High Elf (Ehlariel, Citadel of Ice) Knight (Crownsmen of Bartonia) Minotaur (Order of the Broken Sword) Orc (Orcs of Darkmyr) Ssrathi (Tongu, the Blessed Haven) Swarm (The Kagh'ri Sect) Wood Elf (Light Elves of Twilight Woods)

Morale (II)

ID: PMO1

+6 to your Morale score

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Used By: Barbarian (Palmyr) Dark Dwarf (The Verkanian Coalition) Dwarf (Holy City of Duernoth) Empire (Merchant State of Goldor) High Elf (Ehlariel, Citadel of Ice) Knight (Crownsmen of Bartonia) Minotaur (Order of the Broken Sword) Orc (Orcs of Darkmyr) Ssrathi (Tongu, the Blessed Haven) Swarm (The Kagh'ri Sect) Wood Elf (Light Elves of Twilight Woods)

Morale (III)

ID: PMO2

+9 to your Morale score

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Used By: Dark Dwarf (The Verkanian Coalition) Dwarf (Holy City of Duernoth) Empire (Merchant State of Goldor) Empire (Thalassian Empire) Knight (Crownsmen of Bartonia) Minotaur (Order of the Broken Sword) Orc (Orcs of Darkmyr) Ssrathi (Tongu, the Blessed Haven) Swarm (The Kagh'ri Sect) Wood Elf (Light Elves of Twilight Woods)

Morannin's Fervor

ID: PMRF

Increases unit ability levels by +5 when within a radius of 12 of Dwarf Towers you control

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Used By: Dwarf (Holy City of Duernoth)

Mordaine's Ruination

ID: PMOR

Allows Orbs of Sorrow to cast Stormstrike

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Used By: None

Mounted Javelineers

ID: PMJV

Gives riders one throwable javelin

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Used By: Barbarian (Hunters of Daros)

Murderous Intent

ID: PMRD

Gives +4 Fear strength to Dark Pegasi

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Used By: Dark Elf (Yrm, Stronghold of Sorcery)

Mutation (I)

ID: PMU0

Gives +2 affliction strength to all units and buildings you control

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Used By: Plaguelords (Gol-Draaka)

Mutation (II)

ID: PMU1

Gives +4 affliction strength to all units and buildings you control

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Used By: Plaguelords (Gol-Draaka)

Mutation (III)

ID: PMU2

Gives +6 affliction strength to all units and buildings you control

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Used By: None

Mysticism (I)

ID: PLI0

+15 Mana for spellcasters

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Used By: High Elf (Ehlariel, Citadel of Ice)

Mysticism (II)

ID: PLI1

+30 Mana for spellcasters

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Used By: Empire (Thalassian Empire) High Elf (Ehlariel, Citadel of Ice)

Nassapep's Teachings

ID: PNSP

Gives Scartauri +1 unit level, increases their Paralyzing Strike ability level by +1, and they can assassinate when within cover, with +6 assassination, +1.5 per xp level

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Used By: Swarm (The Kagh'ri Sect)

Natural Bulwark

ID: PNBW

Your units gain +25% armour vs all damage types when in cover

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Used By: None

Natural Selection (I)

ID: PSL0

Gives +4% HP, +2 combat for defensive purposes only and +1 Regeneration skill to units you control

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Used By: None

Natural Selection (II)

ID: PSL1

Gives +8% HP, +4 combat for defensive purposes only and +2 Regeneration skill to units you control

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Used By: None

Natural Splendour

ID: PNAT

Your Resource Trees are 100% harder to convert

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Used By: None

Nature Spell Research

ID: PSRI

Improve spellcasting by +1 in the Nature spell sphere (for this battle only)

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Used By: None

Necromancy Spell Research

ID: PSRJ

Improve spellcasting by +1 in the Necromancy spell sphere (for this battle only)

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Used By: None

Necromantic Reconstitution

ID: PNRC

The next building a zombie constructs costs less to construct depending upon the number of corpses they are holding

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Used By: Undead (Gharedlun, Garden of the Dead)

Necronosis

ID: PNNS

Allows Plague Piles to use the Corpse Infection ability

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Used By: None

Necrophagous Cannibalism

ID: PNCC

Allows units to devour corpses, regaining health

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Used By: Orc (Graww) Plaguelords (Revenants of K'Oulis)

Necropotence

ID: PNCR

When a unit you control kills an enemy, you gain crystal and mana

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Used By: Dark Elf (Yrm, Stronghold of Sorcery)

Necrotic Weave

ID: PNCW

Sacrifices basic units to give Devotion to nearby spellcasters. Units with 100 Devotion get +10 ability levels

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Used By: Dark Elf (Yrm, Stronghold of Sorcery)

No Pain!

ID: PNOP

Orc Warriors become highly resistant to missile attacks

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Used By: Orc (Goblin Mountain)

Nomadic Subsistance

ID: PNMD

Allows buildings to pack and unpack

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Used By: None

Northreach Partisans

ID: PNRP

Three Pikemen are spawned whenever you lose a building

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Used By: Barbarian (Alfheim, the Lost Valley)

Noxious Accumulation

ID: PNOA

Allows Plague Tasters to use the Ghoulplague Sac ability

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Used By: Plaguelords (Revenants of K'Oulis)

Nullification Spell

ID: PNUL

Allows Libraries to cast the Silence spell at level 20

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Used By: Empire (Thalassian Empire)

Nutritional Science

ID: PNUT

+3 Regeneration skill for your units

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Used By: None

Ocular Clarity

ID: POQL

Allows Eyes of Oros to use the Observe ability

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Used By: None

Ogrelord

ID: POGR

Allows Ogres to be produced at the Battleyard

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Used By: Orc (Graww)

Opening Blow

ID: POPN

When an invisible unit is revealed, it can inflict a critical attack

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Used By: Orc (Goblin Mountain)

Order of the Bull

ID: PORA

Allows siege weapons to use special abilities

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Used By: None

Order of the Dragon

ID: PODR

+4 Psychological Resistance for all units

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Used By: Knight (Crownsmen of Bartonia) Knight (The League of Gildine Merchants)

Order of the Grail

ID: POGL

Double XP for all quests, including Knight's Quest

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Used By: Knight (Crownsmen of Bartonia) Knight (Order of Crux Siria)

Order of the Lion

ID: POLI

+5 to your Morale score

Hotkey:

Used By: Knight (The League of Gildine Merchants)

Order of the Pegasus

ID: POPE

+3 Speed for all Cavalry

Hotkey:

Used By: Knight (The Guardian Order)

Order of the Rose

ID: PORO

+1 XP level for newly produced Knight Cavalry

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Used By: Knight (The Guardian Order)

Orin's Tutelage

ID: POTT

Allows Dwarf Infantry and Vanguards to build defences with a skill of 10

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Used By: Dark Dwarf (The Verkanian Coalition)

