NOTICE! This is still heavily work in progress! Expect bugs. :)
This was last updated for TPE 0.9.1
Aberration of Oros
ID: PBRR
Allows you to merge one Contaminator, one Gazer and two Ghouls into a Pillar Of Eyes
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Used By: Plaguelords (Revenants of K'Oulis)
Abominator Strain
ID: PABO
Allows you to merge one Slime, one Cyst Hydra and two Ghouls into an Abomination
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Used By: None
Acclimatization
ID: PHRD
Barbarian units become immune to negative weather and terrain effects
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Used By: None
Acculturation (I)
ID: PCL0
Owned mines near embassies gain 1.33 culture per second, increasing their income
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Used By: Empire (Merchant State of Goldor)
Acculturation (II)
ID: PCL1
Doubles culture gain rate
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Used By: Empire (Merchant State of Goldor)
Acculturation (III)
ID: PCL2
Triples culture gain rate
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Used By: Empire (Merchant State of Goldor)
Acid (I)
ID: PAC0
Makes Slimes and Oozes good vs Buildings
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Used By: None
Acid (II)
ID: PAC1
Makes Slimes and Oozes excellent vs Buildings
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Used By: None
Acid (III)
ID: PAC2
Unused
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Used By: None
Airborne Virus
ID: PAIR
Allows Spore Hydras to cast Epidemic
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Used By: None
Alacrity (I)
ID: PAL0
+2 speed for all units
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Used By: None
Alacrity (II)
ID: PAL1
+4 speed for all units
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Used By: None
Alchemist Fire (I)
ID: PAF0
+10% Damage for all elemental missile units and +12.5% Damage for Firebombs
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Used By: Dwarf (Khamar, City of Artifice) Minotaur (Raiders of the Pale Sea) Orc (Dark Orcs of Toragnar)
Alchemist Fire (II)
ID: PAF1
+20% Damage for all elemental missile units and +25% Damage for Firebombs
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Used By: Dwarf (Khamar, City of Artifice) Minotaur (Raiders of the Pale Sea) Orc (Dark Orcs of Toragnar)
Alchemy Spell Research
ID: PSRA
Improve spellcasting by +1 in the Alchemy spell sphere (for this battle only)
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Used By: None
All-Consuming Fire
ID: PACF
Scarab Matriarchs you control get +15 combat for offensive purposes only
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Used By: None
Ambushing
ID: PAMB
Wood Elven units (excluding treants) become invisible in cover
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Used By: Barbarian (Alfheim, the Lost Valley) Orc (Goblin Mountain)
Ancestral Spirit
ID: PAS0
Gives Banshees a strength 8, range 3 Despair aura
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Used By: Dark Dwarf (The Verkanian Coalition)
Ancestral Spirit (II)
ID: PAS1
Allows Shadows to be Summoned
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Used By: None
Ancient Insight
ID: PAIN
Gives your non-hero units +3 to spell/ability levels
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Used By: None
Anger of Oros
ID: PANO
+10% damage for all elemental missile units
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Used By: None
Annihilation (I)
ID: PAH0
Increases Stormstrike spell levels by +3
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Used By: Dark Elf (Tierremar, Land of Eternal Grief)
Annihilation (II)
ID: PAH1
Increases Stormstrike spell levels by +6
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Used By: Dark Elf (Tierremar, Land of Eternal Grief)
Annihilation (III)
ID: PAH2
Increases Stormstrike spell levels by +9
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Used By: Dark Elf (Tierremar, Land of Eternal Grief)
Antharg's Favour
ID: PAFV
Allows you to merge one Slime, one Ghoul and three Gazers into a Plague Priest
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Used By: None
Apprehension
ID: PAPP
-5 to all enemies Morale score
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Used By: Undead (Gharedlun, Garden of the Dead)
Arachnid Dexterity
ID: PACD
Removes all cover penalties and gives +2 combat for all your units when in cover
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Used By: Swarm (The Kagh'ri Sect)
Aranea's Aura
ID: PAAA
Spider units within a Spider Priestess' radius gain command bonus and +15% attack speed
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Used By: None
Arcane Finesse
ID: PAFN
+10% Damage for all elemental missile units
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Used By: None
Arcane Research
ID: PARR
Improve spellcasting by +2 in random magical sphere (for this battle only)
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Used By: None
Arcane Research
ID: PVAR
Improve spellcasting by +2 in random magical sphere (for this battle only)
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Used By: None
Architectural Fabrication
ID: PARF
New structures get +5 Engineering (hp bonus)
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Used By: Daemon (The Iron Fortress)
Architectural Masterwork
ID: PARC
Allows Dwarven Towers to be upgraded into Civil Towers
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Used By: None
Architectural Plans
ID: PARH
15% faster building & new structures get +2 Engineering (hp bonus)
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Used By: Barbarian (Palmyr)
Architectural Runes
ID: PARN
Increases unit ability levels by +6 when within a radius of 12 of High Elf Towers you control
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Used By: High Elf (Ehlariel, Citadel of Ice)
Armorer (I)
ID: PAR0
+12.5% HP for all units
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Used By: Barbarian (Alfheim, the Lost Valley) Barbarian (Palmyr) Dark Dwarf (The Verkanian Coalition) Empire (Diraqine Empire) Orc (Dark Orcs of Toragnar)
Armorer (II)
ID: PAR1
+25% HP for all units
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Used By: Barbarian (Palmyr) Dark Dwarf (The Verkanian Coalition) Empire (Diraqine Empire) Orc (Dark Orcs of Toragnar)
Aspect of Melkor (I)
ID: PAM0
Gives +4% damage and a chaos attack of strength 10 to melee units you control
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Used By: None
Aspect of Melkor (II)
ID: PAM1
Gives +8% damage and a chaos attack of strength 15 to melee units you control
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Used By: None
Atrophic Domain
ID: PATD
Swarm Towers and Watchers gain a Crippling aura which also deals 1 damage per 3 seconds to enemy units
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Used By: None
Augment (I)
ID: PAU0
The Perfected unit gets a bonus depending on the type of unit
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Used By: Dark Dwarf (The Verkanian Coalition)
Augment (II)
ID: PAU1
The Perfected unit gets a bonus depending on the type of unit
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Used By: Dark Dwarf (The Verkanian Coalition)
Augment (III)
ID: PAU2
The Perfected unit gets a bonus depending on the type of unit
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Used By: Dark Dwarf (The Verkanian Coalition)
Augment (IV)
ID: PAU3
The Perfected unit gets a bonus depending on the type of unit
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Used By: Dark Dwarf (The Verkanian Coalition)
Augment (V)
ID: PAU4
The Perfected unit gets a bonus depending on the type of unit
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Used By: Dark Dwarf (The Verkanian Coalition)
Augmented Reflexes
ID: PAUG
Allows Imperial Archers to use the Suppressive Volley ability
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Used By: Barbarian (Alfheim, the Lost Valley) Knight (The Guardian Order)
Axe Throwing
ID: PPAT
+3 range for dwarven infantry
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Used By: None
Axe of Sartek
ID: PTHA
Allows Minotaur Axe-Throwers & Gnoll Raiders to be produced
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Used By: Minotaur (Order of Malignus)
Back in Line!
ID: PSCG
Allows sacrificing goblins for curing all psychological afflictions of nearby units
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Used By: Orc (Dark Orcs of Toragnar) Orc (Goblin Mountain)
Balanced Axes
ID: PSTR
+2 range for Minotaur Axe Throwers
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Used By: None
Banubir's Ceremony
ID: PBAN
Lay Wasp Eggs, Lay Scorpion Eggs and Lay Scarab Eggs abilities cost 30% less to activate
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Used By: Swarm (The Fertilum Sect)
Barbarian King
ID: PBAR
+18.75% Damage for all melee units
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Used By: Barbarian (Alfheim, the Lost Valley) Barbarian (Palmyr)
Barkskin
ID: PIRB
+31.25% HP for Oakmen, Treants and Ancient Treants
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Used By: Barbarian (Lindenloth)
Barricade
ID: PABR
Allows Ramparts to be upgraded into Walls
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Used By: None
Battle Focus (I)
ID: PSH0
+9.375% HP and +1 Resistance for your non-hero units
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Used By: None
Battle Focus (II)
ID: PSH1
+18.75% HP and +2 Resistance for your non-hero units
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Used By: None
Battle Horror
ID: PBHR
Allows your units to gain Devotion with each kill. When a unit reaches 100 Devotion, it gains a special life ward
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Used By: Minotaur (Order of Malignus)
Battlefield Medicine
ID: PMED
Allows Swordsmen and Spearmen to use the Medicinal Salve ability which regenerates units
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Used By: Knight (Crownsmen of Bartonia) Orc (Orcs of Darkmyr)
Beast Trapping
ID: PBST
Allows Lizard Riders to use the Ensnaring Charge ability
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Used By: None
Berserker
ID: PFAN
Allows infantry to go berserk (+2 speed, +3 combat but -3 HP on attack)
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Used By: Barbarian (Alfheim, the Lost Valley) Barbarian (Dragonslayers of Northern Reach) Barbarian (Palmyr) Dwarf (Drak-Dum, the Dragon Fortress) Dwarf (Holy City of Duernoth) Dwarf (Khamar, City of Artifice) Dwarf (Khaz Agar) Minotaur (Order of Malignus) Minotaur (Order of the Iron Fist) Minotaur (Raiders of the Pale Sea)
Bewildering Force
ID: PBWD
Allows Sprites to use the Confusing Arrows ability
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Used By: None
Binding
ID: PBIN
All extraplanar creatures gain the immunity to Banishment spells
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Used By: Daemon (The Iron Fortress)
Bio-Suspension (I)
ID: PBI0
Gives your non-hero units +9.375% HP and +1 Resistance
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Used By: Plaguelords (Gol-Draaka)
Bio-Suspension (II)
ID: PBI1
Gives your non-hero units +18.75% HP and +2 Resistance
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Used By: Plaguelords (Gol-Draaka)
Black Host
ID: PBLK
Allows Vampires to summon Bats
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Used By: Undead (Gharedlun, Garden of the Dead)
Black Ward (I)
ID: PRE0
+2 Resistance to all units
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Used By: Dark Elf (Yrm, Stronghold of Sorcery)
Black Ward (II)
ID: PRE1
+4 Resistance to all units
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Used By: Dark Elf (Yrm, Stronghold of Sorcery)
Black Ward (III)
ID: PRE2
+6 Resistance to all units
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Used By: Dark Elf (Yrm, Stronghold of Sorcery)
Blending
ID: PBLE
Your non-flying units become invisible in cover
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Used By: Ssrathi (Night Ssrathi of Tzicolotl) Swarm (The Kagh'ri Sect)
Blizzard Call
ID: PSSC
Allows you to start a blizzard from the Tower of the Moon
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Used By: High Elf (The White Council) Plaguelords (Gol-Draaka) Plaguelords (Plaguebearers of Treb T'lar) Plaguelords (Revenants of K'Oulis)
Blood Potion
ID: PBLP
Upgrades Nightblades' poison to lethal poison (str. 9)
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Used By: None
Blood Tribute
ID: PBLT
Sacrificing goblins also cures nearby units
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Used By: Orc (Dark Orcs of Toragnar) Orc (Goblin Mountain)
Bloodcraze (I)
ID: PBL0
+12.5% rage gain and +500 max rage
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Used By: Minotaur (Raiders of the Pale Sea)
Bloodcraze (II)
ID: PBL1
+25% rage gain and +1000 max rage
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Used By: Minotaur (Raiders of the Pale Sea)
Bloodcraze (III)
ID: PBL2
+37.5% rage gain and +1500 max rage
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Used By: Minotaur (Raiders of the Pale Sea)
Bloodletting
ID: PBDT
Poison and disease dissipate 10 times faster for friendly units near Orbs of Sorrow you control
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Used By: None
Bloodlust
ID: PJIH
Units are produced 25% faster
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Used By: Barbarian (Palmyr)
Bloodrune Axes
ID: PBLA
Allows Minotaur Axe Throwers to use the Splintershot ability
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Used By: None
Bloody Anticipation
ID: PWIN
+3 Speed for all Minotaurs
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Used By: Minotaur (Order of Malignus) Minotaur (Order of the Iron Fist)
Body of Sartek
ID: PBOD
Allows Minotaur Brutes to be produced
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Used By: None
Bone Ward
ID: PUBW
Allows Undead to be healed next to a Graveyard
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Used By: Undead (Gharedlun, Garden of the Dead)
Boreal Wreathe (I)
ID: PBW0
Your units gain +10% armour vs all damage types and +6% HP during snow/blizzard weather
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Used By: Plaguelords (Gol-Draaka)
Boreal Wreathe (II)
ID: PBW1
Your units gain +20% armour vs all damage types and +12% HP during snow/blizzard weather
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Used By: Plaguelords (Gol-Draaka)
Bounty Hunters
ID: PBTH
Gives melee units +20% pillaging against targets selected by Knight's Quest
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Used By: Knight (Theiran Trollslayers)
Bowmaster
ID: PBOM
+10% Damage & +2 Range for Longbows & Moonguards
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Used By: Dark Elf (Archanon) Dark Elf (Doomwood, The Dark Forest) Dark Elf (Tierremar, Land of Eternal Grief) Dark Elf (Yrm, Stronghold of Sorcery) Knight (Longbowmen of Elenia) Wood Elf (Forest of Silvermyr) Wood Elf (Light Elves of Twilight Woods) Wood Elf (Sylvan Elves of Solhaven)
Bowyer
ID: PBOW
Missile range +2 for arrows
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Used By: Barbarian (Alfheim, the Lost Valley) Knight (Order of Crux Siria)
Breaching Sabotage
ID: PBRS
Allows Chameleons to cast the Undermine spell
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Used By: None
Breed
ID: PBRD
Instantly summon up to 8 Quasits for a small sum of gold
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Used By: Daemon (The Dark Path) Daemon (The Iron Fortress)
Broken Sword Contract
ID: PBSC
If a chosen enemy character gets killed, that side will get -13 Morale for awhile
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Used By: Minotaur (Order of the Broken Sword)
Bronze General
ID: PBRO
25% Faster Conversion for Bronze Golems
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Used By: Dark Dwarf (The Verkanian Coalition)
Burgeoning Refuge
ID: PBRF
Wood Elf Towers you control get +10% damage & +10% HP and Thorn Sentinels you control get an Entangling attack of strength 12
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Used By: Wood Elf (Sylvan Elves of Solhaven)
Burial (Unused)
ID: PBUR
Allows Gravestones (a cheap source of Skeletons) to be built
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Used By: None
Burning Vitriol
ID: PBRV
Gives a poison attack of strength 10 to melee units you control. If a melee unit already had a poison attack, instead, they gain +4 poison strength
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Used By: Minotaur (Order of the Broken Sword)
Call Priesthood
ID: PCPH
Recruits a random priest from another race
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Used By: None
Canopy Cover
ID: PCOV
Wood Elven buildings emit heavy cover at a radius of 12.
