Beastmen of K’Varr is a Minotaur faction found in Warlords Battlecry III: The Protectors of Etheria mod.
This was last updated for TPE 0.9.1
Changes
Units
Minotaur Brute
ID: AMIX
Tier: 1
Race: Minotaur
Combat: 4
HP: 180
Mana: 0
Basic Minotaur infantry
Abilities: Can eat animals to heal, Excellent against small & medium infantry
Speed: 7
Damage: 21-27 Crushing
Attack: None
Resistance: 14
View: 8
Resists: 0,0,0,0,0,0,25
Hotkey: m
-- advanced --
Movement Type: Walk
Used By: None
General: N
Advanced: N
--------
Alignment: Neutral
Cost: 110g
Flags: Large, Land, Infantry
Minotaur Slayer
ID: AMSW
Tier: 2
Race: Minotaur
Combat: 5
HP: 250
Mana: 0
Basic Minotaur spearman
Abilities: Can eat animals to heal, Excellent against cavalry and large/huge units
Speed: 7
Damage: 22-30 Piercing
Attack: None
Resistance: 14
View: 8
Resists: 0,0,0,0,0,0,25
Hotkey: s
-- advanced --
Movement Type: Walk
Used By: None
General: N
Advanced: Y
--------
Alignment: Neutral
Cost: 250g
Flags: Chaos (str. 7 radius 0), Large, Land, Spearman
Minotaur Scamp
ID: APCB
Tier: 1
Race: Minotaur
Combat: 4
HP: 115
Mana: 0
Basic Minotaur infantry
Abilities: Can eat animals to heal, Excellent against small & medium spearmen
Speed: 8
Damage: 9-13 Slashing
Attack: None
Resistance: 12
View: 8
Resists: 0,0,0,0,0,0,25
Hotkey: p
-- advanced --
Movement Type: Walk
Used By: None
General: N
Advanced: N
--------
Alignment: Neutral
Cost: 50g
Flags: Medium, Land, Infantry
Minotaur Shaman
ID: AMMX
Tier: 4
Race: Minotaur
Combat: 6
HP: 260
Mana: 33
Advanced Minotaur missile unit
Abilities: Eats animals to heal, Casts Ring of Fire, Chaos Aura & Sunfall spells
Speed: 7
Damage: 24-32 Fire
Attack: None
Resistance: 16
View: 8
Resists: 3
Hotkey: s
-- advanced --
Movement Type: Walk
Used By: Minotaur (Order of Malignus) Minotaur (Raiders of the Pale Sea)
General: N
Advanced: Y
is------
Alignment: Neutral
Cost: 155g 180m
Flags: Large, Land, Missile
Minotaur King
ID: AMGX
Tier: 5
Race: Minotaur
Combat: 8
HP: 550
Mana: 0
Elite Minotaur infantry
Abilities: Converts, Eats animals to heal, Causes Fear, Excellent against infantry
Speed: 8
Damage: 50-70 Slashing
Attack: None
Resistance: 18
View: 11
Resists: 0,0,0,0,0,0,25
Hotkey: m
-- advanced --
Movement Type: Walk
Used By: Minotaur (Order of Malignus)
General: Y
Advanced: Y
--------
Alignment: Neutral
Cost: 225g 300m
Flags: Fear (str. 8 radius 0), Huge, Land, Infantry
Basilisk
ID: AOXX
Tier: 3
Race: Monster
Combat: 5
HP: 180
Mana: 0
Advanced Minotaur missile unit which turns enemies into stone
Abilities: Turns its victims into 50 Stone
Speed: 6
Damage: 15-21 Ice
Attack: None
Resistance: 18
View: 8
Resists: 6
Hotkey: b
-- advanced --
Movement Type: Walk
Used By: None
General: N
Advanced: Y
is------
Alignment: Neutral
Cost: 115g 65m
Flags: Medium, Land, Cavalry
Skull of Sartek
ID: ATMX
Tier: 5
Race: Minotaur
Combat: 8
HP: 5500
Mana: 0
Minotaur titan
Abilities: Causes Terror, Ignores Armor
Speed: 7
Damage: 90-110 Electric
Attack: None
Resistance: 20
View: 18
Resists: 0,0,0,0,0,0,25
Hotkey: s
-- advanced --
Movement Type: Walk
Used By: None
General: N
Advanced: Y
--------
Alignment: Neutral
Cost: 650g 2000m 650s 650c
Flags: Terror (str. 10 radius 0), Huge, Titan, Land,
Gnoll Raider
ID: AMJX
Tier: 2
Race: Monster
Combat: 4
HP: 100
Mana: 0
Basic Minotaur infantry that gains +2 speed and +3 assassination when drunk