Ornamental Brilliance

ID: PMIT

Dwarf Towers and Civil Towers you control gain an Awe aura with a strength of 12 and a range of 12

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Used By: Dark Dwarf (The Verkanian Coalition) Orc (Dark Orcs of Toragnar) Undead (Gharedlun, Garden of the Dead)

Oven Chamber

ID: PFOC

Allows Kilns to upgrade

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Used By: None

Overgrowth

ID: POVR

Allows Resource Trees to spawn Thorn Sentinels

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Used By: None

Pack Hunting

ID: PPHN

Wardogs get +1 damage for each adjacent wardog

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Used By: Barbarian (Palmyr)

Palace Guard

ID: PPGU

Unit type effectivenesses are increased by 20%

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Used By: None

Paladin

ID: PPAL

Cavaliers & Paladins do double damage

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Used By: None

Panoply (I)

ID: PPA0

+12.5% HP for all units

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Used By: None

Panoply (II)

ID: PPA1

+25% HP for all units

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Used By: None

Paragons of Anger

ID: PPOA

Allows units to use the Infernal Rage ability (berserking with damage and attack speed increases). Only triggers if your army limit is under 33% of max

Hotkey:

Used By: Dark Elf (Tierremar, Land of Eternal Grief)

Paragons of Grief

ID: PPOG

When your unit dies, a nearby enemy unit gains Despair. Only triggers if your army limit is under 33% of max

Hotkey:

Used By: Dark Elf (Tierremar, Land of Eternal Grief)

Paragons of Loss

ID: PPOL

When your unit dies, a nearby friendly unit gains xp. Only triggers if your army limit is under 33% of max

Hotkey:

Used By: Dark Elf (Tierremar, Land of Eternal Grief)

Paralyzing Venom

ID: PPVN

Allows Scartauri to use Paralyzing Strike

Hotkey:

Used By: Swarm (The Kagh'ri Sect)

Paranormal Trepidation

ID: PPTR

-4 Psychological Resistance for all enemy units

Hotkey:

Used By: Undead (Gharedlun, Garden of the Dead)

Paranormal Trickery

ID: PPRN

Allows Imps to use the Soul Deception ability

Hotkey:

Used By: Daemon (The Iron Fortress)

Pathogenic Acid

ID: PATH

Allows Slimes to use the Endurance Corrosion ability

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Used By: None

Phasing

ID: PPHS

Building blinking soul cost halved (but still needs a minimum of 1)

Hotkey:

Used By: Daemon (The Iron Fortress)

Philosophy

ID: PPHI

Your buildings can only be converted after culture drops to 0 and enemy converters reduce culture

Hotkey:

Used By: None

Pike Square

ID: PPIK

Allows Pikemen to use the Threatening Control ability

Hotkey:

Used By: None

Pile-On!

ID: PPON

Goblins and Goblin Chiefs get +1 damage for each adjacent goblin unit (including Shamans and Chiefs).

Hotkey:

Used By: Orc (Goblin Mountain)

Pious Chivalry

ID: PPCH

Allows Knight Errants to use the Righteous Fervor ability

Hotkey:

Used By: Empire (Thalassian Empire)

Piracy

ID: PUMB

All Ships gain 1 point in Pillaging skill

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Used By: Empire (Diraqine Empire) Minotaur (Raiders of the Pale Sea)

Poison Spell Research

ID: PSRK

Improve spellcasting by +1 in the Poison spell sphere (for this battle only)

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Used By: None

Polytheistic Reverence

ID: PSWO

Allows Archons to cast Blessing which gives some combat & HP and prevents crits

Hotkey:

Used By: Dwarf (Holy City of Duernoth)

Possessed Arms

ID: PPAR

+25% Damage for all melee units, Dark Spearmen gain piercing/electric attacks

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Used By: None

Power of Couatl (I)

ID: PPC0

Gives your non-dragon elemental missile units +2 range

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Used By: Ssrathi (Night Ssrathi of Tzicolotl) Ssrathi (Tongu, the Blessed Haven)

Power of Couatl (II)

ID: PPC1

Gives your non-dragon elemental missile units +4 range

Hotkey:

Used By: Ssrathi (Night Ssrathi of Tzicolotl) Ssrathi (Tongu, the Blessed Haven)

Power of Couatl (III)

ID: PPC2

Gives your non-dragon elemental missile units +6 range

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Used By: Ssrathi (Night Ssrathi of Tzicolotl) Ssrathi (Tongu, the Blessed Haven)

Power of Tlatecolotl (I)

ID: PPT0

Gives a frostbite attack of strength 7 to melee units you control. If a melee unit already had a frostbite attack, instead, they gain +2 frostbite strength

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Used By: Ssrathi (Night Ssrathi of Tzicolotl)

Power of Tlatecolotl (II)

ID: PPT1

Gives +4 frostbite strength to melee units you control, for a total of 11 frostbite strength. If a melee unit already had a frostbite attack, instead, they gain +2 frostbite strength, for a total of +4 frostbite strength

Hotkey:

Used By: Ssrathi (Night Ssrathi of Tzicolotl)

Power of Tlatecolotl (III)

ID: PPT2

Gives +3 frostbite strength to melee units you control, for a total of 14 frostbite strength. If a melee unit already had a frostbite attack, instead, they gain +2 frostbite strength, for a total of +6 frostbite strength

Hotkey:

Used By: Ssrathi (Night Ssrathi of Tzicolotl)

Primeval Power

ID: PPRM

Allows the Tyrannosaurus Rex to use the Stonecrush ability

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Used By: None

Primordial Armaments

ID: PRIM

Melee units you control gain a 3-cell forward splash attack. In addition, all units you control get +12.5% HP

Hotkey:

Used By: Wood Elf (Light Elves of Twilight Woods) Wood Elf (Sylvan Elves of Solhaven)

Profane Venomancy

ID: PPFV

Gives +4 affliction strength to all sources of Poison & Lethal Poison you control and Poison and Lethal Poison that you inflict degenerates at +0.5HP per second

Hotkey:

Used By: Swarm (The Kagh'ri Sect)

Professional Camaraderie

ID: PCAM

Increases the level of Encourage by +5 and doubles the duration of Fortitude

Hotkey:

Used By: Empire (Merchant State of Goldor) Empire (New Lysean Empire) Empire (Thalassian Empire)

Prolificacy

ID: PROL

Allows Scarab Matriarchs to use the Lay Scarab Eggs ability

Hotkey:

Used By: Swarm (The Fertilum Sect)

Provoke!

