Sun Ssrathi of Kalpaxotl is a Ssrathi faction found in Warlords Battlecry III: The Protectors of Etheria mod.
This was last updated for TPE 0.9.1
Changes
Units
Chameleon
ID: ALBX
Tier: 1
Race: Ssrathi
Combat: 3
HP: 75
Mana: 8
Basic Ssrathi builder
Abilities: Can build, Can be upgraded to cast Invisibility & to be resistant to missiles, Good against spearmen, Counts as 2 men when placed in a mine
Speed: 11
Damage: 6-10 Slashing
Attack: None
Resistance: 7
View: 10
Resists: 6
Hotkey: c
-- advanced --
Movement Type: Walk
Used By: None
General: N
Advanced: N
--------
Alignment: Neutral
Cost: 55g
Flags: Building 11, Poison (str. 8), Small, Land, Infantry
Lizard Rider
ID: ALCX
Tier: 2
Race: Ssrathi
Combat: 5
HP: 150
Mana: 0
Basic Ssrathi cavalry
Abilities: Poison, Excellent against missile units
Speed: 20
Damage: 13-19 Piercing
Attack: None
Resistance: 9
View: 10
Resists: 0,0,0,0,0,0,25
Hotkey: l
-- advanced --
Movement Type: Walk
Used By: None
General: N
Advanced: Y
--------
Alignment: Neutral
Cost: 135g
Flags: Poison (str. 10), Large, Land, Cavalry
Triceratops
ID: ALDX
Tier: 3
Race: Monster
Combat: 5
HP: 350
Mana: 0
Advanced Ssrathi cavalry
Abilities: +20 damage vs. buildings, Excellent against small & medium infantry
Speed: 8
Damage: 24-30 Piercing
Attack: None
Resistance: 10
View: 7
Resists: 8
Hotkey: t
-- advanced --
Movement Type: Walk
Used By: None
General: N
Advanced: Y
--------
Alignment: Neutral
Cost: 90g 85m
Flags: Large, Land, Cavalry
Tyrannosaurus
ID: ALEX
Tier: 5
Race: Monster
Combat: 7
HP: 580
Mana: 0
Elite Ssrathi melee unit
Abilities: Can eat animals to heal, Causes Fear, Excellent against non-huge infantry
Speed: 7
Damage: 50-60 Slashing
Attack: None
Resistance: 13
View: 11
Resists: 0,0,0,0,0,0,25
Hotkey: r
-- advanced --
Movement Type: Walk
Used By: Ssrathi (Night Ssrathi of Tzicolotl)
General: N
Advanced: Y
--------
Alignment: Neutral
Cost: 185g 265m
Flags: Fear (str. 9 radius 0), Huge, Land, Cavalry
Naga
ID: ALGX
Tier: 4
Race: Ssrathi
Combat: 6
HP: 230
Mana: 43
Elite Ssrathi missile unit
Abilities: Converts, Casts Defense Lore
Speed: 10
Damage: 19-25 Magic
Attack: None
Resistance: 13
View: 9
Resists: 4
Hotkey: n
-- advanced --
Movement Type: Walk
Used By: None
General: Y
Advanced: Y
is------
Alignment: Neutral
Cost: 120g 145m
Flags: Fear (str. 8 radius 0), Medium, Land, Missile
Snakeman
ID: ALIX
Tier: 1
Race: Ssrathi
Combat: 3
HP: 90
Mana: 0
Basic Ssrathi spearman
Abilities: Poison, Excellent against cavalry
Speed: 11
Damage: 10-14 Slashing
Attack: None
Resistance: 8
View: 10
Resists: 6
Hotkey: s
-- advanced --
Movement Type: Walk
Used By: None
General: N
Advanced: N
--------
Alignment: Neutral
Cost: 75g
Flags: Poison (str. 8), Medium, Land, Spearman
Snakepriest
ID: ALMX
Tier: 2
Race: Ssrathi
Combat: 3
HP: 60
Mana: 17
Basic Ssrathi missile unit
Abilities: Casts Poison Cloud & Cauterize spells
Speed: 8
Damage: 6-10 Fire
Attack: None
Resistance: 8
View: 10
Resists: 6
Hotkey: p
-- advanced --
Movement Type: Walk
Used By: Ssrathi (Night Ssrathi of Tzicolotl) Ssrathi (Tongu, the Blessed Haven)
General: N
Advanced: N
is------
