NOTICE! This is still heavily work in progress! Expect bugs. :)
This was last updated for TPE 0.9.2
Barbarian
Hill Giant
ID: ABGG
Tier: 5
Race: Barbarian
Combat: 6
HP: 800
Mana: 0
Elite Barbarian ranged unit that can convert buildings and causes Fear
Traits: Converts, Fear (strength 10, range 6), Slow attack speed (-25%)
Speed: 8
Damage: 28210-70 Crushing
Attack: None
Resistance: 16
View: 15
Resists: 28290
Hotkey: r
-- advanced --
Movement Type: Walk
Used By: Barbarian (Lindenloth) Orc (Orcs of Darkmyr)
General: Y
Advanced: Y
--------
Alignment: Neutral
Cost: 200g 245m
Flags: Fear (str. 10 radius 0), Huge, Land, Missile
Reaver
ID: ABGX
Tier: 2
Race: Barbarian
Combat: 5
HP: 250
Mana: 0
Advanced Barbarian spearman
Traits: Excellent against cavalry & large & huge units
Speed: 9
Damage: 25700-35 Slashing
Attack: None
Resistance: 15
View: 13
Resists: 25700
Hotkey: v
-- advanced --
Movement Type: Walk
Used By: Barbarian (Alfheim, the Lost Valley) Barbarian (Lindenloth) Barbarian (Palmyr) Knight (Theiran Trollslayers)
General: N
Advanced: Y
--------
Alignment: Neutral
Cost: 115g 110m
Flags: Medium, Land, Spearman
Rider
ID: ABCX
Tier: 2
Race: Barbarian
Combat: 5
HP: 180
Mana: 0
Basic Barbarian cavalry
Traits: None
Speed: 22
Damage: 25700-15 Piercing
Attack: None
Resistance: 14
View: 12
Resists: 25700
Hotkey: r
-- advanced --
Movement Type: Walk
Used By: Barbarian (Hunters of Daros)
General: N
Advanced: N
--------
Alignment: Neutral
Cost: 85g
Flags: Large, Land, Cavalry
Storm Giant
ID: ABSG
Tier: 5
Race: Barbarian
Combat: 6
HP: 800
Mana: 0
Elite Barbarian ranged unit that can convert buildings and causes Fear
Traits: Converts, Fear (strength 10, range 6), Slow attack speed (-25%)
Speed: 9
Damage: 28210-67 Electric
Attack: None
Resistance: 16
View: 15
Resists: 30840
Hotkey: s
-- advanced --
Movement Type: Walk
Used By: Empire (New Lysean Empire)
General: Y
Advanced: Y
--------
Alignment: Neutral
Cost: 200g 245m
Flags: Fear (str. 10 radius 0), Huge, Land, Missile
Tempest
ID: ATBX
Tier: 5
Race: Barbarian
Combat: 8
HP: 3750
Mana: 0
Barbarian titan
Traits: Causes Terror (strength 10, range 10), Ignores armor
Speed: 17
Damage: 44975-195 Electric
Attack: None
Resistance: 20
View: 20
Resists: 0,0,0,0,0,0,25
Hotkey: t
-- advanced --
Movement Type: Stomp
Used By: None
General: N
Advanced: Y
--------
Alignment: Good
Cost: 500g 1500m 500s 500c
Flags: Terror (str. 10 radius 0), Huge, Titan, Flying,
Thrall
ID: ABBX
Tier: 1
Race: Barbarian
Combat: 1
HP: 30
Mana: 0
Basic Primitive builder
Traits: Can build (skill 8), Can mine (1 slot), Counts as 0.5 towards army limit
Speed: 7
Damage: 25700-3 Crushing
Attack: None
Resistance: 8
View: 11
Resists: 25700
Hotkey: t
-- advanced --
Movement Type: Walk
Used By: None
General: N
Advanced: N
--------
Alignment: Neutral
Cost: 15g
Flags: Building 8, Medium, Land, Infantry
Tribesman
ID: ABIX
Tier: 2
Race: Barbarian
Combat: 3
HP: 80
Mana: 0
Basic Barbarian ranged unit
Traits: Spears 'carry through' to hit multiple targets
Speed: 9
Damage: 25700-10 Piercing
Attack: None
Resistance: 12
View: 13
Resists: 25700
Hotkey: t
-- advanced --
Movement Type: Walk
Used By: Barbarian (Alfheim, the Lost Valley)
General: N
Advanced: N
--------
Alignment: Neutral
Cost: 50g
Flags: Medium, Land, Missile
Warlord
ID: ABEX
Tier: 4
Race: Barbarian
Combat: 6
HP: 500
Mana: 0
Elite Barbarian cavalry
Traits: None
Speed: 20
Damage: 30830-40 Slashing
Attack: None
Resistance: 15
View: 10
Resists: 12930
Hotkey: a
-- advanced --
Movement Type: Walk
Used By: Barbarian (Hunters of Daros)
General: N
Advanced: Y
--------
Alignment: Neutral
Cost: 125g 140m
Flags: Large, Land, Cavalry
Witch Doctor
ID: ABMX
Tier: 3
Race: Barbarian
Combat: 4
HP: 120
Mana: 32
Advanced Barbarian missile unit
Traits: None
Speed: 9
Damage: 25700-21 Magic
Attack: None
Resistance: 17
View: 13
Resists: 30820
Hotkey: w
-- advanced --
Movement Type: Walk
Used By: Barbarian (Alfheim, the Lost Valley) Barbarian (Lindenloth) Barbarian (Palmyr)
General: N
Advanced: Y
--------
Alignment: Neutral
Cost: 70g 65m
Flags: Medium, Land, Missile
Daemon
Balora
ID: ATVX
Tier: 5
Race: Daemon
Combat: 8
HP: 4400
Mana: 0
Daemon titan
Traits: Causes Terror (strength 10, range 10), Splash damage, Ignores armor
Speed: 16
Damage: 44975-360 Slashing
Attack: None
Resistance: 20
View: 20
Resists: 0,0,0,0,0,0,25
Hotkey: b
-- advanced --
Movement Type: Stomp
Used By: Daemon (The Iron Fortress)
General: N
Advanced: Y
--------
Alignment: Evil
Cost: 500g 1500m 500s 500c
Flags: Terror (str. 10 radius 0), Huge, Titan, Flying,
Black Pegasus
ID: AABP
Tier: 3
Race: Daemon
Combat: 5
HP: 200
Mana: 0
Advanced flying melee unit that causes Fear
Traits: Fear (strength 7, range 4)
Speed: 15
Damage: 28230-27 Ice
Attack: None
Resistance: 15
View: 14
Resists: 33400
Hotkey: p
-- advanced --
Movement Type: Stomp
Used By: Daemon (The Iron Fortress) Dark Elf (Tierremar, Land of Eternal Grief) Dark Elf (Yrm, Stronghold of Sorcery) Minotaur (Order of the Broken Sword)
General: N
Advanced: Y
--------
Alignment: Neutral
Cost: 75g 75m
Flags: Fear (str. 7 radius 0), Large, Extra-Planar, Flying, Cavalry
Hell Hound
ID: AVHH
Tier: 1
Race: Daemon
Combat: 3
HP: 100
Mana: 0
Basic Daemon melee unit
Traits: Fast attack speed (+50%)
Speed: 14
Damage: 28260-11 Fire
Attack: None
Resistance: 12
View: 13
Resists: 38510
Hotkey: h
-- advanced --
Movement Type: Walk
Used By: Daemon (The Iron Fortress)
General: N
Advanced: N
--------
Alignment: Neutral
Cost: 70g
Flags: Medium, Extra-Planar, Land, Cavalry
Imp
ID: AAIM
Tier: 2
Race: Daemon
Combat: 3
HP: 50
Mana: 0
Basic flying Daemon missile unit
Traits: Can garrison towers after researching Shackles
Speed: 15
Damage: 17990-8 Ice
Attack: None
Resistance: 13
View: 12
Resists: 30790
Hotkey: i
-- advanced --
Movement Type: Stomp
Used By: Daemon (The Iron Fortress)
General: N
Advanced: N
--------
Alignment: Evil
Cost: 50g
Flags: Small, Extra-Planar, Flying, Missile
Incubus
ID: ADID
Tier: 4
Race: Daemon
Combat: 6
HP: 380
Mana: 40
Elite flying Daemon that causes Awe
Traits: Awe (strength 9, range 5)
Speed: 12
Damage: 33330-38 Slashing
Attack: None
Resistance: 16
View: 14
Resists: 35970
Hotkey: d
-- advanced --
Movement Type: Stomp
Used By: None
General: N
Advanced: Y
--------
Alignment: Evil
Cost: 110g 135m
Flags: Awe (str. 9 radius 0), Large, Extra-Planar, Flying, Infantry
Lord Datura
ID: APCS
Tier: 2
Race: Daemon
Combat: 6
HP: 250
Mana: 10
Daemon Lord
Traits: None
Speed: 9
Damage: 25700-36 Electric
Attack: None
Resistance: 16
View: 7
Resists: 25700
Hotkey:
-- advanced --
Movement Type: Walk
Used By: None
General: N
Advanced: Y
--------
Alignment: Evil
Cost: 155g 180m
Flags: Large, Extra-Planar, Land, Spearman
Nightmare
ID: AVCX
Tier: 2
Race: Daemon
Combat: 5
HP: 200
Mana: 14
Basic Daemon cavalry that causes Fear
Traits: Fear (strength 7, range 2)
Speed: 20
Damage: 30850-25 Crushing
Attack: None
Resistance: 13
View: 11
Resists: 35900
Hotkey: n
-- advanced --
Movement Type: Walk
Used By: 2 scenarios Daemon (The Iron Fortress) Minotaur (Order of Malignus)
General: N
Advanced: N
--------
Alignment: Evil
Cost: 165g
Flags: Fear (str. 7 radius 0), Large, Extra-Planar, Land, Cavalry
Pit Fiend
ID: AADE
Tier: 5
Race: Daemon
Combat: 7
HP: 600
Mana: 60
Elite flying Daemon infantry that emits Chaos
Traits: Chaos (strength 9, range 4)
Speed: 11
Damage: 33410-60 Slashing
Attack: None
Resistance: 18
View: 14
Resists: 38530
Hotkey: d
-- advanced --
Movement Type: Stomp
Used By: Daemon (The Iron Fortress)
General: N
Advanced: Y
--------
Alignment: Evil
Cost: 165g 195m
Flags: Chaos (str. 9 radius 0), Large, Extra-Planar, Flying, Infantry
Pyro Hydra
ID: AVPH
Tier: 5
Race: Daemon
Combat: 5
HP: 650
Mana: 55
Elite Daemon cavalry that causes Fear
Traits: Fear (strength 5, range 5), Splash damage
Speed: 6
Damage: 12930-19 Fire
Attack: None
Resistance: 15
View: 12
Resists: 38540
Hotkey: h
-- advanced --
Movement Type: Walk
Used By: Daemon (The Iron Fortress)
General: N
Advanced: Y
--------
Alignment: Evil
Cost: 170g 170m
Flags: Fear (str. 5 radius 0), Huge, Land, Cavalry
Quasit
ID: AVBX
Tier: 1
Race: Daemon
Combat: 3
HP: 60
Mana: 17
Daemon builder with Poison
Traits: Can build (skill 12), Can mine (2 slots), Poison attacks (strength 7)
Speed: 10
Damage: 25710-8 Slashing
Attack: None
Resistance: 12
View: 13
Resists: 28270
Hotkey: q
-- advanced --
Movement Type: Walk
Used By: Daemon (The Dark Path)
General: N
Advanced: N
--------
Alignment: Evil
Cost: 55g
Flags: Building 12, Poison (str. 7), Small, Extra-Planar, Land, Infantry
Salamander
ID: AVDX
Tier: 2
Race: Daemon
Combat: 5
HP: 280
Mana: 10
Basic Daemon spearman with splash damage that causes Fear
Traits: Fear (strength 5, range 4), Splash damage, Can travel over lava
Speed: 8
Damage: 30800-30 Fire
Attack: None
Resistance: 14
View: 12
Resists: 41090
Hotkey: h
-- advanced --
Movement Type: Splash
Used By: Daemon (The Iron Fortress)
General: N
Advanced: Y
--------
Alignment: Evil
Cost: 190g
Flags: Fear (str. 5 radius 0), Large, Extra-Planar, Land, Spearman
Scylla
ID: AVSN
Tier: 2
Race: Daemon
Combat: 4
HP: 80
Mana: 0
Mermaid
Traits: Awe (strength 8, range 5)
Speed: 10
Damage: 28270-19 Ice
Attack: None
Resistance: 13
View: 12
Resists: 30830
Hotkey: m
-- advanced --
Movement Type: Fire
Used By: None
General: N
Advanced: Y
--------
Alignment: Neutral
Cost: 65g 65m
Flags: Awe (str. 8 radius 0), Large, Float, Cavalry
Sea Dragon
ID: AVSC
Tier: 2
Race: Daemon
Combat: 4
HP: 220
Mana: 0
Triton
Traits: None
Speed: 10
Damage: 28270-26 Piercing
Attack: None
Resistance: 14
View: 12
Resists: 30830
Hotkey: t
-- advanced --
Movement Type: Fire
Used By: None
General: N
Advanced: Y
--------
Alignment: Neutral
Cost: 65g 65m
Flags: Large, Float, Spearman
Succubus
ID: AVIX
Tier: 2
Race: Daemon
Combat: 4
HP: 150
Mana: 10
Basic flying Daemon infantry that causes Awe
Traits: Awe (strength 8, range 2)
Speed: 12
Damage: 28270-20 Slashing
Attack: None
Resistance: 13
View: 12
Resists: 30830
Hotkey: s
-- advanced --
Movement Type: Stomp
Used By: Daemon (The Dark Path) Daemon (The Iron Fortress)
General: N
Advanced: N
--------
Alignment: Evil
Cost: 120g
Flags: Awe (str. 8 radius 0), Medium, Extra-Planar, Flying, Infantry
Summoner
ID: AVGX
Tier: 5
Race: Daemon
Combat: 6
HP: 250
Mana: 75
Elite Daemon missile unit
Traits: Converts
Speed: 9
Damage: 28250-35 Electric
Attack: None
Resistance: 16
View: 11
Resists: 33390
Hotkey: s
-- advanced --
Movement Type: Walk
Used By: Daemon (The Dark Path) Daemon (The Iron Fortress)
General: Y
Advanced: Y
--------
Alignment: Evil
Cost: 105g 115m
Flags: Medium, Land, Missile
Dark Dwarf
Dark Dwarf Crossbow
ID: ADMX
Tier: 2
Race: Dark Dwarf
Combat: 3
HP: 80
Mana: 0
Basic Dark Dwarf missile unit
Traits: None
Speed: 6
Damage: 28280-16 Piercing
Attack: None
Resistance: 12
View: 12
Resists: 28270
Hotkey: c
-- advanced --
Movement Type: Walk
Used By: None
General: N
Advanced: N
--------
Alignment: Neutral
Cost: 60g
Flags: Small, Land, Missile
Engineer
ID: AABX
Tier: 1
Race: Dark Dwarf
Combat: 2
HP: 85
Mana: 18
Dark Dwarven builder
Traits: Can build (skill 12), Can mine (2 slots +1 per level of Shaft Mining)
Speed: 6
Damage: 30770-7 Crushing
Attack: None
Resistance: 12
View: 12
Resists: 28270
Hotkey: e
-- advanced --
Movement Type: Walk
Used By: None
General: N
Advanced: N
--------
Alignment: Neutral
Cost: 35g
Flags: Building 12, Small, Land, Infantry
Grond
ID: ATAX
Tier: 5
Race: Dark Dwarf
Combat: 8
HP: 5100
Mana: 0
Dark Dwarf titan
Traits: Causes Terror (strength 10, range 10), Splash damage, Ignores armor
Speed: 5
Damage: 44975-330 Crushing
Attack: None
Resistance: 20
View: 20
Resists: 0,0,0,0,0,0,25
Hotkey: s
-- advanced --
Movement Type: Walk
Used By: None
General: N
Advanced: Y
--------
Alignment: Neutral
Cost: 500g 1500m 500s 500c
Flags: Terror (str. 10 radius 0), Huge, Titan, Land,
Dark Elf
Blackguard
ID: AKGX
Tier: 5
Race: Dark Elf
Combat: 8
HP: 420
Mana: 52
Elite Dark Elf spearman with Poison that can convert buildings
Traits: Converts, Poison attacks (strength 15)
Speed: 9
Damage: 38560-55 Slashing
Attack: None
Resistance: 18
View: 11
Resists: 35990
Hotkey: b
-- advanced --
Movement Type: Walk
Used By: Dark Elf (Yrm, Stronghold of Sorcery)
General: Y
Advanced: Y
--------
Alignment: Evil
Cost: 155g 190m
Flags: Poison (str. 15), Medium, Land, Spearman
Dark Archer
ID: AKMX
Tier: 2
Race: Dark Elf
Combat: 4
HP: 45
Mana: 0
Basic Dark Elf missile unit with Poison
Traits: Poison arrows (strength 7)
Speed: 9
Damage: 30790-13 Piercing
Attack: None
Resistance: 8
View: 13
Resists: 28270
Hotkey: a
-- advanced --
Movement Type: Walk
Used By: None
General: N
Advanced: N
--------
Alignment: Evil
Cost: 65g
Flags: Poison (str. 7), Medium, Land, Missile
Dark Knight
ID: AKCX
Tier: 2
Race: Dark Elf
Combat: 5
HP: 200
Mana: 0
Advanced Dark Elf cavalry
Traits: None
Speed: 20
Damage: 33420-25 Slashing
Attack: None
Resistance: 10
View: 10
Resists: 33410
Hotkey: r
-- advanced --
Movement Type: Walk
Used By: 1 scenario Dark Elf (Yrm, Stronghold of Sorcery)
General: N
Advanced: Y
--------
Alignment: Evil
Cost: 145g
Flags: Large, Land, Cavalry
Dark Path Assassin
ID: ADPA
Tier: 1
Race: Dark Elf
Combat: 5
HP: 120
Mana: 0
Basic Dark Elf infantry with Poison
Traits: Assassination (2 + level/2), Poison attacks (strength 7)
Speed: 13
Damage: 28270-17 Slashing
Attack: None
Resistance: 10
View: 13
Resists: 28270
Hotkey: z
-- advanced --
Movement Type: Walk
Used By: None
General: N
Advanced: Y
--------
Alignment: Evil
Cost: 90g
Flags: UnknownPsych 7 (str. 8 radius 0), Medium, Land, Infantry
Dark Spearman
ID: AKIX
Tier: 1
Race: Dark Elf
Combat: 4
HP: 70
Mana: 0
Basic Dark Elf spearman
Traits: Bleeding attacks (strength 7)
Speed: 9
Damage: 30840-13 Piercing
Attack: None
Resistance: 8
View: 13
Resists: 33390
Hotkey: i
-- advanced --
Movement Type: Walk
Used By: None
General: N
Advanced: N
--------
Alignment: Evil
Cost: 60g
Flags: UnknownPsych 9 (str. 7 radius 0), Medium, Land, Spearman
Kargoth
ID: ATKX
Tier: 5
Race: Dark Elf
Combat: 8
HP: 3600
Mana: 0
Dark Elf titan
Traits: Causes Terror (strength 10, range 10), Ignores armor
Speed: 8
Damage: 44975-210 Electric
Attack: None
Resistance: 20
View: 20
Resists: 0,0,0,0,0,0,25
Hotkey: k
-- advanced --
Movement Type: Walk
Used By: None
General: N
Advanced: Y
--------
Alignment: Evil
Cost: 500g 1500m 500s 500c
Flags: Terror (str. 10 radius 0), Huge, Titan, Land,
Nightblade
ID: AKJX
Tier: 1
Race: Dark Elf
Combat: 4
HP: 80
Mana: 0
Basic Dark Elf infantry with Poison
Traits: Assassination (2 + level/2), Poison attacks (strength 7)
Speed: 11
Damage: 28270-15 Slashing
Attack: None
Resistance: 8
View: 13
Resists: 28270
Hotkey: z
-- advanced --
Movement Type: Walk
Used By: Dark Elf (Doomwood, The Dark Forest)
General: N
Advanced: Y
--------
Alignment: Evil
Cost: 70g
Flags: Poison (str. 7), Medium, Land, Infantry
Sorceror
ID: AKNX
Tier: 4
Race: Dark Elf
Combat: 7
HP: 170
Mana: 45
Advanced Dark Elf missile unit
Traits: None
Speed: 10
Damage: 25700-46 Fire
Attack: None
Resistance: 15
View: 13
Resists: 38500
Hotkey: s
-- advanced --
Movement Type: Walk
Used By: Dark Elf (Yrm, Stronghold of Sorcery)
General: N
Advanced: Y
--------
Alignment: Evil
Cost: 105g 125m
Flags: Medium, Land, Missile
Spider Priestess
ID: AKOX
Tier: 3
Race: Dark Elf
Combat: 6
HP: 90
Mana: 35
Advanced Dark Elf missile unit
Traits: Turns into 2 Spiders upon death
Speed: 10
Damage: 25700-30 Electric
Attack: None
Resistance: 14
View: 13
Resists: 33380
Hotkey: s
-- advanced --
Movement Type: Walk
Used By: Dark Elf (Doomwood, The Dark Forest)
General: N
Advanced: Y
--------
Alignment: Evil
Cost: 105g 105m
Flags: Medium, Land, Missile
Dragon
Celestial Dragon
ID: AADC
Tier: 5
Race: Dragon
Combat: 8
HP: 1400
Mana: 0
Elite flying ranged unit that causes Terror
Traits: Terror (strength 9, range 6), Splash damage that can crystalise slain enemies
Speed: 18
Damage: 38550-80 Magic
Attack: None
Resistance: 20
View: 15
Resists: 38550
Hotkey: c
-- advanced --
Movement Type: Stomp
Used By: Barbarian (Dragonslayers of Northern Reach) Daemon (The Iron Fortress) Dwarf (Drak-Dum, the Dragon Fortress) Undead (Gharedlun, Garden of the Dead)
General: N
Advanced: Y
--------
Alignment: Good
Cost: 495g 605m
Flags: Terror (str. 9 radius 0), Huge, Flying,
Celestial Hatchling
ID: ACHX
Tier: 3
Race: Dragon
Combat: 6
HP: 220
Mana: 0
Advanced flying melee unit
Traits: None
Speed: 11
Damage: 33410-33 Slashing
Attack: None
Resistance: 16
View: 14
Resists: 33410
Hotkey: h
-- advanced --
Movement Type: Stomp
Used By: Dwarf (Holy City of Duernoth)
General: N
Advanced: Y
--------
Alignment: Good
Cost: 95g 90m
Flags: Large, Flying, Cavalry
Chaos Dragon
ID: AADD
Tier: 5
Race: Dragon
Combat: 8
HP: 1250
Mana: 0
Elite flying ranged unit that causes Terror
Traits: Terror (strength 9, range 6), Splash damage that can spread Chaos
Speed: 17
Damage: 38550-90 Magic
Attack: None
Resistance: 20
View: 15
Resists: 38550
Hotkey: x
-- advanced --
Movement Type: Stomp
Used By: Barbarian (Dragonslayers of Northern Reach) Daemon (The Iron Fortress) Dwarf (Drak-Dum, the Dragon Fortress) Undead (Gharedlun, Garden of the Dead)
General: N
Advanced: Y
--------
Alignment: Neutral
Cost: 495g 605m
Flags: Terror (str. 9 radius 0), Huge, Flying,
Dragonliche
ID: AADU
Tier: 5
Race: Dragon
Combat: 8
HP: 1100
Mana: 0
Elite flying ranged unit that causes Terror
Traits: Terror (strength 9, range 6), Splash damage that can drain 10 XP from enemies
Speed: 20
Damage: 38570-90 Magic
Attack: None
Resistance: 20
View: 16
Resists: 38550
Hotkey: u
-- advanced --
Movement Type: Stomp
Used By: Barbarian (Dragonslayers of Northern Reach) Daemon (The Iron Fortress) Dwarf (Drak-Dum, the Dragon Fortress) Undead (Gharedlun, Garden of the Dead)
General: N
Advanced: Y
--------
Alignment: Evil
Cost: 495g 605m
Flags: Terror (str. 9 radius 0), Huge, Flying,
Fire Dragon
ID: AADR
Tier: 5
Race: Dragon
Combat: 8
HP: 1500
Mana: 0
Elite flying ranged unit that causes Terror
Traits: Terror (strength 9, range 6), Splash damage that can set enemies on fire
Speed: 15
Damage: 38550-75 Fire
Attack: None
Resistance: 20
View: 15
Resists: 43670
Hotkey: d
-- advanced --
Movement Type: Stomp
Used By: Barbarian (Dragonslayers of Northern Reach) Daemon (The Iron Fortress) Dwarf (Drak-Dum, the Dragon Fortress) Empire (Merchant State of Goldor) Undead (Gharedlun, Garden of the Dead)
General: N
Advanced: Y
--------
Alignment: Neutral
Cost: 495g 605m
Flags: Terror (str. 9 radius 0), Huge, Flying,
Frost Dragon
ID: AADW
Tier: 5
Race: Dragon
Combat: 8
HP: 1750
Mana: 0
Elite flying ranged unit that causes Terror
Traits: Terror (strength 9, range 6), Splash damage that can freeze enemies
Speed: 14
Damage: 38550-75 Ice
Attack: None
Resistance: 20
View: 15
Resists: 38550
Hotkey: f
-- advanced --
Movement Type: Stomp
Used By: Barbarian (Dragonslayers of Northern Reach) Daemon (The Iron Fortress) Dwarf (Drak-Dum, the Dragon Fortress) Undead (Gharedlun, Garden of the Dead)
General: N
Advanced: Y
--------
Alignment: Neutral
Cost: 495g 605m
Flags: Terror (str. 9 radius 0), Huge, Flying,
Huge Bone Dragon
ID: APCU
Tier: 5
Race: Dragon
Combat: 100
HP: 8000
Mana: 0
- run away!