ID: PPVK

Gives Orc Warriors the Taunt ability, which inflicts frenzy on nearby enemies

Hotkey:

Used By: Orc (Orcs of Darkmyr)

Prowling

ID: PPRW

Allows Wardogs to use the Observe ability

Hotkey:

Used By: Barbarian (Lindenloth)

Public Education

ID: PPUB

+2 build skill for all builders

Hotkey:

Used By: None

Purification Rites

ID: PPUR

Allows Garrisons to use the Antidote ability which cures poison & disease

Hotkey:

Used By: Empire (Diraqine Empire) Empire (Merchant State of Goldor) Empire (New Lysean Empire) Empire (Selentine Empire) Empire (Thalassian Empire) High Elf (Ehlariel, Citadel of Ice) High Elf (Isle of Lunarion) High Elf (The White Council) Ssrathi (Night Ssrathi of Tzicolotl) Ssrathi (Sun Ssrathi of Kalpaxotl) Ssrathi (Tongu, the Blessed Haven) Wood Elf (Forest of Silvermyr) Wood Elf (Light Elves of Twilight Woods) Wood Elf (Sylvan Elves of Solhaven)

Pyromancy Spell Research

ID: PSRL

Improve spellcasting by +1 in the Pyromancy spell sphere (for this battle only)

Hotkey:

Used By: None

Rabies

ID: PRAB

Allows Wolfriders to transmit disease (strength 6)

Hotkey:

Used By: Orc (Orcs of Darkmyr)

Radiant Embrace

ID: PRAD

Gives +4 resistance to all units you control, during daytime

Hotkey:

Used By: Ssrathi (Night Ssrathi of Tzicolotl)

Rage (I)

ID: PRR0

Gives Pterodactyls, Triceratops' and T Rexes +50% damage and +30% armor vs all damage types when at or below 33% HP

Hotkey:

Used By: None

Rage (II)

ID: PRR1

Gives Pterodactyls, Triceratops’ and T Rexes +100% damage and +45% armor vs all damage types when at or below 33% HP

Hotkey:

Used By: Ssrathi (Night Ssrathi of Tzicolotl)

Rage (III)

ID: PRR2

Gives Pterodactyls, Triceratops’ and T Rexes +150% damage and +60% armor vs all damage types when at or below 33% HP

Hotkey:

Used By: None

Rage of Sartek

ID: PRSA

Allows Minotaur Shamans to be produced

Hotkey:

Used By: Minotaur (Raiders of the Pale Sea)

Ragnaran Berserker

ID: PRAN

Allows infantry to go berserk (+4 speed, +6 combat & +1 fire resistance), also giving the unit Frenzy, +70% damage and -33% armor

Hotkey:

Used By: Barbarian (Dragonslayers of Northern Reach)

Raise the Dead

ID: PLAU

Produces 4 Skeletons, 4 Wraiths and 4 Cultists

Hotkey:

Used By: None

Rampage!

ID: PRMP

Makes War Elephants good vs. Buildings

Hotkey:

Used By: Empire (New Lysean Empire)

Rancor

ID: PRNC

+2 to Assassination skill for Minotaur Scamps, Minotaur Brutes, Minotaur Kings and Gnoll Raiders

Hotkey:

Used By: Minotaur (Order of the Broken Sword)

Ransacking

ID: PRNS

Grounded melee units you control get +100% damage vs enemy mines and utilities

Hotkey:

Used By: Barbarian (Dragonslayers of Northern Reach) Minotaur (Raiders of the Pale Sea)

Rearing

ID: PREA

+3 Combat for Riders, Pegasi & Warlords

Hotkey:

Used By: Barbarian (Lindenloth)

Reckless Charge

ID: PRKC

Goblins and Goblin Chiefs get +3 Speed and +20% attack speed

Hotkey:

Used By: Orc (Goblin Mountain)

Reclamation

ID: PRCL

Wood Elven units gain +35% damage vs buildings

Hotkey:

Used By: None

Recoil Support

ID: PRCS

Allows Flame Cannons to use the Siege Cannon ability

Hotkey:

Used By: Dwarf (Khamar, City of Artifice) Minotaur (Raiders of the Pale Sea) Orc (Dark Orcs of Toragnar)

Recollection

ID: PRCO

When Daemon units below level 4 kill Souls, they get +10XP for each Soul value they devour

Hotkey:

Used By: Daemon (The Iron Fortress)

Reconstruct

ID: PRCN

Peasants gain +18 Mana and can magically repair buildings

Hotkey:

Used By: Empire (New Lysean Empire)

Recruit Mercenaries

ID: PRMR

Recruits Mercenaries

Hotkey:

Used By: None

Reinforced Hull

ID: PSRH

+25% HP for all ships

Hotkey:

Used By: Undead (Gharedlun, Garden of the Dead)

Relentless Ferocity

ID: PRLF

Allows Minotaur Scamps to use the Bleeding Charge ability

Hotkey:

Used By: None

Reptilian Regrowth (I)

ID: PSR0

+6% HP and +1 Regeneration skill for all units

Hotkey:

Used By: None

Reptilian Regrowth (II)

ID: PSR1

+12% HP and +2 Regeneration skill for all units

Hotkey:

Used By: None

Requisitioning

ID: PREQ

Allows one resource to be traded for another

Hotkey:

Used By: Daemon (The Iron Fortress) Undead (Gharedlun, Garden of the Dead) Wood Elf (Light Elves of Twilight Woods)

Resilience

ID: PSHT

Adds physical resistance to all Golems

Hotkey:

Used By: None

Restless Spirits

ID: PGHA

Produces 4 Ghosts

Hotkey:

Used By: None

Restless Spirits

ID: PRST

Allows Ghosts to use the Possess ability

Hotkey:

Used By: Plaguelords (Revenants of K'Oulis)

Restoration (I)

ID: PRT0

Allows Unicorns to cast Cure which cures poison & disease and heals some damage

Hotkey:

Used By: None

Restoration (II)

ID: PRT1

Allows Unicorns to cast Heal Group which restores lost HP to nearby friendly untis

Hotkey:

Used By: None

Resurrect Hero

ID: PHHH

Costs increase per use

Hotkey:

Used By: Daemon (The Iron Fortress) Undead (Gharedlun, Garden of the Dead)

Revitalizing Command

ID: PRVC

Allows Imperial Sergeants to use the Encourage ability

Hotkey:

Used By: Empire (New Lysean Empire) Empire (Thalassian Empire)

Revitalizing Energy

ID: PREG

Reduces ability cooldown timers by 20% & gives your units & buildings +4 Energy skill (faster mana regen)

Hotkey:

Used By: None

Ride the Wind

ID: PRTW

Allows Warlords to use the Winds Grace ability

Hotkey:

Used By: None

Rifling

ID: PRIF

Gives Dwarf Gunners +2 range

Hotkey:

Used By: Dwarf (Khamar, City of Artifice)

Righteous Glory

ID: PRGL

+25% HP heal on unit level ups

Hotkey:

Used By: None

Rimechant

ID: PRCH

Allows you to start a blizzard from the Hall of Plague and makes your units immune to snow/blizzard weather