Alignment: Neutral
Cost: 65g
Flags: Medium, Land, Missile
Iriki
ID: ATLX
Tier: 5
Race: Ssrathi
Combat: 8
HP: 5500
Mana: 0
Ssrathi titan
Abilities: Causes Terror, Ignores Armor
Speed: 16
Damage: 80-100 Fire
Attack: None
Resistance: 20
View: 18
Resists: 0,0,0,0,0,0,25
Hotkey: a
-- advanced --
Movement Type: Walk
Used By: None
General: N
Advanced: N
--------
Alignment: Neutral
Cost: 650g 2000m 650s 650c
Flags: Terror (str. 10 radius 0), Huge, Titan, Land,
Buildings
Sun Temple
ID: BKL0
Race: Ssrathi
Combat: 50
HP: 2000
Seconds To Produce: 45
Produces retinue
Build: Nothing
Research: Level 2 Sun Temple, Rites of Dawn & Cover usage traits
Requires:
Produces: Sun Temple (Building), Resurrect Hero (Powerup), Rites of Dawn (Powerup), Blending (Powerup), Mist Dance (Powerup), Shadowdance (Powerup), Opening Blow (Powerup)
Sun Temple
ID: BKL1
Race: Ssrathi
Combat: 50
HP: 3000
Seconds To Produce: 75
Increases army limit
Build: Nothing
Research: Level 3 Sun Temple, Rites of Dawn & Cover usage traits
Requires:
Produces: Sun Temple (Building), Resurrect Hero (Powerup), Rites of Dawn (Powerup), Blending (Powerup), Surprise Attack (Powerup), Natural Bulwark (Powerup), Opening Blow (Powerup)
Sun Temple
ID: BKL2
Race: Ssrathi
Combat: 50
HP: 4000
Seconds To Produce: 90
Increases army limit
Build: Nothing
Research: Level 4 Sun Temple, Rites of Dawn & Cover usage traits
Requires:
Produces: Sun Temple (Building), Resurrect Hero (Powerup), Rites of Dawn (Powerup), Blending (Powerup), Surprise Attack (Powerup), Natural Bulwark (Powerup), Opening Blow (Powerup)
Sun Temple
ID: BKL3
Race: Ssrathi
Combat: 50
HP: 5000
Seconds To Produce: 105
Increases army limit
Build: Nothing
Research: Level 5 Sun Temple, Rites of Dawn & Cover usage traits
Requires:
Produces: Sun Temple (Building), Resurrect Hero (Powerup), Rites of Dawn (Powerup), Blending (Powerup), Surprise Attack (Powerup), Natural Bulwark (Powerup), Opening Blow (Powerup)
Sun Temple
ID: BKL4
Race: Ssrathi
Combat: 50
HP: 6000
Seconds To Produce: 120
Increases army limit
Build: Nothing
Research: Rites of Dawn & Cover usage traits
Requires:
Produces: Resurrect Hero (Powerup), Rites of Dawn (Powerup), Blending (Powerup), Surprise Attack (Powerup), Natural Bulwark (Powerup), Opening Blow (Powerup)
Worker Sect
ID: BAKS
Race: Ssrathi
Combat: 50
HP: 1650
Seconds To Produce: 45
Produces Chameleons & upgrades them. Allows resource trading & curing
Build: Chameleons
Research: Chameleon upgrades, Trade & Curing
Requires:
Produces: Chameleon (Army), Breaching Sabotage (Powerup), Jungle Grace (Powerup), Deflection (Powerup), Construction (Powerup), Swimming (Powerup), Trade (Powerup)
Warrior Sect
ID: BAWS
Race: Ssrathi
Combat: 50
HP: 1650
Seconds To Produce: 60
Builds Ssrathi infantry, upgrades weapons
Build: Snakemen
Research: Weapon/Armor advancements & unit abilities
Requires:
Produces: Snakeman (Army), Serpentine Ferocity (Powerup), Wall Scaling (Powerup), Lacerating Arms (I) (Powerup), Lacerating Arms (II) (Powerup), Reptilian Regrowth (I) (Powerup), Reptilian Regrowth (II) (Powerup), Weaponsmith (I) (Powerup), Mind Link (Powerup), Yacalli Arts (Powerup)