Traits: Terror (strength 4, range 10), Splash damage that can set enemies on fire
Speed: 14
Damage: 44975-75 Fire
Attack: None
Resistance: 100
View: 9
Resists: 44975
Hotkey:
-- advanced --
Movement Type: Stomp
Used By: None
General: N
Advanced: Y
--------
Alignment: Neutral
Cost: 1200g 1200m 1200s 1200c
Flags: Terror (str. 4 radius 0), Huge, Flying,
Huge Celestial Dragon
ID: APCZ
Tier: 5
Race: Dragon
Combat: 100
HP: 30000
Mana: 0
- run away!
Traits: Terror (strength 4, range 10), Splash damage that can set enemies on fire
Speed: 14
Damage: 44975-75 Fire
Attack: None
Resistance: 80
View: 9
Resists: 44975
Hotkey:
-- advanced --
Movement Type: Stomp
Used By: None
General: N
Advanced: Y
--------
Alignment: Neutral
Cost: 5000g 5000m 5000s 5000c
Flags: Terror (str. 4 radius 0), Huge, Flying,
Huge Chaos Dragon
ID: AECD
Tier: 5
Race: Dragon
Combat: 100
HP: 8000
Mana: 0
- run away!
Traits: Terror (strength 4, range 10), Splash damage that can spread Chaos
Speed: 14
Damage: 44975-75 Magic
Attack: None
Resistance: 100
View: 9
Resists: 44975
Hotkey:
-- advanced --
Movement Type: Stomp
Used By: None
General: N
Advanced: Y
--------
Alignment: Neutral
Cost: 1200g 1200m 1200s 1200c
Flags: Terror (str. 4 radius 0), Huge, Flying,
Huge Dragon
ID: APCX
Tier: 5
Race: Dragon
Combat: 100
HP: 30000
Mana: 0
- run away!
Traits: Terror (strength 4, range 10), Splash damage that can set enemies on fire
Speed: 14
Damage: 44975-75 Fire
Attack: None
Resistance: 80
View: 9
Resists: 44975
Hotkey:
-- advanced --
Movement Type: Stomp
Used By: None
General: N
Advanced: Y
--------
Alignment: Neutral
Cost: 5000g 5000m 5000s 5000c
Flags: Terror (str. 4 radius 0), Huge, Flying,
Huge Fire Dragon
ID: APCR
Tier: 5
Race: Dragon
Combat: 100
HP: 8000
Mana: 0
- run away!
Traits: Terror (strength 4, range 10), Splash damage that can set enemies on fire
Speed: 14
Damage: 44975-75 Fire
Attack: None
Resistance: 100
View: 9
Resists: 44975
Hotkey:
-- advanced --
Movement Type: Stomp
Used By: None
General: N
Advanced: Y
--------
Alignment: Neutral
Cost: 1200g 1200m 1200s 1200c
Flags: Terror (str. 4 radius 0), Huge, Flying,
Huge Frost Dragon
ID: APCW
Tier: 5
Race: Dragon
Combat: 100
HP: 8000
Mana: 0
- run away!
Traits: Terror (strength 4, range 10), Splash damage that can freeze enemies
Speed: 14
Damage: 44975-75 Ice
Attack: None
Resistance: 40
View: 9
Resists: 44975
Hotkey:
-- advanced --
Movement Type: Stomp
Used By: None
General: N
Advanced: Y
--------
Alignment: Neutral
Cost: 5000g 5000m 5000s 5000c
Flags: Terror (str. 4 radius 0), Huge, Flying,
Huge Night Dragon
ID: APNY
Tier: 5
Race: Dragon
Combat: 100
HP: 8000
Mana: 0
- run away!
Traits: Terror (strength 4, range 10), Splash damage that can set enemies on fire
Speed: 14
Damage: 44975-75 Fire
Attack: None
Resistance: 100
View: 9
Resists: 44975
Hotkey:
-- advanced --
Movement Type: Stomp
Used By: None
General: N
Advanced: Y
--------
Alignment: Neutral
Cost: 1200g 1200m 1200s 1200c
Flags: Terror (str. 4 radius 0), Huge, Flying,
Huge Rotting Dragon
ID: AAPD
Tier: 5
Race: Dragon
Combat: 100
HP: 8000
Mana: 0
Elite flying ranged unit that causes Terror
Traits: Terror (strength 9, range 6), Splash damage that can spread Chaos
Speed: 16
Damage: 44975-95 Slashing
Attack: None
Resistance: 17
View: 14
Resists: 44975
Hotkey: x
-- advanced --
Movement Type: Stomp
Used By: None
General: N
Advanced: Y
--------
Alignment: Evil
Cost: 205g 250m
Flags: Terror (str. 7 radius 0), Huge, Flying,
Huge Sol Dragon
ID: APCY
Tier: 5
Race: Dragon
Combat: 100
HP: 8000
Mana: 20
- run away!
Traits: Terror (strength 4, range 10)
Speed: 14
Damage: 44975-75 Fire
Attack: None
Resistance: 40
View: 9
Resists: 44975
Hotkey:
-- advanced --
Movement Type: Stomp
Used By: None
General: N
Advanced: Y
--------
Alignment: Neutral
Cost: 5000g 5000m 5000s 5000c
Flags: Terror (str. 4 radius 0), Huge, Flying,
Huge Storm Dragon
ID: APLL
Tier: 5
Race: Dragon
Combat: 100
HP: 8000
Mana: 0
- run away!
Traits: Terror (strength 4, range 10), Splash damage that can set enemies on fire
Speed: 14
Damage: 44975-75 Electric
Attack: None
Resistance: 40
View: 9
Resists: 44975
Hotkey:
-- advanced --
Movement Type: Stomp
Used By: None
General: N
Advanced: Y
--------
Alignment: Neutral
Cost: 5000g 5000m 5000s 5000c
Flags: Terror (str. 4 radius 0), Huge, Flying,
Huge Swamp Dragon
ID: APSD
Tier: 5
Race: Dragon
Combat: 100
HP: 8000
Mana: 0
- run away!
Traits: Terror (strength 4, range 10), Splash damage that can set enemies on fire
Speed: 14
Damage: 44975-75 Fire
Attack: None
Resistance: 100
View: 9
Resists: 44975
Hotkey:
-- advanced --
Movement Type: Stomp
Used By: None
General: N
Advanced: Y
--------
Alignment: Neutral
Cost: 1200g 1200m 1200s 1200c
Flags: Terror (str. 4 radius 0), Huge, Flying,
Night Dragon
ID: AADN
Tier: 5
Race: Dragon
Combat: 8
HP: 1450
Mana: 0
Elite flying ranged unit that causes Terror
Traits: Terror (strength 9, range 6), Vampirism (30), Ignores armour, Has a melee reach of 2
Speed: 17
Damage: 38550-130 Piercing
Attack: None
Resistance: 20
View: 15
Resists: 43670
Hotkey: n
-- advanced --
Movement Type: Stomp
Used By: Barbarian (Dragonslayers of Northern Reach) Daemon (The Iron Fortress) Dwarf (Drak-Dum, the Dragon Fortress) Undead (Gharedlun, Garden of the Dead)
General: N
Advanced: Y
--------
Alignment: Neutral
Cost: 495g 605m
Flags: Terror (str. 9 radius 0), Huge, Flying,
Rotting Dragon
ID: AARD
Tier: 5
Race: Dragon
Combat: 8
HP: 800
Mana: 0
Elite flying ranged unit that causes Terror
Traits: Terror (strength 7, range 5), Has a melee reach of 2
Speed: 17
Damage: 35980-95 Slashing
Attack: None
Resistance: 17
View: 14
Resists: 12950
Hotkey: f
-- advanced --
Movement Type: Stomp
Used By: Undead (Gharedlun, Garden of the Dead)
General: N
Advanced: Y
--------
Alignment: Evil
Cost: 205g 250m
Flags: Terror (str. 7 radius 0), Huge, Flying,
Sol Dragon
ID: AADY
Tier: 5
Race: Dragon
Combat: 8
HP: 1400
Mana: 0
Elite flying ranged unit that causes Terror
Traits: Terror (strength 9, range 6)
Speed: 17
Damage: 38550-115 Fire
Attack: None
Resistance: 20
View: 16
Resists: 38550
Hotkey: n
-- advanced --
Movement Type: Stomp
Used By: Barbarian (Dragonslayers of Northern Reach) Daemon (The Iron Fortress) Dwarf (Drak-Dum, the Dragon Fortress) Undead (Gharedlun, Garden of the Dead)
General: N
Advanced: Y
--------
Alignment: Neutral
Cost: 495g 605m
Flags: Terror (str. 9 radius 0), Huge, Flying,
Storm Dragon
ID: AADB
Tier: 5
Race: Dragon
Combat: 8
HP: 1400
Mana: 0
Elite flying ranged unit that causes Terror
Traits: Terror (strength 9, range 6), Splash damage that can paralyse enemies
Speed: 22
Damage: 38550-80 Electric
Attack: None
Resistance: 20
View: 15
Resists: 38550
Hotkey: z
-- advanced --
Movement Type: Stomp
Used By: Barbarian (Dragonslayers of Northern Reach) Daemon (The Iron Fortress) Dwarf (Drak-Dum, the Dragon Fortress) Empire (New Lysean Empire) Undead (Gharedlun, Garden of the Dead)
General: N
Advanced: Y
--------
Alignment: Neutral
Cost: 495g 605m
Flags: Terror (str. 9 radius 0), Huge, Flying,
Swamp Dragon
ID: AADG
Tier: 5
Race: Dragon
Combat: 8
HP: 1600
Mana: 0
Elite flying ranged unit that causes Terror
Traits: Terror (strength 9, range 6), Splash damage that can cause Scourge
Speed: 15
Damage: 38550-70 Magic
Attack: None
Resistance: 20
View: 15
Resists: 43670
Hotkey: s
-- advanced --
Movement Type: Stomp
Used By: Barbarian (Dragonslayers of Northern Reach) Daemon (The Iron Fortress) Dwarf (Drak-Dum, the Dragon Fortress) Empire (Merchant State of Goldor) Empire (New Lysean Empire) Undead (Gharedlun, Garden of the Dead)
General: N
Advanced: Y
--------
Alignment: Neutral
Cost: 495g 605m
Flags: Terror (str. 9 radius 0), Huge, Flying,
Dwarf
Brawler
ID: ADSX
Tier: 1
Race: Dwarf
Combat: 3
HP: 100
Mana: 0
Basic Dwarf infantry
Traits: None
Speed: 13
Damage: 25700-7 Crushing
Attack: None
Resistance: 12
View: 15
Resists: 28260
Hotkey: r
-- advanced --
Movement Type: Walk
Used By: Dwarf (Drak-Dum, the Dragon Fortress) Dwarf (Khamar, City of Artifice)
General: N
Advanced: N
--------
Alignment: Good
Cost: 55g
Flags: Small, Land, Infantry
Dwarf Axe Thrower
ID: ADIA
Tier: 2
Race: Dwarf
Combat: 5
HP: 95
Mana: 0
Basic Dwarven ranged unit
Traits: Axes 'carry thorugh' to hit multiple foes
Speed: 6
Damage: 30800-10 Slashing
Attack: None
Resistance: 12
View: 11
Resists: 30840
Hotkey: a
-- advanced --
Movement Type: Walk
Used By: Dwarf (Drak-Dum, the Dragon Fortress) Dwarf (Khamar, City of Artifice)
General: N
Advanced: N
--------
Alignment: Good
Cost: 60g
Flags: Small, Land, Missile
Dwarf Berserker
ID: ADJX
Tier: 3
Race: Dwarf
Combat: 5
HP: 280
Mana: 0
Advanced Dwarf infantry
Traits: None
Speed: 6
Damage: 41120-32 Slashing
Attack: None
Resistance: 14
View: 9
Resists: 33430
Hotkey: b
-- advanced --
Movement Type: Walk
Used By: Dwarf (Holy City of Duernoth)
General: N
Advanced: Y
--------
Alignment: Good
Cost: 95g 90m
Flags: Small, Land, Infantry
Dwarf Elite Guard
ID: AOGM
Tier: 4
Race: Dwarf
Combat: 15
HP: 600
Mana: 30
Dwarf Elite Unit
Traits: None
Speed: 10
Damage: 4-60 Crushing
Attack: None
Resistance: 6
View: 14
Resists: 9
Hotkey: m
-- advanced --
Movement Type: Walk
Used By: None
General: N
Advanced: Y
--------
Alignment: Good
Cost: 200g 150m
Flags: Fear (str. 8 radius 0), Small, Land, Infantry
Dwarf Gunner
ID: ADMA
Tier: 2
Race: Dwarf
Combat: 3
HP: 65
Mana: 0
Dwarf missile unit
Traits: None
Speed: 6
Damage: 28280-35 Piercing
Attack: None
Resistance: 12
View: 11
Resists: 28270
Hotkey: c
-- advanced --
Movement Type: Walk
Used By: Dwarf (Khamar, City of Artifice)
General: N
Advanced: N
--------
Alignment: Neutral
Cost: 95g
Flags: Small, Land, Missile
Dwarf Infantry
ID: ADIX
Tier: 1
Race: Dwarf
Combat: 5
HP: 115
Mana: 0
Basic Dwarf infantry
Traits: None
Speed: 6
Damage: 33420-12 Slashing
Attack: None
Resistance: 10
View: 11
Resists: 15480
Hotkey: i
-- advanced --
Movement Type: Walk
Used By: Dark Dwarf (The Verkanian Coalition) Dwarf (Drak-Dum, the Dragon Fortress)
General: N
Advanced: N
--------
Alignment: Good
Cost: 60g
Flags: Small, Land, Infantry
Dwarf Lord
ID: ADGX
Tier: 5
Race: Dwarf
Combat: 7
HP: 500
Mana: 0
Elite Dwarf spearman that can convert buildings
Traits: Converts
Speed: 6
Damage: 41120-50 Slashing
Attack: None
Resistance: 18
View: 11
Resists: 33440
Hotkey: l
-- advanced --
Movement Type: Walk
Used By: Dark Dwarf (The Verkanian Coalition) Dwarf (Drak-Dum, the Dragon Fortress)
General: Y
Advanced: Y
--------
Alignment: Good
Cost: 150g 185m
Flags: Small, Land, Spearman
Dwarf Vanguard
ID: ADI2
Tier: 2
Race: Dwarf
Combat: 4
HP: 225
Mana: 0
Basic Dwarf spearman
Traits: None
Speed: 6
Damage: 38550-28 Crushing
Attack: None
Resistance: 13
View: 11
Resists: 30860
Hotkey: i
-- advanced --
Movement Type: Walk
Used By: Dark Dwarf (The Verkanian Coalition) Dwarf (Drak-Dum, the Dragon Fortress)
General: N
Advanced: N
--------
Alignment: Good
Cost: 140g
Flags: Small, Land, Spearman
Dwarven Smith
ID: ADBX
Tier: 1
Race: Dwarf
Combat: 2
HP: 80
Mana: 0
Basic Dwarf builder
Traits: Can build (skill 13), Can mine (2 slots)
Speed: 6
Damage: 25700-7 Crushing
Attack: None
Resistance: 12
View: 12
Resists: 28260
Hotkey: s
-- advanced --
Movement Type: Walk
Used By: None
General: N
Advanced: N
--------
Alignment: Good
Cost: 35g
Flags: Building 13, Small, Land, Infantry
Khazrimi Guard
ID: ADLX
Tier: 4
Race: Dwarf
Combat: 6
HP: 380
Mana: 0
Elite Dwarf infantry
Traits: Double chance of critical hit
Speed: 8
Damage: 41120-40 Electric
Attack: None
Resistance: 17
View: 10
Resists: 36000
Hotkey: k
-- advanced --
Movement Type: Walk
Used By: Dwarf (Holy City of Duernoth) Dwarf (Khamar, City of Artifice)
General: N
Advanced: Y
--------
Alignment: Good
Cost: 135g 155m
Flags: Small, Land, Infantry
King Khalid
ID: ATDX
Tier: 5
Race: Dwarf
Combat: 8
HP: 4000
Mana: 0
Dwarf titan
Traits: Causes Terror (strength 10, range 10), Ignores armor
Speed: 8
Damage: 44975-200 Electric
Attack: None
Resistance: 20
View: 20
Resists: 0,0,0,0,0,0,25
Hotkey: k
-- advanced --
Movement Type: Walk
Used By: None
General: N
Advanced: Y
--------
Alignment: Neutral
Cost: 500g 1500m 500s 500c
Flags: Terror (str. 10 radius 0), Huge, Titan, Land,
Runelord
ID: ADOX
Tier: 3
Race: Dwarf
Combat: 5
HP: 160
Mana: 35
Advanced Dwarf missile unit
Traits: None
Speed: 6
Damage: 25650-30 Fire
Attack: None
Resistance: 15
View: 11
Resists: 35940
Hotkey: r
-- advanced --
Movement Type: Walk
Used By: Dwarf (Holy City of Duernoth)
General: N
Advanced: Y
--------
Alignment: Neutral
Cost: 100g 95m
Flags: Small, Land, Missile
Terra Sanctus Knight
ID: ADTS
Tier: 4
Race: Dwarf
Combat: 6
HP: 400
Mana: 60
Elite Dwarf infantry
Traits: Double chance of critical hit
Speed: 6
Damage: 38550-45 Magic
Attack: None
Resistance: 18
View: 10
Resists: 33430
Hotkey: k
-- advanced --
Movement Type: Walk
Used By: Dwarf (Holy City of Duernoth)
General: N
Advanced: Y
--------
Alignment: Good
Cost: 140g 160m
Flags: Small, Land, Infantry
Turim
ID: APDG
Tier: 5
Race: Dwarf
Combat: 12
HP: 95
Mana: 30
Dwarf Leader
Traits: None
Speed: 8
Damage: 25700-13 Electric
Attack: None
Resistance: 7
View: 5
Resists: 25700
Hotkey:
-- advanced --
Movement Type: Walk
Used By: None
General: N
Advanced: Y
--------
Alignment: Good
Cost: 55s 20c
Flags: Small, Land,
Fey
Ancient Wisp
ID: AWAX
Tier: 2
Race: Fey
Combat: 3
HP: 90
Mana: 0
Advanced Fey missile builder that generates 0.5 crystal per second
Traits: Can build (skill 12), Generates 0.5 crystal per second
Speed: 8
Damage: 35980-11 Magic
Attack: None
Resistance: 12
View: 12
Resists: 12940
Hotkey:
-- advanced --
Movement Type: Flap
Used By: None
General: N
Advanced: Y
--------
Alignment: Good
Cost: 25g 45m
Flags: Building 12, Medium, Extra-Planar, Float, Missile
Centaur
ID: AFCN
Tier: 5
Race: Fey
Combat: 6
HP: 200
Mana: 0
Advanced Fey missile unit that can convert buildings
Traits: Converts
Speed: 20
Damage: 25700-37 Piercing
Attack: None
Resistance: 16
View: 12
Resists: 18020
Hotkey: c
-- advanced --
Movement Type: Walk
Used By: None
General: Y
Advanced: N
--------
Alignment: Good
Cost: 130g 160m
Flags: Large, Land, Missile
Crystal Sword
ID: AHLY
Tier: 3
Race: Fey
Combat: 5
HP: 125
Mana: 0
Basic floating Fey melee Unit
Traits: None
Speed: 10
Damage: 33410-17 Slashing
Attack: None
Resistance: 12
View: 10
Resists: 33380
Hotkey: s
-- advanced --
Movement Type: Flap
Used By: None
General: N
Advanced: N
--------
Alignment: Neutral
Cost: 45g 30m
Flags: Small, Land, Spearman
Faerie Dragon
ID: AFMX
Tier: 2
Race: Fey
Combat: 2
HP: 55
Mana: 0
Basic flying Fey missile unit
Traits: None
Speed: 11
Damage: 25700-7 Fire
Attack: None
Resistance: 11
View: 14
Resists: 35940
Hotkey: f
-- advanced --
Movement Type: Stomp
Used By: None
General: N
Advanced: N
--------
Alignment: Neutral
Cost: 65g
Flags: Small, Flying, Missile
Leprechaun
ID: AFNX
Tier: 4
Race: Fey
Combat: 5
HP: 100
Mana: 0
Advanced Fey missile unit that generatea gold
Traits: Generates 0.75 gold per second
Speed: 10
Damage: 25700-26 Magic
Attack: None
Resistance: 15
View: 12
Resists: 12900
Hotkey: l
-- advanced --
Movement Type: Walk
Used By: Fey (Sacred Guard of Vivellius Madra)
General: N
Advanced: N
--------
Alignment: Neutral
Cost: 105g 135m
Flags: UnknownPsych 16 (str. 8 radius 0), Small, Land, Missile
Lodestar Wisp
ID: AXBX
Tier: 1
Race: Fey
Combat: 1
HP: 30
Mana: 0
Basic Fey builder
Traits: Can build (skill 11)
Speed: 8
Damage: 35980-4 Ice
Attack: None
Resistance: 10
View: 12
Resists: 12940
Hotkey: w
-- advanced --
Movement Type: Flap
Used By: None
General: N
Advanced: N
--------
Alignment: Good
Cost: 30g
Flags: Building 11, Small, Extra-Planar, Float, Missile
Pixie
ID: AEXX
Tier: 3
Race: Fey
Combat: 4
HP: 75
Mana: 33
Basic Fey missile unit
Traits: None
Speed: 14
Damage: 25680-20 Ice
Attack: None
Resistance: 14
View: 12
Resists: 25700
Hotkey: p
-- advanced --
Movement Type: Walk
Used By: None
General: N
Advanced: N
--------
Alignment: Neutral
Cost: 95g 95m
Flags: Small, Land, Missile
Siren
ID: AFGN
Tier: 4
Race: Fey
Combat: 5
HP: 130
Mana: 40