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Used By: None
Carmel's Army
ID: PCTA
Produces 4 Dwarf Berserker, 4 Dwarf Axe Thrower, 2 Clay Golem, 1 Hellbore
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Used By: None
Carmel's Garrison
ID: PCTO
Produces 4 Dwarf Infantry, 2 Halberdier, 1 Terra Sanctus Knight
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Used By: None
Cartographer
ID: PCRT
Marks all map as explored (but does not remove FOW)
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Used By: None
Caustic Blood
ID: PCAU
Gives Cyst Hydras 20 magic splash damage upon death
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Used By: Plaguelords (Revenants of K'Oulis)
Celestial Arrows
ID: PCLA
Gives arrows the ability to inflict awe (str. 12)
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Used By: None
Celune's Favor
ID: PCEL
All Fey units avoid night penalties (but not rain/snow ones)
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Used By: None
Chaos Spell Research
ID: PSRC
Improve spellcasting by +1 in the Chaos spell sphere (for this battle only)
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Used By: None
Chronomancy Spell Research
ID: PSRO
Improve spellcasting by +1 in the Chronomancy spell sphere (for this battle only)
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Used By: None
Cleaving Blades
ID: PCBL
+10% Damage for Axe Throwers
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Used By: Minotaur (Order of Malignus) Minotaur (Order of the Broken Sword)
Cloaking Field
ID: PCLK
Allows Firebombs to use the Deploy Mine ability
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Used By: Dwarf (Khamar, City of Artifice) Orc (Dark Orcs of Toragnar)
Collective Consciousness
ID: PCCO
Allows you to merge two Slimes into Oozes
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Used By: None
Confluence of Power
ID: PCOP
Allows Dark Mithril Golems to use the Titanic Blow ability
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Used By: Dark Dwarf (The Verkanian Coalition)
Consonance
ID: PCNS
Enemy units can receive Culture and are converted to your side as long as you have enough army limit to incorporate them
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Used By: None
Construction
ID: PCON
+3 build skill for all builders
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Used By: None
Construction Directive
ID: PCND
Allows Clay Golems to build base buildings and defenses with a build skill of 10
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Used By: Dark Dwarf (The Verkanian Coalition)
Consumption
ID: PCMP
When your units or buildings inflict Disease or Scourge, they also inflict Poison
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Used By: None
Contagion (I)
ID: PCN0
Allows Plague Tasters to garrison enemy mines and bring Pestilence, decreasing income by 23%
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Used By: None
Contagion (II)
ID: PCN1
Pestilence inflicted by your side decreases income by 46%
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Used By: None
Contagion (IIII)
ID: PCN2
Pestilence inflicted by your side decreases income by 69%
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Used By: None
Contagion (IV)
ID: PCN3
Pestilence inflicted by your side decreases income by 92%
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Used By: None
Contagion (V)
ID: PCN4
Pestilence inflicted by your side decreases income by 115%
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Used By: None
Contagion Spell Research
ID: PSRP
Improve spellcasting by +1 in the Contagion spell sphere (for this battle only)
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Used By: None
Contract Killers
ID: PLAB
Produces 5 Nightblades
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Used By: None
Convicted Recruits
ID: PCNV
Mercenaries are 25% cheaper
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Used By: Minotaur (Order of the Iron Fist)
Copper Plating
ID: PSWB
+2 Resistance for all ships
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Used By: Undead (Gharedlun, Garden of the Dead)
Corrosive Venom
ID: PCVE
Gives Scorpions, Scartauri and Scartauri Mages Lethal Poison attacks of strengths 10, 12 and 14 (replacing their poison attacks)
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Used By: Swarm (The Kagh'ri Sect)
Corrupt Artifice (I)
ID: PCO0
+6.25% Damage for all melee units and +1 affliction strength to all afflictions you control
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Used By: None
Corrupt Artifice (II)
ID: PCO1
+12.5% Damage for all melee units and +1 affliction strength to all afflictions you control
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Used By: None
Corruption
ID: PCOR
Daemonic buildings you control gain a Chaos aura with a strength of 10 and a range of 12
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Used By: Daemon (The Iron Fortress)
Cosmopolitanism
ID: PCOS
Gives 25% faster conversions
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Used By: None
Couatl's Favor
ID: PCFA
+3 Combat and +2 Speed for all units during daytime
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Used By: Ssrathi (Night Ssrathi of Tzicolotl) Ssrathi (Tongu, the Blessed Haven)
Couatl's Wrath
ID: PCWR
Allows the Sun Temple to cast Armageddon
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Used By: None
Cowards!
ID: PCOW
Infantry & Wolfriders deal +15 & +25 damage to missile units respectively
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Used By: Orc (Goblin Mountain)
Crafty Improvisation
ID: PCIM
Goblins gain the Create Fire Mine ability
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Used By: Orc (Goblin Mountain)
Crusade (I)
ID: PCR0
Your units gain +1 XP per kill
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Used By: None
Crusade (II)
ID: PCR1
Your units gain +2 XP per kill
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Used By: None
Crusade (III)
ID: PCR2
Your units gain +3 XP per kill
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Used By: None
Crusade (IV)
ID: PCR3
Your units gain +4 XP per kill
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Used By: None
Crusade (V)
ID: PCR4
Your units gain +5 XP per kill
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Used By: None
Cryomancy Spell Research
ID: PSRF
Improve spellcasting by +1 in the Cryomancy spell sphere (for this battle only)
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Used By: None
Cult of Aranea
ID: PLAS
Produces 4 Spiders, 1 Queen Spider and 1 Spider Priestess
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Used By: None
Cultivation (I)
ID: PSY0
+5 to your Army Limit
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Used By: Minotaur (Order of the Iron Fist)
Cultivation (II)
ID: PSY1
+10 to your Army Limit
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Used By: Empire (Thalassian Empire)
Cultivation (III)
ID: PSY2
+15 to your Army Limit
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Used By: None
Cultivation (IV)
ID: PSY3
+20 to your Army Limit
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Used By: None
Cultural Utopia
ID: PCUT
+2 Morale for owning a Knight, Dwarf, Dark Dwarf, Wood Elf or Barbarian unit (+2 per race)
Hotkey:
Used By: Empire (Diraqine Empire)
Cutthroat Diplomacy
ID: PCTT
Your infiltrated agents also give -0.5 Morale
Hotkey:
Used By: Dark Elf (Doomwood, The Dark Forest)
Cybermancy (I)
ID: PCY0
Gives melee units you control +12.5% damage, gives units you control +20% HP, and gives missile units you control +10% damage
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Used By: Daemon (The Iron Fortress)
Cybermancy (II)
ID: PCY1
Gives melee units you control +25% damage, gives units you control +40% HP, and gives missile units you control +20% damage
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Used By: Daemon (The Iron Fortress)
Daemonic Manifestation
ID: PDMF
Allows Minotaur Kings to use the Terror Aura ability
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Used By: None
Daemonic Possession
ID: PDPS
Gives +15 view for Pits you control
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Used By: Daemon (The Iron Fortress)
Daemonic Sight (I)
ID: PDS0
+2 to Viewing Range
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Used By: None
Daemonic Sight (II)
ID: PDS1
+4 to Viewing Range
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Used By: None
Dark Citadel
ID: PDKC
Allows to change day into night
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Used By: Undead (Gharedlun, Garden of the Dead)
Dark Lord
ID: PDKL
Liches gain a night aura of radius 10
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Used By: Undead (Gharedlun, Garden of the Dead)
Dark Mithril
ID: PANT
Gives melee units +13% damage and +15 vampirism
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Used By: Undead (Gharedlun, Garden of the Dead)
Dark Path Sacrifice
ID: PDPF
Allows Daemonic Sanctums to use the Offering of Souls ability. When activated, a Supplicant inside the building dies, and a Soul is summoned adjacent to the building
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Used By: Daemon (The Dark Path)
Dark Sacrifice
ID: PSCS
Sacrifices basic units for a chance to summon a Shadow
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Used By: None
Dark Sacrifice
ID: PDKS
Allows units to be sacrificed to summon Shadows
Hotkey:
Used By: Ssrathi (Night Ssrathi of Tzicolotl)
Dark Wind
ID: PDWI
+3 Speed for Nightmares
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Used By: Daemon (The Dark Path) Daemon (The Iron Fortress)
Darkbolt
ID: PDAR
+20% Damage for all elemental missile units
Hotkey:
Used By: Dark Elf (Tierremar, Land of Eternal Grief)
Dauntless Resolve
ID: PDRS
+4 Psychological Resistance for all units
Hotkey:
Used By: Dwarf (Holy City of Duernoth)
Defiling Emanation
ID: PDFL
All plague buildings you control gain a Disease aura with a strength of 10 and a range of 12, and plague piles gain +6s +6r instead
Hotkey:
Used By: Plaguelords (Gol-Draaka) Plaguelords (Revenants of K'Oulis)
Defiling Witchery
ID: PDFW
Allows Cess Pools to use the Toxic Transmutation ability which changes Poison and Lethal Poison among nearby units you control to Disease and Scourge
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Used By: None
Deflection
ID: PDEF
Allows Chameleons to dodge missiles
Hotkey:
Used By: Ssrathi (Tongu, the Blessed Haven)
Dementia
ID: PDMN
Sylphs, Spriggans, Unicorns and Pegasi you control can assassinate enemies with afflictions (+4 assassination, +1 per XP level)
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Used By: Fey (Sacred Guard of Vivellius Madra)
Demolition
ID: PDEM
Gives Khazrimi Guards the Demolition ability, which makes the unit good against buildings
Hotkey:
Used By: Dwarf (Holy City of Duernoth) Dwarf (Khamar, City of Artifice) Orc (Dark Orcs of Toragnar) Orc (Goblin Mountain) Orc (Graww) Orc (Orcs of Darkmyr) Orc (Orcs of Kor)
Desertification
ID: PDES
Allows you to start a sandstorm from the Dunekeep
Hotkey:
Used By: None
Diabolic Invocation
ID: PDIB
Allows Supplicants to use the Archfiend Possession ability. When activated, the unit receives an enchantment. If the enchanted unit is killed by an enemy, an Archfiend is summoned under your control around that unit's location
Hotkey:
Used By: Daemon (The Dark Path)
Dirty Fighting
ID: PDRF
Allows Gnoll Raiders to use the Blinding Strike ability
Hotkey:
Used By: Minotaur (Order of Malignus) Minotaur (Raiders of the Pale Sea)
Dirty Fighting
ID: PDRT
Assassins, Gnolls, Gnoll Raiders, Minotaur Brutes and Blackguards have the ability to inflict Blindness
Hotkey:
Used By: Dark Dwarf (Khaz-Tor, the Cursed Empire) Dark Dwarf (The Verkanian Coalition)
Divination Spell Research
ID: PSRD
Improve spellcasting by +1 in the Divination spell sphere (for this battle only)
Hotkey:
Used By: None
Divine Accouterments
ID: PDAC
Gives +6.25% damage & +12.5% attack speed to melee units and +6.25% HP to all units you control
Hotkey:
Used By: High Elf (Ehlariel, Citadel of Ice)
Divine Heralds
ID: PDVH
Allows Pegasi to use the Hopeful Radiance ability
Hotkey:
Used By: Barbarian (Lindenloth)
Divine Intervention
ID: PDII
Allows Towers of the Moon to use the Gift of the Pantheon ability
Hotkey:
Used By: High Elf (The White Council)
Doombat
ID: PDBT
Firebats gain +50 fire resistance & become immune to the effects of lava & rain/storm weather
Hotkey:
Used By: Daemon (The Dark Path) Daemon (The Iron Fortress)
Dragon Warriors
ID: PDWA
+25% Damage for all melee units
Hotkey:
Used By: None
Dragonguard of Drak-Dum
ID: PDDD
Units you control also become good vs. dragons
Hotkey:
Used By: Dwarf (Drak-Dum, the Dragon Fortress)
Dread Shroud
ID: PDRD
Undead Towers gain a Fear aura with a strength of 12 and a range of 12
Hotkey:
Used By: None
Dual Sails
ID: PSDS
+2 Speed for all boats
Hotkey:
Used By: Minotaur (Raiders of the Pale Sea) Ssrathi (Tongu, the Blessed Haven)
Dwarven Brew
ID: PDRU
Makes units fearless and improves performance
Hotkey:
Used By: Dark Dwarf (The Verkanian Coalition) Dwarf (Holy City of Duernoth) Minotaur (Order of Malignus) Minotaur (Order of the Broken Sword)
Eagle Eye (I)
ID: PRA0
Increases view-range by +2
Hotkey:
Used By: Orc (Dark Orcs of Toragnar) Ssrathi (Tongu, the Blessed Haven) Swarm (The Fertilum Sect)
Eagle Eye (II)
ID: PRA1
Increases view-range by +4
Hotkey:
Used By: Minotaur (Order of Malignus) Orc (Dark Orcs of Toragnar) Ssrathi (Tongu, the Blessed Haven) Swarm (The Fertilum Sect)
Eagle Eye (III)
ID: PRA2
Increases view-range by +6
Hotkey:
Used By: Minotaur (Order of Malignus) Orc (Dark Orcs of Toragnar) Ssrathi (Tongu, the Blessed Haven) Swarm (The Fertilum Sect)
Earthpower
ID: PEPO
Engineers can magically repair buildings
Hotkey:
Used By: None
Earthshaking Force
ID: PESF
Allows Stone Golems to use the Shockwave ability
Hotkey:
Used By: None
Efflorescence (I)
ID: PFL0
Mirrorwood Trees gain a max garrison size of 2, increasing resource income of nearby mines as if they had miners in them
Hotkey:
Used By: None
Efflorescence (II)
ID: PFL1
Mirrorwood Trees gain a max garrison size of 4
Hotkey:
Used By: None
Efflorescence (III)
ID: PFL2
Mirrorwood Trees gain a max garrison size of 8
Hotkey:
Used By: None
Elcor's Balm
ID: PELC
Allows Major Healing to be cast from this building
Hotkey:
Used By: None
Elcor's Panacea
ID: PELP
Gives +5 spell levels to the Healer's Major Heal spell
Hotkey:
Used By: High Elf (The White Council)
Elder Wisp
ID: PWSP
2 Lodestar Wisps can merge into a Venerable Wisp
Hotkey:
Used By: None
Electrical Channelling
ID: PLCC
Allows Storm Giants to use the Lightning Bolt ability
Hotkey:
Used By: Empire (New Lysean Empire)
Elevated Foundations
ID: PEFN
Allows buildings to be built on ice, swamp and shallow water terrain
Hotkey:
Used By: Barbarian (Palmyr)
Embodiment of Fire
ID: PEOF
Allows Fire Giants to use the Burning Aura ability
Hotkey:
Used By: Orc (Orcs of Darkmyr)
Emergency Plan
ID: PEMG
20% faster building
Hotkey:
Used By: High Elf (Ehlariel, Citadel of Ice) High Elf (The White Council) Knight (The Guardian Order)
Enchanted Mining
ID: PEMN
Unlocks the Blessing of Nature ability
Hotkey:
Used By: None
Endless Hunger
ID: PEND
Whenever an egg building you control hatches next to an Altar of Fecundity, a Husk is summoned under your control at that altar
Hotkey:
Used By: None
Engineering
ID: PENG
25% faster building & new structures get +2 Engineering (hp bonus)
Hotkey:
Used By: High Elf (Ehlariel, Citadel of Ice)
Enhanced Mutagens
ID: PMUT
Ghouls created by Ghoulplague which your side inflicts get +2 unit levels
Hotkey:
Used By: None
Enlist Firstborn
ID: PEFB
Recruits a random high level wizard from another race
Hotkey:
Used By: None
Enraging Pheromones
ID: PNRG
Allows Scartauri to use the Mass Fury ability
Hotkey:
Used By: Swarm (The Kagh'ri Sect)
Ensorcelled Grid
ID: PNSC
Gives +30% damage to all your buildings with attacks
Hotkey:
Used By: None
Essence of Vitality
ID: PSSV
Allows Snakepriests to cast the Rejuvenation spell
Hotkey:
Used By: Ssrathi (Tongu, the Blessed Haven)
Eternal War
ID: PEWR
Gives your non-hero units +0.6 to spell/ability levels for each 500 Rage
Hotkey:
Used By: None
Exhaustion (I)
ID: PFA0
Allows units you control to give Famine to mines upon attacking them, which depletes a mine once it hits 100% Famine
Hotkey:
Used By: None
Exhaustion (II)
ID: PFA1
Increases the amount of Famine your units deal when attacking mines
Hotkey:
Used By: None
Exhaustion (III)
ID: PFA2
Further increases the amount of Famine your units deal when attacking mines
Hotkey:
Used By: None
Exhaustion (IV)
ID: PFA3
Further increases the amount of Famine your units deal when attacking mines
Hotkey:
Used By: None
Exotic Goods
ID: PXTC
Increases your trade rate by +15%
Hotkey:
Used By: Empire (Merchant State of Goldor)
Experiential Learning
ID: PXPL
Units get +250% XP from kills and building razes they're good against, and +335% XP when they're excellent against
Hotkey:
Used By: Empire (New Lysean Empire)
Explosive Fuses
ID: PEXF
Allows Dark Dwarf Crossbowmen to use the Fragmentation Bolt ability
Hotkey:
Used By: Minotaur (Raiders of the Pale Sea)
Faerie Blade
ID: PFBL
+12.5% damage for all melee units
Hotkey:
Used By: None
Faerie Fire
ID: PFFI
Sylphs change their attack type to fire & +10% damage for all elemental missile units
Hotkey:
Used By: None
Faerie Sight
ID: PFSI
+2 range for Faerie missile units
Hotkey:
Used By: None
Fallen Knight
ID: PFAL
Slayer Knights & Doom Knights do triple damage versus Humans
Hotkey:
Used By: None
Fame
ID: PFME
Mercenaries are 20% cheaper
Hotkey:
Used By: Empire (New Lysean Empire)
Fame (I)
ID: PFM0
Allows Foreign Merc.(II): Spellcaster
Hotkey:
Used By: None
Fame (II)
ID: PFM1
Allows Foreign Merc.(III): General
Hotkey:
Used By: None
Fame (III)
ID: PFM2
Discounts foreign mercenaries by 15%
Hotkey:
Used By: None
Familiar
ID: PFAM
Quasits gain ranged fire attacks and can hit both ground and air units (+6 Range)
Hotkey:
Used By: Daemon (The Dark Path) Daemon (The Iron Fortress)
Feast of Garok
ID: PZOM
Allows corpse gathering for Zombies.