Hotkey:

Used By: Plaguelords (Gol-Draaka)

Rite of Acid

ID: PRVM

Allows Snakepriests to use the Spray Acid spell

Hotkey:

Used By: None

Rite of Farseeing

ID: PFR2

Allows White Towers to cast Farsee

Hotkey:

Used By: None

Rites of Dawn

ID: PROD

Changes night into day and weather to fine

Hotkey:

Used By: Ssrathi (Night Ssrathi of Tzicolotl)

Ritual Procession

ID: PRPR

Instantly summon up to 8 Supplicants for a small sum of gold

Hotkey:

Used By: Daemon (The Dark Path)

Ritual Tournament

ID: PTUR

Bonus +3xp for all new units for each 500 Rage

Hotkey:

Used By: None

Rotten Flesh

ID: PROF

Makes Zombies resistant to physical damage & vulnerable to fire damage

Hotkey:

Used By: Plaguelords (Gol-Draaka) Plaguelords (Plaguebearers of Treb T'lar) Plaguelords (Revenants of K'Oulis) Undead (Gharedlun, Garden of the Dead)

Royal Guard

ID: PRGU

+6 Combat for Pikemen & Halberdiers & they ignore up to 4 points of armor

Hotkey:

Used By: None

Rune of Animos

ID: RANI

Allows Dragon Knights to use Elemental Ward and Pegasi to use Hopeful Radiance

Hotkey:

Used By: Dark Elf (Archanon) Dark Elf (Doomwood, The Dark Forest) Dark Elf (Tierremar, Land of Eternal Grief) Dark Elf (Yrm, Stronghold of Sorcery) Wood Elf (Forest of Silvermyr) Wood Elf (Light Elves of Twilight Woods) Wood Elf (Sylvan Elves of Solhaven)

Rune of Arbos

ID: RARB

Allows Treants and Ancient Treants to use special abilities

Hotkey:

Used By: Barbarian (Lindenloth) Wood Elf (Sylvan Elves of Solhaven)

Rune of Cielos

ID: RCIE

Allows Iceguards to Iceshape, High Infantry to Deploy Defence Orbs and Longbows to Deploy Snares

Hotkey:

Used By: Dark Elf (Archanon) Dark Elf (Doomwood, The Dark Forest) Dark Elf (Tierremar, Land of Eternal Grief) Dark Elf (Yrm, Stronghold of Sorcery) Wood Elf (Forest of Silvermyr) Wood Elf (Light Elves of Twilight Woods) Wood Elf (Sylvan Elves of Solhaven)

Rune of Manos

ID: RMAN

Allows Ice Maidens, Mystics and Trebuchets to use special abilities

Hotkey:

Used By: Dark Elf (Archanon) Dark Elf (Doomwood, The Dark Forest) Dark Elf (Tierremar, Land of Eternal Grief) Dark Elf (Yrm, Stronghold of Sorcery) Wood Elf (Forest of Silvermyr) Wood Elf (Light Elves of Twilight Woods) Wood Elf (Sylvan Elves of Solhaven)

Rune of Mortos

ID: RMOR

Allows Incubi and Blackguards to use their special abilities

Hotkey:

Used By: None

Rune of Vivos

ID: RVIV

Allows Moonguards to use Disrupting Arrow ability and Manticores to use Dragonslayer Volley ability

Hotkey:

Used By: None

Runes of Flight (I)

ID: ROF0

+12.5% Damage for Axe Throwers

Hotkey:

Used By: Dwarf (Holy City of Duernoth) Dwarf (Khamar, City of Artifice)

Runes of Flight (II)

ID: ROF1

+25% Damage for Axe Throwers

Hotkey:

Used By: Dwarf (Holy City of Duernoth) Dwarf (Khamar, City of Artifice)

Runes of Strife (I)

ID: ROS0

Gives +4% damage and a frenzy attack of strength 8 to melee units you control

Hotkey:

Used By: Minotaur (Order of Malignus)

Runes of Strife (II)

ID: ROS1

Gives +8% damage and a frenzy attack of strength 11 to melee units you control

Hotkey:

Used By: Minotaur (Order of Malignus)

Runes of the Allfather

ID: ROAF

Dwarf Axe Throwers get +13% damage, a crippling attack of strength 10 and their damage type becomes Slashing/Magic

Hotkey:

Used By: Dwarf (Holy City of Duernoth)

Runic Ammunition

ID: PAMM

Gives +20% damage to all buildings with attacks

Hotkey:

Used By: None

Runic Mechanisms

ID: PRMC

+1 speed to all owned buildings

Hotkey:

Used By: None

Ruthless Discipline

ID: PRLD

Units you control get +30% damage and +25% armor vs all damage types against an enemy selected by Broken Sword Contract

Hotkey:

Used By: Minotaur (Order of the Broken Sword)

Sacrifice

ID: PSAC

Sacrifices basic units for a chance to summon a Pit Fiend

Hotkey:

Used By: None

Sanctity

ID: PSNC

Sacrifices generate 75% of their total resource cost (instead of 50%)

Hotkey:

Used By: Ssrathi (Tongu, the Blessed Haven)

Sand Cloak

ID: PSCK

Allows Scorpions to use the Burrow ability - allowing them to move under the map

Hotkey:

Used By: Swarm (The Fertilum Sect)

Scavenged Armor

ID: PSAR

+12.5% HP for all units

Hotkey:

Used By: Orc (Dark Orcs of Toragnar)

Scavenged Weaponry

ID: PSWE

+12.5% Damage for all melee units

Hotkey:

Used By: Orc (Dark Orcs of Toragnar)

Seawatch Initiative

ID: PSWI

Allows construction of Seawatch Keeps

Hotkey:

Used By: Barbarian (Palmyr)

Self-Sufficiency (I)

ID: PSS0

Gives +2 ability levels to the Rally Vigilante ability

Hotkey:

Used By: Empire (Thalassian Empire)

Self-Sufficiency (II)

ID: PSS1

Gives +4 ability levels to the Rally Vigilante ability

Hotkey:

Used By: Empire (Thalassian Empire)

Self-Sufficiency (III)

ID: PSS2

Gives +6 ability levels to the Rally Vigilante ability

Hotkey:

Used By: Empire (Thalassian Empire)

Serpent's Eye

ID: PSTE

Allows Scrying Pools to cast Scry

Hotkey:

Used By: None

Serpentine Ferocity

ID: PSPF

Allows Snakemen to use the Bleeding Charge ability

Hotkey:

Used By: None

Servile Horde

ID: PSER

+7 Build Skill for Goblins. Allows resource scavenging for Goblins.