Saurus Pen
ID: BPLP
Race: Ssrathi
Combat: 50
HP: 1800
Seconds To Produce: 60
Upgrades Dinosaurs
Build: Nothing
Research: Dinosaur upgrades
Requires:
Produces: Rage (I) (Powerup), Rage (II) (Powerup), Speed (I) (Powerup), Speed (II) (Powerup), Primeval Power (Powerup)
Scrying Pool
ID: BPYP
Race: Ssrathi
Combat: 50
HP: 1700
Seconds To Produce: 45
Improves viewing range
Build: Nothing
Research: View range upgrades & Scry spell
Requires:
Produces: Eagle Eye (I) (Powerup), Eagle Eye (II) (Powerup), Eagle Eye (III) (Powerup), Steadfast Vigil (Powerup), Serpent's Eye (Powerup)
Religious Sect
ID: BARS
Race: Ssrathi
Combat: 50
HP: 1600
Seconds To Produce: 60
Builds Snakepriests & Nagas
Build: Snakepriests, Nagas & Iriki
Research: Snakepriest/Naga abilities & Morale
Requires:
Produces: Snakepriest (Army), Naga (Army), Sun's Kiss (Powerup), Rite of Acid (Powerup), Essence of Vitality (Powerup), Radiant Embrace (Powerup), Shadowy Embrace (Powerup)
Altar of Couatl
ID: BPSA
Race: Ssrathi
Combat: 5
HP: 1600
Seconds To Produce: 60
Can be garrisoned to generate Faith to be used for income or combat bonuses
Research: Range, Combat & Sacrifice upgrades
Note: Ssrathi units can garrison the altar to generate faith
Requires:
Produces: Spiritualism (Powerup), Sanctity (Powerup), Dark Sacrifice (Powerup), Power of Couatl (II) (Powerup), Power of Tlatecolotl (I) (Powerup), Power of Tlatecolotl (II) (Powerup), Power of Tlatecolotl (III) (Powerup), Tlatecolotl's Favor (Powerup)
Altar of Teyahuotli
ID: BPCP
Race: Ssrathi
Combat: 50
HP: 1600
Seconds To Produce: 60
Can be garrisoned to generate Faith to be used for income or combat bonuses
Research: Range, Combat & Sacrifice upgrades
Note: Ssrathi units can garrison the altar to generate faith
Requires:
Produces: Spiritualism (Powerup), Sanctity (Powerup), Teyahuotli's Springwater (Powerup), Power of Couatl (I) (Powerup), Power of Couatl (II) (Powerup), Power of Couatl (II) (Powerup), Power of Couatl (III) (Powerup), Couatl's Favor (Powerup), Morale (I) (Powerup), Morale (II) (Powerup), Morale (III) (Powerup)
Hatchery
ID: BPHA
Race: Ssrathi
Combat: 40
HP: 1700
Seconds To Produce: 60
Builds Cavalry & Dinosaurs
Build: Lizard Riders, Triceratops & T. Rex
Research: Lizard Rider & Triceratops abilities
Requires:
Produces: Lizard Rider (Army), Triceratops (Army), Tyrannosaurus (Army), Beast Trapping (Powerup), Stone Crushing (Powerup), Iriki (Army)
Cost: 100g 100s
Hotkey: h
Damage: None
Resistance: 12
View: 8
Resists: 8
-- advanced --
Used By: None
Terror Totem
ID: BWST
Race: Ssrathi
Combat: 0
HP: 800
Seconds To Produce: 30
Has a terror aura
Build/Research: Nothing
Note: Causes Terror
Requires:
Produces:
Cost: 75g 50s
Hotkey: w
Damage: None
Resistance: 0
View: 10
Resists: 0
-- advanced --
Used By: None
Cover Totem
ID: BWCT
Race: Ssrathi
Combat: 0
HP: 800
Seconds To Produce: 30
Generates cover around itself
Build/Research: Nothing
Note: Generates cover around itself
Requires:
Produces:
Cost: 75g 50s
Hotkey: w
Damage: None
Resistance: 0
View: 10
Resists: 0
-- advanced --
Used By: None