Abilities: Assassination (4 + level/2, with a bonus +3 if drunk), Excellent against missile units
Speed: 14
Damage: 11-17 Slashing
Attack: None
Resistance: 13
View: 8
Resists: 0,0,0,0,0,0,25
Hotkey: g
-- advanced --
Movement Type: Walk
Used By: Minotaur (Order of Malignus)
General: N
Advanced: N
--------
Alignment: Neutral
Cost: 70g
Flags: Medium, Land, Infantry
Gnoll Scrapper
ID: AGNO
Tier: 1
Race: Monster
Combat: 3
HP: 60
Mana: 0
Basic Minotaur builder
Abilities: Can build
Speed: 11
Damage: 4-6 Crushing
Attack: None
Resistance: 10
View: 8
Resists: 0,0,0,0,0,0,25
Hotkey: b
-- advanced --
Movement Type: Walk
Used By: Minotaur (Raiders of the Pale Sea)
General: N
Advanced: N
--------
Alignment: Neutral
Cost: 20g
Flags: Building 8, Medium, Land, Infantry
Minotaur Axe Thrower
ID: AMNX
Tier: 2
Race: Minotaur
Combat: 4
HP: 135
Mana: 0
Basic Minotaur ranged unit
Abilities: Can eat animals to heal, Axes 'carry through' to hit multiple targets
Speed: 7
Damage: 15-21 Slashing
Attack: None
Resistance: 14
View: 8
Resists: 0,0,0,0,0,0,25
Hotkey: a
-- advanced --
Movement Type: Walk
Used By: None
General: N
Advanced: N
--------
Alignment: Neutral
Cost: 80g 30m
Flags: Large, Land, Missile
Old Minotaur Slayer Knight
ID: AMLX
Tier: 3
Race: Knight
Combat: 6
HP: 200
Mana: 0
Basic Minotaur spearman
Abilities: Emits Chaos, Excellent against cavalry
Speed: 8
Damage: 21-29 Unknown25
Attack: None
Resistance: 14
View: 5
Resists: 7
Hotkey: s
-- advanced --
Movement Type: Walk
Used By: None
General: N
Advanced: Y
--------
Alignment: Neutral
Cost: 125g 70m
Flags: Chaos (str. 7 radius 0), Medium, Land, Spearman
Minotaur Spirit
ID: AMGS
Tier: 5
Race: Undead
Combat: 8
HP: 550
Mana: 0
Elite Extraplanar Minotaur infantry
Abilities: Converts, Causes Frenzy, Excellent against infantry
Speed: 11
Damage: 45-65 Ice
Attack: None
Resistance: 18
View: 11
Resists: 1
Hotkey: p
-- advanced --
Movement Type: Flap
Used By: None
General: Y
Advanced: Y
--------
Alignment: Neutral
Cost: 225g 300m
Flags: UnknownPsych 16 (str. 9 radius 0), Huge, Extra-Planar, Land, Infantry
Buildings
Ziggurat
ID: BKH0
Race: Minotaur
Combat: 15
HP: 2000
Seconds To Produce: 45
Produces worker units & retinue
Build: Thralls
Research: Level 2 Ziggurat & rage bonuses
Requires:
Produces: Ziggurat (Building), Gnoll Scrapper (Army), Resurrect Hero (Powerup), Indomitability (Powerup), Ritual Tournament (Powerup), Indignation (Powerup), Tides of Chaos (Powerup), Eternal War (Powerup)
Ziggurat
ID: BKH1
Race: Minotaur
Combat: 15
HP: 3000
Seconds To Produce: 75
Increases army limit
Build: Thralls
Research: Level 3 Ziggurat & rage bonuses
Requires:
Produces: Ziggurat (Building), Gnoll Scrapper (Army), Resurrect Hero (Powerup), Indomitability (Powerup), Ritual Tournament (Powerup), Indignation (Powerup), Tides of Chaos (Powerup), Eternal War (Powerup)
Ziggurat
ID: BKH2
Race: Minotaur
Combat: 15
HP: 4000
Seconds To Produce: 90
Increases army limit
Build: Thralls
Research: Level 4 Ziggurat & rage bonuses
Requires:
Produces: Ziggurat (Building), Gnoll Scrapper (Army), Resurrect Hero (Powerup), Indomitability (Powerup), Ritual Tournament (Powerup), Indignation (Powerup), Tides of Chaos (Powerup), Eternal War (Powerup)
Ziggurat
ID: BKH3
Race: Minotaur
Combat: 15
HP: 5000
Seconds To Produce: 105
Increases army limit