Hotkey:

Used By: None

Shackles

ID: PSKL

Allows Imps to be garrisoned into towers

Hotkey:

Used By: Daemon (The Iron Fortress)

Shadowdance

ID: PSHD

Units you control become invisible in fog weather

Hotkey:

Used By: Ssrathi (Night Ssrathi of Tzicolotl)

Shadowy Embrace

ID: PSHM

Gives +4 resistance to all units you control during fog

Hotkey:

Used By: Ssrathi (Night Ssrathi of Tzicolotl)

Shaft Mining (I)

ID: PSM0

Gives +2 mine slots for all mines you control and Engineers count as 3 miners

Hotkey:

Used By: None

Shaft Mining (II)

ID: PSM1

Gives +4 mine slots for all mines you control and Engineers count as 4 miners

Hotkey:

Used By: None

Shaft Mining (III)

ID: PSM2

Gives +6 mine slots for all mines you control and Engineers count as 5 miners

Hotkey:

Used By: None

Shaman

ID: PSHA

+10% damage for all elemental missile units

Hotkey:

Used By: Minotaur (Order of the Broken Sword) Minotaur (Raiders of the Pale Sea) Orc (Dark Orcs of Toragnar)

Shield of Celune

ID: PSOC

All Fey units take only 50% damage from spells

Hotkey:

Used By: None

Shielding Bough

ID: PSBG

Treants, Ancient Trant and Archaic Treants emit light cover at a radius of 8.

Hotkey:

Used By: None

Ship Maintenance

ID: PSWZ

Allows ships to repair

Hotkey:

Used By: None

Shipwrights

ID: PSWR

+3 Regeneration skill for your ships

Hotkey:

Used By: Undead (Gharedlun, Garden of the Dead)

Siege Drills

ID: PSGD

Allows siege weapons to use special abilities

Hotkey:

Used By: Orc (Dark Orcs of Toragnar) Orc (Orcs of Darkmyr)

Siegecraft

ID: PSIE

+2 Range for Siege Weapons

Hotkey:

Used By: Dwarf (Drak-Dum, the Dragon Fortress) Dwarf (Holy City of Duernoth) Dwarf (Khamar, City of Artifice)

Sight of Oros

ID: PSIO

Allows Gazers to use the Hypnotizing Gaze ability

Hotkey:

Used By: None

Skirmish Drills

ID: PSKD

Allows Knight Errants to use the Weave ability which halves missile damage

Hotkey:

Used By: Dwarf (Drak-Dum, the Dragon Fortress) Dwarf (Holy City of Duernoth) Dwarf (Khamar, City of Artifice) Dwarf (Khaz Agar)

Sky Raiders

ID: PSKY

Allows Pterodactyls to transport up to two small/medium-sized units

Hotkey:

Used By: None

Slavehorde

ID: PSLH

You may instantly summon up to 8 Thralls to serve you

Hotkey:

Used By: Dark Dwarf (Khaz-Tor, the Cursed Empire) Dark Dwarf (The Verkanian Coalition) Empire (Merchant State of Goldor) Empire (Thalassian Empire) Orc (Dark Orcs of Toragnar) Orc (Goblin Mountain) Orc (Graww) Orc (Orcs of Darkmyr) Orc (Orcs of Kor) Undead (Gharedlun, Garden of the Dead) Undead (Licheguard of Zhur) Undead (The Legion of Mortuus)

Soaring 1

ID: PSA0

+3 Speed for Griffin

Hotkey:

Used By: Minotaur (Order of Malignus) Minotaur (Order of the Broken Sword) Minotaur (Raiders of the Pale Sea)

Soaring 2

ID: PSA1

+6 Speed for Griffin

Hotkey:

Used By: Dwarf (Drak-Dum, the Dragon Fortress) Minotaur (Order of Malignus) Minotaur (Order of the Broken Sword) Minotaur (Raiders of the Pale Sea)

Song of Storms

ID: PSWC

Allows Elven Galleons to cast Whirlwind

Hotkey:

Used By: None

Songs of Clarity

ID: PSCA

Woodriders can cast Change Weather

Hotkey:

Used By: None

Songs of Mending

ID: PSMD

Forestguards can cast Gemberry

Hotkey:

Used By: None

Songs of Thorns

ID: PSTH

Gladewardens can cast Wall of Thorns

Hotkey:

Used By: None

Sorcery (I)

ID: PSO0

+15 Mana for Sorcerers & Spider Priestesses

Hotkey:

Used By: None

Sorcery (II)

ID: PSO1

+30 Mana for Sorcerers & Spider Priestesses

Hotkey:

Used By: Dark Elf (Tierremar, Land of Eternal Grief)

Soul Absorption (I)

ID: PSB0

Allows Daemon units to absorb souls, which makes them stronger

Hotkey:

Used By: Daemon (The Iron Fortress)

Soul Absorption (II)

ID: PSB1

Allows Daemon units to absorb and generate twice as many souls

Hotkey:

Used By: Daemon (The Iron Fortress)

Soul Absorption (III)

ID: PSB2

Allows Daemon units to absorb and generate thrice as many souls

Hotkey:

Used By: Daemon (The Iron Fortress)

Soul Binding

ID: PSBN

Allows Quasits to use the Summon Planar Anchor ability

Hotkey:

Used By: Daemon (The Dark Path) Daemon (The Iron Fortress)

Soul Elixir

ID: PSLR

Allows Pits to use the Cleanse ability which cures poison & disease

Hotkey:

Used By: None

Soul Harvest

ID: PSHR

Allows Necromantic Conduits to be built

Hotkey:

Used By: Undead (Gharedlun, Garden of the Dead) Undead (Licheguard of Zhur)

Soul Splicing

ID: PSSP

Increases the stat effects of Souls for your units by 30%

Hotkey:

Used By: Daemon (The Iron Fortress)

Soul Torturing (I)

ID: PST0

Allows spawning of souls on kills, which produce income

Hotkey:

Used By: None

Soul Torturing (II)

ID: PST1

Increases income of Tortured Souls by +100%

Hotkey:

Used By: None

Soul Torturing (III)

ID: PST2

Increases income of Tortured Souls by +200%

Hotkey:

Used By: None

Spare Parts

ID: PSPP

25% Faster Golem/Siege Production

Hotkey:

Used By: Dwarf (Drak-Dum, the Dragon Fortress) Dwarf (Holy City of Duernoth) Dwarf (Khamar, City of Artifice) Dwarf (Khaz Agar)

Sparkly tricks

ID: PSPK

Overrun! ability also gives +1 spell levels

Hotkey:

Used By: None

Spatial Warp

ID: PSPW

Non-wall buildings you control gain a Confusion aura of range 12 and strength 8

Hotkey:

Used By: Minotaur (Order of Malignus)

Spear of Ank

ID: PSPE

+31.25% Damage for Tribesmen

Hotkey:

Used By: Barbarian (Alfheim, the Lost Valley) Barbarian (Palmyr)

Speed (I)