Elite Fey missile unit that causes Awe and converts
Traits: Converts, Awe (strength 10, range 5)
Speed: 10
Damage: 25700-28 Magic
Attack: None
Resistance: 15
View: 12
Resists: 28260
Hotkey: r
-- advanced --
Movement Type: Walk
Used By: 1 scenario Fey (Sacred Guard of Vivellius Madra)
General: Y
Advanced: Y
--------
Alignment: Neutral
Cost: 115g 145m
Flags: Awe (str. 10 radius 0), Medium, Land, Missile
Spriggan
ID: AFIX
Tier: 1
Race: Fey
Combat: 2
HP: 50
Mana: 0
Basic Fey spearman
Traits: Fast attack speed (+100%)
Speed: 10
Damage: 30840-6 Piercing
Attack: None
Resistance: 8
View: 12
Resists: 28270
Hotkey: s
-- advanced --
Movement Type: Walk
Used By: None
General: N
Advanced: N
--------
Alignment: Neutral
Cost: 65g
Flags: Small, Land, Spearman
Sprite
ID: AASP
Tier: 2
Race: Fey
Combat: 2
HP: 40
Mana: 0
Basic flying Fey missile unit
Traits: None
Speed: 12
Damage: 20560-6 Piercing
Attack: None
Resistance: 11
View: 14
Resists: 30800
Hotkey: i
-- advanced --
Movement Type: Stomp
Used By: None
General: N
Advanced: N
--------
Alignment: Good
Cost: 65g
Flags: Small, Flying, Missile
Stygian Wisp
ID: AEAX
Tier: 2
Race: Fey
Combat: 4
HP: 75
Mana: 0
Advanced Fey missile builder that generates 0.5 crystal per second
Traits: Can build (skill 12), Generates 0.5 crystal per second
Speed: 8
Damage: 35980-13 Electric
Attack: None
Resistance: 12
View: 12
Resists: 30860
Hotkey:
-- advanced --
Movement Type: Flap
Used By: None
General: N
Advanced: Y
--------
Alignment: Evil
Cost: 90g 45m
Flags: Building 12, Medium, Extra-Planar, Float, Missile
Sylph
ID: AFJX
Tier: 1
Race: Fey
Combat: 1
HP: 30
Mana: 0
Basic floating Fey infantry
Traits: Fast attack speed (+50%)
Speed: 15
Damage: 25700-5 Piercing
Attack: None
Resistance: 8
View: 15
Resists: 35890
Hotkey: y
-- advanced --
Movement Type: Flap
Used By: None
General: N
Advanced: N
--------
Alignment: Neutral
Cost: 50g
Flags: Small, Float, Infantry
The Forestmaster
ID: ATFX
Tier: 5
Race: Fey
Combat: 8
HP: 3300
Mana: 0
Fey titan
Traits: Causes Terror (strength 10, range 10), Ignores armor
Speed: 16
Damage: 44975-230 Piercing
Attack: None
Resistance: 20
View: 20
Resists: 0,0,0,0,0,0,25
Hotkey: f
-- advanced --
Movement Type: Walk
Used By: None
General: N
Advanced: Y
--------
Alignment: Neutral
Cost: 500g 1500m 500s 500c
Flags: Terror (str. 10 radius 0), Huge, Titan, Land,
Unicorn
ID: AEDX
Tier: 2
Race: Fey
Combat: 4
HP: 150
Mana: 42
Advanced Fey cavalry with healing spells and causes Awe
Traits: Awe (strength 7, range 5)
Speed: 20
Damage: 25700-16 Piercing
Attack: None
Resistance: 13
View: 12
Resists: 25700
Hotkey: u
-- advanced --
Movement Type: Walk
Used By: None
General: N
Advanced: Y
--------
Alignment: Good
Cost: 140g
Flags: Awe (str. 7 radius 0), Large, Land, Cavalry
Venerable Wisp
ID: AVWX
Tier: 2
Race: Fey
Combat: 3
HP: 150
Mana: 0
Advanced Fey builder that generates 0.5 crystal per second
Traits: Can build (skill 12), Generates 0.5 crystal per second
Speed: 7
Damage: 35980-10 Electric
Attack: None
Resistance: 12
View: 12
Resists: 12940
Hotkey:
-- advanced --
Movement Type: Flap
Used By: None
General: N
Advanced: Y
--------
Alignment: Good
Cost: 90g 45m
Flags: Building 12, Medium, Extra-Planar, Float, Missile
Will O Wisp
ID: AKBX
Tier: 1
Race: Fey
Combat: 2
HP: 20
Mana: 0
Basic Fey missile builder
Traits: Can build (skill 11)
Speed: 10
Damage: 35980-5 Electric
Attack: None
Resistance: 8
View: 12
Resists: 30860
Hotkey: w
-- advanced --
Movement Type: Flap
Used By: None
General: N
Advanced: N
--------
Alignment: Evil
Cost: 30g
Flags: Building 11, Small, Extra-Planar, Float, Missile
Wisp
ID: AEBX
Tier: 1
Race: Fey
Combat: 1
HP: 25
Mana: 0
Basic Fey missile builder
Traits: Can build (skill 11)
Speed: 10
Damage: 35980-4 Magic
Attack: None
Resistance: 10
View: 12
Resists: 12940
Hotkey: w
-- advanced --
Movement Type: Flap
Used By: None
General: N
Advanced: N
--------
Alignment: Good
Cost: 30g
Flags: Building 11, Small, Extra-Planar, Float, Missile
High Elf
Dragon Knight
ID: AECX
Tier: 2
Race: High Elf
Combat: 5
HP: 230
Mana: 0
Advanced High Elf cavalry
Traits: Immune to Fear, Terror, Despair and Frenzy
Speed: 19
Damage: 35990-30 Slashing
Attack: None
Resistance: 15
View: 10
Resists: 38530
Hotkey: d
-- advanced --
Movement Type: Walk
Used By: 1 scenario High Elf (The White Council)
General: N
Advanced: Y
--------
Alignment: Good
Cost: 185g
Flags: Large, Land, Cavalry
High Artisan
ID: AEB2
Tier: 1
Race: High Elf
Combat: 3
HP: 60
Mana: 0
Basic High Elf builder
Traits: Can build (skill 11), Can mine (2 slots)
Speed: 10
Damage: 25680-7 Magic
Attack: None
Resistance: 11
View: 13
Resists: 20580
Hotkey: a
-- advanced --
Movement Type: Walk
Used By: High Elf (The White Council)
General: N
Advanced: N
--------
Alignment: Good
Cost: 40g
Flags: Building 11, Medium, Land, Missile
High Infantry
ID: AEI2
Tier: 1
Race: High Elf
Combat: 4
HP: 70
Mana: 0
Basic High Elf infantry
Traits: None
Speed: 10
Damage: 35990-13 Slashing
Attack: None
Resistance: 13
View: 13
Resists: 33410
Hotkey: h
-- advanced --
Movement Type: Walk
Used By: High Elf (The White Council)
General: N
Advanced: N
--------
Alignment: Good
Cost: 65g
Flags: Medium, Land, Infantry
Ice Maiden
ID: AEOX
Tier: 3
Race: High Elf
Combat: 6
HP: 90
Mana: 30
Advanced High Elf missile unit
Traits: None
Speed: 10
Damage: 25700-28 Ice
Attack: None
Resistance: 16
View: 13
Resists: 25670
Hotkey: c
-- advanced --
Movement Type: Walk
Used By: High Elf (Ehlariel, Citadel of Ice) High Elf (The White Council)
General: N
Advanced: Y
--------
Alignment: Good
Cost: 90g 90m
Flags: Medium, Land, Missile
Iceguard
ID: AEIX
Tier: 1
Race: High Elf
Combat: 4
HP: 70
Mana: 0
Basic High Elf spearman
Traits: None
Speed: 10
Damage: 35990-13 Piercing
Attack: None
Resistance: 13
View: 13
Resists: 12930
Hotkey: i
-- advanced --
Movement Type: Walk
Used By: High Elf (The White Council)
General: N
Advanced: N
--------
Alignment: Good
Cost: 65g
Flags: Medium, Land, Spearman
King Lunarion
ID: ATEX
Tier: 5
Race: High Elf
Combat: 8
HP: 4300
Mana: 0
High Elf titan
Traits: Causes Terror (strength 10, range 10), Splash damage, Ignores armor
Speed: 14
Damage: 44975-370 Piercing
Attack: None
Resistance: 20
View: 20
Resists: 0,0,0,0,0,0,25
Hotkey: k
-- advanced --
Movement Type: Stomp
Used By: None
General: N
Advanced: Y
--------
Alignment: Good
Cost: 500g 1500m 500s 500c
Flags: Terror (str. 10 radius 0), Huge, Titan, Flying,
Longbow
ID: AEMX
Tier: 2
Race: High Elf
Combat: 4
HP: 50
Mana: 0
Basic High Elf missile unit
Traits: None
Speed: 10
Damage: 33350-13 Piercing
Attack: None
Resistance: 11
View: 13
Resists: 30840
Hotkey: l
-- advanced --
Movement Type: Walk
Used By: High Elf (The White Council)
General: N
Advanced: N
--------
Alignment: Good
Cost: 70g
Flags: Medium, Land, Missile
Moonguard
ID: AEGX
Tier: 5
Race: High Elf
Combat: 8
HP: 350
Mana: 0
Elite High Elf missile unit that can convert buildings
Traits: Converts
Speed: 10
Damage: 38560-47 Piercing
Attack: None
Resistance: 17
View: 12
Resists: 12950
Hotkey: m
-- advanced --
Movement Type: Walk
Used By: High Elf (The White Council)
General: Y
Advanced: Y
--------
Alignment: Good
Cost: 145g 175m
Flags: Medium, Land, Missile
Mystic
ID: AENX
Tier: 4
Race: High Elf
Combat: 7
HP: 200
Mana: 45
Advanced High Elf missile unit
Traits: None
Speed: 10
Damage: 25700-48 Magic
Attack: None
Resistance: 17
View: 13
Resists: 35940
Hotkey: m
-- advanced --
Movement Type: Walk
Used By: High Elf (Ehlariel, Citadel of Ice) High Elf (The White Council)
General: N
Advanced: Y
--------
Alignment: Good
Cost: 110g 120m
Flags: Medium, Land, Missile
White Counsellor
ID: APGC
Tier: 5
Race: High Elf
Combat: 8
HP: 1000
Mana: 75
Elite High Elf missile unit
Traits: None
Speed: 10
Damage: 38550-135 Magic
Attack: None
Resistance: 20
View: 15
Resists: 41110
Hotkey: w
-- advanced --
Movement Type: Walk
Used By: High Elf (The White Council)
General: N
Advanced: Y
--------
Alignment: Good
Cost: 495g 605m
Flags: Terror (str. 9 radius 0), Medium, Land,
Knight
Black Mage
ID: AHGB
Tier: 3
Race: Knight
Combat: 6
HP: 170
Mana: 30
Advanced Imperial missile unit that converts buildings
Traits: Converts, Gains 5 mana per kill
Speed: 8
Damage: 25700-33 Electric
Attack: None
Resistance: 16
View: 15
Resists: 30820
Hotkey: b
-- advanced --
Movement Type: Walk
Used By: 2 scenarios Empire (Diraqine Empire) Empire (Merchant State of Goldor) Empire (New Lysean Empire) Empire (Thalassian Empire)
General: Y
Advanced: Y
--------
Alignment: Neutral
Cost: 85g 80m
Flags: Medium, Land, Missile
Blue Mage
ID: AHGI
Tier: 3
Race: Knight
Combat: 6
HP: 160
Mana: 33
Advanced Imperial missile unit that converts buildings
Traits: Converts
Speed: 8
Damage: 25700-36 Ice
Attack: None
Resistance: 16
View: 18
Resists: 25700
Hotkey: u
-- advanced --
Movement Type: Walk
Used By: 2 scenarios Empire (Diraqine Empire) Empire (Merchant State of Goldor) Empire (New Lysean Empire) Empire (Thalassian Empire)
General: Y
Advanced: Y
--------
Alignment: Neutral
Cost: 85g 80m
Flags: Medium, Land, Missile
Cavalier
ID: AHDX
Tier: 3
Race: Knight
Combat: 5
HP: 300
Mana: 0
Advanced Knight cavalry
Traits: None
Speed: 17
Damage: 38550-30 Slashing
Attack: None
Resistance: 12
View: 9
Resists: 28300
Hotkey: c
-- advanced --
Movement Type: Walk
Used By: Empire (Thalassian Empire) Knight (Crownsmen of Bartonia) Knight (The Guardian Order) Knight (Theiran Trollslayers)
General: N
Advanced: Y
--------
Alignment: Good
Cost: 95g 90m
Flags: Large, Land, Cavalry
Devin
ID: APDV
Tier: 5
Race: Knight
Combat: 13
HP: 255
Mana: 0
Mage Leader
Traits: Converts
Speed: 8
Damage: 25700-16 Electric
Attack: None
Resistance: 7
View: 10
Resists: 25700
Hotkey:
-- advanced --
Movement Type: Walk
Used By: None
General: Y
Advanced: Y
--------
Alignment: Neutral
Cost: 135s 45c
Flags: Medium, Land,
Imperial Archer
ID: APMX
Tier: 2
Race: Knight
Combat: 4
HP: 55
Mana: 0
Basic Imperial missile unit
Traits: None
Speed: 9
Damage: 28270-9 Piercing
Attack: None
Resistance: 11
View: 12
Resists: 28270
Hotkey: a
-- advanced --
Movement Type: Walk
Used By: Barbarian (Alfheim, the Lost Valley) Empire (Merchant State of Goldor) Empire (New Lysean Empire) Knight (Theiran Trollslayers)
General: N
Advanced: N
--------
Alignment: Neutral
Cost: 50g
Flags: Medium, Land, Missile
Imperial Guard
ID: AHHS
Tier: 1
Race: Knight
Combat: 4
HP: 90
Mana: 0
Basic Imperial swordman
Traits: None
Speed: 9
Damage: 33420-11 Slashing
Attack: None
Resistance: 11
View: 12
Resists: 30840
Hotkey: s
-- advanced --
Movement Type: Walk
Used By: Empire (Merchant State of Goldor) Empire (New Lysean Empire)
General: N
Advanced: N
--------
Alignment: Neutral
Cost: 55g
Flags: Medium, Land, Infantry
Imperial Halberdier
ID: AHJX
Tier: 3
Race: Knight
Combat: 6
HP: 265
Mana: 0
Advanced Imperial spearman
Traits: None
Speed: 9
Damage: 38550-28 Slashing
Attack: None
Resistance: 14
View: 12
Resists: 30860
Hotkey: h
-- advanced --
Movement Type: Walk
Used By: 2 scenarios Empire (Merchant State of Goldor) Empire (New Lysean Empire) Empire (Thalassian Empire)
General: N
Advanced: Y
--------
Alignment: Neutral
Cost: 80g 75m
Flags: Medium, Land, Spearman
Imperial Pikeman
ID: AHIX
Tier: 1
Race: Knight
Combat: 4
HP: 75
Mana: 0
Basic Imperial spearman
Traits: Has a melee reach of 2
Speed: 9
Damage: 30840-10 Piercing
Attack: None
Resistance: 11
View: 12
Resists: 28270
Hotkey: p
-- advanced --
Movement Type: Walk
Used By: 2 scenarios Barbarian (Alfheim, the Lost Valley) Empire (Merchant State of Goldor) Empire (New Lysean Empire)
General: N
Advanced: N
--------
Alignment: Neutral
Cost: 55g
Flags: Medium, Land, Spearman
Imperial Sergeant
ID: AHCX
Tier: 2
Race: Knight
Combat: 5
HP: 170
Mana: 0
Basic Imperial cavalry
Traits: None
Speed: 22
Damage: 30840-18 Slashing
Attack: None
Resistance: 12
View: 12
Resists: 30840
Hotkey: s
-- advanced --
Movement Type: Walk
Used By: 2 scenarios Empire (Merchant State of Goldor) Empire (New Lysean Empire) Empire (Thalassian Empire)
General: N
Advanced: Y
--------
Alignment: Neutral
Cost: 105g
Flags: Large, Land, Cavalry
Inquisitor
ID: AHGX
Tier: 3
Race: Knight
Combat: 5
HP: 210
Mana: 26
Advanced Knight infantry that can convert buildings
Traits: Converts
Speed: 9
Damage: 25700-35 Electric
Attack: None
Resistance: 17
View: 12
Resists: 33380
Hotkey: t
-- advanced --
Movement Type: Walk
Used By: Empire (Thalassian Empire) Knight (Crownsmen of Bartonia) Knight (Order of Crux Siria)
General: Y
Advanced: Y
--------
Alignment: Good
Cost: 75g 75m
Flags: Medium, Land, Infantry
Isen
ID: AHHZ
Tier: 1
Race: Knight
Combat: 3
HP: 100
Mana: 0
Imperial Leader
Traits: None
Speed: 8
Damage: 25700-12 Slashing
Attack: None
Resistance: 10
View: 8
Resists: 25700
Hotkey: s
-- advanced --
Movement Type: Walk
Used By: None
General: N
Advanced: N
--------
Alignment: Neutral
Cost: 55g
Flags: Medium, Land, Infantry
Knight Errant
ID: AHFX
Tier: 2
Race: Knight
Combat: 4
HP: 180
Mana: 0
Basic Knight cavalry
Traits: None
Speed: 20
Damage: 30850-16 Slashing
Attack: None
Resistance: 10
View: 12
Resists: 12920
Hotkey: k
-- advanced --
Movement Type: Walk
Used By: Empire (Thalassian Empire) Knight (Crownsmen of Bartonia) Knight (The Guardian Order) Knight (Theiran Trollslayers)
General: N
Advanced: N
--------
Alignment: Good
Cost: 100g
Flags: Large, Land, Cavalry
Old Minotaur Slayer Knight
ID: AMLX
Tier: 3
Race: Knight
Combat: 6
HP: 200
Mana: 0
Basic Minotaur spearman that emits Chaos
Traits: Chaos (strength 7, range 5)
Speed: 8
Damage: 30840-29 Unknown25
Attack: None
Resistance: 14
View: 5
Resists: 25720
Hotkey: s
-- advanced --
Movement Type: Walk
Used By: None
General: N
Advanced: Y
--------
Alignment: Neutral
Cost: 125g 70m
Flags: Chaos (str. 7 radius 0), Medium, Land, Spearman
Paladin
ID: AHEX
Tier: 4
Race: Knight
Combat: 6
HP: 450
Mana: 24
Elite Knight cavalry
Traits: None
Speed: 17
Damage: 38550-45 Electric
Attack: None
Resistance: 15
View: 10
Resists: 33430
Hotkey: p
-- advanced --
Movement Type: Walk
Used By: Empire (Thalassian Empire) Knight (Crownsmen of Bartonia) Knight (Order of Crux Siria) Knight (The Guardian Order) Knight (Theiran Trollslayers)
General: N
Advanced: Y
--------
Alignment: Good
Cost: 150g 160m
Flags: Large, Land, Cavalry
Peasant
ID: AHBX
Tier: 1
Race: Knight
Combat: 2
HP: 40
Mana: 0
Basic Human builder
Traits: Can build (skill 10), Can mine (1 slot)
Speed: 8
Damage: 25700-4 Piercing
Attack: None
Resistance: 10
View: 12
Resists: 25700
Hotkey: b
-- advanced --
Movement Type: Walk
Used By: Barbarian (Alfheim, the Lost Valley) Daemon (The Dark Path) Empire (Merchant State of Goldor) Empire (New Lysean Empire) Empire (Thalassian Empire)
General: N
Advanced: N
--------
Alignment: Good
Cost: 25g
Flags: Building 10, Medium, Land, Infantry
Praetor
ID: APGX
Tier: 5
Race: Knight
Combat: 6
HP: 350
Mana: 18
Advanced Imperial infantry that converts buildings
Traits: Converts
Speed: 9
Damage: 30840-45 Fire
Attack: None
Resistance: 18
View: 14
Resists: 35960
Hotkey: p
-- advanced --
Movement Type: Walk
Used By: Empire (Merchant State of Goldor) Empire (New Lysean Empire)
General: Y
Advanced: Y
--------
Alignment: Neutral
Cost: 120g 130m
Flags: Medium, Land, Infantry
Red Mage
ID: AHGR
Tier: 3
Race: Knight
Combat: 6
HP: 155
Mana: 33
Advanced Imperial missile unit that converts buildings
Traits: Converts
Speed: 8
Damage: 25700-32 Fire
Attack: None
Resistance: 16
View: 15
Resists: 38500
Hotkey: r
-- advanced --
Movement Type: Walk
Used By: 2 scenarios Empire (Diraqine Empire) Empire (Merchant State of Goldor) Empire (New Lysean Empire) Empire (Thalassian Empire)
General: Y
Advanced: Y
--------
Alignment: Neutral
Cost: 85g 80m
Flags: Medium, Land, Missile
Sentry
ID: APCM
Tier: 1
Race: Knight
Combat: 3
HP: 80
Mana: 0
Basic Knight infantry
Traits: Gain +1% armor for each nearby Sentry
Speed: 9
Damage: 33420-10 Slashing
Attack: None
Resistance: 12
View: 14
Resists: 30840
Hotkey: g
-- advanced --
Movement Type: Walk
Used By: Knight (The Guardian Order)
General: N
Advanced: N
--------