Hotkey:
Used By: Plaguelords (Gol-Draaka) Plaguelords (Plaguebearers of Treb T'lar) Plaguelords (Revenants of K'Oulis) Undead (Gharedlun, Garden of the Dead)
Ferocious Instinct
ID: PFRI
Units you control receive a bonus amount of XP based on how many hit points they are missing
Hotkey:
Used By: Orc (Goblin Mountain)
Fertility
ID: PFER
Whenever a unit is produced next to an Altar of Fecundity, a second one of those units is produced at a cost of corpses
Hotkey:
Used By: None
Fever (I)
ID: PFV0
Any Disease, Scourge or Ghoulplague afflictions inflicted by your side also gives -2 Combat
Hotkey:
Used By: Plaguelords (Gol-Draaka)
Fever (II)
ID: PFV1
Any Disease, Scourge or Ghoulplague afflictions inflicted by your side also gives -4 Combat
Hotkey:
Used By: Plaguelords (Gol-Draaka)
Fever (III)
ID: PFV2
Any Disease, Scourge or Ghoulplague afflictions inflicted by your side also gives -6 Combat
Hotkey:
Used By: Plaguelords (Gol-Draaka)
Filth Seeking
ID: PFLS
+2 Speed for Plague Tasters
Hotkey:
Used By: Plaguelords (Gol-Draaka)
Finesse (I)
ID: PMS0
+2 Speed for Brawlers
Hotkey:
Used By: Dwarf (Holy City of Duernoth) Dwarf (Khamar, City of Artifice)
Finesse (II)
ID: PMS1
+1 Combat & +10% Damage for Brawlers
Hotkey:
Used By: Dwarf (Drak-Dum, the Dragon Fortress) Dwarf (Holy City of Duernoth) Dwarf (Khamar, City of Artifice)
Flaming Arrows
ID: PFLA
Arrows gain fire damage. Poison arrows also get +25% poison strength
Hotkey:
Used By: Barbarian (Alfheim, the Lost Valley)
Flesh Division
ID: PFDV
Allows Abominations to use the Ghoul Split ability, which reduces the unit's HP by 200 and summons Ghouls
Hotkey:
Used By: None
Flesh Purification
ID: PFPR
Allows the Altar of Fecundity to use the Nourish ability
Hotkey:
Used By: None
Flesh Rejuvenation
ID: PFRJ
Allows the Altar of Fecundity to use the Consume ability
Hotkey:
Used By: None
Fletcher
ID: PFLE
Missile damage +10% for arrows
Hotkey:
Used By: Barbarian (Alfheim, the Lost Valley) Knight (Order of Crux Siria)
Flintlock
ID: PFLL
Gives Dwarf Gunners +10% attack speed
Hotkey:
Used By: Dwarf (Khamar, City of Artifice)
Foreboding Winds
ID: PFRW
Sandstorms also give -20% range to non-swarm units and buildings
Hotkey:
Used By: None
Foreign Ally
ID: POML
Recruits a random fighter or mage from an allied race
Hotkey:
Used By: None
Foreign Merc.(II): Spellcaster
ID: POMB
Recruits a random spellcaster from another race
Hotkey:
Used By: None
Foreign Merc.(III): General
ID: POMC
Recruits a random general from another race
Hotkey:
Used By: None
Foreign Mercenary(I): Fighter
ID: POMA
Recruits a random fighter from another race
Hotkey:
Used By: None
Foreign Mercenary: Builder
ID: POMD
Recruits a random builder from another race
Hotkey:
Used By: None
Foreign Mercenary: Monster
ID: POMM
Recruits a random monster from another race
Hotkey:
Used By: None
Forge
ID: PFOR
+2 Speed for Siege Weapons & Golems
Hotkey:
Used By: Dark Dwarf (The Verkanian Coalition) Dwarf (Drak-Dum, the Dragon Fortress) Dwarf (Holy City of Duernoth) Dwarf (Khamar, City of Artifice) Dwarf (Khaz Agar)
Forgotten Power (I)
ID: PFP0
Attacks from Banshees also deal splash damage at 50% damage
Hotkey:
Used By: Dark Dwarf (The Verkanian Coalition)
Forgotten Power (II)
ID: PFP1
Banshee splash attacks deal full damage to all targets
Hotkey:
Used By: Dark Dwarf (The Verkanian Coalition)
Forgotten Power (III)
ID: PFP2
+6 Speed & Combat for Wraiths. Banshee's victims have a 15% to turn into ghosts
Hotkey:
Used By: None
Fortune's Favor
ID: PFAV
Allows Leprechauns to use the Gift of Luck ability, which increases combat of nearby friendly units
Hotkey:
Used By: Fey (Sacred Guard of Vivellius Madra)
Fountain of Life
ID: PPEE
Doubles regen rate of all troops & improves Elcors Balm
Hotkey:
Used By: None
Frigid Peril
ID: PFRP
Your melee units get +25% damage against enemies in negative cover and negative cover affects your units 50% less
Hotkey:
Used By: Plaguelords (Gol-Draaka)
Full Plate Armor
ID: PFPA
+37.5% HP for all units
Hotkey:
Used By: Knight (Longbowmen of Elenia)
Furious Retribution
ID: PFRT
Gives 40, 75, 115 or 150 Rage whenever a level 1, 2, 3 or 4 mine you control is converted or destroyed
Hotkey:
Used By: Minotaur (Raiders of the Pale Sea)
Galvanizing Light
ID: PGAL
+2 Speed for Oakmen, Treants and Ancient Treants
Hotkey:
Used By: Wood Elf (Sylvan Elves of Solhaven)
Garranoth's Dominion
ID: PGAR
Allows bribery for Assassins.
Hotkey:
Used By: Dark Elf (Doomwood, The Dark Forest)
Gate (I)
ID: PGA0
+2 spell levels for all non-hero summon spells nearby a Summoning Tower
Hotkey:
Used By: Daemon (The Iron Fortress)
Gate (II)
ID: PGA1
+4 spell levels for all non-hero summon spells nearby a Summoning Tower
Hotkey:
Used By: Daemon (The Iron Fortress)
Gaze of Sartek
ID: PGAZ
Allows Basilisks to be produced
Hotkey:
Used By: None
Genetic Perfection
ID: PERF
+5% damage, +3% HP, +1 speed for all your units and attacks accelerate the progression of Disease, Poison and Ghoulplague
Hotkey:
Used By: None
Geomancy Spell Research
ID: PSRM
Improve spellcasting by +1 in the Geomancy spell sphere (for this battle only)
Hotkey:
Used By: None
Ghostly Overseers
ID: PGHO
Non-wall buildings you control have a command radius of 12
Hotkey:
Used By: Dark Dwarf (The Verkanian Coalition)
Giant Strain
ID: PGHG
Allows mutations into Ghoul Giants
Hotkey:
Used By: None
Giantlord
ID: PGIA
Allows Giants to be produced
Hotkey:
Used By: None
Gifts of Immortality
ID: PGOI
36% chance that Daemonic creatures can be raised as undead upon death
Hotkey:
Used By: None
Gladiators
ID: PGLA
+2 Combat for Tribesmen & Reavers
Hotkey:
Used By: Barbarian (Alfheim, the Lost Valley) Barbarian (Palmyr) Minotaur (Beastmen of K'Varr) Minotaur (Order of Malignus) Minotaur (Order of the Broken Sword) Minotaur (Order of the Iron Fist) Minotaur (Raiders of the Pale Sea)
Glimpse of the Beyond
ID: PGOB
Allows Skeletons to use the Despairstrike ability
Hotkey:
Used By: None
Glittering Wings
ID: PGLT
Allows Faerie Dragons to use the Faerie Powder ability
Hotkey:
Used By: None
Gnollish Piracy
ID: PLAG
Produces 5 Gnoll Raiders
Hotkey:
Used By: None
Go For The Throat!
ID: PGTH
Allows Wolfriders to use the Crippling Bite ability - an attack that inflicts the Bleeding and Crippling conditions
Hotkey:
Used By: None
Go!