ID: PSP0

+2 Speed for Lizard Riders, Triceratops', Pterodactyls and T-Rexes

Hotkey:

Used By: None

Speed (II)

ID: PSP1

+4 Speed for Lizard Riders, Triceratops', Pterodactyls and T-Rexes

Hotkey:

Used By: None

Speed (III)

ID: PSP2

+6 Speed for Lizard Riders, Triceratops', Pterodactyls and T-Rexes

Hotkey:

Used By: None

Speed of Oros

ID: PSPO

+2 Speed for Floating Eyes

Hotkey:

Used By: Plaguelords (Revenants of K'Oulis)

Spell Research

ID: PSPR

Improve spellcasting by +1 in random magical sphere (for this battle only)

Hotkey:

Used By: None

Spiderfang Arrows

ID: PLBO

Gives arrows the ability to inflict lethal poison (str. 9)

Hotkey:

Used By: None

Spiralling Stones

ID: PSST

Allows Hill Giants to use the Boulder Barrage ability

Hotkey:

Used By: Barbarian (Lindenloth) Orc (Orcs of Darkmyr)

Spirit of Sartek

ID: PSPI

Allows Minotaur Kings to be produced

Hotkey:

Used By: None

Spiritual Corruption

ID: PSPC

Whenever a melee unit damages an enemy, that enemy loses 1 resistance permanently. Melee units get +50% damage vs. enemy units which have 0 resistance

Hotkey:

Used By: Daemon (The Iron Fortress)

Spiritual Veil (I)

ID: PSV0

+6% HP for all units and +6 combat for the purposes of defense only

Hotkey:

Used By: Undead (Gharedlun, Garden of the Dead)

Spiritual Veil (II)

ID: PSV1

+12% HP for all units and +12 combat for the purposes of defense only

Hotkey:

Used By: Undead (Gharedlun, Garden of the Dead)

Spiritualism

ID: PSPT

Allows Snakepriests to garrison in Altars of Couatl to generate Faith which can activate Blessings

Hotkey:

Used By: Ssrathi (Night Ssrathi of Tzicolotl) Ssrathi (Tongu, the Blessed Haven)

Spoils of War

ID: PSOW

All non-hero units gain 1 point in Pillaging skill

Hotkey:

Used By: Minotaur (Order of the Iron Fist)

Spy Squad

ID: PSSQ

This building gets +1 spy (max. 4)

Hotkey:

Used By: Daemon (The Dark Path) Dark Elf (Doomwood, The Dark Forest)

Staff of Damnation

ID: PSTA

+2 to Range for all elemental missile units (except aoe attacks)

Hotkey:

Used By: Undead (Gharedlun, Garden of the Dead) Undead (Licheguard of Zhur)

Staff of Dissension

ID: PSTD

+10% to Damage for all non-dragon elemental missile units

Hotkey:

Used By: Undead (Gharedlun, Garden of the Dead) Undead (Licheguard of Zhur)

Stakewall

ID: PSTW

Ramparts gain an aura of radius 3 which slows the movement speed of all units within down to 6. Affects both friendly non-flying units and enemies

Hotkey:

Used By: Dwarf (Khamar, City of Artifice)

Standardized Architecture

ID: PSND

Buildings are 20% cheaper

Hotkey:

Used By: Empire (Merchant State of Goldor)

Starvation

ID: PSTV

Your mines take an amount of time longer for enemies to convert based on the mine's famine counter

Hotkey:

Used By: Swarm (The Fertilum Sect)

Steadfast Vigil

ID: PFAR

Gives +15 view range to Lookouts

Hotkey:

Used By: Barbarian (Alfheim, the Lost Valley) Barbarian (Dragonslayers of Northern Reach) Barbarian (Hunters of Daros) Barbarian (Lindenloth) Barbarian (Palmyr) Barbarian (Riders of Trarg) Fey (Sacred Guard of Vivellius Madra) Fey (The Old Ones) Minotaur (Order of Malignus) Ssrathi (Night Ssrathi of Tzicolotl) Ssrathi (Sun Ssrathi of Kalpaxotl) Ssrathi (Tongu, the Blessed Haven) Swarm (Famra, the Mouth of Hunger) Swarm (The Fertilum Sect) Swarm (The Kagh'ri Sect) Wood Elf (Forest of Silvermyr) Wood Elf (Light Elves of Twilight Woods) Wood Elf (Sylvan Elves of Solhaven)

Steppe Lord

ID: PSTP

Warlords get a command radius of 4

Hotkey:

Used By: Barbarian (Dragonslayers of Northern Reach)

Stick Together!

ID: PSTK

Overrun! ability also gives +25% armor vs. all damage and requires only 3 nearby friendly units to activate

Hotkey:

Used By: None

Stone Crushing

ID: PSTC

Makes Triceratops good vs Buildings

Hotkey:

Used By: None

Stonesense

ID: PSTN

Increases stone income by 37.5%

Hotkey:

Used By: Dwarf (Holy City of Duernoth)

Storm Giant Mutation

ID: PSGM

Gazers spawn each time you kill Storm Giants

Hotkey:

Used By: None

Stormcall

ID: PSCL

Allows you to start a thunderstorm

Hotkey:

Used By: Daemon (The Dark Path)

Strip Dragon Flesh

ID: PUSR

Allows Rotting Dragon to Morph into Dragonliche

Hotkey:

Used By: Undead (Gharedlun, Garden of the Dead)

Subterranean Network

ID: PSUB

Buildings you construct are constructed 10% faster and 10% cheaper

Hotkey:

Used By: Swarm (The Kagh'ri Sect)

Summon Mana (I)

ID: PMR0

+3 Energy skill for your non-hero units

Hotkey:

Used By: Daemon (The Iron Fortress) Undead (Gharedlun, Garden of the Dead)

Summon Mana (II)

ID: PMR1

+5 Energy skill for your non-hero units

Hotkey:

Used By: Daemon (The Iron Fortress) Undead (Gharedlun, Garden of the Dead)

Summon Mana (III)

ID: PMR2

+8 Energy skill for your non-hero units

Hotkey:

Used By: Daemon (The Iron Fortress) Undead (Gharedlun, Garden of the Dead)

Summoning (I)

ID: PSU0

All Daemons are produced 25% faster

Hotkey:

Used By: Daemon (The Iron Fortress)

Summoning (II)

ID: PSU1

All Daemons are produced 50% faster

Hotkey:

Used By: Daemon (The Iron Fortress)

Summoning Spell Research

ID: PSRN

Improve spellcasting by +1 in the Summoning spell sphere (for this battle only)

Hotkey:

Used By: None

Sun's Kiss

ID: PSUN

Allows Snakepriests to use the Cauterize spell

Hotkey:

Used By: Ssrathi (Tongu, the Blessed Haven)

Sundering Hex

ID: PSNH

Non-wall Dark Elf buildings you control gain a night storm and fear aura of strength 11, with a range of 12