Alignment: Good
Cost: 60g
Flags: Medium, Land, Infantry
Sirian
ID: ATHX
Tier: 5
Race: Knight
Combat: 8
HP: 4500
Mana: 0
Knight titan
Traits: Causes Terror (strength 10, range 10), Splash damage, Ignores armor
Speed: 12
Damage: 44975-320 Fire
Attack: None
Resistance: 20
View: 20
Resists: 0,0,0,0,0,0,25
Hotkey: s
-- advanced --
Movement Type: Walk
Used By: None
General: N
Advanced: Y
--------
Alignment: Good
Cost: 500g 1500m 500s 500c
Flags: Terror (str. 10 radius 0), Huge, Titan, Land,
Spearman
ID: AHI2
Tier: 1
Race: Knight
Combat: 3
HP: 80
Mana: 0
Basic Knight spearman
Traits: Has a melee reach of 2
Speed: 8
Damage: 30780-10 Piercing
Attack: None
Resistance: 10
View: 12
Resists: 28270
Hotkey: p
-- advanced --
Movement Type: Walk
Used By: Barbarian (Palmyr) Knight (Theiran Trollslayers)
General: N
Advanced: N
--------
Alignment: Good
Cost: 55g
Flags: Medium, Land, Spearman
Squire
ID: AHMX
Tier: 2
Race: Knight
Combat: 3
HP: 60
Mana: 0
Basic Knight missile unit
Traits: None
Speed: 8
Damage: 30780-9 Piercing
Attack: None
Resistance: 10
View: 12
Resists: 28270
Hotkey: q
-- advanced --
Movement Type: Walk
Used By: 4 scenarios Knight (Longbowmen of Elenia) Knight (Order of Crux Siria)
General: N
Advanced: N
--------
Alignment: Good
Cost: 55g
Flags: Medium, Land, Missile
Swordsman
ID: AHKX
Tier: 1
Race: Knight
Combat: 3
HP: 90
Mana: 0
Basic Knight infantry
Traits: None
Speed: 8
Damage: 33420-10 Slashing
Attack: None
Resistance: 10
View: 12
Resists: 30840
Hotkey: s
-- advanced --
Movement Type: Walk
Used By: Knight (Crownsmen of Bartonia) Knight (The Guardian Order) Knight (Theiran Trollslayers)
General: N
Advanced: N
--------
Alignment: Good
Cost: 55g
Flags: Medium, Land, Infantry
The Lion Throne
ID: ATPX
Tier: 5
Race: Knight
Combat: 8
HP: 3000
Mana: 0
Imperial titan
Traits: Causes Terror (strength 10, range 10), Ignores armor
Speed: 15
Damage: 44975-215 Fire
Attack: None
Resistance: 20
View: 20
Resists: 0,0,0,0,0,0,25
Hotkey: b
-- advanced --
Movement Type: Walk
Used By: None
General: N
Advanced: Y
--------
Alignment: Neutral
Cost: 500g 1500m 500s 500c
Flags: Terror (str. 10 radius 0), Huge, Titan, Land,
White Mage
ID: AHGW
Tier: 3
Race: Knight
Combat: 6
HP: 155
Mana: 42
Advanced Imperial missile unit that converts buildings
Traits: Converts
Speed: 9
Damage: 25700-34 Electric
Attack: None
Resistance: 16
View: 15
Resists: 30820
Hotkey: w
-- advanced --
Movement Type: Walk
Used By: 2 scenarios Barbarian (Palmyr) Empire (Diraqine Empire) Empire (Merchant State of Goldor) Empire (New Lysean Empire) Empire (Thalassian Empire) Knight (Order of Crux Siria)
General: Y
Advanced: Y
--------
Alignment: Good
Cost: 85g 80m
Flags: Medium, Land, Missile
Mechanical
Ballista
ID: ADNX
Tier: 2
Race: Mechanical
Combat: 5
HP: 80
Mana: 0
Advanced missile siege weapon
Traits: Bolts ignore missile resistances on buildings & 'carry through' to hit multiple targets
Speed: 6
Damage: 28290-35 Piercing
Attack: None
Resistance: 15
View: 9
Resists: 12920
Hotkey: b
-- advanced --
Movement Type: Walk
Used By: Dwarf (Khamar, City of Artifice) Empire (Merchant State of Goldor) Empire (New Lysean Empire) Knight (Longbowmen of Elenia)
General: N
Advanced: Y
--------
Alignment: Neutral
Cost: 115g 115m
Flags: Medium, Land, Missile
Basalt Golem
ID: AAI3
Tier: 5
Race: Mechanical
Combat: 7
HP: 800
Mana: 0
Elite Dark Dwarf infantry
Traits: None
Speed: 5
Damage: 43690-60 Fire
Attack: None
Resistance: 20
View: 9
Resists: 41110
Hotkey: l
-- advanced --
Movement Type: Walk
Used By: 1 scenario
General: N
Advanced: N
--------
Alignment: Neutral
Cost: 225g 315m
Flags: Huge, Land, Cavalry
Battering Ram
ID: ASBA
Tier: 2
Race: Mechanical
Combat: 4
HP: 400
Mana: 0
Basic melee siege weapon
Traits: None
Speed: 7
Damage: 30860-6 Crushing
Attack: None
Resistance: 12
View: 9
Resists: 12930
Hotkey: r
-- advanced --
Movement Type: Walk
Used By: Dwarf (Khamar, City of Artifice) Empire (Merchant State of Goldor) Empire (New Lysean Empire) Knight (Longbowmen of Elenia) Orc (Orcs of Darkmyr) Plaguelords (Gol-Draaka) Undead (Gharedlun, Garden of the Dead)
General: N
Advanced: Y
--------
Alignment: Neutral
Cost: 110g 55m
Flags: Medium, Land, Infantry
Bone Catapult
ID: ASBC
Tier: 3
Race: Mechanical
Combat: 5
HP: 70
Mana: 0
Basic Undead missile siege weapon
Traits: Splash damage, Can use Cows and Camels as ammo to deal extra damage
Speed: 6
Damage: 28300-10 Crushing
Attack: None
Resistance: 15
View: 9
Resists: 30770
Hotkey: c
-- advanced --
Movement Type: Walk
Used By: Daemon (Hadesha, World of Nightmares) Daemon (The Dark Path) Daemon (The Iron Fortress) Plaguelords (Gol-Draaka) Plaguelords (Plaguebearers of Treb T'lar) Plaguelords (Revenants of K'Oulis) Swarm (Famra, the Mouth of Hunger) Swarm (The Fertilum Sect) Swarm (The Kagh'ri Sect) Undead (Gharedlun, Garden of the Dead)
General: N
Advanced: Y
--------
Alignment: Neutral
Cost: 80g 80m
Flags: Medium, Land, Missile
Bronze Golem
ID: AAGX
Tier: 5
Race: Mechanical
Combat: 6
HP: 500
Mana: 30
Elite Dark Dwarf infantry that can convert buildings
Traits: Converts
Speed: 5
Damage: 38550-45 Crushing
Attack: None
Resistance: 18
View: 13
Resists: 33410
Hotkey: b
-- advanced --
Movement Type: Walk
Used By: Dark Dwarf (The Verkanian Coalition)
General: Y
Advanced: Y
--------
Alignment: Neutral
Cost: 135g 150m
Flags: Large, Land, Infantry
Catapult
ID: ASCA
Tier: 3
Race: Mechanical
Combat: 5
HP: 80
Mana: 0
Basic missile siege weapon
Traits: Splash damage, Can use Cows and Camels as ammo to deal extra damage
Speed: 6
Damage: 28290-10 Crushing
Attack: None
Resistance: 15
View: 9
Resists: 12920
Hotkey: c
-- advanced --
Movement Type: Walk
Used By: Empire (Merchant State of Goldor) Empire (New Lysean Empire) Knight (Longbowmen of Elenia) Undead (Gharedlun, Garden of the Dead)
General: N
Advanced: Y
--------
Alignment: Neutral
Cost: 80g 80m
Flags: Medium, Land, Missile
Clay Golem
ID: AACG
Tier: 1
Race: Mechanical
Combat: 3
HP: 120
Mana: 0
Basic Dark Dwarf infantry
Traits: None
Speed: 7
Damage: 28290-13 Crushing
Attack: None
Resistance: 10
View: 12
Resists: 12950
Hotkey: s
-- advanced --
Movement Type: Walk
Used By: Dark Dwarf (The Verkanian Coalition)
General: N
Advanced: Y
--------
Alignment: Neutral
Cost: 65g
Flags: Large, Land, Infantry
Cruiser
ID: ASWP
Tier: -
Race: Mechanical
Combat: 4
HP: 400
Mana: 0
Basic missile ship
Traits: None
Speed: 12
Damage: 33420-35 Piercing
Attack: None
Resistance: 12
View: 13
Resists: 33340
Hotkey: c
-- advanced --
Movement Type: Trot
Used By: Barbarian (Dragonslayers of Northern Reach) Barbarian (Hunters of Daros) Barbarian (Palmyr) Daemon (The Iron Fortress) Empire (Diraqine Empire) Minotaur (Raiders of the Pale Sea) Undead (Gharedlun, Garden of the Dead) Wood Elf (Sylvan Elves of Solhaven)
General: N
Advanced: Y
--------
Alignment: Neutral
Cost: 125g 60m
Flags: Huge, Swim,
Dancing Sword
ID: AHLX
Tier: 3
Race: Mechanical
Combat: 5
HP: 70
Mana: 0
Basic floating Knight melee Unit
Traits: None
Speed: 10
Damage: 38550-14 Slashing
Attack: None
Resistance: 12
View: 14
Resists: 35970
Hotkey: s
-- advanced --
Movement Type: Flap
Used By: Knight (Crownsmen of Bartonia)
General: N
Advanced: Y
--------
Alignment: Neutral
Cost: 45g 25m
Flags: Small, Extra-Planar, Float, Infantry
Dark Mithril Golem
ID: AAI2
Tier: 5
Race: Mechanical
Combat: 7
HP: 1000
Mana: 0
Elite Dark Dwarf infantry
Traits: Slow attack speed (-10%)
Speed: 5
Damage: 43690-70 Fire
Attack: None
Resistance: 20
View: 13
Resists: 41110
Hotkey: b
-- advanced --
Movement Type: Walk
Used By: Dark Dwarf (The Verkanian Coalition)
General: N
Advanced: N
--------
Alignment: Neutral
Cost: 265g 325m
Flags: Huge, Land, Cavalry
Destroyer
ID: ASWC
Tier: -
Race: Mechanical
Combat: 5
HP: 2000
Mana: 0
Elite missile ship
Traits: None
Speed: 8
Damage: 38550-60 Crushing
Attack: None
Resistance: 18
View: 13
Resists: 12950
Hotkey: d
-- advanced --
Movement Type: Trot
Used By: Barbarian (Dragonslayers of Northern Reach) Barbarian (Hunters of Daros) Barbarian (Palmyr) Daemon (The Iron Fortress) Empire (Diraqine Empire) Minotaur (Raiders of the Pale Sea) Undead (Gharedlun, Garden of the Dead) Wood Elf (Sylvan Elves of Solhaven)
General: N
Advanced: Y
--------
Alignment: Neutral
Cost: 270g 305m
Flags: Huge, Swim,
Ferry
ID: ASFP
Tier: -
Race: Mechanical
Combat: 3
HP: 400
Mana: 0
Basic transport ship
Traits: Can transport up to 12 units
Speed: 10
Damage: 33420-25 Piercing
Attack: None
Resistance: 10
View: 12
Resists: 12860
Hotkey: f
-- advanced --
Movement Type: Trot
Used By: Barbarian (Dragonslayers of Northern Reach) Barbarian (Hunters of Daros) Barbarian (Palmyr) Empire (Diraqine Empire) Minotaur (Raiders of the Pale Sea) Ssrathi (Night Ssrathi of Tzicolotl) Wood Elf (Sylvan Elves of Solhaven)
General: N
Advanced: Y
--------
Alignment: Neutral
Cost: 140g
Flags: Huge, Swim,
Fire Ship
ID: ASWM
Tier: -
Race: Mechanical
Combat: 4
HP: 280
Mana: 0
Advanced missile ship
Traits: None
Speed: 14
Damage: 33350-30 Fire
Attack: None
Resistance: 16
View: 14
Resists: 38530
Hotkey: i
-- advanced --
Movement Type: Trot
Used By: Barbarian (Dragonslayers of Northern Reach) Barbarian (Hunters of Daros) Barbarian (Palmyr) Daemon (The Iron Fortress) Empire (Diraqine Empire) Minotaur (Raiders of the Pale Sea) Undead (Gharedlun, Garden of the Dead) Wood Elf (Sylvan Elves of Solhaven)
General: N
Advanced: Y
--------
Alignment: Neutral
Cost: 115g 55m
Flags: Huge, Swim,
Firebomb
ID: AASX
Tier: 2
Race: Mechanical
Combat: 1
HP: 35
Mana: 0
Basic Dark Dwarven suicide unit
Traits: Explodes upon death & attack, Splash damage
Speed: 14
Damage: 33420-40 Fire
Attack: None
Resistance: 10
View: 8
Resists: 12920
Hotkey: f
-- advanced --
Movement Type: Walk
Used By: Dwarf (Khamar, City of Artifice) Orc (Dark Orcs of Toragnar)
General: N
Advanced: N
--------
Alignment: Neutral
Cost: 50g
Flags: Small, Land, Cavalry
Firemine
ID: AASM
Tier: 2
Race: Mechanical
Combat: 1
HP: 35
Mana: 0
Stationary explosive unit
Traits: Explodes upon death & attack, Splash damage, Invisible
Speed: 0
Damage: 33420-40 Fire
Attack: None
Resistance: 10
View: 2
Resists: 12920
Hotkey: f
-- advanced --
Movement Type: Walk
Used By: None
General: N
Advanced: N
--------
Alignment: Neutral
Cost: 50g
Flags: Small, Land, Cavalry
Flame Cannon
ID: AAMX
Tier: 5
Race: Mechanical
Combat: 6
HP: 150
Mana: 0
Advanced Dark Dwarf missile siege weapon
Traits: Splash damage
Speed: 5
Damage: 28290-22 Fire
Attack: None
Resistance: 18
View: 9
Resists: 12920
Hotkey: c
-- advanced --
Movement Type: Walk
Used By: Dwarf (Khamar, City of Artifice) Minotaur (Raiders of the Pale Sea) Orc (Dark Orcs of Toragnar)
General: N
Advanced: Y
--------
Alignment: Neutral
Cost: 140g 160m
Flags: Medium, Land, Missile
Gobshooter
ID: ASGS
Tier: 3
Race: Mechanical
Combat: 4
HP: 100
Mana: 0
Basic Orc missile siege weapon
Traits: Splash damage, 12.5% chance to spawn rampant Goblins on hits
Speed: 6
Damage: 33420-17 Crushing
Attack: None
Resistance: 12
View: 12
Resists: 12940
Hotkey: s
-- advanced --
Movement Type: Walk
Used By: 2 scenarios Orc (Dark Orcs of Toragnar) Orc (Orcs of Darkmyr)
General: N
Advanced: Y
--------
Alignment: Neutral
Cost: 130g 90m
Flags: Medium, Land, Missile
Gold Golem
ID: AAGG
Tier: 3
Race: Mechanical
Combat: 6
HP: 450
Mana: 30
Elite Dark Dwarf infantry that can convert buildings
Traits: Converts
Speed: 6
Damage: 38550-45 Crushing
Attack: None
Resistance: 17
View: 13
Resists: 33410
Hotkey: b
-- advanced --
Movement Type: Walk
Used By: Dark Dwarf (The Verkanian Coalition)
General: Y
Advanced: Y
--------
Alignment: Neutral
Cost: 125g 145m
Flags: Large, Land, Infantry
Hellbore
ID: AANX
Tier: 4
Race: Mechanical
Combat: 5
HP: 135
Mana: 0
Advanced Dark Dwarf missile siege weapon
Traits: None
Speed: 6
Damage: 28290-50 Electric
Attack: None
Resistance: 17
View: 10
Resists: 25650
Hotkey: h
-- advanced --
Movement Type: Walk
Used By: Daemon (The Iron Fortress) Orc (Dark Orcs of Toragnar)
General: N
Advanced: Y
--------
Alignment: Neutral
Cost: 100g 95m
Flags: Medium, Land, Missile
Iron Golem
ID: AAJX
Tier: 2
Race: Mechanical
Combat: 4
HP: 350
Mana: 0
Basic Dark Dwarf infantry
Traits: Slow attack speed (-20%), Attacks hit all adjacent enemies
Speed: 5
Damage: 41120-16 Slashing
Attack: None
Resistance: 15
View: 11
Resists: 35980
Hotkey: i
-- advanced --
Movement Type: Walk
Used By: 2 scenarios
General: N
Advanced: Y
--------
Alignment: Neutral
Cost: 115g 110m
Flags: Large, Land, Infantry
Manticore
ID: ASSC
Tier: 4
Race: Mechanical
Combat: 6
HP: 100
Mana: 0
Advanced High Elf missile siege weapon
Traits: Bolts 'carry through' to hit multiple targets
Speed: 6
Damage: 28290-45 Piercing
Attack: None
Resistance: 16
View: 9
Resists: 12920
Hotkey: s
-- advanced --
Movement Type: Walk
Used By: None
General: N
Advanced: Y
--------
Alignment: Neutral
Cost: 140g 150m
Flags: Medium, Land, Missile
Scoutship
ID: ASFM
Tier: -
Race: Mechanical
Combat: 3
HP: 250
Mana: 0
Basic ship with conversion ability
Traits: Converts
Speed: 17
Damage: 33420-30 Piercing
Attack: None
Resistance: 10
View: 16
Resists: 33340
Hotkey: s
-- advanced --
Movement Type: Trot
Used By: Barbarian (Dragonslayers of Northern Reach) Barbarian (Hunters of Daros) Barbarian (Palmyr) Empire (Diraqine Empire) Minotaur (Raiders of the Pale Sea) Ssrathi (Night Ssrathi of Tzicolotl) Wood Elf (Sylvan Elves of Solhaven)
General: N
Advanced: Y
--------
Alignment: Neutral
Cost: 95g
Flags: Huge, Swim,
Snare Orb
ID: AESO
Tier: 2
Race: Mechanical
Combat: 1
HP: 50
Mana: 0
Stationary Entangle casting unit
Traits: Explodes on enemy proximity - casting Entangle, Invisible
Speed: 0
Damage: 25700-1 Magic
Attack: None
Resistance: 10
View: 2
Resists: 25700
Hotkey: s
-- advanced --
Movement Type: Walk
Used By: None
General: N
Advanced: N
--------
Alignment: Neutral
Cost: 50g
Flags: Small, Land, Cavalry
Steel Golem
ID: AASG
Tier: 4
Race: Mechanical
Combat: 5
HP: 425
Mana: 35
Elite Dark Dwarf infantry that can convert buildings
Traits: Converts
Speed: 5
Damage: 41120-40 Crushing
Attack: None
Resistance: 15
View: 9
Resists: 35980
Hotkey: b
-- advanced --
Movement Type: Walk
Used By: None
General: Y
Advanced: Y
--------
Alignment: Neutral
Cost: 160g 150m
Flags: Large, Land, Infantry
Stone Golem
ID: AAIX
Tier: 2
Race: Mechanical
Combat: 3
HP: 300
Mana: 0
Basic Dark Dwarf infantry
Traits: Slow attack speed (-30%)
Speed: 5
Damage: 36000-30 Crushing
Attack: None
Resistance: 15
View: 11
Resists: 38530
Hotkey: s
-- advanced --
Movement Type: Walk
Used By: 2 scenarios
General: N
Advanced: Y
--------
Alignment: Neutral
Cost: 115g 55m
Flags: Large, Land, Infantry
Trebuchet
ID: ASDC
Tier: 3
Race: Mechanical
Combat: 5
HP: 90
Mana: 0
Advanced missile siege weapon
Traits: Splash damage, Can use Cows and Camels as ammo to deal extra damage
Speed: 6
Damage: 30860-12 Crushing
Attack: None
Resistance: 10
View: 9
Resists: 12930
Hotkey: c
-- advanced --
Movement Type: Walk
Used By: 1 scenario Dwarf (Khamar, City of Artifice) Orc (Dark Orcs of Toragnar)
General: N
Advanced: Y
--------
Alignment: Neutral
Cost: 90g 90m
Flags: Medium, Land, Missile
Warship
ID: ASFC
Tier: -
Race: Mechanical
Combat: 5
HP: 650
Mana: 0
Advanced missile ship
Traits: None
Speed: 8
Damage: 35990-35 Crushing
Attack: None
Resistance: 15
View: 13
Resists: 12940
Hotkey: w
-- advanced --
Movement Type: Trot
Used By: Barbarian (Dragonslayers of Northern Reach) Barbarian (Hunters of Daros) Barbarian (Palmyr) Daemon (The Iron Fortress) Empire (Diraqine Empire) Minotaur (Raiders of the Pale Sea) Undead (Gharedlun, Garden of the Dead) Wood Elf (Sylvan Elves of Solhaven)
General: N
Advanced: Y
--------
Alignment: Neutral
Cost: 155g 150m
Flags: Huge, Swim,
Minotaur
Minotaur Axe Thrower
ID: AMNX
Tier: 2
Race: Minotaur
Combat: 4
HP: 165
Mana: 0
Basic Minotaur ranged unit
Traits: Eats animals to heal, Axes 'carry through' to hit multiple targets
Speed: 7
Damage: 28260-21 Slashing
Attack: None
Resistance: 14
View: 12
Resists: 25720
Hotkey: a
-- advanced --
Movement Type: Walk