ID: PGOO
Overrun! ability also gives +3 speed
Hotkey:
Used By: None
Goblin Ballistics
ID: PGBB
Allows Gobshooters to use the Gobstorm ability
Hotkey:
Used By: Orc (Dark Orcs of Toragnar) Orc (Orcs of Darkmyr)
Goblin Raiders
ID: PLAO
Produces 3 Goblins, 1 Goblin Chief, 1 Goblin Shaman and 1 Gobshooter
Hotkey:
Used By: None
Golden Wyvern
ID: PWYV
+3 Speed for Wyverns
Hotkey:
Used By: Orc (Dark Orcs of Toragnar) Orc (Goblin Mountain)
Goreshaft Bolts
ID: PTBO
Sniper bolts gain magic/piercing damage & the ability to inflict Disease (str. 10)
Hotkey:
Used By: Orc (Orcs of Darkmyr)
Gorge
ID: PGRG
Allows Fire Giants to devour animals, regaining health
Hotkey:
Used By: Orc (Orcs of Darkmyr)
Governmental Sabotage
ID: PGOV
When you kill an enemy general, retinue unit or hero, that side gets -0.5 Morale times the unit ASP
Hotkey:
Used By: None
Grand Paladin
ID: PGRA
Cavaliers & Paladins do triple damage vs. Undead
Hotkey:
Used By: None
Grasp of Oros
ID: PGRO
Allows you to merge one Slime and one Gazer into Spores
Hotkey:
Used By: None
Griffon Training
ID: PLAR
Produces 3 Griffons
Hotkey:
Used By: None
Grip Of The Underworld
ID: PGUW
Allows Reapers to use Paralyzing Touch
Hotkey:
Used By: Undead (Gharedlun, Garden of the Dead)
Gruesome Shot
ID: PGRS
Allows Bone Catapults to use Rotting Barrage
Hotkey:
Used By: Daemon (The Iron Fortress) Undead (Gharedlun, Garden of the Dead)
Guardian's Word
ID: PGWD
Allows Nagas to use the Silence spell
Hotkey:
Used By: None
Guardianship
ID: PGSP
Allows the Imperial Guard to use the Parrying Aura ability
Hotkey:
Used By: None
Guerrilla Raids
ID: PGRR
Melee units you control gain +3 Thievery skill when in cover
Hotkey:
Used By: Barbarian (Alfheim, the Lost Valley)
Gunpowder
ID: PSWA
+ 10 damage to destroyers vs buildings and changes damage to fire
Hotkey:
Used By: None
Hadesha's Embrace
ID: PHAD
Allows Husks to cast Silence
Hotkey:
Used By: None
Hadeshan Gate
ID: PLAD
Produces 1 Succubus, 1 Nightmare and 3 Imps
Hotkey:
Used By: None
Hadeshan Warp
ID: PHDW
Gives +4 affliction strength to all units and buildings you control
Hotkey:
Used By: Daemon (The Iron Fortress)
Hard Labor (I)
ID: PHL0
Increases mine income by 12.5% for each mine
Hotkey:
Used By: None
Hard Labor (II)
ID: PHL1
Increases mine income by 25% for each mine
Hotkey:
Used By: None
Hard Labor (III)
ID: PHL2
Increases mine income by 37.5% for each mine
Hotkey:
Used By: None
Hardiness
ID: PHDN
Gives your units +2 resistance
Hotkey:
Used By: Orc (Goblin Mountain)
Harpy Feast
ID: PLAH
Produces 5 Harpies
Hotkey:
Used By: None
Harpy Hag
ID: PHAG
+3 to Harpy Combat
Hotkey:
Used By: Daemon (The Iron Fortress) Dark Elf (Tierremar, Land of Eternal Grief) Dark Elf (Yrm, Stronghold of Sorcery) Minotaur (Order of Malignus) Orc (Dark Orcs of Toragnar) Orc (Goblin Mountain) Orc (Orcs of Darkmyr)
Haunting
ID: PHAU
Undead will inflict Haunted affliction on mines they attack
Hotkey:
Used By: None
Haunting Apparition
ID: PWSH
Melee illusionary units you control gain a Terror attack of strength 10
Hotkey:
Used By: Fey (Sacred Guard of Vivellius Madra)
Healing (I)
ID: PRG0
+3 Regeneration skill for your units and buildings
Hotkey:
Used By: None
Healing (II)
ID: PRG1
+5 Regeneration skill for your units and buildings
Hotkey:
Used By: Wood Elf (Light Elves of Twilight Woods)
Healing (III)
ID: PRG2
+8 Regeneration skill for your units and buildings
Hotkey:
Used By: High Elf (Ehlariel, Citadel of Ice) Wood Elf (Light Elves of Twilight Woods)
Healing Spell Research
ID: PSRE
Improve spellcasting by +1 in the Healing spell sphere (for this battle only)
Hotkey:
Used By: None
Healing Waters
ID: PUHW
Cures and Blesses Aliied Units
Hotkey:
Used By: None
Heavy Shot
ID: PHSH
+25% Damage for your ships
Hotkey:
Used By: None
Heralds of Damnation
ID: PHDM
Allows Hellhounds to use the Soul Ravage ability
Hotkey:
Used By: Daemon (The Dark Path)
Herbal Breeze
ID: PHBB
Poison and disease dissipate 10 times faster for friendly units near Mirrorwood Trees you control
Hotkey:
Used By: None
Herbalism
ID: PHRB
Every 7 seconds, an allied unit within a range of 12 of a Kiln is cured of disease, scourge, ghoulplague, poison and lethal poison
Hotkey:
Used By: Orc (Dark Orcs of Toragnar) Orc (Goblin Mountain) Orc (Graww) Orc (Orcs of Darkmyr) Orc (Orcs of Kor)
Hidden Refuge
ID: PHRF
Your units become invisible when near your Keeps
Hotkey:
Used By: Barbarian (Alfheim, the Lost Valley)
Hive Mind (I)
ID: PHM0
+2 Psychological Resistance for all Swarm units
Hotkey:
Used By: Swarm (The Fertilum Sect)
Hive Mind (II)
ID: PHM1
+4 Psychological Resistance for all Swarm units
Hotkey:
Used By: Swarm (The Fertilum Sect)
Hive Mind (III)
ID: PHM2
+6 Psychological Resistance for all Swarm units
Hotkey:
Used By: None
Hive Mind (IV)
ID: PHM3
+8 Psychological Resistance for all Swarm units
Hotkey:
Used By: None
Hollow Reawakening
ID: PMTH
When your units are attacking enemy mines, the workers within can be passively killed and raised back as Husks for your army
Hotkey:
Used By: None
Holy Bastion
ID: PHOB
All buildings you control get +3 Engineering skill, all buildings with an attack get +10% damage and Knight Towers get magic projectiles
Hotkey:
Used By: Barbarian (Palmyr) Knight (The Guardian Order)
Holy Relic
ID: PHOC
Gives 25% faster conversions
Hotkey:
Used By: Dwarf (Holy City of Duernoth) Knight (Order of Crux Siria) Minotaur (Order of Malignus)
Holy Water
ID: PHLW
Allows Paladins to cast Cure which cures poison & disease and heals some damage
Hotkey:
Used By: None
Holy Word
ID: PHOL
Gains the ability to shoot lightning at enemy creatures nearby
Hotkey:
Used By: Dwarf (Holy City of Duernoth) High Elf (The White Council) Knight (Order of Crux Siria) Knight (The Guardian Order) Knight (Theiran Trollslayers)
Hooked Javelins
ID: PHKJ
Allows Tribesmen to use the Crippling Shot ability
Hotkey:
Used By: Barbarian (Alfheim, the Lost Valley) Barbarian (Lindenloth)
Hopelessness
ID: PHPS
All of your undead units' melee attacks reduce resistance by 1 per hit
Hotkey:
Used By: Undead (Gharedlun, Garden of the Dead)
Horde (I)
ID: PHD0
Increases your army limit by +5
Hotkey:
Used By: Orc (Dark Orcs of Toragnar) Orc (Orcs of Darkmyr)
Horde (II)
ID: PHD1
Increases your army limit by +10
Hotkey:
Used By: Orc (Graww)
Horde (III)
ID: PHD2
Increases your army limit by +15
Hotkey:
Used By: None
Horde (IV)
ID: PHD3
Increases your army limit by +20
Hotkey:
Used By: None
Horde (IX)
ID: PHD8
Increases your army limit by +50
Hotkey:
Used By: None
Horde (V)
ID: PHD4
Increases your army limit by +25
Hotkey:
Used By: None
Horde (VI)
ID: PHD5
Increases your army limit by +30
Hotkey:
Used By: None
Horde (VII)
ID: PHD6
Increases your army limit by +35
Hotkey:
Used By: None
Horde (VIII)
ID: PHD7
Increases your army limit by +40
Hotkey:
Used By: None
Hordecall
ID: PHDC
Unlocks the Overrun! ability
Hotkey:
Used By: None
Horse Lord
ID: PHOM
+3 Speed for Riders, Pegasi & Warlords
Hotkey:
Used By: Barbarian (Lindenloth)
Horsemaster
ID: PHOR
+5 Speed for Riders, Pegasi & Warlords
Hotkey:
Used By: Barbarian (Dragonslayers of Northern Reach) Barbarian (Lindenloth)
Hunters Instinct
ID: PHNI
Your missile units ignore half of enemy cover bonuses
Hotkey:
Used By: None
Hunting
ID: PHUN
Tribesmen Range +2 & damage vs. resistant troops
Hotkey:
Used By: Barbarian (Alfheim, the Lost Valley) Barbarian (Palmyr)
Hypnotic Persuation
ID: PHPN
Praetors gain +2 mana and can magically convert buildings
Hotkey:
Used By: Empire (New Lysean Empire)
Iceshard Arrows
ID: PFLF
Arrows gain frost damage.
Hotkey:
Used By: None
Illusion Spell Research
ID: PSRG
Improve spellcasting by +1 in the Illusion spell sphere (for this battle only)
Hotkey:
Used By: None
Imbued Arms
ID: PIAR
+12.5% Damage for all melee units
Hotkey:
Used By: Wood Elf (Light Elves of Twilight Woods)
Imperial Guard
ID: PIGU
+9 Combat for Pikemen & Halberdiers & they ignore up to 6 points of armor
Hotkey:
Used By: None
Imperial Pride
ID: PRID
When a unit you control uses an ability or casts a spell, it receives the Hope affliction
Hotkey:
Used By: None
Income (I)
ID: PIB0
Increases mine income by 12.5% for each mine
Hotkey:
Used By: None
Income (II)
ID: PIB1
Increases mine income by 25% for each mine
Hotkey:
Used By: None
Income (III)
ID: PIB2
Increases mine income by 37.5% for each mine
Hotkey:
Used By: None
Income (IV)
ID: PIB3
Increases mine income by 50% for each mine
Hotkey:
Used By: None
Incubation
ID: PNIU
Decreases Swarm unit production costs by 10%
Hotkey:
Used By: Swarm (The Kagh'ri Sect)
Indignation
ID: PIND
Buildings get +6% damage for each 500 Rage
Hotkey:
Used By: None
Indomitability
ID: PHAN
+1 Combat for all units for each 500 Rage
Hotkey:
Used By: None
Infernal Fury
ID: PIFU
+3 Combat for all Daemonic units
Hotkey:
Used By: Daemon (The Dark Path)
Infestation
ID: PINF
Melee units you control gain a bleeding attack of strength 13 (or +7 if they already had bleeding attacks)
Hotkey:
Used By: Swarm (The Fertilum Sect)
Infiltration
ID: PINL
Allows damaging of garrisoned units and gives a small chance of killing miners
Hotkey:
Used By: None
Insatiable Hunger
ID: PHNG
Allows Ghouls to use the Blood Craze ability
Hotkey:
Used By: None
Intangibility (I)
ID: PIN0
Gives +13% HP to units you control
Hotkey:
Used By: Daemon (The Dark Path) Daemon (The Iron Fortress)
Intangibility (II)
ID: PIN1
Gives +26% HP to units you control
Hotkey:
Used By: Daemon (The Dark Path) Daemon (The Iron Fortress)
Iron Clad Horns (I)
ID: PIR0
+12.5% Damage for all melee units and gives Minotaur Brutes a piercing/crushing attack
Hotkey:
Used By: Minotaur (Order of Malignus)
Iron Clad Horns (II)
ID: PIR1
+25% Damage for all melee units
Hotkey:
Used By: Minotaur (Order of Malignus)
Iron Fist
ID: PIRO
+3 Combat for all Golems
Hotkey:
Used By: Dark Dwarf (The Verkanian Coalition)
Iron Fist Mercenary: Fighter
ID: PFMA
Recruits a random fighter from another race
Hotkey:
Used By: None
Iron Fist Mercenary: General
ID: PFMC
Recruits a random general from another race
Hotkey:
Used By: None
Iron Fist Mercenary: Spellcaster
ID: PFMB
Recruits a random spellcaster from another race
Hotkey:
Used By: None
Jousting
ID: PJST
Gives cavalry you control +2 combat & +2 speed
Hotkey:
Used By: Knight (Crownsmen of Bartonia)
Jungle Grace
ID: PJUN
Allows units you control to move through cover unimpeded and gives them +2 speed when in cover
Hotkey:
Used By: None
Kargothian Sacrifice
ID: PSAK
Sacrifices basic units to summon Incubi
Hotkey:
Used By: Dark Elf (Yrm, Stronghold of Sorcery)
Knight's Quest
ID: PQKN
Gives your Knight units large XP bonuses against a chosen creature
Hotkey:
Used By: Knight (Order of Crux Siria)
Knights of Faerie
ID: PFKN
+2 combat for all units
Hotkey:
Used By: None
Knights of the Bronze Dragon
ID: PDK0
Dragon Knights get +2 combat
Hotkey:
Used By: None
Knights of the Gold Dragon
ID: PDK2
Dragon Knights become excelent vs. Dragons
Hotkey:
Used By: High Elf (Ehlariel, Citadel of Ice)
Knights of the Silver Dragon
ID: PDK1
Dragon Knights get +1 unit level
Hotkey:
Used By: None
Knowledge of Oros
ID: PKGO
Allows you to merge one Slime and two Gazers into Contaminators
Hotkey:
Used By: None
Lacerating Arms (I)
ID: PLA0
Gives +6% damage and a bleeding attack of strength 8 to melee units you control
Hotkey:
Used By: None
Lacerating Arms (II)
ID: PLA1
Gives +12% damage and a bleeding attack of strength 11 to melee units you control
Hotkey:
Used By: None
Larcenous Appropriation
ID: PLAP
All non-hero units gain 1 point in Thievery skill
Hotkey:
Used By: Minotaur (Raiders of the Pale Sea)
Last Stand
ID: PLST
Allows Dwarf Lords to use the Adamant Resolve ability
Hotkey:
Used By: Dark Dwarf (The Verkanian Coalition)
Lawless Vigilante
ID: PLAW
Allows mines and utilities you control to use the Rally Vigilante ability
Hotkey:
Used By: Empire (Thalassian Empire)
Legendary Trial
ID: PLGT
Reavers become excelent vs. Dragons
Hotkey:
Used By: Barbarian (Dragonslayers of Northern Reach)
Liche King
ID: PLKG
Raise Corpse and Raise Dead spells are cast at +6 levels higher
Hotkey:
Used By: Undead (Gharedlun, Garden of the Dead) Undead (Licheguard of Zhur)
Lingering Essence
ID: PLGE
Bones remain on the battlefield for an additional 120 seconds
Hotkey:
Used By: Undead (Gharedlun, Garden of the Dead)
Lingering Habitation
ID: PLHB
When you destroy a mine or utility building, its reconstruction time is increased by 25%
Hotkey:
Used By: None
Lord of Murder
ID: PLOM
Allows Minotaur Slayers to use the Unbridled Fury ability
Hotkey:
Used By: None
Lore (I)
ID: PLO0
+1 XP level for newly produced fey units
Hotkey:
Used By: None
Lore (II)
ID: PLO1
+1 XP level for newly produced fey units
Hotkey:
Used By: None
Lore (III)
ID: PLO2
+1 XP level for newly produced fey units
Hotkey:
Used By: None
Lore (IV)
ID: PLO3
+1 XP level for newly produced fey units
Hotkey:
Used By: None
Lore (V)
ID: PLO4
+1 XP level for newly produced fey units
Hotkey:
Used By: None
Magic Resonance
ID: PMGC
Increases crystal income by 37.5%
Hotkey:
Used By: Dwarf (Holy City of Duernoth)
Magical Osmosis
ID: PMOS