Hotkey:

Used By: None

Surprise Attack

ID: PSPA

Your melee units get +25% damage and your missile units get +20% damage when in cover

Hotkey:

Used By: Dark Dwarf (The Verkanian Coalition) Plaguelords (Gol-Draaka)

Survival Drills

ID: PSRV

All units you control gain +50% resistance to the negative effects of all weather types

Hotkey:

Used By: Minotaur (Order of the Broken Sword)

Susceptibility

ID: PSUS

+6 affliction strength to all afflictions you control vs enemy units in negative cover

Hotkey:

Used By: None

Swimming

ID: PSWM

Snakemen, Snakepriests and Nagas can traverse water

Hotkey:

Used By: Ssrathi (Tongu, the Blessed Haven)

Swooping

ID: PDIV

Griffin become excellent against missile units

Hotkey:

Used By: None

Sword of Sirian

ID: PSWS

Allows swords to be animated from nearby dead bodies

Hotkey:

Used By: Knight (The Guardian Order)

Sylvan Cultivation

ID: PSCV

Allows Mirrorwood Trees you control to convert

Hotkey:

Used By: Fey (Sacred Guard of Vivellius Madra)

Sylvan Mail

ID: PSML

+12.5% HP for all units

Hotkey:

Used By: Wood Elf (Light Elves of Twilight Woods)

Tactical Formations

ID: PTAC

Units get +2 combat for each adjacent friendly unit of the same unit type (infantry, spearman, cavalry, missile)

Hotkey:

Used By: None

Tactical Opportunism

ID: PTOP

Unit type effectivenesses are increased by 55% against enemies at lower height or in negative cover

Hotkey:

Used By: Dark Dwarf (The Verkanian Coalition)

Tamed Instinct

ID: PTMI

Allows War Elephants to use the Unbridled Fury ability

Hotkey:

Used By: Empire (New Lysean Empire)

Taming of the Stars

ID: PTOS

Allows Centaurs to use the Starfire Arrows ability

Hotkey:

Used By: None

Tanner (I)

ID: PTN0

Gives your non-hero units +6% HP and +1 Speed

Hotkey:

Used By: Dark Dwarf (The Verkanian Coalition) Empire (Diraqine Empire)

Tanner (II)

ID: PTN1

Gives your non-hero units +12% HP and +2 Speed

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Used By: Dark Dwarf (The Verkanian Coalition) Empire (Diraqine Empire)

Terminal Mitosis

ID: PMTS

Increases the number of units that split upon death of Clot Hydras, Spore Hydras, Contaminators, Plague Priests and Abominations

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Used By: None

Territorial Insight

ID: PTIN

Increases unit ability levels by 5 when activated in cover

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Used By: Orc (Orcs of Darkmyr)

Teyahuotli's Springwater

ID: PSWT

Sacred Pools give +100% HP regeneration for friendly units within a radius of 12

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Used By: Ssrathi (Tongu, the Blessed Haven)

The Alicorn

ID: PUNI

Unicorn damage +31.25%

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Used By: High Elf (Ehlariel, Citadel of Ice) High Elf (Isle of Lunarion) High Elf (The White Council)

The Dark Order

ID: PDAO

+6 to Assassination skill for all Nightblades

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Used By: Daemon (The Iron Fortress)

Thorns

ID: PTHO

+31.25% damage for Oakmen, Treants and Ancient Treants

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Used By: Barbarian (Lindenloth)

Thump

ID: PTHU

+31.25% to Ogre and Fire Giant damage

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Used By: Orc (Goblin Mountain) Orc (Graww)

Thundering Hooves

ID: PTHH

Pegasi gain +40 damage vs. buildings

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Used By: Barbarian (Lindenloth)

Tides of Chaos

ID: PTCH

Non-hero units gain +14% chance to resist a harmful spell for each 500 Rage

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Used By: None

Tlatecolotl's Favor

ID: PTFV

Gives your non-hero units +3 Combat and +2 Speed during fog

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Used By: Ssrathi (Night Ssrathi of Tzicolotl)

Tombcurse

ID: PTBC

Whenever a unit you control is killed by an enemy unit, the enemy unit is paralysed and loses 1 Resistance permanently

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Used By: None

Tombguard

ID: PTOM

Allows Wights to use Spectral Force

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Used By: Undead (Gharedlun, Garden of the Dead)

Torment

ID: PTMT

Improves bonuses from devouring Souls by 25 HP, 2 mana

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Used By: Daemon (The Iron Fortress)

Tormentum Plantae

ID: PLAA

This is not a thing anymore

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Used By: None

Torture

ID: PTOR

Allows Slayer Knights & Doom Knights to cause Bleeding

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Used By: Undead (Gharedlun, Garden of the Dead) Undead (Licheguard of Zhur)

Tracking

ID: PTRK

+3 Speed for Tribesmen

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Used By: Barbarian (Alfheim, the Lost Valley) Orc (Orcs of Darkmyr)

Trade

ID: PTRA

Allows one resource to be traded for another

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Used By: Dark Dwarf (The Verkanian Coalition) Dwarf (Khamar, City of Artifice) Empire (Diraqine Empire) Empire (Merchant State of Goldor) Knight (The Guardian Order) Knight (The League of Gildine Merchants) Wood Elf (Light Elves of Twilight Woods)

Traditionalism

ID: PTRT

Your buildings are 25% harder to convert

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Used By: Barbarian (Alfheim, the Lost Valley) Empire (Thalassian Empire)

Training

ID: PTR0

Bonus +1 xp level for all new units

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Used By: Barbarian (Alfheim, the Lost Valley) Barbarian (Palmyr) Minotaur (Order of the Iron Fist) Minotaur (Raiders of the Pale Sea) Orc (Dark Orcs of Toragnar) Orc (Goblin Mountain) Wood Elf (Sylvan Elves of Solhaven)

Training 2

ID: PTR1

Bonus +1 xp level for all new units

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Used By: Barbarian (Alfheim, the Lost Valley) Barbarian (Hunters of Daros) Barbarian (Palmyr)

Trampling

ID: PTRM

+6 Combat for Riders, Pegasi & Warlords

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Used By: Barbarian (Alfheim, the Lost Valley) Barbarian (Dragonslayers of Northern Reach) Barbarian (Lindenloth)

Trial by Glory

ID: PBLC

Allows Reavers to use the Bleeding Cleaves ability

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Used By: Barbarian (Alfheim, the Lost Valley) Barbarian (Lindenloth) Barbarian (Palmyr)

Tribal Netting

ID: PNET

Allows Riders to use the Cast Net ability

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Used By: Minotaur (Beastmen of K'Varr) Minotaur (Order of Malignus) Minotaur (Order of the Broken Sword) Minotaur (Order of the Iron Fist) Minotaur (Raiders of the Pale Sea)