Used By: None
General: N
Advanced: N
--------
Alignment: Neutral
Cost: 110g
Flags: Large, Land, Missile
Minotaur Brute
ID: AMIX
Tier: 1
Race: Minotaur
Combat: 4
HP: 220
Mana: 0
Basic Minotaur infantry
Traits: Eats animals to heal
Speed: 7
Damage: 28260-25 Crushing
Attack: None
Resistance: 14
View: 12
Resists: 25720
Hotkey: m
-- advanced --
Movement Type: Walk
Used By: None
General: N
Advanced: N
--------
Alignment: Neutral
Cost: 110g
Flags: Large, Land, Infantry
Minotaur King
ID: AMGX
Tier: 5
Race: Minotaur
Combat: 8
HP: 850
Mana: 0
Elite Minotaur infantry that can convert buildings and causes Fear
Traits: Converts, Eats animals to heal, Fear (strength 10, range 6), Ignores armour
Speed: 8
Damage: 28270-110 Slashing
Attack: None
Resistance: 18
View: 15
Resists: 30820
Hotkey: m
-- advanced --
Movement Type: Walk
Used By: Minotaur (Order of Malignus)
General: Y
Advanced: Y
--------
Alignment: Neutral
Cost: 215g 265m
Flags: Fear (str. 10 radius 0), Huge, Land, Infantry
Minotaur Scamp
ID: APCB
Tier: 1
Race: Minotaur
Combat: 4
HP: 115
Mana: 0
Basic Minotaur infantry
Traits: Eats animals to heal
Speed: 8
Damage: 25700-11 Slashing
Attack: None
Resistance: 12
View: 12
Resists: 25700
Hotkey: p
-- advanced --
Movement Type: Walk
Used By: None
General: N
Advanced: N
--------
Alignment: Neutral
Cost: 50g
Flags: Medium, Land, Infantry
Minotaur Shaman
ID: AMMX
Tier: 4
Race: Minotaur
Combat: 6
HP: 260
Mana: 33
Advanced Minotaur missile unit
Traits: Eats animals to heal
Speed: 7
Damage: 25700-43 Fire
Attack: None
Resistance: 16
View: 12
Resists: 35940
Hotkey: s
-- advanced --
Movement Type: Walk
Used By: Minotaur (Order of Malignus) Minotaur (Raiders of the Pale Sea)
General: N
Advanced: Y
--------
Alignment: Neutral
Cost: 125g 140m
Flags: Large, Land, Missile
Minotaur Slayer
ID: AMSW
Tier: 2
Race: Minotaur
Combat: 5
HP: 330
Mana: 0
Basic Minotaur spearman that emits Chaos
Traits: Eats animals to heal, Chaos (strength 7, range 5)
Speed: 7
Damage: 33410-35 Piercing
Attack: None
Resistance: 14
View: 12
Resists: 30850
Hotkey: s
-- advanced --
Movement Type: Walk
Used By: None
General: N
Advanced: Y
--------
Alignment: Neutral
Cost: 100g 95m
Flags: Chaos (str. 7 radius 0), Large, Land, Spearman
Skull of Sartek
ID: ATMX
Tier: 5
Race: Minotaur
Combat: 8
HP: 4250
Mana: 0
Minotaur titan
Traits: Causes Terror (strength 10, range 10), Ignores armor
Speed: 7
Damage: 44975-195 Electric
Attack: None
Resistance: 20
View: 20
Resists: 0,0,0,0,0,0,25
Hotkey: s
-- advanced --
Movement Type: Walk
Used By: None
General: N
Advanced: Y
--------
Alignment: Neutral
Cost: 500g 1500m 500s 500c
Flags: Terror (str. 10 radius 0), Huge, Titan, Land,
Misc
Air Elemental
ID: AAEA
Tier: 3
Race: Misc
Combat: 5
HP: 200
Mana: 0
Floating melee unit that hits multiple targets at once
Traits: Attacks hit all adjacent enemies
Speed: 16
Damage: 35980-17 Electric
Attack: None
Resistance: 15
View: 14
Resists: 12940
Hotkey: a
-- advanced --
Movement Type: Wagon
Used By: None
General: N
Advanced: Y
--------
Alignment: Neutral
Cost: 115g 110m
Flags: Large, Extra-Planar, Float, Infantry
Archangel
ID: AAAA
Tier: 5
Race: Misc
Combat: 8
HP: 1500
Mana: 0
Elite flying melee unit
Traits: Awe (strength 20, range 6)
Speed: 15
Damage: 41120-170 Magic
Attack: None
Resistance: 20
View: 14
Resists: 41120
Hotkey: a
-- advanced --
Movement Type: Stomp
Used By: None
General: N
Advanced: Y
--------
Alignment: Good
Cost: 495g 605m
Flags: Awe (str. 20 radius 0), Large, Extra-Planar, Flying,
Archfiend
ID: APCF
Tier: 5
Race: Misc
Combat: 8
HP: 1700
Mana: 0
Elite flying melee unit
Traits: Chaos (strength 16, range 6)
Speed: 12
Damage: 38550-160 Fire
Attack: None
Resistance: 20
View: 14
Resists: 44950
Hotkey: a
-- advanced --
Movement Type: Stomp
Used By: None
General: N
Advanced: Y
--------
Alignment: Evil
Cost: 495g 605m
Flags: Chaos (str. 16 radius 0), Large, Extra-Planar, Flying,
Archon
ID: AAAR
Tier: 5
Race: Misc
Combat: 7
HP: 480
Mana: 20
Elite flying Knight infantry unit causes Awe
Traits: Awe (strength 6, range 4)
Speed: 11
Damage: 33410-60 Fire
Attack: None
Resistance: 18
View: 14
Resists: 38530
Hotkey: a
-- advanced --
Movement Type: Stomp
Used By: Knight (Order of Crux Siria)
General: N
Advanced: Y
--------
Alignment: Good
Cost: 175g 210m
Flags: Awe (str. 6 radius 0), Medium, Extra-Planar, Flying, Infantry
Burrow
ID: ARXX
Tier: -
Race: Misc
Combat: 0
HP: 500
Mana: 0
A Scorpion burrowed in the ground
Traits: Gains 100% crit chance and a boost to damage upon unborrowing
Speed: 4
Damage: 25700-1 Crushing
Attack: None
Resistance: 10
View: 2
Resists: 25700
Hotkey: b
-- advanced --
Movement Type: Walk
Used By: None
General: N
Advanced: N
--------
Alignment:
Cost:
Flags: Land,
Camel
ID: ACCA
Tier: 1
Race: Misc
Combat: 0
HP: 45
Mana: 0
Useful for loading up in Catapults as ammunition
Traits: Counts as 0.25 towards army limit
Speed: 3
Damage: 25700-0 Piercing
Attack: None
Resistance: 8
View: 7
Resists: 25700
Hotkey:
-- advanced --
Movement Type: Walk
Used By: None
General: N
Advanced: N
--------
Alignment: Neutral
Cost: 40g
Flags: Large, Land,
Chicken
ID: ACCI
Tier: 1
Race: Misc
Combat: 0
HP: 15
Mana: 0
Useful for healing & curing Minotaurs
Traits: Counts as 0.25 towards army limit
Speed: 3
Damage: 25700-0 Piercing
Attack: None
Resistance: 6
View: 7
Resists: 25700
Hotkey:
-- advanced --
Movement Type: Walk
Used By: None
General: N
Advanced: N
--------
Alignment: Neutral
Cost: 35g
Flags: Small, Land,
Cow
ID: ACCO
Tier: 1
Race: Misc
Combat: 0
HP: 40
Mana: 0
Useful for healing & curing Minotaurs & as Catapult ammunition
Traits: Counts as 0.25 towards army limit
Speed: 3
Damage: 25700-0 Piercing
Attack: None
Resistance: 8
View: 7
Resists: 25700
Hotkey: c
-- advanced --
Movement Type: Walk
Used By: Orc (Dark Orcs of Toragnar)
General: N
Advanced: N
--------
Alignment: Neutral
Cost: 40g
Flags: Large, Land,
Dimensional Breach
ID: ADRS
Tier: -
Race: Misc
Combat: 0
HP: 1000
Mana: 0
A slow-moving aura of chaotic energy that causes damage to nearby enemy untis and buildings
Causes damage to nearby enemy units and buildings
Speed: 0
Damage: 25700-0 Magic
Attack: None
Resistance: 0
View: 10
Resists: 25700
Hotkey: r
-- advanced --
Movement Type: Stomp
Used By: None
General: N
Advanced: N
--------
Alignment:
Cost:
Flags: Fear (str. 11 radius 0), Flying,
Dust Devil
ID: ARDD
Tier: -
Race: Misc
Combat: 4
HP: 195
Mana: 0
Advanced floating Swarm melee unit
Traits: Attacks hit all adjacent enemies
Speed: 13
Damage: 33420-16 Crushing
Attack: None
Resistance: 15
View: 14
Resists: 33430
Hotkey: d
-- advanced --
Movement Type: Flap
Used By: None
General: N
Advanced: Y
--------
Alignment: Neutral
Cost: 105g 105m
Flags: Large, Extra-Planar, Float, Infantry
Eagle
ID: AAEG
Tier: 2
Race: Misc
Combat: 2
HP: 45
Mana: 0
Basic flying melee builder
Traits: Can build (skill 5)
Speed: 18
Damage: 25700-7 Slashing
Attack: None
Resistance: 8
View: 16
Resists: 25700
Hotkey: a
-- advanced --
Movement Type: Stomp
Used By: Barbarian (Dragonslayers of Northern Reach) Dark Dwarf (The Verkanian Coalition) Empire (Merchant State of Goldor) Empire (New Lysean Empire)
General: N
Advanced: N
--------
Alignment: Neutral
Cost: 45g
Flags: Building 5, Small, Flying, Cavalry
Earth Elemental
ID: AAEE
Tier: 3
Race: Misc
Combat: 5
HP: 300
Mana: 0
Advanced melee unit that deals extra damage to buildings
Traits: None
Speed: 6
Damage: 41120-30 Crushing
Attack: None
Resistance: 16
View: 14
Resists: 41120
Hotkey: e
-- advanced --
Movement Type: Walk
Used By: None
General: N
Advanced: Y
--------
Alignment: Neutral
Cost: 115g 110m
Flags: Large, Extra-Planar, Land, Infantry
Fire Elemental
ID: AAEF
Tier: 3
Race: Misc
Combat: 5
HP: 180
Mana: 0
Advanced missile unit
Traits: None
Speed: 12
Damage: 35980-26 Fire
Attack: None
Resistance: 16
View: 14
Resists: 44850
Hotkey: f
-- advanced --
Movement Type: Wagon
Used By: None
General: N
Advanced: Y
--------
Alignment: Neutral
Cost: 115g 110m
Flags: Large, Extra-Planar, Float, Missile
Goose
ID: ACGO
Tier: 1
Race: Misc
Combat: 0
HP: 15
Mana: 0
Useful for scouting the map
Traits: Counts as 0.25 towards army limit
Speed: 9
Damage: 25700-0 Piercing
Attack: None
Resistance: 6
View: 13
Resists: 25700
Hotkey:
-- advanced --
Movement Type: Stomp
Used By: None
General: N
Advanced: N
--------
Alignment: Neutral
Cost: 15g
Flags: Small, Flying,
Hero Spirit
ID: AAHS
Tier: 5
Race: Misc
Combat: 8
HP: 1600
Mana: 0
Elite flying melee unit
Traits: None
Speed: 25
Damage: 38550-170 Crushing
Attack: None
Resistance: 20
View: 16
Resists: 38560
Hotkey: h
-- advanced --
Movement Type: Stomp
Used By: None
General: N
Advanced: Y
--------
Alignment: Neutral
Cost: 495g 605m
Flags: UnknownPsych 37 (str. 20 radius 0), Large, Extra-Planar, Flying,
Ice Storm
ID: APCE
Tier: 1
Race: Misc
Combat: 0
HP: 1000
Mana: 0
A slow-moving aura of magic energy that causes damage to nearby enemy untis and buildings
Causes damage to nearby enemy units and buildings
Speed: 4
Damage: 25700-5 Ice
Attack: None
Resistance: 0
View: 10
Resists: 25700
Hotkey: r
-- advanced --
Movement Type: Stomp
Used By: None
General: N
Advanced: N
--------
Alignment:
Cost: 500s
Flags: Flying,
Magic Rift
ID: APCG
Tier: -
Race: Misc
Combat: 0
HP: 1000
Mana: 125
A slow-moving aura of magic energy that can fire off spells
Casts Chaos Plague, Morph Stats and Arcana Curse
Speed: 1
Damage: 25700-0 Magic
Attack: None
Resistance: 0
View: 10
Resists: 25700
Hotkey: r
-- advanced --
Movement Type: Stomp
Used By: None
General: N
Advanced: N
--------
Alignment:
Cost: 500s
Flags: Flying,
Penguin
ID: ACPE
Tier: 1
Race: Misc
Combat: 0
HP: 15
Mana: 0
Useful for boosting Trolls' attacks
Traits: Counts as 0.25 towards army limit
Speed: 3
Damage: 25700-0 Piercing
Attack: None
Resistance: 7
View: 7
Resists: 25700
Hotkey:
-- advanced --
Movement Type: Walk
Used By: None
General: N
Advanced: N
--------
Alignment: Neutral
Cost: 35g
Flags: Small, Land,
Riftstorm
ID: ARIF
Tier: -
Race: Misc
Combat: 0
HP: 1000
Mana: 0
A slow-moving aura of chaotic energy that causes damage to nearby enemy untis and buildings
Causes damage to nearby enemy units and buildings
Speed: 1
Damage: 25700-17 Magic
Attack: None
Resistance: 0
View: 10
Resists: 25700
Hotkey: r
-- advanced --
Movement Type: Stomp
Used By: None
General: N
Advanced: N
--------
Alignment:
Cost: 500s
Flags: Flying,
Seal
ID: ACSE
Tier: 1
Race: Misc
Combat: 0
HP: 35
Mana: 0
Useful for boosting Trolls' attacks
Traits: Counts as 0.25 towards army limit
Speed: 2
Damage: 25700-0 Piercing
Attack: None
Resistance: 7
View: 7
Resists: 25700
Hotkey:
-- advanced --
Movement Type: Walk
Used By: None
General: N
Advanced: N
--------
Alignment: Neutral
Cost: 35g
Flags: Small, Land,
Sheep
ID: ACSH
Tier: 1
Race: Misc
Combat: 0
HP: 25
Mana: 0
Useful for healing & curing Minotaurs
Traits: Counts as 0.25 towards army limit
Speed: 4
Damage: 25700-0 Piercing
Attack: None
Resistance: 7
View: 7
Resists: 25700
Hotkey: s
-- advanced --
Movement Type: Walk
Used By: Orc (Dark Orcs of Toragnar) Orc (Goblin Mountain) Orc (Graww) Orc (Orcs of Darkmyr) Orc (Orcs of Kor)
General: N
Advanced: N
--------
Alignment: Neutral
Cost: 35g
Flags: Small, Land,
Turtle
ID: ACTU
Tier: 1
Race: Misc
Combat: 0
HP: 15
Mana: 0
Useful for boosting Trolls' attacks
Traits: Counts as 0.25 towards army limit
Speed: 1
Damage: 25700-0 Piercing
Attack: None
Resistance: 6
View: 7
Resists: 25700
Hotkey:
-- advanced --
Movement Type: Walk
Used By: None
General: N
Advanced: N
--------
Alignment: Neutral
Cost: 35g
Flags: Small, Land,
War Dog
ID: ABDX
Tier: 1
Race: Misc
Combat: 3
HP: 80
Mana: 0
Basic Barbarian melee unit
Traits: Fast attack speed (+50%)
Speed: 13
Damage: 25700-10 Slashing
Attack: None
Resistance: 10
View: 15
Resists: 25700
Hotkey: d
-- advanced --
Movement Type: Walk
Used By: None
General: N
Advanced: N
--------
Alignment: Neutral
Cost: 50g
Flags: Medium, Land, Cavalry
War Elephant
ID: APDX
Tier: 5
Race: Misc
Combat: 7
HP: 1200
Mana: 0
Elite Imperial cavalry that causes Fear
Traits: Fear (strength 10, range 6), Splash damage
Speed: 11
Damage: 30840-70 Piercing
Attack: None
Resistance: 16
View: 12
Resists: 12920
Hotkey: e
-- advanced --
Movement Type: Walk
Used By: 2 scenarios Empire (Merchant State of Goldor) Empire (New Lysean Empire)
General: N
Advanced: Y
--------
Alignment: Neutral
Cost: 230g 260m
Flags: Fear (str. 10 radius 0), Huge, Land, Cavalry
Water Elemental
ID: AAEW
Tier: 3
Race: Misc
Combat: 5
HP: 250
Mana: 0
Advanced missile unit
Traits: None
Speed: 8
Damage: 35980-28 Ice
Attack: None
Resistance: 15
View: 14
Resists: 38540
Hotkey: w
-- advanced --
Movement Type: Flap
Used By: None
General: N
Advanced: Y
--------
Alignment: Neutral
Cost: 115g 110m
Flags: Large, Extra-Planar, Float, Missile
Windrift
ID: APCD
Tier: -
Race: Misc
Combat: 5
HP: 200
Mana: 0
A fast melee unit aura of chaotic energy that causes damage to nearby enemy untis and buildings
Traits: Attacks hit all adjacent enemies
Speed: 16
Damage: 38550-12 Electric
Attack: None
Resistance: 15
View: 10
Resists: 38550
Hotkey: w
-- advanced --
Movement Type: Flap
Used By: None
General: N
Advanced: N
--------
Alignment:
Cost: 120g 80m
Flags: Float,
Monster
Basilisk
ID: AOXX
Tier: 3
Race: Monster
Combat: 5
HP: 180
Mana: 0
Advanced Minotaur missile unit which turns enemies into stone
Traits: None
Speed: 6
Damage: 35980-23 Ice
Attack: None
Resistance: 18
View: 12
Resists: 41080
Hotkey: b
-- advanced --
Movement Type: Walk
Used By: None
General: N
Advanced: Y
--------
Alignment: Neutral
Cost: 85g 85m
Flags: Medium, Land, Cavalry
Bat
ID: AABA
Tier: 2
Race: Monster
Combat: 1
HP: 25
Mana: 0
Basic flying melee unit with Diseased attacks
Traits: Diseased attacks (strength 2), Counts as 0.5 towards your army limit
Speed: 16
Damage: 25700-5 Slashing
Attack: None
Resistance: 6
View: 12
Resists: 25700
Hotkey: b
-- advanced --
Movement Type: Stomp
Used By: Daemon (The Dark Path) Minotaur (Raiders of the Pale Sea) Orc (Dark Orcs of Toragnar) Orc (Graww) Undead (Gharedlun, Garden of the Dead)
General: N
Advanced: N
--------
Alignment: Neutral
Cost: 30g
Flags: Disease (str. 2), Small, Flying, Cavalry
Dragonfly
ID: AADF
Tier: 2
Race: Monster
Combat: 2
HP: 35
Mana: 0
Basic flying melee unit with Poison attacks
Traits: Poison attacks (strength 6)
Speed: 17
Damage: 30830-7 Crushing
Attack: None
Resistance: 9
View: 14
Resists: 25650
Hotkey: d
-- advanced --
Movement Type: Stomp
Used By: Plaguelords (Gol-Draaka)
General: N
Advanced: N
--------
Alignment: Neutral
Cost: 35g
Flags: Poison (str. 6), Small, Flying, Cavalry
Eye of Oros
ID: AAEY
Tier: 1
Race: Monster
Combat: 3
HP: 40
Mana: 0
Basic floating Plague scout
Traits: Can see invisible units
Speed: 22
Damage: 25650-0 Piercing
Attack: None
Resistance: 10
View: 20
Resists: 30820
Hotkey: e
-- advanced --
Movement Type: Flap
Used By: None
General: N
Advanced: N
--------
Alignment: Neutral
Cost: 40g
Flags: Small, Extra-Planar, Float, Cavalry
Firebat
ID: AAFB
Tier: 2
Race: Monster
Combat: 2
HP: 40
Mana: 0
Basic flying melee unit
Traits: None
Speed: 16
Damage: 25700-9 Fire
Attack: None
Resistance: 8
View: 12
Resists: 44900
Hotkey: f
-- advanced --
Movement Type: Stomp
Used By: Daemon (The Dark Path) Daemon (The Iron Fortress) Orc (Dark Orcs of Toragnar)
General: N
Advanced: N
--------
Alignment: Neutral
Cost: 35g
Flags: Small, Flying, Cavalry
Frostbat
ID: AAIB
Tier: 2
Race: Monster
Combat: 2
HP: 45
Mana: 0
Basic flying melee unit
Traits: None
Speed: 15
Damage: 25700-7 Ice
Attack: None
Resistance: 10
View: 12
Resists: 12900
Hotkey: i
-- advanced --
Movement Type: Stomp
Used By: Barbarian (Dragonslayers of Northern Reach) Dark Dwarf (The Verkanian Coalition) Dark Elf (Tierremar, Land of Eternal Grief) Minotaur (Order of the Broken Sword) Minotaur (Raiders of the Pale Sea) Orc (Graww) Plaguelords (Gol-Draaka)
General: N
Advanced: N
--------
Alignment: Neutral
Cost: 30g
Flags: Small, Flying, Cavalry
Gnoll Raider
ID: AMJX
Tier: 2
Race: Monster
Combat: 4
HP: 100
Mana: 0