Doubles the amount of maximum mana that all buildings you control have
Hotkey:
Used By: None
Magical Overload
ID: PMOV
Entropy Orbs cast +2 spell levels, +6 speed for buildings, and Snare Orbs you control also deal 30 crushing damage upon detonation
Hotkey:
Used By: None
Magical Tattoos
ID: PMAG
+12.5% HP for all units
Hotkey:
Used By: Barbarian (Palmyr) Wood Elf (Light Elves of Twilight Woods)
Magical Weave
ID: PMWV
Increases building ability/spell levels by 3
Hotkey:
Used By: None
Mana Shield
ID: PMNS
Damage towards High Elven buildings reduces the building's mana instead of hit points
Hotkey:
Used By: None
Mark of Bane
ID: PMOB
Allows Doom Knights to use the Doomblade ability which gives them Scourge attacks
Hotkey:
Used By: Undead (Gharedlun, Garden of the Dead) Undead (Licheguard of Zhur)
Marksman Training
ID: PSNP
Allows Dwarf Axe Throwers to use the Snipe ability
Hotkey:
Used By: Dwarf (Khamar, City of Artifice) Orc (Dark Orcs of Toragnar) Orc (Goblin Mountain) Orc (Graww) Orc (Orcs of Darkmyr) Orc (Orcs of Kor)
Martial Force
ID: PMRT
Allows Brawlers to use the Crippling Fury ability
Hotkey:
Used By: Dwarf (Holy City of Duernoth) Dwarf (Khamar, City of Artifice)
Masonry
ID: PMAS
Halves the repair costs of buildings
Hotkey:
Used By: None
Medical Wards
ID: PMDW
Poison and disease dissipate 10 times faster for your garrisoned units
Hotkey:
Used By: Dark Dwarf (The Verkanian Coalition) Dwarf (Holy City of Duernoth)
Medicinal Subsistence
ID: PMSS
Gives units you control +8 HP Regeneration when in cover
Hotkey:
Used By: Orc (Orcs of Darkmyr)
Meditation (I)
ID: PME0
+5 Ritual skill for your hero
Hotkey:
Used By: None
Meditation (II)
ID: PME1
+10 Ritual skill for your hero
Hotkey:
Used By: None
Meditation (III)
ID: PME2
+20 Ritual skill for your hero
Hotkey:
Used By: None
Melancholy
ID: PMEL
Gives a despair attack of strength 10 to melee units you control. If a melee unit already had a despair attack, instead, they gain +4 despair strength. In addition, if Ancestral Spirit has been researched, the Banshee's Despair aura gets +7 strength
Hotkey:
Used By: None
Melkor's Blessing
ID: PMBL
Allows Devourers to use the Atrophic Aura ability, which causes damage and crippling to nearby enemy units
Hotkey:
Used By: None
Melkor's Curse
ID: PMCU
Poison and Lethal Poison that you inflict degenerates at +0.5HP per second
Hotkey:
Used By: None
Memories of Brutality
ID: PMBR
Allows Skeleton Cavalry to use Crippling Charge
Hotkey:
Used By: Undead (Gharedlun, Garden of the Dead)
Mercantile League
ID: PMRC
Allows one resource to be traded for another. Whenever you trade, you get an amount of Favor equal to half the amount of resources traded away
Hotkey:
Used By: Empire (Merchant State of Goldor)
Merfolk Pod
ID: PLGL
Produces 2 Tritons and 2 Mermaids
Hotkey:
Used By: None
Might of Ctharos (I)
ID: PCT0
+6% damage to melee units and +5% damage to missile units
Hotkey:
Used By: Daemon (The Dark Path) Daemon (The Iron Fortress)
Might of Ctharos (II)
ID: PCT1
+12% damage to melee units and +10% damage to missile units
Hotkey:
Used By: Daemon (The Dark Path) Daemon (The Iron Fortress)
Might of Ctharos (III)
ID: PCT2
+18% damage to melee units and +15% damage to missile units
Hotkey:
Used By: Daemon (The Dark Path) Daemon (The Iron Fortress)
Mighty Oaks
ID: PMIG
+3 Combat for Treants and +2 Combat for Oakmen
Hotkey:
Used By: Barbarian (Lindenloth)
Mind Link
ID: PMLK
+5 Combat for Lizard Riders
Hotkey:
Used By: None
Mineral Tracing
ID: PMNT
Reduces the crystal cost of Blessing of Nature ability by 20%
Hotkey:
Used By: None
Minions of Lorbriss
ID: PMOL
Makes spiders inflict lethal poison
Hotkey:
Used By: None
Mirror Root Arrows
ID: PMIR
Arrows gain magic/piercing damage with a crippling strength of 9
Hotkey:
Used By: Wood Elf (Light Elves of Twilight Woods)
Mirrorwood Patrol
ID: PLAF
Produces 2 Sylphs, 2 Spriggans, 1 Unicorn and 2 Sprites
Hotkey:
Used By: None
Mischievous Larceny
ID: PMSL
Allows Spriggans to use the Pilfer ability, which gives them a 100% chance to steal resources on their next attack
Hotkey:
Used By: None
Mist Dance
ID: PMSD
Allows you to create foggy weather
Hotkey:
Used By: Ssrathi (Night Ssrathi of Tzicolotl)
Mistform
ID: PMST
Allows Tomes to cast Spectral Horde and gives them +10 max mana
Hotkey:
Used By: Fey (Sacred Guard of Vivellius Madra)
Mithril Bolts
ID: PMBO
Increases damage of arrows by +5%, and critical hit chance by +5%
Hotkey:
Used By: Wood Elf (Forest of Silvermyr) Wood Elf (Light Elves of Twilight Woods) Wood Elf (Sylvan Elves of Solhaven)
Momentum
ID: PMOM
Increases the terrain height damage bonus for all (non-hero) units and buildings you control by +50%
Hotkey:
Used By: Dark Dwarf (The Verkanian Coalition) Knight (The Guardian Order)
Morale (I)
ID: PMO0
+3 to your Morale score
Hotkey:
Used By: Barbarian (Palmyr) Dark Dwarf (The Verkanian Coalition) Dwarf (Holy City of Duernoth) Empire (Merchant State of Goldor) High Elf (Ehlariel, Citadel of Ice) Knight (Crownsmen of Bartonia) Minotaur (Order of the Broken Sword) Orc (Orcs of Darkmyr) Ssrathi (Tongu, the Blessed Haven) Swarm (The Kagh'ri Sect) Wood Elf (Light Elves of Twilight Woods)
Morale (II)
ID: PMO1
+6 to your Morale score
Hotkey:
Used By: Barbarian (Palmyr) Dark Dwarf (The Verkanian Coalition) Dwarf (Holy City of Duernoth) Empire (Merchant State of Goldor) High Elf (Ehlariel, Citadel of Ice) Knight (Crownsmen of Bartonia) Minotaur (Order of the Broken Sword) Orc (Orcs of Darkmyr) Ssrathi (Tongu, the Blessed Haven) Swarm (The Kagh'ri Sect) Wood Elf (Light Elves of Twilight Woods)
Morale (III)
ID: PMO2
+9 to your Morale score
Hotkey:
Used By: Dark Dwarf (The Verkanian Coalition) Dwarf (Holy City of Duernoth) Empire (Merchant State of Goldor) Empire (Thalassian Empire) Knight (Crownsmen of Bartonia) Minotaur (Order of the Broken Sword) Orc (Orcs of Darkmyr) Ssrathi (Tongu, the Blessed Haven) Swarm (The Kagh'ri Sect) Wood Elf (Light Elves of Twilight Woods)
Morannin's Fervor
ID: PMRF
Increases unit ability levels by +5 when within a radius of 12 of Dwarf Towers you control
Hotkey:
Used By: Dwarf (Holy City of Duernoth)
Mordaine's Ruination
ID: PMOR
Allows Orbs of Sorrow to cast Stormstrike
Hotkey:
Used By: None
Mounted Javelineers
ID: PMJV
Gives riders one throwable javelin
Hotkey:
Used By: Barbarian (Hunters of Daros)
Murderous Intent
ID: PMRD
Gives +4 Fear strength to Dark Pegasi
Hotkey:
Used By: Dark Elf (Yrm, Stronghold of Sorcery)
Mutation (I)
ID: PMU0
Gives +2 affliction strength to all units and buildings you control
Hotkey:
Used By: Plaguelords (Gol-Draaka)
Mutation (II)
ID: PMU1
Gives +4 affliction strength to all units and buildings you control
Hotkey:
Used By: Plaguelords (Gol-Draaka)
Mutation (III)
ID: PMU2
Gives +6 affliction strength to all units and buildings you control
Hotkey:
Used By: None
Mysticism (I)
ID: PLI0
+15 Mana for spellcasters
Hotkey:
Used By: High Elf (Ehlariel, Citadel of Ice)
Mysticism (II)
ID: PLI1
+30 Mana for spellcasters
Hotkey:
Used By: Empire (Thalassian Empire) High Elf (Ehlariel, Citadel of Ice)
Nassapep's Teachings
ID: PNSP
Gives Scartauri +1 unit level, increases their Paralyzing Strike ability level by +1, and they can assassinate when within cover, with +6 assassination, +1.5 per xp level
Hotkey:
Used By: Swarm (The Kagh'ri Sect)
Natural Bulwark
ID: PNBW
Your units gain +25% armour vs all damage types when in cover
Hotkey:
Used By: None
Natural Selection (I)
ID: PSL0
Gives +4% HP, +2 combat for defensive purposes only and +1 Regeneration skill to units you control
Hotkey:
Used By: None
Natural Selection (II)
ID: PSL1
Gives +8% HP, +4 combat for defensive purposes only and +2 Regeneration skill to units you control
Hotkey:
Used By: None
Natural Splendour
ID: PNAT
Your Resource Trees are 100% harder to convert
Hotkey:
Used By: None
Nature Spell Research
ID: PSRI
Improve spellcasting by +1 in the Nature spell sphere (for this battle only)
Hotkey:
Used By: None
Necromancy Spell Research
ID: PSRJ
Improve spellcasting by +1 in the Necromancy spell sphere (for this battle only)
Hotkey:
Used By: None
Necromantic Reconstitution
ID: PNRC
The next building a zombie constructs costs less to construct depending upon the number of corpses they are holding
Hotkey:
Used By: Undead (Gharedlun, Garden of the Dead)
Necronosis
ID: PNNS
Allows Plague Piles to use the Corpse Infection ability
Hotkey:
Used By: None
Necrophagous Cannibalism
ID: PNCC
Allows units to devour corpses, regaining health
Hotkey:
Used By: Orc (Graww) Plaguelords (Revenants of K'Oulis)
Necropotence
ID: PNCR
When a unit you control kills an enemy, you gain crystal and mana
Hotkey:
Used By: Dark Elf (Yrm, Stronghold of Sorcery)
Necrotic Weave
ID: PNCW
Sacrifices basic units to give Devotion to nearby spellcasters. Units with 100 Devotion get +10 ability levels
Hotkey:
Used By: Dark Elf (Yrm, Stronghold of Sorcery)
No Pain!
ID: PNOP
Orc Warriors become highly resistant to missile attacks
Hotkey:
Used By: Orc (Goblin Mountain)
Nomadic Subsistance
ID: PNMD
Allows buildings to pack and unpack
Hotkey:
Used By: None
Northreach Partisans
ID: PNRP
Three Pikemen are spawned whenever you lose a building
Hotkey:
Used By: Barbarian (Alfheim, the Lost Valley)
Noxious Accumulation
ID: PNOA
Allows Plague Tasters to use the Ghoulplague Sac ability
Hotkey:
Used By: Plaguelords (Revenants of K'Oulis)
Nullification Spell
ID: PNUL
Allows Libraries to cast the Silence spell at level 20
Hotkey:
Used By: Empire (Thalassian Empire)
Nutritional Science
ID: PNUT
+3 Regeneration skill for your units
Hotkey:
Used By: None
Ocular Clarity
ID: POQL
Allows Eyes of Oros to use the Observe ability
Hotkey:
Used By: None
Ogrelord
ID: POGR
Allows Ogres to be produced at the Battleyard
Hotkey:
Used By: Orc (Graww)
Opening Blow
ID: POPN
When an invisible unit is revealed, it can inflict a critical attack
Hotkey:
Used By: Orc (Goblin Mountain)
Order of the Bull
ID: PORA
Allows siege weapons to use special abilities
Hotkey:
Used By: None
Order of the Dragon
ID: PODR
+4 Psychological Resistance for all units
Hotkey:
Used By: Knight (Crownsmen of Bartonia) Knight (The League of Gildine Merchants)
Order of the Grail
ID: POGL
Double XP for all quests, including Knight's Quest
Hotkey:
Used By: Knight (Crownsmen of Bartonia) Knight (Order of Crux Siria)
Order of the Lion
ID: POLI
+5 to your Morale score
Hotkey:
Used By: Knight (The League of Gildine Merchants)
Order of the Pegasus
ID: POPE
+3 Speed for all Cavalry
Hotkey:
Used By: Knight (The Guardian Order)
Order of the Rose
ID: PORO
+1 XP level for newly produced Knight Cavalry
Hotkey:
Used By: Knight (The Guardian Order)
Orin's Tutelage
ID: POTT
Allows Dwarf Infantry and Vanguards to build defences with a skill of 10
Hotkey:
Used By: Dark Dwarf (The Verkanian Coalition)
Ornamental Brilliance
ID: PMIT
Dwarf Towers and Civil Towers you control gain an Awe aura with a strength of 12 and a range of 12
Hotkey:
Used By: Dark Dwarf (The Verkanian Coalition) Orc (Dark Orcs of Toragnar) Undead (Gharedlun, Garden of the Dead)
Oven Chamber
ID: PFOC
Allows Kilns to upgrade
Hotkey:
Used By: None
Overgrowth
ID: POVR
Allows Resource Trees to spawn Thorn Sentinels
Hotkey:
Used By: None
Pack Hunting
ID: PPHN
Wardogs get +1 damage for each adjacent wardog
Hotkey:
Used By: Barbarian (Palmyr)
Palace Guard
ID: PPGU
Unit type effectivenesses are increased by 20%
Hotkey:
Used By: None
Paladin
ID: PPAL
Cavaliers & Paladins do double damage
Hotkey:
Used By: None
Panoply (I)
ID: PPA0
+12.5% HP for all units
Hotkey:
Used By: None
Panoply (II)
ID: PPA1
+25% HP for all units
Hotkey:
Used By: None
Paragons of Anger
ID: PPOA
Allows units to use the Infernal Rage ability (berserking with damage and attack speed increases). Only triggers if your army limit is under 33% of max
Hotkey:
Used By: Dark Elf (Tierremar, Land of Eternal Grief)
Paragons of Grief
ID: PPOG
When your unit dies, a nearby enemy unit gains Despair. Only triggers if your army limit is under 33% of max
Hotkey:
Used By: Dark Elf (Tierremar, Land of Eternal Grief)
Paragons of Loss
ID: PPOL
When your unit dies, a nearby friendly unit gains xp. Only triggers if your army limit is under 33% of max
Hotkey:
Used By: Dark Elf (Tierremar, Land of Eternal Grief)
Paralyzing Venom
ID: PPVN
Allows Scartauri to use Paralyzing Strike
Hotkey:
Used By: Swarm (The Kagh'ri Sect)
Paranormal Trepidation
ID: PPTR
-4 Psychological Resistance for all enemy units
Hotkey:
Used By: Undead (Gharedlun, Garden of the Dead)
Paranormal Trickery
ID: PPRN
Allows Imps to use the Soul Deception ability
Hotkey:
Used By: Daemon (The Iron Fortress)
Pathogenic Acid
ID: PATH
Allows Slimes to use the Endurance Corrosion ability
Hotkey:
Used By: None
Phasing
ID: PPHS
Building blinking soul cost halved (but still needs a minimum of 1)
Hotkey:
Used By: Daemon (The Iron Fortress)
Philosophy
ID: PPHI
Your buildings can only be converted after culture drops to 0 and enemy converters reduce culture
Hotkey:
Used By: None
Pike Square
ID: PPIK
Allows Pikemen to use the Threatening Control ability
Hotkey:
Used By: None
Pile-On!