Build: Thralls
Research: Level 5 Ziggurat & rage bonuses
Requires:
Produces: Ziggurat (Building), Gnoll Scrapper (Army), Resurrect Hero (Powerup), Indomitability (Powerup), Ritual Tournament (Powerup), Indignation (Powerup), Tides of Chaos (Powerup), Eternal War (Powerup)
Ziggurat
ID: BKH4
Race: Minotaur
Combat: 15
HP: 6000
Seconds To Produce: 120
Increases army limit
Build: Thralls & Minotaur Kings
Research: Rage bonuses
Requires:
Produces: Gnoll Scrapper (Army), Resurrect Hero (Powerup), Indomitability (Powerup), Ritual Tournament (Powerup), Indignation (Powerup), Tides of Chaos (Powerup), Eternal War (Powerup)
Lookout
ID: BPLO
Race: Minotaur
Combat: 10
HP: 1650
Seconds To Produce: 45
Requires:
Produces: Eagle Eye (I) (Powerup), Eagle Eye (II) (Powerup), Eagle Eye (III) (Powerup), Furious Retribution (Powerup), Steadfast Vigil (Powerup), Vigorous Endurance (Powerup)
Arena
ID: BPAR
Race: Minotaur
Combat: 10
HP: 1650
Seconds To Produce: 60
Builds Minotaurs & Gnoll Raiders. Offers Training research
Build: Scamps, Brutes, Slayers, Axe Throwers & Gnoll Raiders
Research: Training upgrades & Unit abilities
Requires: Wrath of Sartek (Powerup), Lord of Murder (Powerup)
Produces: Minotaur Scamp (Army), Minotaur Brute (Army), Minotaur Slayer (Army), Minotaur Axe Thrower (Army), Gnoll Raider (Army), Body of Sartek (Powerup), Axe of Sartek (Powerup), Relentless Ferocity (Powerup), Explosive Fuses (Powerup)
Ironworks
ID: BPIW
Race: Minotaur
Combat: 10
HP: 1650
Seconds To Produce: 60
Produces combat upgrades & siege weapons
Build: Battering Rams & Catapults
Research: Armor & Damage upgrades
Requires:
Produces: Battering Ram (Army), Catapult (Army), Flame Cannon (Army), Iron Clad Horns (I) (Powerup), Runes of Strife (I) (Powerup), Runes of Strife (II) (Powerup), Bloodrune Axes (Powerup), Cleaving Blades (Powerup)
Pen
ID: BAPN
Race: Minotaur
Combat: 5
HP: 1700
Seconds To Produce: 60
Builds Basilisks, Sheep & Cows
Build: Basilisks, Sheep & Cows
Research: Slavehorde, Brute abilities & Rage income bonuses
Requires:
Produces: Sheep (Army), Cow (Army), Basilisk (Army), Gaze of Sartek (Powerup), Slavehorde (Powerup), Bloodcraze (I) (Powerup), Bloodcraze (II) (Powerup), Larcenous Appropriation (Powerup), Tribal Netting (Powerup)
Ale Store
ID: BPIN
Race: Minotaur
Combat: 5
HP: 1600
Seconds To Produce: 45
Allows morale improvement, trading resources & Dwarven brew
Build: Nothing
Research: Requisitioning, Morale upgrades & Dwarven brew
Requires:
Produces: Morale (I) (Powerup), Morale (II) (Powerup), Morale (III) (Powerup), Cultivation (I) (Powerup), Battle Focus (I) (Powerup), Battle Focus (II) (Powerup), Dirty Fighting (Powerup), Dwarven Brew (Powerup)
Altar of Sartek
ID: BPDA
Race: Minotaur
Combat: 10
HP: 1750
Seconds To Produce: 45
Researches unit speed upgrades & berserking
Build: Skull of Sartek
Research: Unit speed upgrades & Berserker
Requires:
Produces: Skull of Sartek (Army), Rancor (Powerup), Berserker (Powerup)
Sartek's Chantry
Henge
ID: BPHG
Race: Minotaur
Combat: 10
HP: 1800
Seconds To Produce: 60
Builds & upgrades Minotaur Shamen
Build: Minotaur Shamen
Research: Shaman & Minotaur King upgrades
Requires:
Produces: Rage of Sartek (Powerup), Minotaur King (Army), Alchemist Fire (I) (Powerup), Alchemist Fire (II) (Powerup), Shaman (Powerup), Daemonic Manifestation (Powerup)