Basic Minotaur infantry with an assassination attack
Traits: Assassination (2 + level/2, with a bonus of +3 if drunk)
Speed: 14
Damage: 28270-14 Slashing
Attack: None
Resistance: 13
View: 12
Resists: 15480
Hotkey: g
-- advanced --
Movement Type: Walk
Used By: Minotaur (Order of Malignus)
General: N
Advanced: N
--------
Alignment: Neutral
Cost: 70g
Flags: Medium, Land, Infantry
Gnoll Scrapper
ID: AGNO
Tier: 1
Race: Monster
Combat: 3
HP: 60
Mana: 0
Basic Minotaur builder
Traits: Can build (skill 8), Can mine (1 slot)
Speed: 11
Damage: 28270-5 Crushing
Attack: None
Resistance: 10
View: 12
Resists: 15480
Hotkey: b
-- advanced --
Movement Type: Walk
Used By: Minotaur (Raiders of the Pale Sea)
General: N
Advanced: N
--------
Alignment: Neutral
Cost: 30g
Flags: Building 8, Medium, Land, Infantry
Griffon
ID: AARI
Tier: 3
Race: Monster
Combat: 5
HP: 240
Mana: 0
Advanced flying melee unit
Traits: None
Speed: 11
Damage: 28260-28 Slashing
Attack: None
Resistance: 15
View: 14
Resists: 25710
Hotkey: g
-- advanced --
Movement Type: Stomp
Used By: Empire (Merchant State of Goldor) Empire (New Lysean Empire) Knight (Crownsmen of Bartonia) Knight (Longbowmen of Elenia) Knight (The League of Gildine Merchants) Minotaur (Order of Malignus) Minotaur (Order of the Broken Sword) Orc (Orcs of Darkmyr) Wood Elf (Light Elves of Twilight Woods) Wood Elf (Sylvan Elves of Solhaven)
General: N
Advanced: Y
--------
Alignment: Neutral
Cost: 75g 70m
Flags: Large, Flying, Cavalry
Halcyon Phoenix
ID: AAHP
Tier: 2
Race: Monster
Combat: 2
HP: 40
Mana: 0
Basic flying missile unit
Traits: None
Speed: 18
Damage: 25700-7 Ice
Attack: None
Resistance: 13
View: 14
Resists: 25700
Hotkey: f
-- advanced --
Movement Type: Stomp
Used By: High Elf (The White Council)
General: N
Advanced: N
--------
Alignment: Neutral
Cost: 45g
Flags: Small, Flying, Missile
Harpy
ID: AAHA
Tier: 3
Race: Monster
Combat: 5
HP: 140
Mana: 6
Advanced flying melee unit with Poison attacks
Traits: Poison attacks (strength 7)
Speed: 12
Damage: 25700-20 Slashing
Attack: None
Resistance: 10
View: 13
Resists: 25700
Hotkey: h
-- advanced --
Movement Type: Stomp
Used By: Dark Elf (Tierremar, Land of Eternal Grief) Dark Elf (Yrm, Stronghold of Sorcery) Minotaur (Order of Malignus) Orc (Dark Orcs of Toragnar) Orc (Goblin Mountain) Orc (Orcs of Darkmyr) Plaguelords (Gol-Draaka) Undead (Gharedlun, Garden of the Dead)
General: N
Advanced: N
--------
Alignment: Evil
Cost: 55g 50m
Flags: Poison (str. 7), Medium, Flying, Infantry
Lightning Hawk
ID: AALH
Tier: 2
Race: Monster
Combat: 5
HP: 40
Mana: 0
Basic flying missile unit
Traits: None
Speed: 19
Damage: 25700-8 Electric
Attack: None
Resistance: 8
View: 15
Resists: 25700
Hotkey: l
-- advanced --
Movement Type: Stomp
Used By: Barbarian (Alfheim, the Lost Valley)
General: N
Advanced: N
--------
Alignment: Neutral
Cost: 45g
Flags: Small, Flying, Missile
Pegasus
ID: AAPE
Tier: 3
Race: Monster
Combat: 5
HP: 200
Mana: 0
Advanced flying melee unit
Traits: None
Speed: 16
Damage: 28260-25 Crushing
Attack: None
Resistance: 15
View: 14
Resists: 25710
Hotkey: p
-- advanced --
Movement Type: Stomp
Used By: Barbarian (Hunters of Daros) Barbarian (Lindenloth) High Elf (The White Council) Knight (Crownsmen of Bartonia) Knight (Longbowmen of Elenia) Knight (The League of Gildine Merchants) Wood Elf (Light Elves of Twilight Woods) Wood Elf (Sylvan Elves of Solhaven)
General: N
Advanced: Y
--------
Alignment: Neutral
Cost: 70g 70m
Flags: Large, Flying, Cavalry
Phoenix
ID: AAPH
Tier: 2
Race: Monster
Combat: 2
HP: 40
Mana: 0
Basic flying missile unit
Traits: None
Speed: 16
Damage: 25700-8 Fire
Attack: None
Resistance: 12
View: 14
Resists: 44900
Hotkey: f
-- advanced --
Movement Type: Stomp
Used By: Barbarian (Alfheim, the Lost Valley) Wood Elf (Sylvan Elves of Solhaven)
General: N
Advanced: N
--------
Alignment: Good
Cost: 45g
Flags: Small, Flying, Missile
Pterodactyl
ID: AAPT
Tier: 3
Race: Monster
Combat: 5
HP: 210
Mana: 0
Advanced flying melee unit
Traits: None
Speed: 18
Damage: 30830-27 Slashing
Attack: None
Resistance: 10
View: 16
Resists: 25680
Hotkey: p
-- advanced --
Movement Type: Stomp
Used By: None
General: N
Advanced: Y
--------
Alignment: Neutral
Cost: 70g 65m
Flags: Large, Flying, Cavalry
Queen Spider
ID: AKLX
Tier: 3
Race: Monster
Combat: 6
HP: 220
Mana: 0
Advanced extraplanar Dark Elf melee unit with Lethal Poison & lays eggs
Traits: Lethal poison attacks (strength 11)
Speed: 12
Damage: 30840-37 Piercing
Attack: None
Resistance: 13
View: 14
Resists: 17970
Hotkey: q
-- advanced --
Movement Type: Walk
Used By: None
General: N
Advanced: N
--------
Alignment: Neutral
Cost: 90g 90m
Flags: UnknownPsych 7 (str. 11 radius 0), Small, Extra-Planar, Land, Cavalry
Spider
ID: AKKX
Tier: 1
Race: Monster
Combat: 2
HP: 40
Mana: 0
Basic extraplanar Dark Elf melee unit with Poison
Traits: Poison attacks (strength 7), Counts as 0.5 towards army limit
Speed: 12
Damage: 28270-6 Piercing
Attack: None
Resistance: 8
View: 15
Resists: 17970
Hotkey: p
-- advanced --
Movement Type: Walk
Used By: None
General: N
Advanced: N
--------
Alignment: Neutral
Cost: 45g
Flags: Poison (str. 7), Small, Extra-Planar, Land, Cavalry
Triceratops
ID: ALDX
Tier: 3
Race: Monster
Combat: 5
HP: 450
Mana: 0
Advanced Ssrathi cavalry
Traits: Acquires Frenzy when at 1/3 HP or below
Speed: 8
Damage: 33410-29 Unknown22
Attack: None
Resistance: 10
View: 11
Resists: 28280
Hotkey: t
-- advanced --
Movement Type: Walk
Used By: None
General: N
Advanced: Y
--------
Alignment: Neutral
Cost: 85g 85m
Flags: Large, Land, Cavalry
Tyrannosaurus
ID: ALEX
Tier: 5
Race: Monster
Combat: 7
HP: 1200
Mana: 0
Elite Ssrathi melee unit that causes Fear
Traits: Acquires Frenzy when at 1/3 HP or below, Can eat animals to heal, Fear (strength 10, range 6)
Speed: 9
Damage: 33410-75 Slashing
Attack: None
Resistance: 13
View: 15
Resists: 28290
Hotkey: r
-- advanced --
Movement Type: Walk
Used By: Ssrathi (Night Ssrathi of Tzicolotl)
General: N
Advanced: Y
--------
Alignment: Neutral
Cost: 210g 280m
Flags: Fear (str. 10 radius 0), Huge, Land, Cavalry
Umbral Phoenix
ID: AAUP
Tier: 2
Race: Monster
Combat: 2
HP: 35
Mana: 0
Basic flying missile unit
Traits: None
Speed: 19
Damage: 25700-8 Electric
Attack: None
Resistance: 15
View: 14
Resists: 12900
Hotkey: f
-- advanced --
Movement Type: Stomp
Used By: Dark Elf (Tierremar, Land of Eternal Grief) Minotaur (Order of the Broken Sword)
General: N
Advanced: N
--------
Alignment: Neutral
Cost: 45g
Flags: Small, Flying, Missile
Wyvern
ID: AAWY
Tier: 3
Race: Monster
Combat: 6
HP: 215
Mana: 0
Advanced flying melee unit with Poison attacks
Traits: Poison attacks (strength 10)
Speed: 14
Damage: 30840-30 Piercing
Attack: None
Resistance: 15
View: 13
Resists: 30840
Hotkey: w
-- advanced --
Movement Type: Stomp
Used By: 2 scenarios Barbarian (Lindenloth) Orc (Dark Orcs of Toragnar) Orc (Goblin Mountain) Plaguelords (Gol-Draaka)
General: N
Advanced: Y
--------
Alignment: Neutral
Cost: 90g 90m
Flags: Poison (str. 10), Large, Flying, Cavalry
Mutant
Abomination
ID: AGAB
Tier: 5
Race: Mutant
Combat: 6
HP: 1050
Mana: 0
Elite Plague cavalry that spreads Disease
Traits: Diseased attacks (strength 17)
Speed: 7
Damage: 35980-80 Slashing
Attack: None
Resistance: 16
View: 12
Resists: 12950
Hotkey: a
-- advanced --
Movement Type: Walk
Used By: Plaguelords (Gol-Draaka)
General: N
Advanced: Y
--------
Alignment: Evil
Cost: 260g 315m
Flags: Disease (str. 17), Large, Land, Infantry
Antharg
ID: ATGX
Tier: 5
Race: Mutant
Combat: 8
HP: 5000
Mana: 0
Plaguelords titan
Traits: Causes Terror (strength 10, range 10), Splash damage, Ignores armor
Speed: 6
Damage: 44975-335 Slashing
Attack: None
Resistance: 20
View: 20
Resists: 0,0,0,0,0,0,25
Hotkey: a
-- advanced --
Movement Type: Walk
Used By: None
General: N
Advanced: N
--------
Alignment: Evil
Cost: 500g 1500m 500s 500c
Flags: Terror (str. 10 radius 0), Huge, Titan, Land,
Bloodspawn
ID: AGBY
Tier: 1
Race: Mutant
Combat: 2
HP: 110
Mana: 0
Basic Plague melee unit
Traits: Vampirism (10), Permanently under the effects of Bleeding & Frenzy
Speed: 17
Damage: 12900-11 Slashing
Attack: None
Resistance: 8
View: 11
Resists: 25700
Hotkey: b
-- advanced --
Movement Type: Walk
Used By: None
General: N
Advanced: N
--------
Alignment: Evil
Cost: 70g
Flags: UnknownPsych 9 (str. 7 radius 0), Medium, Land, Cavalry
Bloody Phlegm
ID: AGBP
Tier: 1
Race: Mutant
Combat: 2
HP: 75
Mana: 0
Basic parasite
Traits: None
Speed: 7
Damage: 28280-9 Magic
Attack: None
Resistance: 10
View: 12
Resists: 12930
Hotkey: s
-- advanced --
Movement Type: Walk
Used By: None
General: N
Advanced: N
--------
Alignment: Evil
Cost: 45g
Flags: Fear (str. 10 radius 0), Medium, Land, Spearman
Clot Hydra
ID: AGCY
Tier: 4
Race: Mutant
Combat: 4
HP: 550
Mana: 0
Advanced Plague cavalry which splits into Bloodspawn upon death
Traits: Splash damage, Splits into 3 Bloodspawns upon death
Speed: 7
Damage: 12910-17 Slashing
Attack: None
Resistance: 12
View: 12
Resists: 28270
Hotkey: h
-- advanced --
Movement Type: Walk
Used By: Plaguelords (Gol-Draaka)
General: N
Advanced: Y
--------
Alignment: Evil
Cost: 135g 135m
Flags: Huge, Land, Cavalry
Contaminator
ID: AGFL
Tier: 3
Race: Mutant
Combat: 5
HP: 180
Mana: 0
Advanced floating Plague missile unit that spreads Disease
Traits: Diseased attacks (strength 8), Splash damage, Splits into 2 Gazers upon death
Speed: 10
Damage: 28210-30 Fire
Attack: None
Resistance: 15
View: 14
Resists: 35950
Hotkey: f
-- advanced --
Movement Type: Flap
Used By: None
General: N
Advanced: N
--------
Alignment: Evil
Cost: 125g 140m
Flags: Disease (str. 8), Medium, Extra-Planar, Float, Missile
Cryohydra
ID: AGCR
Tier: 4
Race: Mutant
Combat: 4
HP: 600
Mana: 0
Advanced Plague cavalry that causes Fear
Traits: Fear (strength 4, range 5), Splash damage
Speed: 6
Damage: 18050-18 Ice
Attack: None
Resistance: 13
View: 12
Resists: 25730
Hotkey: h
-- advanced --
Movement Type: Walk
Used By: Plaguelords (Gol-Draaka)
General: N
Advanced: Y
--------
Alignment: Evil
Cost: 150g 150m
Flags: Fear (str. 4 radius 0), Huge, Land, Cavalry
Cyst Hydra
ID: AGHY
Tier: 3
Race: Mutant
Combat: 2
HP: 230
Mana: 0
Basic Plague cavalry
Traits: Splash damage
Speed: 15
Damage: 12910-13 Fire
Attack: None
Resistance: 10
View: 12
Resists: 28270
Hotkey: h
-- advanced --
Movement Type: Walk
Used By: None
General: N
Advanced: Y
--------
Alignment: Evil
Cost: 165g
Flags: UnknownPsych 38 (str. 7 radius 0), Large, Land, Cavalry
Gazer
ID: AGGZ
Tier: 2
Race: Mutant
Combat: 3
HP: 65
Mana: 0
Basic floating Plague missile unit
Traits: None
Speed: 10
Damage: 25650-8 Electric
Attack: None
Resistance: 8
View: 14
Resists: 30820
Hotkey: g
-- advanced --
Movement Type: Flap
Used By: None
General: N
Advanced: N
--------
Alignment: Evil
Cost: 55g
Flags: Medium, Extra-Planar, Float, Missile
Gelatinous Cube
ID: AGIA
Tier: 3
Race: Mutant
Combat: 4
HP: 185
Mana: 0
Advanced Plague spearman that spreads Disease
Traits: Diseased attacks (strength 10), Splits into 2 Slimes upon death
Speed: 6
Damage: 30860-34 Magic
Attack: None
Resistance: 12
View: 8
Resists: 18070
Hotkey: c
-- advanced --
Movement Type: Walk
Used By: None
General: N
Advanced: Y
--------
Alignment: Evil
Cost: 105g 90m
Flags: Disease (str. 10), Large, Land, Spearman
Ghoul
ID: AGPC
Tier: 1
Race: Mutant
Combat: 2
HP: 110
Mana: 0
Basic Plague infantry that spreads Disease and Ghoulplague
Traits: Ghoulplague (strength 7), Disease (strength 7)
Speed: 7
Damage: 33400-11 Crushing
Attack: None
Resistance: 8
View: 11
Resists: 12940
Hotkey: g
-- advanced --
Movement Type: Walk
Used By: Plaguelords (Gol-Draaka) Undead (Gharedlun, Garden of the Dead)
General: N
Advanced: N
--------
Alignment: Evil
Cost: 65g
Flags: Ghoulplague (str. 7), Medium, Land, Infantry
Gurgling Phlegm
ID: AGGP
Tier: 1
Race: Mutant
Combat: 2
HP: 75
Mana: 0
Advanced parasite
Traits: Vampirism (8)
Speed: 6
Damage: 28280-11 Slashing
Attack: None
Resistance: 10
View: 8
Resists: 12930
Hotkey: g
-- advanced --
Movement Type: Walk
Used By: None
General: N
Advanced: Y
--------
Alignment: Evil
Cost: 40g
Flags: Large, Land, Spearman
Ooze
ID: AGOZ
Tier: 3
Race: Mutant
Combat: 4
HP: 225
Mana: 0
Advanced Plague spearman that spreads Disease
Traits: Diseased attacks (strength 10), -20% combat vs. units, Splits into 2 Slimes upon death
Speed: 6
Damage: 30860-35 Fire
Attack: None
Resistance: 12
View: 12
Resists: 18070
Hotkey: o
-- advanced --
Movement Type: Walk
Used By: None
General: N
Advanced: Y
--------
Alignment: Evil
Cost: 85g 80m
Flags: Disease (str. 10), Large, Land, Spearman
Plague Priest
ID: AGGX
Tier: 5
Race: Mutant
Combat: 6
HP: 445
Mana: 40
Plague spellcaster that can convert buildings
Traits: Converts, Ghoulplague (strength 15), Disease (strength 16)
Speed: 7
Damage: 33410-100 Magic
Attack: None
Resistance: 18
View: 13
Resists: 25740
Hotkey: g
-- advanced --
Movement Type: Walk
Used By: Plaguelords (Gol-Draaka)
General: Y
Advanced: Y
--------
Alignment: Evil
Cost: 215g 265m
Flags: Disease (str. 16), Medium, Land, Spearman
Plague Taster
ID: AGBX
Tier: 1
Race: Mutant
Combat: 2
HP: 60
Mana: 0
Basic Plague infantry builder that spreads Disease and Ghoulplague
Traits: Can build (skill 9), Can mine (2 slots), Ghoulplague (strength 7), Disease (strength 8)
Speed: 7
Damage: 28270-7 Crushing
Attack: None
Resistance: 8
View: 10
Resists: 12920
Hotkey: p
-- advanced --
Movement Type: Walk
Used By: Plaguelords (Gol-Draaka)
General: N
Advanced: N
--------
Alignment: Evil
Cost: 40g
Flags: Building 9, Ghoulplague (str. 7), Medium, Land, Infantry
Slime
ID: AGSL
Tier: 1
Race: Mutant
Combat: 2
HP: 105
Mana: 0
Basic Plague spearman that spreads Disease
Traits: Diseased attacks (strength 7), -20% combat vs. units
Speed: 6
Damage: 30860-9 Fire
Attack: None
Resistance: 10
View: 12
Resists: 18070
Hotkey: s
-- advanced --
Movement Type: Walk
Used By: None
General: N
Advanced: N
--------
Alignment: Evil
Cost: 55g
Flags: Disease (str. 7), Medium, Land, Spearman
Spore
ID: AGSP
Tier: 2
Race: Mutant
Combat: 1
HP: 80
Mana: 0
Basic floating Plague suicide unit that spreads Ghoulplague
Traits: Explodes upon death & attack - splitting into 3 Slimes, Splash damage, Ghoulplague (strength 9)
Speed: 14
Damage: 28220-40 Fire
Attack: None
Resistance: 10
View: 10
Resists: 12910
Hotkey: s
-- advanced --
Movement Type: Flap
Used By: None
General: N
Advanced: N
--------
Alignment: Evil
Cost: 90g 90m
Flags: Medium, Extra-Planar, Float, Cavalry
Spore Hydra
ID: AGPY
Tier: 5
Race: Mutant
Combat: 5
HP: 700
Mana: 40
Elite Plague cavalry
Traits: Ghoulplague (strength 10), Disease (strength 10), Splash damage
Speed: 6
Damage: 18050-20 Fire
Attack: None
Resistance: 15
View: 12
Resists: 25740
Hotkey: h
-- advanced --
Movement Type: Walk
Used By: None
General: N
Advanced: Y
--------
Alignment: Evil
Cost: 170g 195m
Flags: Disease (str. 10), Huge, Land, Cavalry
Urghoul
ID: APCP
Tier: 5
Race: Mutant
Combat: 4
HP: 200
Mana: 40
Plague spellcaster
Traits: None
Speed: 7
Damage: 28270-28 Magic
Attack: None
Resistance: 13
View: 12
Resists: 12920
Hotkey: u
-- advanced --
Movement Type: Walk
Used By: Plaguelords (Gol-Draaka)
General: N
Advanced: Y
--------
Alignment: Evil
Cost: 85g 85m
Flags: Medium, Land, Missile
Orc
Fire Giant
ID: AOGX
Tier: 5
Race: Orc
Combat: 7
HP: 1000
Mana: 0
Elite Orc infantry that can convert buildings and causes Fear
Traits: Converts, Fear (strength 10, range 6)
Speed: 8
Damage: 33420-75 Fire
Attack: None
Resistance: 16
View: 15
Resists: 38530
Hotkey: g
-- advanced --
Movement Type: Walk
Used By: 2 scenarios Orc (Goblin Mountain) Orc (Orcs of Darkmyr)
General: Y
Advanced: Y
--------
Alignment: Neutral
Cost: 235g 290m
Flags: Fear (str. 10 radius 0), Huge, Land, Infantry
Goblin
ID: AOSX
Tier: 1
Race: Orc
Combat: 2
HP: 40
Mana: 0
Basic Orc infantry that spreads Disease
Traits: Diseased attacks (strength 6), Counts as 0.5 towards army limit
Speed: 11
Damage: 25700-5 Crushing
Attack: None
Resistance: 6
View: 13
Resists: 18040
Hotkey: g
-- advanced --
Movement Type: Walk