ID: PPON
Goblins and Goblin Chiefs get +1 damage for each adjacent goblin unit (including Shamans and Chiefs).
Hotkey:
Used By: Orc (Goblin Mountain)
Pious Chivalry
ID: PPCH
Allows Knight Errants to use the Righteous Fervor ability
Hotkey:
Used By: Empire (Thalassian Empire)
Piracy
ID: PUMB
All Ships gain 1 point in Pillaging skill
Hotkey:
Used By: Empire (Diraqine Empire) Minotaur (Raiders of the Pale Sea)
Poison Spell Research
ID: PSRK
Improve spellcasting by +1 in the Poison spell sphere (for this battle only)
Hotkey:
Used By: None
Polytheistic Reverence
ID: PSWO
Allows Archons to cast Blessing which gives some combat & HP and prevents crits
Hotkey:
Used By: Dwarf (Holy City of Duernoth)
Possessed Arms
ID: PPAR
+25% Damage for all melee units, Dark Spearmen gain piercing/electric attacks
Hotkey:
Used By: None
Power of Couatl (I)
ID: PPC0
Gives your non-dragon elemental missile units +2 range
Hotkey:
Used By: Ssrathi (Night Ssrathi of Tzicolotl) Ssrathi (Tongu, the Blessed Haven)
Power of Couatl (II)
ID: PPC1
Gives your non-dragon elemental missile units +4 range
Hotkey:
Used By: Ssrathi (Night Ssrathi of Tzicolotl) Ssrathi (Tongu, the Blessed Haven)
Power of Couatl (III)
ID: PPC2
Gives your non-dragon elemental missile units +6 range
Hotkey:
Used By: Ssrathi (Night Ssrathi of Tzicolotl) Ssrathi (Tongu, the Blessed Haven)
Power of Tlatecolotl (I)
ID: PPT0
Gives a frostbite attack of strength 7 to melee units you control. If a melee unit already had a frostbite attack, instead, they gain +2 frostbite strength
Hotkey:
Used By: Ssrathi (Night Ssrathi of Tzicolotl)
Power of Tlatecolotl (II)
ID: PPT1
Gives +4 frostbite strength to melee units you control, for a total of 11 frostbite strength. If a melee unit already had a frostbite attack, instead, they gain +2 frostbite strength, for a total of +4 frostbite strength
Hotkey:
Used By: Ssrathi (Night Ssrathi of Tzicolotl)
Power of Tlatecolotl (III)
ID: PPT2
Gives +3 frostbite strength to melee units you control, for a total of 14 frostbite strength. If a melee unit already had a frostbite attack, instead, they gain +2 frostbite strength, for a total of +6 frostbite strength
Hotkey:
Used By: Ssrathi (Night Ssrathi of Tzicolotl)
Primeval Power
ID: PPRM
Allows the Tyrannosaurus Rex to use the Stonecrush ability
Hotkey:
Used By: None
Primordial Armaments
ID: PRIM
Melee units you control gain a 3-cell forward splash attack. In addition, all units you control get +12.5% HP
Hotkey:
Used By: Wood Elf (Light Elves of Twilight Woods) Wood Elf (Sylvan Elves of Solhaven)
Profane Venomancy
ID: PPFV
Gives +4 affliction strength to all sources of Poison & Lethal Poison you control and Poison and Lethal Poison that you inflict degenerates at +0.5HP per second
Hotkey:
Used By: Swarm (The Kagh'ri Sect)
Professional Camaraderie
ID: PCAM
Increases the level of Encourage by +5 and doubles the duration of Fortitude
Hotkey:
Used By: Empire (Merchant State of Goldor) Empire (New Lysean Empire) Empire (Thalassian Empire)
Prolificacy
ID: PROL
Allows Scarab Matriarchs to use the Lay Scarab Eggs ability
Hotkey:
Used By: Swarm (The Fertilum Sect)
Provoke!
ID: PPVK
Gives Orc Warriors the Taunt ability, which inflicts frenzy on nearby enemies
Hotkey:
Used By: Orc (Orcs of Darkmyr)
Prowling
ID: PPRW
Allows Wardogs to use the Observe ability
Hotkey:
Used By: Barbarian (Lindenloth)
Public Education
ID: PPUB
+2 build skill for all builders
Hotkey:
Used By: None
Purification Rites
ID: PPUR
Allows Garrisons to use the Antidote ability which cures poison & disease
Hotkey:
Used By: Empire (Diraqine Empire) Empire (Merchant State of Goldor) Empire (New Lysean Empire) Empire (Selentine Empire) Empire (Thalassian Empire) High Elf (Ehlariel, Citadel of Ice) High Elf (Isle of Lunarion) High Elf (The White Council) Ssrathi (Night Ssrathi of Tzicolotl) Ssrathi (Sun Ssrathi of Kalpaxotl) Ssrathi (Tongu, the Blessed Haven) Wood Elf (Forest of Silvermyr) Wood Elf (Light Elves of Twilight Woods) Wood Elf (Sylvan Elves of Solhaven)
Pyromancy Spell Research
ID: PSRL
Improve spellcasting by +1 in the Pyromancy spell sphere (for this battle only)
Hotkey:
Used By: None
Rabies
ID: PRAB
Allows Wolfriders to transmit disease (strength 6)
Hotkey:
Used By: Orc (Orcs of Darkmyr)
Radiant Embrace
ID: PRAD
Gives +4 resistance to all units you control, during daytime
Hotkey:
Used By: Ssrathi (Night Ssrathi of Tzicolotl)
Rage (I)
ID: PRR0
Gives Pterodactyls, Triceratops' and T Rexes +50% damage and +30% armor vs all damage types when at or below 33% HP
Hotkey:
Used By: None
Rage (II)
ID: PRR1
Gives Pterodactyls, Triceratops’ and T Rexes +100% damage and +45% armor vs all damage types when at or below 33% HP
Hotkey:
Used By: Ssrathi (Night Ssrathi of Tzicolotl)
Rage (III)
ID: PRR2
Gives Pterodactyls, Triceratops’ and T Rexes +150% damage and +60% armor vs all damage types when at or below 33% HP
Hotkey:
Used By: None
Rage of Sartek
ID: PRSA
Allows Minotaur Shamans to be produced
Hotkey:
Used By: Minotaur (Raiders of the Pale Sea)
Ragnaran Berserker
ID: PRAN
Allows infantry to go berserk (+4 speed, +6 combat & +1 fire resistance), also giving the unit Frenzy, +70% damage and -33% armor
Hotkey:
Used By: Barbarian (Dragonslayers of Northern Reach)
Raise the Dead
ID: PLAU
Produces 4 Skeletons, 4 Wraiths and 4 Cultists
Hotkey:
Used By: None
Rampage!
ID: PRMP
Makes War Elephants good vs. Buildings
Hotkey:
Used By: Empire (New Lysean Empire)
Rancor
ID: PRNC
+2 to Assassination skill for Minotaur Scamps, Minotaur Brutes, Minotaur Kings and Gnoll Raiders
Hotkey:
Used By: Minotaur (Order of the Broken Sword)
Ransacking
ID: PRNS
Grounded melee units you control get +100% damage vs enemy mines and utilities
Hotkey:
Used By: Barbarian (Dragonslayers of Northern Reach) Minotaur (Raiders of the Pale Sea)
Rearing
ID: PREA
+3 Combat for Riders, Pegasi & Warlords
Hotkey:
Used By: Barbarian (Lindenloth)
Reckless Charge
ID: PRKC
Goblins and Goblin Chiefs get +3 Speed and +20% attack speed
Hotkey:
Used By: Orc (Goblin Mountain)
Reclamation
ID: PRCL
Wood Elven units gain +35% damage vs buildings
Hotkey:
Used By: None
Recoil Support
ID: PRCS
Allows Flame Cannons to use the Siege Cannon ability
Hotkey:
Used By: Dwarf (Khamar, City of Artifice) Minotaur (Raiders of the Pale Sea) Orc (Dark Orcs of Toragnar)
Recollection
ID: PRCO
When Daemon units below level 4 kill Souls, they get +10XP for each Soul value they devour
Hotkey:
Used By: Daemon (The Iron Fortress)
Reconstruct
ID: PRCN
Peasants gain +18 Mana and can magically repair buildings
Hotkey:
Used By: Empire (New Lysean Empire)
Recruit Mercenaries
ID: PRMR
Recruits Mercenaries
Hotkey:
Used By: None
Reinforced Hull
ID: PSRH
+25% HP for all ships
Hotkey:
Used By: Undead (Gharedlun, Garden of the Dead)
Relentless Ferocity
ID: PRLF
Allows Minotaur Scamps to use the Bleeding Charge ability
Hotkey:
Used By: None
Reptilian Regrowth (I)
ID: PSR0
+6% HP and +1 Regeneration skill for all units
Hotkey:
Used By: None
Reptilian Regrowth (II)
ID: PSR1
+12% HP and +2 Regeneration skill for all units
Hotkey:
Used By: None
Requisitioning
ID: PREQ
Allows one resource to be traded for another
Hotkey:
Used By: Daemon (The Iron Fortress) Undead (Gharedlun, Garden of the Dead) Wood Elf (Light Elves of Twilight Woods)
Resilience
ID: PSHT
Adds physical resistance to all Golems
Hotkey:
Used By: None
Restless Spirits
ID: PGHA
Produces 4 Ghosts
Hotkey:
Used By: None
Restless Spirits
ID: PRST
Allows Ghosts to use the Possess ability
Hotkey:
Used By: Plaguelords (Revenants of K'Oulis)
Restoration (I)
ID: PRT0
Allows Unicorns to cast Cure which cures poison & disease and heals some damage
Hotkey:
Used By: None
Restoration (II)
ID: PRT1
Allows Unicorns to cast Heal Group which restores lost HP to nearby friendly untis
Hotkey:
Used By: None
Resurrect Hero
ID: PHHH
Costs increase per use
Hotkey:
Used By: Daemon (The Iron Fortress) Undead (Gharedlun, Garden of the Dead)
Revitalizing Command
ID: PRVC
Allows Imperial Sergeants to use the Encourage ability
Hotkey:
Used By: Empire (New Lysean Empire) Empire (Thalassian Empire)
Revitalizing Energy
ID: PREG
Reduces ability cooldown timers by 20% & gives your units & buildings +4 Energy skill (faster mana regen)
Hotkey:
Used By: None
Ride the Wind
ID: PRTW
Allows Warlords to use the Winds Grace ability
Hotkey:
Used By: None
Rifling
ID: PRIF
Gives Dwarf Gunners +2 range
Hotkey:
Used By: Dwarf (Khamar, City of Artifice)
Righteous Glory
ID: PRGL
+25% HP heal on unit level ups
Hotkey:
Used By: None
Rimechant
ID: PRCH
Allows you to start a blizzard from the Hall of Plague and makes your units immune to snow/blizzard weather
Hotkey:
Used By: Plaguelords (Gol-Draaka)
Rite of Acid
ID: PRVM
Allows Snakepriests to use the Spray Acid spell
Hotkey:
Used By: None
Rite of Farseeing
ID: PFR2
Allows White Towers to cast Farsee
Hotkey:
Used By: None
Rites of Dawn
ID: PROD
Changes night into day and weather to fine
Hotkey:
Used By: Ssrathi (Night Ssrathi of Tzicolotl)
Ritual Procession
ID: PRPR
Instantly summon up to 8 Supplicants for a small sum of gold
Hotkey:
Used By: Daemon (The Dark Path)
Ritual Tournament
ID: PTUR
Bonus +3xp for all new units for each 500 Rage
Hotkey:
Used By: None
Rotten Flesh
ID: PROF
Makes Zombies resistant to physical damage & vulnerable to fire damage
Hotkey:
Used By: Plaguelords (Gol-Draaka) Plaguelords (Plaguebearers of Treb T'lar) Plaguelords (Revenants of K'Oulis) Undead (Gharedlun, Garden of the Dead)
Royal Guard
ID: PRGU
+6 Combat for Pikemen & Halberdiers & they ignore up to 4 points of armor
Hotkey:
Used By: None
Rune of Animos
ID: RANI
Allows Dragon Knights to use Elemental Ward and Pegasi to use Hopeful Radiance
Hotkey:
Used By: Dark Elf (Archanon) Dark Elf (Doomwood, The Dark Forest) Dark Elf (Tierremar, Land of Eternal Grief) Dark Elf (Yrm, Stronghold of Sorcery) Wood Elf (Forest of Silvermyr) Wood Elf (Light Elves of Twilight Woods) Wood Elf (Sylvan Elves of Solhaven)
Rune of Arbos
ID: RARB
Allows Treants and Ancient Treants to use special abilities
Hotkey:
Used By: Barbarian (Lindenloth) Wood Elf (Sylvan Elves of Solhaven)
Rune of Cielos
ID: RCIE
Allows Iceguards to Iceshape, High Infantry to Deploy Defence Orbs and Longbows to Deploy Snares
Hotkey:
Used By: Dark Elf (Archanon) Dark Elf (Doomwood, The Dark Forest) Dark Elf (Tierremar, Land of Eternal Grief) Dark Elf (Yrm, Stronghold of Sorcery) Wood Elf (Forest of Silvermyr) Wood Elf (Light Elves of Twilight Woods) Wood Elf (Sylvan Elves of Solhaven)
Rune of Manos
ID: RMAN
Allows Ice Maidens, Mystics and Trebuchets to use special abilities
Hotkey:
Used By: Dark Elf (Archanon) Dark Elf (Doomwood, The Dark Forest) Dark Elf (Tierremar, Land of Eternal Grief) Dark Elf (Yrm, Stronghold of Sorcery) Wood Elf (Forest of Silvermyr) Wood Elf (Light Elves of Twilight Woods) Wood Elf (Sylvan Elves of Solhaven)
Rune of Mortos
ID: RMOR
Allows Incubi and Blackguards to use their special abilities
Hotkey:
Used By: None
Rune of Vivos
ID: RVIV
Allows Moonguards to use Disrupting Arrow ability and Manticores to use Dragonslayer Volley ability
Hotkey:
Used By: None
Runes of Flight (I)
ID: ROF0
+12.5% Damage for Axe Throwers
Hotkey:
Used By: Dwarf (Holy City of Duernoth) Dwarf (Khamar, City of Artifice)
Runes of Flight (II)
ID: ROF1
+25% Damage for Axe Throwers
Hotkey:
Used By: Dwarf (Holy City of Duernoth) Dwarf (Khamar, City of Artifice)
Runes of Strife (I)
ID: ROS0
Gives +4% damage and a frenzy attack of strength 8 to melee units you control
Hotkey:
Used By: Minotaur (Order of Malignus)
Runes of Strife (II)
ID: ROS1
Gives +8% damage and a frenzy attack of strength 11 to melee units you control
Hotkey:
Used By: Minotaur (Order of Malignus)
Runes of the Allfather
ID: ROAF
Dwarf Axe Throwers get +13% damage, a crippling attack of strength 10 and their damage type becomes Slashing/Magic
Hotkey:
Used By: Dwarf (Holy City of Duernoth)
Runic Ammunition
ID: PAMM
Gives +20% damage to all buildings with attacks
Hotkey:
Used By: None
Runic Mechanisms
ID: PRMC
+1 speed to all owned buildings
Hotkey:
Used By: None
Ruthless Discipline
ID: PRLD
Units you control get +30% damage and +25% armor vs all damage types against an enemy selected by Broken Sword Contract
Hotkey:
Used By: Minotaur (Order of the Broken Sword)
Sacrifice
ID: PSAC
Sacrifices basic units for a chance to summon a Pit Fiend
Hotkey:
Used By: None
Sanctity
ID: PSNC
Sacrifices generate 75% of their total resource cost (instead of 50%)
Hotkey:
Used By: Ssrathi (Tongu, the Blessed Haven)
Sand Cloak
ID: PSCK
Allows Scorpions to use the Burrow ability - allowing them to move under the map
Hotkey:
Used By: Swarm (The Fertilum Sect)
Scavenged Armor
ID: PSAR
+12.5% HP for all units
Hotkey:
Used By: Orc (Dark Orcs of Toragnar)
Scavenged Weaponry
ID: PSWE
+12.5% Damage for all melee units
Hotkey:
Used By: Orc (Dark Orcs of Toragnar)
Seawatch Initiative
ID: PSWI
Allows construction of Seawatch Keeps
Hotkey:
Used By: Barbarian (Palmyr)
Self-Sufficiency (I)
ID: PSS0
Gives +2 ability levels to the Rally Vigilante ability
Hotkey:
Used By: Empire (Thalassian Empire)
Self-Sufficiency (II)
ID: PSS1
Gives +4 ability levels to the Rally Vigilante ability
Hotkey:
Used By: Empire (Thalassian Empire)
Self-Sufficiency (III)
ID: PSS2
Gives +6 ability levels to the Rally Vigilante ability
Hotkey:
Used By: Empire (Thalassian Empire)
Serpent's Eye
ID: PSTE
Allows Scrying Pools to cast Scry
Hotkey:
Used By: None
Serpentine Ferocity
ID: PSPF
Allows Snakemen to use the Bleeding Charge ability
Hotkey:
Used By: None
Servile Horde
ID: PSER
+7 Build Skill for Goblins. Allows resource scavenging for Goblins.