Trolllord

ID: PTRO

Allows Trolls to be produced at the Hovel

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Used By: Orc (Dark Orcs of Toragnar)

Twilight Pact

ID: POME

Libraries get +25 starting/max mana and allows them to cast the Elementalism spell

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Used By: Empire (Diraqine Empire)

Unhallowed Grounds

ID: PUHG

Undead units can regenerate while garrisoned as if it was night

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Used By: None

Unholy Dogma

ID: PUHD

Gives 55% faster conversions to your units while in cover

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Used By: Plaguelords (Gol-Draaka)

Unholy Ward

ID: PUWA

Gravestones gain an aura which gives Undead units +20% armor vs all damage types and +2 resistance within a range of 12

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Used By: Undead (Gharedlun, Garden of the Dead)

Unyielding Strike

ID: PUNY

Allows Pikemen to use the Bleeding Cleaves ability

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Used By: Barbarian (Alfheim, the Lost Valley)

Urban Defense

ID: PURB

Empire buildings emit heavy cover at a radius of 8.

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Used By: Empire (New Lysean Empire)

Vampire Bats

ID: PVAM

Giant Bats gain the Vampirism ability

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Used By: Undead (Gharedlun, Garden of the Dead)

Verdant Aegis

ID: PVAG

+18.75% HP for all units

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Used By: Wood Elf (Light Elves of Twilight Woods) Wood Elf (Sylvan Elves of Solhaven)

Verdant Melody

ID: PVMD

Allows Sylphs to use the Blossoming Winds ability, which maks a nearby target friendly building take longer to convert

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Used By: None

Vigorous Endurance

ID: PVEN

+2 Physical Resistance to all units

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Used By: Dark Dwarf (The Verkanian Coalition) Empire (Thalassian Empire) Minotaur (Order of the Iron Fist)

Virus (I)

ID: PVI0

+100% Disease rate for all enemies within the Plague Pile's Disease aura

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Used By: Plaguelords (Gol-Draaka)

Virus (II)

ID: PVI1

+200% Disease rate for all enemies within the Plague Pile's Disease aura

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Used By: Plaguelords (Gol-Draaka)

Virus (III)

ID: PVI2

+300% Disease rate for all enemies within the Plague Pile's Disease aura

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Used By: Plaguelords (Gol-Draaka)

Vitriolic Gland

ID: PVTR

Allows Cyst Hydras to use the Viscous Gunk ability

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Used By: None

Voice of Iris

ID: PCHC

Gives melee units you control a Silence attack of strength 15 and +2 speed for all units you control

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Used By: None

Voice of Kargoth

ID: PCHK

Units you control get +30% damage against enemies with one or more afflictions and +2 speed

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Used By: None

Voice of Lurinth

ID: PCHL

Gives +2 speed to units you control and increases unit ability levels by +1

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Used By: None

Vulnerability Discipline

ID: PVUL

Gives your units +12% crit chance against enemies they are effective against (good vs or excellent vs)

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Used By: Empire (Thalassian Empire)

WBC2 Research Barbs

ID: PW2B

.

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Used By: None

WBC2 Research DElf

ID: PW2X

.

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Used By: None

WBC2 Research Daemon

ID: PW2Y

.

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Used By: None

WBC2 Research DarkDwarf

ID: PW2A

.

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Used By: None

WBC2 Research Dwarf

ID: PW2K

.

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Used By: None

WBC2 Research Empire

ID: PW2E

.

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Used By: None

WBC2 Research Fey

ID: PW2F

.

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Used By: None

WBC2 Research HElf

ID: PW2W

.

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Used By: None

WBC2 Research Mino

ID: PW2M

.

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Used By: None

WBC2 Research Orc

ID: PW2O

.

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Used By: None

WBC2 Research Plague

ID: PW2P

.

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Used By: None

WBC2 Research Ssrathi

ID: PW2S

.

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Used By: None

WBC2 Research Swarm

ID: PW2R

.

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Used By: None

WBC2 Research Undead

ID: PW2U

.

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Used By: None

WBC2 Research WElf

ID: PW2H

.

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Used By: None

Wailing

ID: PWAI

Allows Wraiths to cast Scare

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Used By: Dark Dwarf (Khaz-Tor, the Cursed Empire) Dark Dwarf (The Verkanian Coalition) Orc (Dark Orcs of Toragnar) Undead (Gharedlun, Garden of the Dead)

Walk it Off

ID: PWIF

Overrun! ability also gives +6 resistance

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Used By: None

Wall Scaling

ID: PWAL

Allows damaging of garrisoned units and gives +10% damage vs buildings for all your units

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Used By: None

Warhorse

ID: PWAR

+2 Combat for Cavalry

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Used By: None

Warmth

ID: PWRM

+5 Morale

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Used By: Ssrathi (Night Ssrathi of Tzicolotl)

Weaponsmith (I)

ID: PWE0

+12.5% Damage for all melee units

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Used By: Barbarian (Alfheim, the Lost Valley) Barbarian (Palmyr) Orc (Dark Orcs of Toragnar) Undead (Gharedlun, Garden of the Dead)

Weaponsmith (II)

ID: PWE1

+25% Damage for all melee units

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Used By: Barbarian (Palmyr) Orc (Dark Orcs of Toragnar) Undead (Gharedlun, Garden of the Dead)

Weepers Of The Dead

ID: PAWD

Alllows Banshees to be summoned

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Used By: None

Wolfpack (I)

ID: PWF0

+2 to Wolfrider Speed

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Used By: None

Wolfpack (II)

ID: PWF1

+4 to Wolfrider Speed

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Used By: None

Wolfpack (III)

ID: PWF2

+6 to Wolfrider Speed

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Used By: Orc (Dark Orcs of Toragnar) Orc (Graww)

Wonderful Radiance

ID: PWON

Allows Phoenixes to use the Capture ability

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Used By: Wood Elf (Sylvan Elves of Solhaven)

Woodcraft

ID: PWDC

Allows Squires to build ramparts

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Used By: Knight (Crownsmen of Bartonia) Knight (The Guardian Order)

Wrath of Sartek

ID: PWOS

Allows Minotaur Slayers to be produced

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Used By: None

Yacalli Arts

ID: PYAC

+2 to Assassination skill for Chameleons and Snakemen. Chameleons, Snakemen, Snakepriests and Nagas can traverse water

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Used By: Ssrathi (Night Ssrathi of Tzicolotl)

Zephyr (I)

ID: PZE0

+2 speed for all units

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Used By: Fey (Sacred Guard of Vivellius Madra)

Zephyr (II)

ID: PZE1

+4 speed for all units

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Used By: Fey (Sacred Guard of Vivellius Madra)

Zephyr (III)

ID: PZE2

+6 speed for all units

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Used By: Fey (Sacred Guard of Vivellius Madra)