Used By: 1 scenario Orc (Dark Orcs of Toragnar) Orc (Orcs of Darkmyr)
General: N
Advanced: N
--------
Alignment: Neutral
Cost: 40g
Flags: Disease (str. 6), Small, Land, Infantry
Goblin Chief
ID: AOKX
Tier: 3
Race: Orc
Combat: 4
HP: 120
Mana: 25
Basic Orc spearman that spreads Disease
Traits: Diseased attacks (strength 6)
Speed: 10
Damage: 30780-15 Crushing
Attack: None
Resistance: 10
View: 12
Resists: 25730
Hotkey: c
-- advanced --
Movement Type: Walk
Used By: 1 scenario Orc (Dark Orcs of Toragnar) Orc (Orcs of Darkmyr)
General: N
Advanced: Y
--------
Alignment: Neutral
Cost: 40g 25m
Flags: Disease (str. 6), Small, Land, Spearman
Goblin Shaman
ID: AONX
Tier: 4
Race: Orc
Combat: 5
HP: 120
Mana: 40
Advanced Orc missile unit
Traits: None
Speed: 10
Damage: 25700-25 Ice
Attack: None
Resistance: 17
View: 16
Resists: 30820
Hotkey: s
-- advanced --
Movement Type: Walk
Used By: 2 scenarios Orc (Dark Orcs of Toragnar) Orc (Orcs of Darkmyr)
General: N
Advanced: Y
--------
Alignment: Neutral
Cost: 65g 80m
Flags: Small, Land, Missile
Gornak Elfeater
ID: ATOX
Tier: 5
Race: Orc
Combat: 8
HP: 4350
Mana: 0
Orc titan
Traits: Causes Terror (strength 10, range 10), Ignores armor, Turns victims into stone
Speed: 8
Damage: 44975-205 Ice
Attack: None
Resistance: 20
View: 20
Resists: 0,0,0,0,0,0,25
Hotkey: g
-- advanced --
Movement Type: Walk
Used By: None
General: N
Advanced: Y
--------
Alignment: Neutral
Cost: 500g 1500m 500s 500c
Flags: Terror (str. 10 radius 0), Huge, Titan, Land,
Kobold
ID: AOBX
Tier: 1
Race: Orc
Combat: 2
HP: 50
Mana: 0
Basic Orc builder with Poison
Traits: Can build (skill 9), Can mine (1 slot), Poison attacks (strength 6)
Speed: 8
Damage: 25700-4 Slashing
Attack: None
Resistance: 10
View: 12
Resists: 25720
Hotkey: k
-- advanced --
Movement Type: Walk
Used By: Orc (Orcs of Darkmyr)
General: N
Advanced: N
--------
Alignment: Neutral
Cost: 30g
Flags: Building 9, Poison (str. 6), Medium, Land, Infantry
Kobold Sniper
ID: AOOX
Tier: 2
Race: Orc
Combat: 4
HP: 65
Mana: 0
Basic Orc missile unit
Traits: Can be upgraded to inflict Disease (Strength 1/2 Damage)
Speed: 6
Damage: 25700-17 Piercing
Attack: None
Resistance: 10
View: 12
Resists: 25720
Hotkey: s
-- advanced --
Movement Type: Walk
Used By: 3 scenarios Orc (Orcs of Darkmyr)
General: N
Advanced: N
--------
Alignment: Neutral
Cost: 70g
Flags: Medium, Land, Missile
Ogre
ID: AOJX
Tier: 3
Race: Orc
Combat: 5
HP: 425
Mana: 0
Advanced Orc infantry that causes Fear
Traits: Fear (strength 5, range 5)
Speed: 8
Damage: 30850-35 Crushing
Attack: None
Resistance: 15
View: 11
Resists: 35950
Hotkey: r
-- advanced --
Movement Type: Walk
Used By: 2 scenarios Orc (Goblin Mountain) Orc (Graww) Orc (Orcs of Darkmyr)
General: N
Advanced: Y
--------
Alignment: Neutral
Cost: 100g 95m
Flags: Fear (str. 5 radius 0), Large, Land, Infantry
Orc
ID: AOIX
Tier: 1
Race: Orc
Combat: 3
HP: 100
Mana: 0
Basic Orc infantry
Traits: None
Speed: 8
Damage: 30780-14 Slashing
Attack: None
Resistance: 10
View: 12
Resists: 25730
Hotkey: o
-- advanced --
Movement Type: Walk
Used By: 1 scenario Orc (Goblin Mountain) Orc (Orcs of Darkmyr)
General: N
Advanced: N
--------
Alignment: Neutral
Cost: 60g
Flags: Medium, Land, Infantry
Orc Giant
ID: AOGY
Tier: 5
Race: Orc
Combat: 16
HP: 260
Mana: 0
Elite Orc infantry that can convert buildings and causes Fear
Traits: Converts, Fear (strength 9, range 8)
Speed: 10
Damage: 33420-50 Crushing
Attack: None
Resistance: 15
View: 14
Resists: 25730
Hotkey: g
-- advanced --
Movement Type: Walk
Used By: None
General: Y
Advanced: Y
--------
Alignment: Neutral
Cost: 100m 150c
Flags: Fear (str. 9 radius 0), Huge, Land, Infantry
Orog
ID: AOOR
Tier: 2
Race: Orc
Combat: 4
HP: 280
Mana: 0
Basic Orc infantry
Traits: None
Speed: 10
Damage: 28270-27 Slashing
Attack: None
Resistance: 12
View: 12
Resists: 18050
Hotkey: o
-- advanced --
Movement Type: Walk
Used By: 1 scenario Orc (Graww)
General: N
Advanced: Y
--------
Alignment: Neutral
Cost: 140g
Flags: Large, Land, Infantry
Troll
ID: AOMX
Tier: 3
Race: Orc
Combat: 5
HP: 350
Mana: 0
Advanced Orc ranged unit
Traits: Can use small animals as ammo to deal extra damage, Double HP regen
Speed: 8
Damage: 25700-25 Crushing
Attack: None
Resistance: 13
View: 12
Resists: 12930
Hotkey: t
-- advanced --
Movement Type: Walk
Used By: 1 scenario Orc (Dark Orcs of Toragnar) Orc (Goblin Mountain) Orc (Orcs of Darkmyr)
General: N
Advanced: N
--------
Alignment: Neutral
Cost: 75g 75m
Flags: Large, Land, Missile
Wolfrider
ID: AOCX
Tier: 2
Race: Orc
Combat: 4
HP: 200
Mana: 0
Basic Orc cavalry
Traits: Can be upgraded to have Diseased attacks (strength 6)
Speed: 18
Damage: 30800-22 Slashing
Attack: None
Resistance: 10
View: 13
Resists: 23170
Hotkey: w
-- advanced --
Movement Type: Walk
Used By: 2 scenarios Orc (Goblin Mountain) Orc (Graww) Orc (Orcs of Darkmyr)
General: N
Advanced: N
--------
Alignment: Neutral
Cost: 120g
Flags: Large, Land, Cavalry
Ssrathi
Chameleon
ID: ALBX
Tier: 1
Race: Ssrathi
Combat: 3
HP: 70
Mana: 8
Basic Ssrathi builder with Poison
Traits: Can build (skill 11), Can mine (2 slots), Poison attacks (strength 8)
Speed: 11
Damage: 30830-8 Slashing
Attack: None
Resistance: 7
View: 14
Resists: 28270
Hotkey: c
-- advanced --
Movement Type: Walk
Used By: Ssrathi (Night Ssrathi of Tzicolotl)
General: N
Advanced: N
--------
Alignment: Neutral
Cost: 55g
Flags: Building 11, Poison (str. 8), Small, Land, Infantry
Dragling
ID: AXBD
Tier: -
Race: Ssrathi
Combat: 2
HP: 10
Mana: 0
Speed: 12
Damage: 25700-5 Slashing
Attack: None
Resistance: 5
View: 12
Resists: 25700
Hotkey:
-- advanced --
Movement Type: Walk
Used By: None
General: N
Advanced: N
--------
Alignment: Neutral
Cost: 25g
Flags: Building 11, Poison (str. 3), Small, Land,
Iriki
ID: ATLX
Tier: 5
Race: Ssrathi
Combat: 8
HP: 3750
Mana: 0
Ssrathi titan
Traits: Causes Terror (strength 10, range 10), Ignores armor
Speed: 16
Damage: 44975-185 Fire
Attack: None
Resistance: 20
View: 20
Resists: 0,0,0,0,0,0,25
Hotkey: a
-- advanced --
Movement Type: Walk
Used By: None
General: N
Advanced: N
--------
Alignment: Neutral
Cost: 500g 1500m 500s 500c
Flags: Terror (str. 10 radius 0), Huge, Titan, Land,
Lizard Rider
ID: ALCX
Tier: 2
Race: Ssrathi
Combat: 5
HP: 200
Mana: 0
Basic Ssrathi cavalry with Poison
Traits: Poison attacks (strength 10)
Speed: 25
Damage: 30830-22 Piercing
Attack: None
Resistance: 9
View: 14
Resists: 28280
Hotkey: l
-- advanced --
Movement Type: Walk
Used By: None
General: N
Advanced: Y
--------
Alignment: Neutral
Cost: 135g
Flags: Poison (str. 10), Large, Land, Cavalry
Naga
ID: ALGX
Tier: 4
Race: Ssrathi
Combat: 6
HP: 260
Mana: 43
Elite Ssrathi missile unit that converts buildings
Traits: Converts
Speed: 10
Damage: 28270-26 Magic
Attack: None
Resistance: 13
View: 13
Resists: 28270
Hotkey: n
-- advanced --
Movement Type: Walk
Used By: None
General: Y
Advanced: Y
--------
Alignment: Neutral
Cost: 90g 105m
Flags: Fear (str. 8 radius 0), Medium, Land, Missile
Snakeman
ID: ALIX
Tier: 1
Race: Ssrathi
Combat: 3
HP: 100
Mana: 0
Basic Ssrathi spearman with Poison
Traits: Poison attacks (strength 8)
Speed: 11
Damage: 30830-12 Slashing
Attack: None
Resistance: 8
View: 14
Resists: 28270
Hotkey: s
-- advanced --
Movement Type: Walk
Used By: Ssrathi (Night Ssrathi of Tzicolotl)
General: N
Advanced: N
--------
Alignment: Neutral
Cost: 70g
Flags: Poison (str. 8), Medium, Land, Spearman
Snakepriest
ID: ALMX
Tier: 2
Race: Ssrathi
Combat: 3
HP: 70
Mana: 17
Basic Ssrathi missile unit
Traits: None
Speed: 8
Damage: 30830-8 Fire
Attack: None
Resistance: 8
View: 14
Resists: 28270
Hotkey: p
-- advanced --
Movement Type: Walk
Used By: Ssrathi (Night Ssrathi of Tzicolotl) Ssrathi (Tongu, the Blessed Haven)
General: N
Advanced: N
--------
Alignment: Neutral
Cost: 60g
Flags: Medium, Land, Missile
Swarm
Devourer
ID: ARDE
Tier: 5
Race: Swarm
Combat: 6
HP: 700
Mana: 0
Elite Swarm cavalry that causes Fear
Traits: Fear (strength 9, range 6), Consumes its victims to use for abilities
Speed: 12
Damage: 35980-65 Crushing
Attack: None
Resistance: 15
View: 12
Resists: 30840
Hotkey: e
-- advanced --
Movement Type: Walk
Used By: Swarm (The Kagh'ri Sect)
General: N
Advanced: Y
--------
Alignment: Evil
Cost: 190g 230m
Flags: Fear (str. 9 radius 0), Huge, Land, Cavalry
Giant Ant
ID: ARBX
Tier: 1
Race: Swarm
Combat: 2
HP: 55
Mana: 0
Basic Swarm builder
Traits: Can build (skill 8), Can mine (1 slot)
Speed: 8
Damage: 30840-6 Piercing
Attack: None
Resistance: 8
View: 12
Resists: 25650
Hotkey: a
-- advanced --
Movement Type: Walk
Used By: Swarm (The Kagh'ri Sect)
General: N
Advanced: N
--------
Alignment: Evil
Cost: 20g
Flags: Building 8, Small, Land, Cavalry
Gravel Ant
ID: AMWA
Tier: 2
Race: Swarm
Combat: 2
HP: 45
Mana: 0
Spitting ant
Traits: None
Speed: 10
Damage: 30840-7 Magic
Attack: None
Resistance: 8
View: 11
Resists: 25650
Hotkey: g
-- advanced --
Movement Type: Walk
Used By: None
General: N
Advanced: N
--------
Alignment: Evil
Cost: 40g
Flags: Small, Land, Cavalry
Husk
ID: ARJX
Tier: 1
Race: Swarm
Combat: 2
HP: 60
Mana: 6
Basic Swarm infantry
Traits: None
Speed: 10
Damage: 30895-9 Slashing
Attack: None
Resistance: 8
View: 12
Resists: 25700
Hotkey: h
-- advanced --
Movement Type: Walk
Used By: Swarm (The Kagh'ri Sect)
General: N
Advanced: N
--------
Alignment: Evil
Cost: 40g
Flags: Medium, Land, Infantry
Melkor
ID: ATRX
Tier: 5
Race: Swarm
Combat: 8
HP: 4800
Mana: 0
Swarm titan
Traits: Causes Terror (strength 10, range 10), Splash damage, Ignores armor
Speed: 12
Damage: 44975-330 Crushing
Attack: None
Resistance: 20
View: 20
Resists: 0,0,0,0,0,0,25
Hotkey: m
-- advanced --
Movement Type: Walk
Used By: None
General: N
Advanced: N
--------
Alignment: Evil
Cost: 500g 1500m 500s 500c
Flags: Terror (str. 10 radius 0), Huge, Titan, Land,
Scarab
ID: ARMM
Tier: 1
Race: Swarm
Combat: 2
HP: 35
Mana: 0
Basic Swarm cavalry
Traits: None
Speed: 11
Damage: 28270-6 Slashing
Attack: None
Resistance: 7
View: 14
Resists: 30770
Hotkey: h
-- advanced --
Movement Type: Walk
Used By: Swarm (The Kagh'ri Sect)
General: N
Advanced: N
--------
Alignment: Evil
Cost: 30g
Flags: UnknownPsych 9 (str. 8 radius 0), Small, Land, Cavalry
Scarab Matriarch
ID: ARMX
Tier: 2
Race: Swarm
Combat: 2
HP: 60
Mana: 0
Basic Swarm missile unit
Traits: None
Speed: 10
Damage: 30840-7 Fire
Attack: None
Resistance: 8
View: 12
Resists: 35890
Hotkey: h
-- advanced --
Movement Type: Walk
Used By: Swarm (The Kagh'ri Sect)
General: N
Advanced: N
--------
Alignment: Evil
Cost: 40g
Flags: Medium, Land, Missile
Scartauri
ID: ARCX
Tier: 2
Race: Swarm
Combat: 3
HP: 210
Mana: 0
Basic Swarm cavalry with Poison
Traits: Poison attacks (strength 10)
Speed: 17
Damage: 35980-27 Slashing
Attack: None
Resistance: 10
View: 12
Resists: 30830
Hotkey: m
-- advanced --
Movement Type: Walk
Used By: Swarm (The Fertilum Sect) Swarm (The Kagh'ri Sect)
General: N
Advanced: Y
--------
Alignment: Evil
Cost: 150g
Flags: Poison (str. 10), Large, Land, Cavalry
Scartauri Cleric
ID: ARG3
Tier: 4
Race: Swarm
Combat: 5
HP: 320
Mana: 40
Elite Swarm missile unit that converts buildings
Traits: Converts
Speed: 15
Damage: 35980-36 Fire
Attack: None
Resistance: 15
View: 12
Resists: 38460
Hotkey: p
-- advanced --
Movement Type: Walk
Used By: Swarm (The Fertilum Sect)
General: Y
Advanced: Y
--------
Alignment: Evil
Cost: 145g 170m
Flags: Large, Land, Missile
Scartauri Mage
ID: ARG2
Tier: 4
Race: Swarm
Combat: 5
HP: 250
Mana: 40
Elite Swarm missile unit that converts buildings
Traits: Converts, Poison attacks (strength 12)
Speed: 15
Damage: 35980-37 Magic
Attack: None
Resistance: 13
View: 12
Resists: 33340
Hotkey: p
-- advanced --
Movement Type: Walk
Used By: Swarm (The Kagh'ri Sect)
General: Y
Advanced: Y
--------
Alignment: Evil
Cost: 145g 170m
Flags: Poison (str. 12), Large, Land, Missile
Scartauri Priest
ID: ARGX
Tier: 4
Race: Swarm
Combat: 5
HP: 295
Mana: 40
Elite Swarm missile unit that converts buildings
Traits: Converts
Speed: 15
Damage: 35980-40 Electric
Attack: None
Resistance: 14
View: 12
Resists: 38460
Hotkey: p
-- advanced --
Movement Type: Walk
Used By: Swarm (The Fertilum Sect) Swarm (The Kagh'ri Sect)
General: Y
Advanced: Y
--------
Alignment: Evil
Cost: 145g 170m
Flags: Large, Land, Missile
Scorpion
ID: ARIX
Tier: 1
Race: Swarm
Combat: 2
HP: 85
Mana: 0
Basic Swarm spearman with Poison
Traits: Poison attacks (strength 8), Fast attack speed (+50%)
Speed: 10
Damage: 33410-9 Piercing
Attack: None
Resistance: 8
View: 12
Resists: 28210
Hotkey: s
-- advanced --
Movement Type: Walk
Used By: Swarm (The Kagh'ri Sect)
General: N
Advanced: N
--------
Alignment: Evil
Cost: 45g
Flags: Poison (str. 8), Medium, Land, Spearman
Scorpion Hatchling
ID: APCA
Tier: 1
Race: Swarm
Combat: 2
HP: 30
Mana: 0
Basic Swarm spearman with Poison
Traits: Poison attacks (strength 8)
Speed: 11
Damage: 28270-7 Piercing
Attack: None
Resistance: 6
View: 12
Resists: 30770
Hotkey: h
-- advanced --
Movement Type: Walk
Used By: Swarm (The Kagh'ri Sect)
General: N
Advanced: N
--------
Alignment: Evil
Cost: 30g
Flags: Poison (str. 8), Small, Land, Cavalry
Wasp
ID: AAWA
Tier: 2
Race: Swarm
Combat: 2
HP: 40
Mana: 0
Basic flying melee unit with Poison attacks and Assassination
Traits: Poison attacks (strength 7), Assassination (2 + level/2)
Speed: 16
Damage: 30820-9 Piercing
Attack: None
Resistance: 8
View: 14
Resists: 12860
Hotkey: d
-- advanced --
Movement Type: Stomp
Used By: None
General: N
Advanced: N
--------
Alignment: Neutral
Cost: 40g
Flags: Poison (str. 7), Small, Flying, Cavalry
Wasp Hatchling
ID: APCK
Tier: 1
Race: Swarm
Combat: 2
HP: 25
Mana: 0
Basic flying melee unit with Poison attacks
Traits: Poison attacks (strength 6), Counts as 0.5 towards army limit
Speed: 16
Damage: 28270-6 Piercing
Attack: None
Resistance: 6
View: 14
Resists: 17990
Hotkey: w
-- advanced --
Movement Type: Stomp
Used By: None
General: N
Advanced: N
--------
Alignment: Evil
Cost: 30g
Flags: Poison (str. 6), Small, Flying, Cavalry
Undead
Bane
ID: ATUX
Tier: 5
Race: Undead
Combat: 8
HP: 3500
Mana: 0
Undead titan
Traits: Causes Terror (strength 10, range 10), Ignores armor
Speed: 10
Damage: 44975-200 Fire
Attack: None
Resistance: 20
View: 20
Resists: 0,0,0,0,0,0,25
Hotkey: b
-- advanced --
Movement Type: Walk
Used By: Undead (Gharedlun, Garden of the Dead)
General: N
Advanced: Y
--------
Alignment: Evil
Cost: 500g 1500m 500s 500c
Flags: Terror (str. 10 radius 0), Huge, Titan, Land,
Banshee
ID: AFGX
Tier: 1
Race: Undead
Combat: 3
HP: 65
Mana: 10
Basic Dark Dwarf spearman
Traits: Can be upgraded to cause Despair (strength 8, range 3) and splash damage
Speed: 9
Damage: 35980-12 Magic
Attack: None
Resistance: 12
View: 12
Resists: 12940
Hotkey: b
-- advanced --
Movement Type: Flap
Used By: Dark Dwarf (The Verkanian Coalition)
General: N
Advanced: Y
--------
Alignment: Evil
Cost: 60g
Flags: Medium, Extra-Planar, Float, Spearman
Cultist
ID: AUNX
Tier: 2
Race: Undead
Combat: 4
HP: 50
Mana: 10
Basic Undead missile unit
Traits: None
Speed: 7
Damage: 25700-11 Ice
Attack: None
Resistance: 10
View: 12
Resists: 15460
Hotkey: c
-- advanced --
Movement Type: Walk
Used By: Undead (Gharedlun, Garden of the Dead) Undead (Licheguard of Zhur)
General: N
Advanced: Y
--------
Alignment: Evil
Cost: 50g
Flags: Medium, Land, Missile
Doom Knight
ID: AUAX
Tier: 4
Race: Undead
Combat: 7
HP: 600
Mana: 0
Elite Undead infantry that emits Chaos
Traits: Chaos (strength 9, range 5)
Speed: 8
Damage: 41120-50 Slashing
Attack: None
Resistance: 17
View: 11
Resists: 30870
Hotkey: d
-- advanced --
Movement Type: Walk
Used By: Undead (Gharedlun, Garden of the Dead) Undead (Licheguard of Zhur)
General: N
Advanced: Y
--------
Alignment: Evil
Cost: 90g 125m
Flags: Chaos (str. 9 radius 0), Large, Land, Infantry
Empowering Soul
ID: AES1
Tier: -
Race: Undead
Combat: 1
HP: 10
Mana: 0
Gives minor stat bonuses to your hero
Traits: Gives the owner's hero minor stat bonuses
Speed: 0
Damage: 25700-0 Piercing
Attack: None
Resistance: 0
View: 1
Resists: 25700
Hotkey: e
-- advanced --