Hotkey:
Used By: None
Shackles
ID: PSKL
Allows Imps to be garrisoned into towers
Hotkey:
Used By: Daemon (The Iron Fortress)
Shadowdance
ID: PSHD
Units you control become invisible in fog weather
Hotkey:
Used By: Ssrathi (Night Ssrathi of Tzicolotl)
Shadowy Embrace
ID: PSHM
Gives +4 resistance to all units you control during fog
Hotkey:
Used By: Ssrathi (Night Ssrathi of Tzicolotl)
Shaft Mining (I)
ID: PSM0
Gives +2 mine slots for all mines you control and Engineers count as 3 miners
Hotkey:
Used By: None
Shaft Mining (II)
ID: PSM1
Gives +4 mine slots for all mines you control and Engineers count as 4 miners
Hotkey:
Used By: None
Shaft Mining (III)
ID: PSM2
Gives +6 mine slots for all mines you control and Engineers count as 5 miners
Hotkey:
Used By: None
Shaman
ID: PSHA
+10% damage for all elemental missile units
Hotkey:
Used By: Minotaur (Order of the Broken Sword) Minotaur (Raiders of the Pale Sea) Orc (Dark Orcs of Toragnar)
Shield of Celune
ID: PSOC
All Fey units take only 50% damage from spells
Hotkey:
Used By: None
Shielding Bough
ID: PSBG
Treants, Ancient Trant and Archaic Treants emit light cover at a radius of 8.
Hotkey:
Used By: None
Ship Maintenance
ID: PSWZ
Allows ships to repair
Hotkey:
Used By: None
Shipwrights
ID: PSWR
+3 Regeneration skill for your ships
Hotkey:
Used By: Undead (Gharedlun, Garden of the Dead)
Siege Drills
ID: PSGD
Allows siege weapons to use special abilities
Hotkey:
Used By: Orc (Dark Orcs of Toragnar) Orc (Orcs of Darkmyr)
Siegecraft
ID: PSIE
+2 Range for Siege Weapons
Hotkey:
Used By: Dwarf (Drak-Dum, the Dragon Fortress) Dwarf (Holy City of Duernoth) Dwarf (Khamar, City of Artifice)
Sight of Oros
ID: PSIO
Allows Gazers to use the Hypnotizing Gaze ability
Hotkey:
Used By: None
Skirmish Drills
ID: PSKD
Allows Knight Errants to use the Weave ability which halves missile damage
Hotkey:
Used By: Dwarf (Drak-Dum, the Dragon Fortress) Dwarf (Holy City of Duernoth) Dwarf (Khamar, City of Artifice) Dwarf (Khaz Agar)
Sky Raiders
ID: PSKY
Allows Pterodactyls to transport up to two small/medium-sized units
Hotkey:
Used By: None
Slavehorde
ID: PSLH
You may instantly summon up to 8 Thralls to serve you
Hotkey:
Used By: Dark Dwarf (Khaz-Tor, the Cursed Empire) Dark Dwarf (The Verkanian Coalition) Empire (Merchant State of Goldor) Empire (Thalassian Empire) Orc (Dark Orcs of Toragnar) Orc (Goblin Mountain) Orc (Graww) Orc (Orcs of Darkmyr) Orc (Orcs of Kor) Undead (Gharedlun, Garden of the Dead) Undead (Licheguard of Zhur) Undead (The Legion of Mortuus)
Soaring 1
ID: PSA0
+3 Speed for Griffin
Hotkey:
Used By: Minotaur (Order of Malignus) Minotaur (Order of the Broken Sword) Minotaur (Raiders of the Pale Sea)
Soaring 2
ID: PSA1
+6 Speed for Griffin
Hotkey:
Used By: Dwarf (Drak-Dum, the Dragon Fortress) Minotaur (Order of Malignus) Minotaur (Order of the Broken Sword) Minotaur (Raiders of the Pale Sea)
Song of Storms
ID: PSWC
Allows Elven Galleons to cast Whirlwind
Hotkey:
Used By: None
Songs of Clarity
ID: PSCA
Woodriders can cast Change Weather
Hotkey:
Used By: None
Songs of Mending
ID: PSMD
Forestguards can cast Gemberry
Hotkey:
Used By: None
Songs of Thorns
ID: PSTH
Gladewardens can cast Wall of Thorns
Hotkey:
Used By: None
Sorcery (I)
ID: PSO0
+15 Mana for Sorcerers & Spider Priestesses
Hotkey:
Used By: None
Sorcery (II)
ID: PSO1
+30 Mana for Sorcerers & Spider Priestesses
Hotkey:
Used By: Dark Elf (Tierremar, Land of Eternal Grief)
Soul Absorption (I)
ID: PSB0
Allows Daemon units to absorb souls, which makes them stronger
Hotkey:
Used By: Daemon (The Iron Fortress)
Soul Absorption (II)
ID: PSB1
Allows Daemon units to absorb and generate twice as many souls
Hotkey:
Used By: Daemon (The Iron Fortress)
Soul Absorption (III)
ID: PSB2
Allows Daemon units to absorb and generate thrice as many souls
Hotkey:
Used By: Daemon (The Iron Fortress)
Soul Binding
ID: PSBN
Allows Quasits to use the Summon Planar Anchor ability
Hotkey:
Used By: Daemon (The Dark Path) Daemon (The Iron Fortress)
Soul Elixir
ID: PSLR
Allows Pits to use the Cleanse ability which cures poison & disease
Hotkey:
Used By: None
Soul Harvest
ID: PSHR
Allows Necromantic Conduits to be built
Hotkey:
Used By: Undead (Gharedlun, Garden of the Dead) Undead (Licheguard of Zhur)
Soul Splicing
ID: PSSP
Increases the stat effects of Souls for your units by 30%
Hotkey:
Used By: Daemon (The Iron Fortress)
Soul Torturing (I)
ID: PST0
Allows spawning of souls on kills, which produce income
Hotkey:
Used By: None
Soul Torturing (II)
ID: PST1
Increases income of Tortured Souls by +100%
Hotkey:
Used By: None
Soul Torturing (III)
ID: PST2
Increases income of Tortured Souls by +200%
Hotkey:
Used By: None
Spare Parts
ID: PSPP
25% Faster Golem/Siege Production
Hotkey:
Used By: Dwarf (Drak-Dum, the Dragon Fortress) Dwarf (Holy City of Duernoth) Dwarf (Khamar, City of Artifice) Dwarf (Khaz Agar)
Sparkly tricks
ID: PSPK
Overrun! ability also gives +1 spell levels
Hotkey:
Used By: None
Spatial Warp
ID: PSPW
Non-wall buildings you control gain a Confusion aura of range 12 and strength 8
Hotkey:
Used By: Minotaur (Order of Malignus)
Spear of Ank
ID: PSPE
+31.25% Damage for Tribesmen
Hotkey:
Used By: Barbarian (Alfheim, the Lost Valley) Barbarian (Palmyr)
Speed (I)
ID: PSP0
+2 Speed for Lizard Riders, Triceratops', Pterodactyls and T-Rexes
Hotkey:
Used By: None
Speed (II)
ID: PSP1
+4 Speed for Lizard Riders, Triceratops', Pterodactyls and T-Rexes
Hotkey:
Used By: None
Speed (III)
ID: PSP2
+6 Speed for Lizard Riders, Triceratops', Pterodactyls and T-Rexes
Hotkey:
Used By: None
Speed of Oros
ID: PSPO
+2 Speed for Floating Eyes
Hotkey:
Used By: Plaguelords (Revenants of K'Oulis)
Spell Research
ID: PSPR
Improve spellcasting by +1 in random magical sphere (for this battle only)
Hotkey:
Used By: None
Spiderfang Arrows
ID: PLBO
Gives arrows the ability to inflict lethal poison (str. 9)
Hotkey:
Used By: None
Spiralling Stones
ID: PSST
Allows Hill Giants to use the Boulder Barrage ability
Hotkey:
Used By: Barbarian (Lindenloth) Orc (Orcs of Darkmyr)
Spirit of Sartek
ID: PSPI
Allows Minotaur Kings to be produced
Hotkey:
Used By: None
Spiritual Corruption
ID: PSPC
Whenever a melee unit damages an enemy, that enemy loses 1 resistance permanently. Melee units get +50% damage vs. enemy units which have 0 resistance
Hotkey:
Used By: Daemon (The Iron Fortress)
Spiritual Veil (I)
ID: PSV0
+6% HP for all units and +6 combat for the purposes of defense only
Hotkey:
Used By: Undead (Gharedlun, Garden of the Dead)
Spiritual Veil (II)
ID: PSV1
+12% HP for all units and +12 combat for the purposes of defense only
Hotkey:
Used By: Undead (Gharedlun, Garden of the Dead)
Spiritualism
ID: PSPT
Allows Snakepriests to garrison in Altars of Couatl to generate Faith which can activate Blessings
Hotkey:
Used By: Ssrathi (Night Ssrathi of Tzicolotl) Ssrathi (Tongu, the Blessed Haven)
Spoils of War
ID: PSOW
All non-hero units gain 1 point in Pillaging skill
Hotkey:
Used By: Minotaur (Order of the Iron Fist)
Spy Squad
ID: PSSQ
This building gets +1 spy (max. 4)
Hotkey:
Used By: Daemon (The Dark Path) Dark Elf (Doomwood, The Dark Forest)
Staff of Damnation
ID: PSTA
+2 to Range for all elemental missile units (except aoe attacks)
Hotkey:
Used By: Undead (Gharedlun, Garden of the Dead) Undead (Licheguard of Zhur)
Staff of Dissension
ID: PSTD
+10% to Damage for all non-dragon elemental missile units
Hotkey:
Used By: Undead (Gharedlun, Garden of the Dead) Undead (Licheguard of Zhur)
Stakewall
ID: PSTW
Ramparts gain an aura of radius 3 which slows the movement speed of all units within down to 6. Affects both friendly non-flying units and enemies
Hotkey:
Used By: Dwarf (Khamar, City of Artifice)
Standardized Architecture
ID: PSND
Buildings are 20% cheaper
Hotkey:
Used By: Empire (Merchant State of Goldor)
Starvation
ID: PSTV
Your mines take an amount of time longer for enemies to convert based on the mine's famine counter
Hotkey:
Used By: Swarm (The Fertilum Sect)
Steadfast Vigil
ID: PFAR
Gives +15 view range to Lookouts
Hotkey:
Used By: Barbarian (Alfheim, the Lost Valley) Barbarian (Dragonslayers of Northern Reach) Barbarian (Hunters of Daros) Barbarian (Lindenloth) Barbarian (Palmyr) Barbarian (Riders of Trarg) Fey (Sacred Guard of Vivellius Madra) Fey (The Old Ones) Minotaur (Order of Malignus) Ssrathi (Night Ssrathi of Tzicolotl) Ssrathi (Sun Ssrathi of Kalpaxotl) Ssrathi (Tongu, the Blessed Haven) Swarm (Famra, the Mouth of Hunger) Swarm (The Fertilum Sect) Swarm (The Kagh'ri Sect) Wood Elf (Forest of Silvermyr) Wood Elf (Light Elves of Twilight Woods) Wood Elf (Sylvan Elves of Solhaven)
Steppe Lord
ID: PSTP
Warlords get a command radius of 4
Hotkey:
Used By: Barbarian (Dragonslayers of Northern Reach)
Stick Together!