Movement Type: Stomp
Used By: None
General: N
Advanced: N
--------
Alignment: Neutral
Cost: 200s
Flags: Medium, Extra-Planar, Flying,
Empowering Soul
ID: AESD
Tier: -
Race: Undead
Combat: 1
HP: 10
Mana: 0
Gives large stat bonuses to your hero
Traits: Gives the owner's hero large stat bonuses
Speed: 0
Damage: 25700-0 Piercing
Attack: None
Resistance: 0
View: 1
Resists: 25700
Hotkey: e
-- advanced --
Movement Type: Stomp
Used By: None
General: N
Advanced: N
--------
Alignment: Neutral
Cost: 200s
Flags: Medium, Extra-Planar, Flying,
Empowering Soul
ID: AES4
Tier: -
Race: Undead
Combat: 1
HP: 10
Mana: 0
Gives medium stat bonuses to your hero
Traits: Gives the owner's hero medium stat bonuses
Speed: 0
Damage: 25700-0 Piercing
Attack: None
Resistance: 0
View: 1
Resists: 25700
Hotkey: e
-- advanced --
Movement Type: Stomp
Used By: None
General: N
Advanced: N
--------
Alignment: Neutral
Cost: 200s
Flags: Medium, Extra-Planar, Flying,
Empowering Soul
ID: AES2
Tier: -
Race: Undead
Combat: 1
HP: 10
Mana: 0
Gives small stat bonuses to your hero
Traits: Gives the owner's hero small stat bonuses
Speed: 0
Damage: 25700-0 Piercing
Attack: None
Resistance: 0
View: 1
Resists: 25700
Hotkey: e
-- advanced --
Movement Type: Stomp
Used By: None
General: N
Advanced: N
--------
Alignment: Neutral
Cost: 200s
Flags: Medium, Extra-Planar, Flying,
Ghost
ID: AUKG
Tier: 1
Race: Undead
Combat: 2
HP: 35
Mana: 0
Floating Undead
Traits: None
Speed: 9
Damage: 35980-12 Ice
Attack: None
Resistance: 7
View: 12
Resists: 12940
Hotkey: w
-- advanced --
Movement Type: Flap
Used By: None
General: N
Advanced: Y
--------
Alignment: Evil
Cost: 50g
Flags: Medium, Extra-Planar, Float, Infantry
Guardian Skull
ID: AXXX
Tier: 1
Race: Undead
Combat: 5
HP: 120
Mana: 0
Floating missile unit
Traits: None
Speed: 9
Damage: 30850-22 Electric
Attack: None
Resistance: 13
View: 12
Resists: 38450
Hotkey:
-- advanced --
Movement Type: Flap
Used By: Daemon (The Iron Fortress)
General: N
Advanced: N
--------
Alignment: Evil
Cost: 125g 60m
Flags: Medium, Float, Missile
Khorin
ID: APUG
Tier: 5
Race: Undead
Combat: 12
HP: 95
Mana: 80
Dwarf Leader
Traits: None
Speed: 8
Damage: 25700-13 Electric
Attack: None
Resistance: 7
View: 5
Resists: 25700
Hotkey: m
-- advanced --
Movement Type: Walk
Used By: None
General: Y
Advanced: Y
--------
Alignment: Evil
Cost: 55s 20c
Flags: Medium, Land, Infantry
Liche
ID: AUMX
Tier: 4
Race: Undead
Combat: 7
HP: 300
Mana: 36
Elite Undead missile unit
Traits: None
Speed: 8
Damage: 25730-50 Fire
Attack: None
Resistance: 17
View: 14
Resists: 25700
Hotkey:
-- advanced --
Movement Type: Walk
Used By: Undead (Gharedlun, Garden of the Dead) Undead (Licheguard of Zhur)
General: N
Advanced: Y
--------
Alignment: Evil
Cost: 155g 180m
Flags: Medium, Land, Missile
Minotaur Spirit
ID: AMGS
Tier: 5
Race: Undead
Combat: 8
HP: 650
Mana: 0
Elite Extraplanar Minotaur infantry that can convert buildings and causes Frenzy
Traits: Converts, Frenzy (strength 11, range 6)
Speed: 11
Damage: 35980-90 Ice
Attack: None
Resistance: 18
View: 15
Resists: 12940
Hotkey: p
-- advanced --
Movement Type: Flap
Used By: None
General: Y
Advanced: Y
--------
Alignment: Neutral
Cost: 215g 265m
Flags: UnknownPsych 255 (str. 11 radius 0), Huge, Extra-Planar, Land, Infantry
Reaper
ID: AVJX
Tier: 5
Race: Undead
Combat: 8
HP: 365
Mana: 0
Elite floating Undead spearman
Traits: Gains an additional +1 XP from units it kills
Speed: 11
Damage: 41120-65 Slashing
Attack: None
Resistance: 19
View: 13
Resists: 12960
Hotkey: r
-- advanced --
Movement Type: Flap
Used By: Undead (Gharedlun, Garden of the Dead)
General: N
Advanced: Y
--------
Alignment: Evil
Cost: 160g 185m
Flags: UnknownPsych 11 (str. 4 radius 0), Medium, Float, Infantry
Shadow
ID: AUXX
Tier: 3
Race: Undead
Combat: 6
HP: 175
Mana: 0
Advanced floating Undead spearman
Traits: Gains an additional +1 XP from units it kills
Speed: 11
Damage: 41120-25 Ice
Attack: None
Resistance: 13
View: 12
Resists: 12960
Hotkey: s
-- advanced --
Movement Type: Flap
Used By: Undead (Gharedlun, Garden of the Dead)
General: N
Advanced: Y
--------
Alignment: Evil
Cost: 85g 85m
Flags: Medium, Extra-Planar, Float, Spearman
Skeleton
ID: AUIX
Tier: 1
Race: Undead
Combat: 2
HP: 50
Mana: 0
Basic Undead infantry
Traits: None
Speed: 8
Damage: 25775-8 Slashing
Attack: None
Resistance: 8
View: 12
Resists: 25650
Hotkey: s
-- advanced --
Movement Type: Walk
Used By: None
General: N
Advanced: N
--------
Alignment: Evil
Cost: 40g
Flags: Medium, Land, Infantry
Skeleton Cavalry
ID: AUCX
Tier: 2
Race: Undead
Combat: 4
HP: 150
Mana: 0
Undead cavalry
Traits: None
Speed: 21
Damage: 28320-15 Slashing
Attack: None
Resistance: 12
View: 10
Resists: 25660
Hotkey: c
-- advanced --
Movement Type: Walk
Used By: Undead (Gharedlun, Garden of the Dead)
General: N
Advanced: Y
--------
Alignment: Evil
Cost: 95g
Flags: Large, Land, Cavalry
Slayer Knight
ID: AULX
Tier: 3
Race: Undead
Combat: 6
HP: 250
Mana: 0
Advanced Undead infantry that emits Chaos
Traits: Chaos (strength 7, range 5)
Speed: 8
Damage: 38550-25 Slashing
Attack: None
Resistance: 12
View: 11
Resists: 30840
Hotkey: d
-- advanced --
Movement Type: Walk
Used By: Undead (Gharedlun, Garden of the Dead)
General: N
Advanced: Y
--------
Alignment: Evil
Cost: 85g 85m
Flags: Chaos (str. 7 radius 0), Medium, Land, Infantry
Soul
ID: ACSO
Tier: 1
Race: Undead
Combat: 1
HP: 10
Mana: 0
Can be devoured by Daemonic units for HP and Mana
Traits: Can be devoured by Daemons to increase their stats & restore HP / mana
Speed: 0
Damage: 25700-0 Piercing
Attack: None
Resistance: 0
View: 2
Resists: 25700
Hotkey: s
-- advanced --
Movement Type: Wagon
Used By: Daemon (The Dark Path) Daemon (The Iron Fortress)
General: N
Advanced: N
--------
Alignment: Neutral
Cost: 35s
Flags: Medium, Extra-Planar, Float,
Spectral Rider
ID: ASPR
Tier: 4
Race: Undead
Combat: 10
HP: 255
Mana: 0
Elite Undead cavalry that causes Awe
Traits: Awe (strength 4, range 4)
Speed: 10
Damage: 41120-8 Ice
Attack: None
Resistance: 6
View: 4
Resists: 12960
Hotkey: p
-- advanced --
Movement Type: Walk
Used By: None
General: N
Advanced: Y
--------
Alignment: Evil
Cost: 155g 180m
Flags: Awe (str. 4 radius 0), Large, Land, Cavalry
Toren Ruk
ID: APDH
Tier: 5
Race: Undead
Combat: 12
HP: 95
Mana: 80
Dwarf Leader
Traits: None
Speed: 8
Damage: 25700-13 Electric
Attack: None
Resistance: 7
View: 5
Resists: 25700
Hotkey: m
-- advanced --
Movement Type: Walk
Used By: None
General: Y
Advanced: Y
--------
Alignment: Evil
Cost: 55s 20c
Flags: Medium, Land,
Tortured Soul
ID: ATS4
Tier: -
Race: Undead
Combat: 1
HP: 1
Mana: 0
Generates a large amount of resources of each type
Traits: Generates 2 of all resources per second
Speed: 0
Damage: 25700-0 Piercing
Attack: None
Resistance: 0
View: 2
Resists: 25700
Hotkey: t
-- advanced --
Movement Type: Stomp
Used By: None
General: N
Advanced: N
--------
Alignment: Neutral
Cost: 800s
Flags: Medium, Extra-Planar, Flying,
Tortured Soul
ID: ATS1
Tier: -
Race: Undead
Combat: 1
HP: 1
Mana: 0
Generates a small amount of resources of each type
Traits: Generates 0.5 of all resources per second
Speed: 0
Damage: 25700-0 Piercing
Attack: None
Resistance: 0
View: 2
Resists: 25700
Hotkey: t
-- advanced --
Movement Type: Stomp
Used By: None
General: N
Advanced: N
--------
Alignment: Neutral
Cost: 200s
Flags: Medium, Extra-Planar, Flying,
Tortured Soul
ID: ATSD
Tier: -
Race: Undead
Combat: 1
HP: 1
Mana: 0
Generates a huge amount of resources of each type
Traits: Generates 6 of all resources per second
Speed: 0
Damage: 25700-0 Piercing
Attack: None
Resistance: 0
View: 2
Resists: 25700
Hotkey: t
-- advanced --
Movement Type: Stomp
Used By: None
General: N
Advanced: N
--------
Alignment: Neutral
Cost: 2400s
Flags: Medium, Extra-Planar, Flying,
Tortured Soul
ID: ATS2
Tier: -
Race: Undead
Combat: 1
HP: 1
Mana: 0
Generates an amount of resources of each type
Traits: Generates 1 of all resources per second
Speed: 0
Damage: 25700-0 Piercing
Attack: None
Resistance: 0
View: 2
Resists: 25700
Hotkey: t
-- advanced --
Movement Type: Stomp
Used By: None
General: N
Advanced: N
--------
Alignment: Neutral
Cost: 400s
Flags: Medium, Extra-Planar, Flying,
Undead Dwarf
ID: AUDX
Tier: 4
Race: Undead
Combat: 15
HP: 80
Mana: 80
Undead Elite Unit
Traits: Fear (strength 5, range 2)
Speed: 7
Damage: 41120-16 Slashing
Attack: None
Resistance: 5
View: 8
Resists: 35940
Hotkey: u
-- advanced --
Movement Type: Walk
Used By: None
General: N
Advanced: Y
--------
Alignment: Evil
Cost:
Flags: Fear (str. 5 radius 0), Medium, Land, Infantry
Undead Hammerlord
ID: APCH
Tier: 4
Race: Undead
Combat: 15
HP: 80
Mana: 80
Undead Leader
Traits: None
Speed: 7
Damage: 25700-16 Crushing
Attack: None
Resistance: 5
View: 8
Resists: 25700
Hotkey: m
-- advanced --
Movement Type: Walk
Used By: None
General: Y
Advanced: Y
--------
Alignment: Evil
Cost:
Flags: Fear (str. 5 radius 0), Medium, Land, Infantry
Vampire
ID: AUGX
Tier: 5
Race: Undead
Combat: 8
HP: 430
Mana: 40
Advanced Undead infantry that can convert buildings and causes Awe
Traits: Converts, Awe (strength 10, range 3), Vampirism (15)
Speed: 12
Damage: 30770-60 Piercing
Attack: None
Resistance: 19
View: 14
Resists: 25720
Hotkey: v
-- advanced --
Movement Type: Walk
Used By: Undead (Gharedlun, Garden of the Dead) Undead (Licheguard of Zhur)
General: Y
Advanced: Y
--------
Alignment: Evil
Cost: 145g 165m
Flags: Awe (str. 10 radius 0), Medium, Land, Infantry
Wight
ID: AUJX
Tier: 2
Race: Undead
Combat: 4
HP: 100
Mana: 0
Undead infantry
Traits: None
Speed: 8
Damage: 30870-12 Slashing
Attack: None
Resistance: 10
View: 12
Resists: 28220
Hotkey: w
-- advanced --
Movement Type: Walk
Used By: Undead (Gharedlun, Garden of the Dead)
General: N
Advanced: N
--------
Alignment: Evil
Cost: 60g
Flags: Medium, Land, Infantry
Wraith
ID: AUKX
Tier: 1
Race: Undead
Combat: 4
HP: 40
Mana: 10
Floating Undead spearman
Traits: Gains an additional +1 XP from units it kills
Speed: 9
Damage: 35980-13 Ice
Attack: None
Resistance: 10
View: 12
Resists: 12940
Hotkey: w
-- advanced --
Movement Type: Flap
Used By: Orc (Dark Orcs of Toragnar) Undead (Gharedlun, Garden of the Dead)
General: N
Advanced: N
--------
Alignment: Evil
Cost: 60g
Flags: Medium, Extra-Planar, Float, Spearman
Zombie
ID: AUBX
Tier: 1
Race: Undead
Combat: 2
HP: 80
Mana: 0
Basic Undead infantry and builder that spreads Disease
Traits: Can build (skill 8), Can mine (2 slots), Diseased attacks (strength 2)
Speed: 6
Damage: 30850-9 Crushing
Attack: None
Resistance: 8
View: 10
Resists: 12940
Hotkey: z
-- advanced --
Movement Type: Walk
Used By: Plaguelords (Gol-Draaka) Plaguelords (Plaguebearers of Treb T'lar) Plaguelords (Revenants of K'Oulis) Undead (Gharedlun, Garden of the Dead)
General: N
Advanced: N
--------
Alignment: Evil
Cost: 45g
Flags: Building 8, Disease (str. 2), Medium, Land, Infantry
Wood Elf
Ancient Treant
ID: AWKX
Tier: 5
Race: Wood Elf
Combat: 8
HP: 1100
Mana: 44
Elite Wood Elf infantry that can convert buildings and causes Fear
Traits: Converts, Fear (strength 10, range 6)
Speed: 6
Damage: 33430-80 Crushing
Attack: None
Resistance: 15
View: 17
Resists: 12940
Hotkey: a
-- advanced --
Movement Type: Walk
Used By: Barbarian (Lindenloth)
General: Y
Advanced: Y
--------
Alignment: Good
Cost: 240g 295m
Flags: Fear (str. 10 radius 0), Huge, Land, Infantry
Druid
ID: AWNX
Tier: 3
Race: Wood Elf
Combat: 6
HP: 105
Mana: 40
Advanced Wood Elf missile unit
Traits: None
Speed: 11
Damage: 25660-32 Electric
Attack: None
Resistance: 15
View: 15
Resists: 28260
Hotkey: d
-- advanced --
Movement Type: Walk
Used By: Barbarian (Lindenloth) Wood Elf (Light Elves of Twilight Woods) Wood Elf (Sylvan Elves of Solhaven)
General: N
Advanced: Y
--------
Alignment: Good
Cost: 75g 75m
Flags: Medium, Land, Missile
Dryad
ID: AWGX
Tier: 4
Race: Wood Elf
Combat: 7
HP: 120
Mana: 40
Advanced Wood Elf missile unit that causes Awe
Traits: Fast attack speed (+45%), Awe (strength 8, range 5)
Speed: 16
Damage: 20560-25 Magic
Attack: None
Resistance: 17
View: 15
Resists: 30800
Hotkey: y
-- advanced --
Movement Type: Walk
Used By: None
General: N
Advanced: Y
--------
Alignment: Good
Cost: 120g 130m
Flags: Awe (str. 8 radius 0), Medium, Land, Missile
Elven Hunter
ID: AEEX
Tier: 2
Race: Wood Elf
Combat: 5
HP: 110
Mana: 0
Wood Elf cavalry missile unit
Traits: None
Speed: 20
Damage: 28280-15 Piercing
Attack: None
Resistance: 12
View: 13
Resists: 18030
Hotkey: h
-- advanced --
Movement Type: Walk
Used By: Wood Elf (Light Elves of Twilight Woods)
General: N
Advanced: Y
--------
Alignment: Good
Cost: 65g 35m
Flags: Large, Land, Cavalry
Forestguard
ID: AWIX
Tier: 1
Race: Wood Elf
Combat: 4
HP: 60
Mana: 0
Basic Wood Elf spearman
Traits: None
Speed: 11
Damage: 28270-12 Piercing
Attack: None
Resistance: 10
View: 14
Resists: 28260
Hotkey: f
-- advanced --
Movement Type: Walk
Used By: Wood Elf (Light Elves of Twilight Woods)
General: N
Advanced: N
--------
Alignment: Good
Cost: 55g
Flags: Medium, Land, Spearman
Gardenkeeper
ID: AWK2
Tier: 5
Race: Wood Elf
Combat: 8
HP: 900
Mana: 44
Elite Undead infantry that can convert buildings and causes Fear
Traits: Converts, Fear (strength 10, range 6)
Speed: 8
Damage: 33430-75 Crushing
Attack: None
Resistance: 20
View: 16
Resists: 12940
Hotkey: a
-- advanced --
Movement Type: Walk
Used By: Undead (Gharedlun, Garden of the Dead) Wood Elf (Sylvan Elves of Solhaven)
General: Y
Advanced: Y
--------
Alignment: Good
Cost: 215g 260m
Flags: Fear (str. 10 radius 0), Huge, Land, Infantry
Gladewarden
ID: AWMX
Tier: 2
Race: Wood Elf
Combat: 4
HP: 40
Mana: 0
Basic Wood Elf missile unit
Traits: None
Speed: 11
Damage: 28220-11 Piercing
Attack: None
Resistance: 10
View: 14
Resists: 28260
Hotkey: g
-- advanced --
Movement Type: Walk
Used By: Wood Elf (Light Elves of Twilight Woods)
General: N
Advanced: N
--------
Alignment: Good
Cost: 60g
Flags: Medium, Land, Missile
Ironbark
ID: ATWX
Tier: 5
Race: Wood Elf
Combat: 8
HP: 4750
Mana: 0
Wood Elf titan
Traits: Causes Terror (strength 10, range 10), Splash damage, Ignores armor
Speed: 8
Damage: 44975-340 Crushing
Attack: None
Resistance: 20
View: 20
Resists: 0,0,0,0,0,0,25
Hotkey: s
-- advanced --
Movement Type: Walk
Used By: None
General: N
Advanced: Y
--------
Alignment: Good
Cost: 500g 1500m 500s 500c
Flags: Terror (str. 10 radius 0), Huge, Titan, Land,
Oakman
ID: AFBX
Tier: 1
Race: Wood Elf
Combat: 4
HP: 120
Mana: 0
Wood Elf infantry builder
Traits: Can build (skill 12), Can mine (3 slots)
Speed: 6
Damage: 30860-13 Crushing
Attack: None
Resistance: 10
View: 14
Resists: 12930
Hotkey: o
-- advanced --
Movement Type: Walk
Used By: Barbarian (Lindenloth)
General: N
Advanced: N
--------
Alignment: Good
Cost: 65g
Flags: Building 12, Medium, Land, Infantry
Soul Warden
ID: APCL
Tier: 3
Race: Wood Elf
Combat: 8
HP: 300
Mana: 40
Advanced Wood Elf missile unit that can convert buildings
Traits: Converts
Speed: 11
Damage: 25670-58 Electric
Attack: None
Resistance: 17
View: 15
Resists: 35940
Hotkey: e
-- advanced --
Movement Type: Walk
Used By: Wood Elf (Sylvan Elves of Solhaven)
General: Y
Advanced: Y
--------
Alignment: Good
Cost: 130g 160m
Flags: Medium, Land, Missile
Treant
ID: AWJX
Tier: 3
Race: Wood Elf
Combat: 6
HP: 450
Mana: 15
Advanced Wood Elf infantry that causes Fear
Traits: Fear (strength 5, range 4)
Speed: 6
Damage: 33430-35 Crushing
Attack: None
Resistance: 12
View: 16
Resists: 12940
Hotkey: t
-- advanced --
Movement Type: Walk
Used By: Barbarian (Lindenloth)
General: N
Advanced: Y
--------
Alignment: Good
Cost: 115g 115m
Flags: Building 15, Fear (str. 5 radius 0), Large, Land, Infantry
Woodrider
ID: AWCX
Tier: 2
Race: Wood Elf
Combat: 5
HP: 165
Mana: 0
Basic Wood Elf cavalry
Traits: None
Speed: 22
Damage: 30850-19 Slashing
Attack: None
Resistance: 12
View: 13
Resists: 30840
Hotkey: w
-- advanced --
Movement Type: Walk
Used By: 1 scenario Wood Elf (Light Elves of Twilight Woods)
General: N
Advanced: Y
--------
Alignment: Good
Cost: 115g
Flags: Large, Land, Cavalry