ID: PSTK
Overrun! ability also gives +25% armor vs. all damage and requires only 3 nearby friendly units to activate
Hotkey:
Used By: None
Stone Crushing
ID: PSTC
Makes Triceratops good vs Buildings
Hotkey:
Used By: None
Stonesense
ID: PSTN
Increases stone income by 37.5%
Hotkey:
Used By: Dwarf (Holy City of Duernoth)
Storm Giant Mutation
ID: PSGM
Gazers spawn each time you kill Storm Giants
Hotkey:
Used By: None
Stormcall
ID: PSCL
Allows you to start a thunderstorm
Hotkey:
Used By: Daemon (The Dark Path)
Strip Dragon Flesh
ID: PUSR
Allows Rotting Dragon to Morph into Dragonliche
Hotkey:
Used By: Undead (Gharedlun, Garden of the Dead)
Subterranean Network
ID: PSUB
Buildings you construct are constructed 10% faster and 10% cheaper
Hotkey:
Used By: Swarm (The Kagh'ri Sect)
Summon Mana (I)
ID: PMR0
+3 Energy skill for your non-hero units
Hotkey:
Used By: Daemon (The Iron Fortress) Undead (Gharedlun, Garden of the Dead)
Summon Mana (II)
ID: PMR1
+5 Energy skill for your non-hero units
Hotkey:
Used By: Daemon (The Iron Fortress) Undead (Gharedlun, Garden of the Dead)
Summon Mana (III)
ID: PMR2
+8 Energy skill for your non-hero units
Hotkey:
Used By: Daemon (The Iron Fortress) Undead (Gharedlun, Garden of the Dead)
Summoning (I)
ID: PSU0
All Daemons are produced 25% faster
Hotkey:
Used By: Daemon (The Iron Fortress)
Summoning (II)
ID: PSU1
All Daemons are produced 50% faster
Hotkey:
Used By: Daemon (The Iron Fortress)
Summoning Spell Research
ID: PSRN
Improve spellcasting by +1 in the Summoning spell sphere (for this battle only)
Hotkey:
Used By: None
Sun's Kiss
ID: PSUN
Allows Snakepriests to use the Cauterize spell
Hotkey:
Used By: Ssrathi (Tongu, the Blessed Haven)
Sundering Hex
ID: PSNH
Non-wall Dark Elf buildings you control gain a night storm and fear aura of strength 11, with a range of 12
Hotkey:
Used By: None
Surprise Attack
ID: PSPA
Your melee units get +25% damage and your missile units get +20% damage when in cover
Hotkey:
Used By: Dark Dwarf (The Verkanian Coalition) Plaguelords (Gol-Draaka)
Survival Drills
ID: PSRV
All units you control gain +50% resistance to the negative effects of all weather types
Hotkey:
Used By: Minotaur (Order of the Broken Sword)
Susceptibility
ID: PSUS
+6 affliction strength to all afflictions you control vs enemy units in negative cover
Hotkey:
Used By: None
Swimming
ID: PSWM
Snakemen, Snakepriests and Nagas can traverse water
Hotkey:
Used By: Ssrathi (Tongu, the Blessed Haven)
Swooping
ID: PDIV
Griffin become excellent against missile units
Hotkey:
Used By: None
Sword of Sirian
ID: PSWS
Allows swords to be animated from nearby dead bodies
Hotkey:
Used By: Knight (The Guardian Order)
Sylvan Cultivation
ID: PSCV
Allows Mirrorwood Trees you control to convert
Hotkey:
Used By: Fey (Sacred Guard of Vivellius Madra)
Sylvan Mail
ID: PSML
+12.5% HP for all units
Hotkey:
Used By: Wood Elf (Light Elves of Twilight Woods)
Tactical Formations
ID: PTAC
Units get +2 combat for each adjacent friendly unit of the same unit type (infantry, spearman, cavalry, missile)
Hotkey:
Used By: None
Tactical Opportunism
ID: PTOP
Unit type effectivenesses are increased by 55% against enemies at lower height or in negative cover
Hotkey:
Used By: Dark Dwarf (The Verkanian Coalition)
Tamed Instinct
ID: PTMI
Allows War Elephants to use the Unbridled Fury ability
Hotkey:
Used By: Empire (New Lysean Empire)
Taming of the Stars
ID: PTOS
Allows Centaurs to use the Starfire Arrows ability
Hotkey:
Used By: None
Tanner (I)
ID: PTN0
Gives your non-hero units +6% HP and +1 Speed
Hotkey:
Used By: Dark Dwarf (The Verkanian Coalition) Empire (Diraqine Empire)
Tanner (II)
ID: PTN1
Gives your non-hero units +12% HP and +2 Speed
Hotkey:
Used By: Dark Dwarf (The Verkanian Coalition) Empire (Diraqine Empire)
Terminal Mitosis
ID: PMTS
Increases the number of units that split upon death of Clot Hydras, Spore Hydras, Contaminators, Plague Priests and Abominations
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Used By: None
Territorial Insight
ID: PTIN
Increases unit ability levels by 5 when activated in cover
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Used By: Orc (Orcs of Darkmyr)
Teyahuotli's Springwater
ID: PSWT
Sacred Pools give +100% HP regeneration for friendly units within a radius of 12
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Used By: Ssrathi (Tongu, the Blessed Haven)
The Alicorn
ID: PUNI
Unicorn damage +31.25%
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Used By: High Elf (Ehlariel, Citadel of Ice) High Elf (Isle of Lunarion) High Elf (The White Council)
The Dark Order
ID: PDAO
+6 to Assassination skill for all Nightblades
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Used By: Daemon (The Iron Fortress)
Thorns
ID: PTHO
+31.25% damage for Oakmen, Treants and Ancient Treants
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Used By: Barbarian (Lindenloth)
Thump
ID: PTHU
+31.25% to Ogre and Fire Giant damage
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Used By: Orc (Goblin Mountain) Orc (Graww)
Thundering Hooves
ID: PTHH
Pegasi gain +40 damage vs. buildings
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Used By: Barbarian (Lindenloth)
Tides of Chaos
ID: PTCH
Non-hero units gain +14% chance to resist a harmful spell for each 500 Rage
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Used By: None
Tlatecolotl's Favor
ID: PTFV
Gives your non-hero units +3 Combat and +2 Speed during fog
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Used By: Ssrathi (Night Ssrathi of Tzicolotl)
Tombcurse
ID: PTBC
Whenever a unit you control is killed by an enemy unit, the enemy unit is paralysed and loses 1 Resistance permanently
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Used By: None
Tombguard
ID: PTOM
Allows Wights to use Spectral Force
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Used By: Undead (Gharedlun, Garden of the Dead)
Torment
ID: PTMT
Improves bonuses from devouring Souls by 25 HP, 2 mana
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Used By: Daemon (The Iron Fortress)
Tormentum Plantae
ID: PLAA
This is not a thing anymore
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Used By: None
Torture
ID: PTOR
Allows Slayer Knights & Doom Knights to cause Bleeding
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Used By: Undead (Gharedlun, Garden of the Dead) Undead (Licheguard of Zhur)
Tracking
ID: PTRK
+3 Speed for Tribesmen
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Used By: Barbarian (Alfheim, the Lost Valley) Orc (Orcs of Darkmyr)
Trade
ID: PTRA
Allows one resource to be traded for another
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Used By: Dark Dwarf (The Verkanian Coalition) Dwarf (Khamar, City of Artifice) Empire (Diraqine Empire) Empire (Merchant State of Goldor) Knight (The Guardian Order) Knight (The League of Gildine Merchants) Wood Elf (Light Elves of Twilight Woods)
Traditionalism
ID: PTRT
Your buildings are 25% harder to convert
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Used By: Barbarian (Alfheim, the Lost Valley) Empire (Thalassian Empire)
Training
ID: PTR0
Bonus +1 xp level for all new units
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Used By: Barbarian (Alfheim, the Lost Valley) Barbarian (Palmyr) Minotaur (Order of the Iron Fist) Minotaur (Raiders of the Pale Sea) Orc (Dark Orcs of Toragnar) Orc (Goblin Mountain) Wood Elf (Sylvan Elves of Solhaven)
Training 2
ID: PTR1
Bonus +1 xp level for all new units
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Used By: Barbarian (Alfheim, the Lost Valley) Barbarian (Hunters of Daros) Barbarian (Palmyr)
Trampling
ID: PTRM
+6 Combat for Riders, Pegasi & Warlords
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Used By: Barbarian (Alfheim, the Lost Valley) Barbarian (Dragonslayers of Northern Reach) Barbarian (Lindenloth)
Trial by Glory
ID: PBLC
Allows Reavers to use the Bleeding Cleaves ability
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Used By: Barbarian (Alfheim, the Lost Valley) Barbarian (Lindenloth) Barbarian (Palmyr)
Tribal Netting
ID: PNET
Allows Riders to use the Cast Net ability
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Used By: Minotaur (Beastmen of K'Varr) Minotaur (Order of Malignus) Minotaur (Order of the Broken Sword) Minotaur (Order of the Iron Fist) Minotaur (Raiders of the Pale Sea)
Trolllord
ID: PTRO
Allows Trolls to be produced at the Hovel
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Used By: Orc (Dark Orcs of Toragnar)
Twilight Pact
ID: POME
Libraries get +25 starting/max mana and allows them to cast the Elementalism spell
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Used By: Empire (Diraqine Empire)
Unhallowed Grounds
ID: PUHG
Undead units can regenerate while garrisoned as if it was night
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Used By: None
Unholy Dogma
ID: PUHD
Gives 55% faster conversions to your units while in cover
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Used By: Plaguelords (Gol-Draaka)
Unholy Ward
ID: PUWA
Gravestones gain an aura which gives Undead units +20% armor vs all damage types and +2 resistance within a range of 12
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Used By: Undead (Gharedlun, Garden of the Dead)
Unyielding Strike
ID: PUNY
Allows Pikemen to use the Bleeding Cleaves ability
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Used By: Barbarian (Alfheim, the Lost Valley)
Urban Defense
ID: PURB
Empire buildings emit heavy cover at a radius of 8.
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Used By: Empire (New Lysean Empire)
Vampire Bats
ID: PVAM
Giant Bats gain the Vampirism ability
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Used By: Undead (Gharedlun, Garden of the Dead)
Verdant Aegis
ID: PVAG
+18.75% HP for all units
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Used By: Wood Elf (Light Elves of Twilight Woods) Wood Elf (Sylvan Elves of Solhaven)
Verdant Melody
ID: PVMD
Allows Sylphs to use the Blossoming Winds ability, which maks a nearby target friendly building take longer to convert
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Used By: None
Vigorous Endurance
ID: PVEN
+2 Physical Resistance to all units
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Used By: Dark Dwarf (The Verkanian Coalition) Empire (Thalassian Empire) Minotaur (Order of the Iron Fist)
Virus (I)
ID: PVI0
+100% Disease rate for all enemies within the Plague Pile's Disease aura
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Used By: Plaguelords (Gol-Draaka)
Virus (II)
ID: PVI1
+200% Disease rate for all enemies within the Plague Pile's Disease aura
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Used By: Plaguelords (Gol-Draaka)
Virus (III)
ID: PVI2
+300% Disease rate for all enemies within the Plague Pile's Disease aura
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Used By: Plaguelords (Gol-Draaka)
Vitriolic Gland
ID: PVTR
Allows Cyst Hydras to use the Viscous Gunk ability
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Used By: None
Voice of Iris
ID: PCHC
Gives melee units you control a Silence attack of strength 15 and +2 speed for all units you control
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Used By: None
Voice of Kargoth
ID: PCHK
Units you control get +30% damage against enemies with one or more afflictions and +2 speed
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Used By: None
Voice of Lurinth
ID: PCHL
Gives +2 speed to units you control and increases unit ability levels by +1
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Used By: None
Vulnerability Discipline
ID: PVUL
Gives your units +12% crit chance against enemies they are effective against (good vs or excellent vs)
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Used By: Empire (Thalassian Empire)
WBC2 Research Barbs
ID: PW2B
.
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Used By: None
WBC2 Research DElf
ID: PW2X
.
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Used By: None
WBC2 Research Daemon
ID: PW2Y
.
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Used By: None
WBC2 Research DarkDwarf
ID: PW2A
.
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Used By: None
WBC2 Research Dwarf
ID: PW2K
.
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Used By: None
WBC2 Research Empire
ID: PW2E
.
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Used By: None
WBC2 Research Fey
ID: PW2F
.
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Used By: None
WBC2 Research HElf
ID: PW2W
.
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Used By: None
WBC2 Research Mino
ID: PW2M
.
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Used By: None
WBC2 Research Orc
ID: PW2O
.
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Used By: None
WBC2 Research Plague
ID: PW2P
.
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Used By: None
WBC2 Research Ssrathi
ID: PW2S
.
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Used By: None
WBC2 Research Swarm
ID: PW2R
.
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Used By: None
WBC2 Research Undead
ID: PW2U
.
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Used By: None
WBC2 Research WElf
ID: PW2H
.
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Used By: None
Wailing
ID: PWAI
Allows Wraiths to cast Scare
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Used By: Dark Dwarf (Khaz-Tor, the Cursed Empire) Dark Dwarf (The Verkanian Coalition) Orc (Dark Orcs of Toragnar) Undead (Gharedlun, Garden of the Dead)
Walk it Off
ID: PWIF
Overrun! ability also gives +6 resistance
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Used By: None
Wall Scaling
ID: PWAL
Allows damaging of garrisoned units and gives +10% damage vs buildings for all your units
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Used By: None
Warhorse
ID: PWAR
+2 Combat for Cavalry
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Used By: None
Warmth
ID: PWRM
+5 Morale
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Used By: Ssrathi (Night Ssrathi of Tzicolotl)
Weaponsmith (I)
ID: PWE0
+12.5% Damage for all melee units
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Used By: Barbarian (Alfheim, the Lost Valley) Barbarian (Palmyr) Orc (Dark Orcs of Toragnar) Undead (Gharedlun, Garden of the Dead)
Weaponsmith (II)
ID: PWE1
+25% Damage for all melee units
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Used By: Barbarian (Palmyr) Orc (Dark Orcs of Toragnar) Undead (Gharedlun, Garden of the Dead)
Weepers Of The Dead
ID: PAWD
Alllows Banshees to be summoned
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Used By: None
Wolfpack (I)
ID: PWF0
+2 to Wolfrider Speed
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Used By: None
Wolfpack (II)
ID: PWF1
+4 to Wolfrider Speed
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Used By: None
Wolfpack (III)
ID: PWF2
+6 to Wolfrider Speed
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Used By: Orc (Dark Orcs of Toragnar) Orc (Graww)
Wonderful Radiance
ID: PWON
Allows Phoenixes to use the Capture ability
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Used By: Wood Elf (Sylvan Elves of Solhaven)
Woodcraft
ID: PWDC
Allows Squires to build ramparts
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Used By: Knight (Crownsmen of Bartonia) Knight (The Guardian Order)
Wrath of Sartek
ID: PWOS
Allows Minotaur Slayers to be produced
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Used By: None
Yacalli Arts
ID: PYAC
+2 to Assassination skill for Chameleons and Snakemen. Chameleons, Snakemen, Snakepriests and Nagas can traverse water
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Used By: Ssrathi (Night Ssrathi of Tzicolotl)
Zephyr (I)
ID: PZE0
+2 speed for all units
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Used By: Fey (Sacred Guard of Vivellius Madra)
Zephyr (II)
ID: PZE1
+4 speed for all units
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Used By: Fey (Sacred Guard of Vivellius Madra)
Zephyr (III)
ID: PZE2
+6 speed for all units
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Used By: Fey (Sacred Guard of Vivellius Madra)